[HN Gopher] Kaktovik Numerals
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       Kaktovik Numerals
        
       Author : dhosek
       Score  : 94 points
       Date   : 2023-01-25 17:23 UTC (5 hours ago)
        
 (HTM) web link (en.wikipedia.org)
 (TXT) w3m dump (en.wikipedia.org)
        
       | arketyp wrote:
       | Seems like it could be generalized to something more like a base
       | 5 where the positions are rotated.
        
         | kmill wrote:
         | This sort of rotation-and-superposition number system also
         | appears (in base 5 too!) in the game Riven:
         | https://dni.fandom.com/wiki/D%27ni_Numerals
         | 
         | It's sort of funny how both Kaktovik and the D'ni numerals were
         | invented around the same time (1994 for Kaktovik and 1997 for
         | when Riven was released).
        
       | timerol wrote:
       | This character set was only added to Unicode last September, as
       | mentioned on the page. I first learned about them via this video
       | https://www.youtube.com/watch?v=EyS6FfczH0Q
        
       | hui-zheng wrote:
       | so these numerals notation were invented in 1994. How does the
       | Inupiaq people do numeric calculation in the past without
       | numerals notation?
        
         | Sharlin wrote:
         | Calculation was invented well before writing.
        
         | kerpotgh wrote:
         | Probably like a lot of other hunter gatherer groups, worked
         | with 10 numbers at most- what they could count on their
         | fingers.
        
           | tom-thistime wrote:
           | I don't think they'd necessarily have a base-20 system built
           | into the language if they didn't work with numbers larger
           | than 10.
        
           | pavlov wrote:
           | There's another set of countables on feet, for a total of 20.
        
             | Ancapistani wrote:
             | Base-20 works well on one hand.
             | 
             | Using your thumb, start counting on the first bone in each
             | finger. That gets you to four. Continue with the first
             | joint (8), then the second bone (12), then the second joint
             | (16) and finally the tips (20).
        
       | scotty79 wrote:
       | Font that supports Kaktovik numerals:
       | 
       | https://languagetools-153419.appspot.com/ik/downloads/
        
       | ChrisMarshallNY wrote:
       | _> Arabic numerals, which were designed for a base-10 system, are
       | inadequate for Inupiaq and other Inuit languages._
       | 
       | I am curious as to why Arabic numerals (or any number system, for
       | that matter) are inadequate for a language.
        
       | 082349872349872 wrote:
       | TIL a new way to write sheep counts (spoken system:
       | https://en.wikipedia.org/wiki/Yan_tan_tethera )
        
         | 6502nerdface wrote:
         | As employed so hauntingly by Jake Thackray in "Molly Metcalfe":
         | https://youtu.be/TiXINuf5nbI
        
       | nayuki wrote:
       | I see similarities with Chinese
       | https://en.wikipedia.org/wiki/Counting_rods
        
       | Panoramix wrote:
       | https://en.wikipedia.org/wiki/Maya_numerals
       | 
       | The Mayan numerals are also base 20 but like 2000 years older.
        
         | ithkuil wrote:
         | TIL Maya used a mixed radix system for calendars, using base 18
         | for most significant digits and base 20 for least significant
         | digits.
         | 
         | The real world is messy
        
       | kej wrote:
       | Why stop at base-20 when base-1000 is available?
       | https://en.wikipedia.org/wiki/Cistercian_numerals
        
         | kibwen wrote:
         | How inefficient! It only takes 10 distinct black-and-white
         | pixels to represent 1000 distinct glyphs. Even low-res bitmap
         | fonts are usually at least 6x6 pixels in size, meaning that we
         | can use them to represent numbers in base 2^36. And with modern
         | high-DPI screens we have easily enough room for glyphs that are
         | 30 pixels square, letting us represent numbers in base 2^900.
         | But why limit ourselves to black and white? We have the full
         | 8-bit color space to work with, letting us devise a numeral
         | system that can easily represent (2^24)^900 numbers using the
         | space of a single glyph. :)
        
       | lgdw wrote:
       | I remember this being in a NACLO problem last year.
        
       | vintermann wrote:
       | > The Inupiaq language has a base-20 numeral system, as do the
       | other Eskimo-Aleut languages of Alaska and Canada (and formerly
       | Greenland). Arabic numerals, which were designed for a base-10
       | system, are inadequate for Inupiaq and other Inuit languages. To
       | remedy this problem, students in Kaktovik, Alaska, invented a
       | base-20 numeral notation
       | 
       | Nobody suggest this to the Danes, please.
        
         | ithkuil wrote:
         | "However, Danish numerals are not vigesimal since it is only
         | the names of some of the tens that are etymologically formed in
         | a vigesimal way. In contrast with e.g. French quatre-vingt-
         | seize, the units only go from zero to nine between each ten
         | which is a defining trait of a decimal system."
        
       | monopoliessuck wrote:
       | I'd be in support of stopping at 15 and moving to a base 16
       | metric. Hexadecimal numbers being discrete from alpha glyphs
       | would be a bonus.
        
         | scotty79 wrote:
         | Stopping at 10 is nice too and also an option.
        
         | [deleted]
        
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       (page generated 2023-01-25 23:00 UTC)