[HN Gopher] Better than Free (2008)
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       Better than Free (2008)
        
       Author : martynr
       Score  : 25 points
       Date   : 2023-02-06 06:06 UTC (16 hours ago)
        
 (HTM) web link (kk.org)
 (TXT) w3m dump (kk.org)
        
       | JohnFen wrote:
       | I find it interesting that he started the essay talking about
       | trust as an example of something that can't be copied, but omits
       | it from his 8 points.
       | 
       | I think it should be the very first point in his list. Trust in
       | software is a thing that is increasingly lacking in the general
       | population, and not without reasons. Being actually trustworthy
       | is increasingly valuable.
        
       | martynr wrote:
       | Prescient comment on what becomes valuable when the cost of
       | production essentially becomes irrelevant. Becoming more
       | important as time passes.
        
         | Ologn wrote:
         | The cost of production for the base product hasn't become
         | irrelevant, the cost of the inductive product has become
         | irrelevant. The cost for an AAA single player game going gold
         | is expensive, but once done - selling the next copy costs next
         | to nothing. Same with the budget of a movie like Way of Water -
         | it costs hundreds of millions to make, but distribution costs
         | are very low after that.
        
           | martynr wrote:
           | Fair point, probably should have said something like
           | "[marginal cost of re-]production"
        
       | jamager wrote:
       | > Ownership often sucks [...] Many people, me included, will be
       | happy to have others tend our "possessions" by subscribing to
       | them
       | 
       | Funny, I think the opposite.
        
         | JohnFen wrote:
         | I was going to say the same thing. I really hate subscriptions,
         | especially for software, and won't do them.
        
       | quanticle wrote:
       | Once anything that can be copied is brought into contact with
       | internet, it         will be copied, and those copies never
       | leave. Even a dog knows you can't         erase something once
       | it's flowed on the internet.
       | 
       | I wish people would stop repeating this trope. The internet
       | _does_ forget. Try pulling up any blog post or article that 's
       | more than two or three years old. Click on some of the links. How
       | many of them are still up? Of the ones that are down, how many
       | were saved by the Internet Archive?
        
         | agumonkey wrote:
         | Internet is like the IRS, it will never forget something that
         | resonates with its structure, but some stuff you will never
         | find again. Your nudes and memes ? replicated everywhere and
         | ready to spill. That amazing article about an interesting topic
         | .. 404.
        
         | AnimalMuppet wrote:
         | How about this: If it was _valuable_ and _you 're trying to
         | stop all unauthorized copies_, then the internet never forgets.
         | Some drivel I posted some time back on some forum somewhere?
         | Yeah, it's probably gone.
        
         | Darkstryder wrote:
         | To me, Internet's permanentness should be treated according to
         | Murphy's law: you should plan for everything you wish would go
         | down to stay up indefinitely and everything you wish would stay
         | up to go down at some point.
        
       | breck wrote:
       | > These eight qualities require a new skill set. Success in the
       | free-copy world is not derived from the skills of distribution
       | since the Great Copy Machine in the Sky takes care of that. Nor
       | are legal skills surrounding Intellectual Property and Copyright
       | very useful anymore. Nor are the skills of hoarding and scarcity.
       | Rather, these new eight generatives demand an understanding of
       | how abundance breeds a sharing mindset, how generosity is a
       | business model, how vital it has become to cultivate and nurture
       | qualities that can't be replicated with a click of the mouse.
       | 
       | > In short, the money in this networked economy does not follow
       | the path of the copies. Rather it follows the path of attention,
       | and attention has its own circuits.
       | 
       | Well said!
        
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       (page generated 2023-02-06 23:01 UTC)