[HN Gopher] Wine 8.1
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Wine 8.1
Author : neustradamus
Score : 34 points
Date : 2023-02-02 21:39 UTC (1 hours ago)
(HTM) web link (www.winehq.org)
(TXT) w3m dump (www.winehq.org)
| alphabet9000 wrote:
| very grateful to the efforts of everyone involved with Wine
| josteink wrote:
| Wine gets better and better, more and more impressive...
|
| And here I am having nothing to use it for, because all the
| software I run or need is now available for Linux.
|
| I guess I should be glad, but it still feels a little sad? All
| that effort someone puts in, for a seemingly ever-decreasing
| need?
| Gigachad wrote:
| Wine, packaged as proton, is essentially the future of gaming
| on Linux now. Native ports kind of died out as running the
| Windows build in Proton works better than the native port which
| would often break after distro updates. It's also a better way
| of just getting stuff fixed, if there was a bug in the native
| linux build, you'd have to pester the developers of the game to
| fix it, while we can assume the windows build works correct so
| any issue can be fixed by fixing the open source Wine code.
|
| Its remarkable that these days you can reasonably expect that
| just about every game will work flawlessly running in wine.
| haunter wrote:
| >for a seemingly ever-decreasing need
|
| I recommend you to read the "Win32 Is the Only Stable ABI on
| Linux" post. Sums up perfectly why Wine is needed and doing
| perfectly https://blog.hiler.eu/win32-the-only-stable-abi/
|
| The TLDR is that easier to make games for Windows (single OS
| and API) and just maintaining Wine/Proton (works across all
| distros) than actually making a Linux build too of the game.
|
| Huge thread when it was posted here
| https://news.ycombinator.com/item?id=32471624
| Gigachad wrote:
| It's been many years since I used wine on its own outside of
| proton. Is the experience mostly the same? As I understood,
| proton included slightly newer patches and tools to make games
| run better, did this stuff mostly make it back upstream?
|
| Has anyone attempted running windows games on an Apple Silicon
| mac yet? How well does that work? I seem to remember 32 bit
| support being an issue previously.
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(page generated 2023-02-02 23:01 UTC)