[HN Gopher] AMD CEO Says It's Limiting Supply of CPUs and GPUs t...
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AMD CEO Says It's Limiting Supply of CPUs and GPUs to Maintain High
Prices
Author : chazeon
Score : 25 points
Date : 2023-02-03 19:42 UTC (3 hours ago)
(HTM) web link (www.extremetech.com)
(TXT) w3m dump (www.extremetech.com)
| mshake2 wrote:
| Isn't there a risk of never selling your stock once the GPU is
| seen as "previous generation" by limiting the supply
| artificially? Or are they just not producing enough cards in the
| first place? I don't really know what "We have been undershipping
| the sell-through or consumption for the last two quarters" means.
| wmeredith wrote:
| So AMD is a luxury brand now?
| goldtownjac wrote:
| I think this headline is a bit sensationalized. Dr. Su's quote in
| the article says nothing about the undershipping being "to
| maintain high prices". Retailers are likely just not interested
| in carrying large amounts of stock in a precarious market.
| sokoloff wrote:
| Why shouldn't they? Luxury car makers do it. Luxury watch brands
| do it.
|
| These are not essential goods; if they can make more profit by
| selling fewer, I don't see a problem.
| Pet_Ant wrote:
| A lot of these are also used for productive purposes. I bought
| a Threadripper to speed up compile times on my open source
| project. If I was running a slower CPU that's a net loss to
| society because I'd be less productive. Now, I can afford it
| and did, but others cannot. It's just wasteful of potential.
| gruez wrote:
| Right, but if you can't scrounge up $1000 to pay for a shinny
| new threadripper, how much productivity was actually lost?
| Presumably less than $1000, right?
| hajile wrote:
| If developer time is worth just $50/hr, that's just 20
| hours to pay for itself.
|
| Pugetbench says 448 seconds for the Threadripper 3990 to
| compile unreal vs 889 seconds for the Ryzen 5950X. That's
| over 7 minutes saved every compile or just around 170
| compiles to pay for itself.
|
| If you do just 5-6 compiles per day, that Threadripper pays
| for itself in just one month (not including any other
| system costs).
|
| Most devs are worth way more than $50/hr and the payback
| time for them would be much, much shorter than that one
| month period.
| gruez wrote:
| > If developer time is worth just $50/hr, that's just 20
| hours to pay for itself.
|
| Note that I'm not claiming that a threadripper provides
| zero value to you. I'm saying that if it's providing
| value to you, you can easily justify the price, which
| puts an upper bound at how much productivity can be lost.
| After all, if you're losing $5000 worth of productivity
| over not buying a $1000 part, you'd be irrational not to
| buy it. Therefore, any productivity lost is basically
| capped at the cost of the part, which admittedly isn't
| trivial, but isn't some huge loss either.
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