[HN Gopher] Wobbly clock
       ___________________________________________________________________
        
       Wobbly clock
        
       Author : ColinWright
       Score  : 641 points
       Date   : 2023-01-16 12:32 UTC (10 hours ago)
        
 (HTM) web link (somethingorotherwhatever.com)
 (TXT) w3m dump (somethingorotherwhatever.com)
        
       | jcronenberg wrote:
       | Feel like an idiot for at first thinking that the seconds were
       | WAY too long. Only after a while I realized that every jump
       | equals 5 seconds.
        
       | graupel wrote:
       | I had a one-handed watch once that was called "About Time" since
       | you could only ever know about what time it was!
        
       | NiceWayToDoIT wrote:
       | How do you say
       | 
       | 5:46 -> "Five and and bit tense 45"
       | 
       | 5:48 -> "Five and 45 tense"
       | 
       | 5:49 -> "Five and very tense 45" or "Five and loose 50?" ?
       | 
       | But I like it :D
        
         | spc476 wrote:
         | > 5:49 -> "Five and very tense 45" or "Five and loose 50?"
         | 
         | Four past a quarter to six. As I'm posting this, it is 12 past
         | half til 6 (Eastern).
        
       | mistermegabyte wrote:
       | Not sure why, but watching this makes me very anxious. Especially
       | when the second hand is bending,just before it springs loose.
       | Neat idea though.
        
       | jedberg wrote:
       | This clock is great for teaching kids how to tell time! When
       | learning to read a "circle clock", they have a heck of a time
       | understanding what it means when the hour hand is almost but not
       | quite pointing at a number. So when it's 3:45 they will say 4:45
       | because they know the big hand on 9 means "45" but they get
       | confused because the little hand is almost pointing at 4.
       | 
       | This clock solves that problem.
       | 
       | Anyone know if I can get this as an Apple Watch face?
        
         | CharlesW wrote:
         | > _Anyone know if I can get this as an Apple Watch face?_
         | 
         | Currently, 3rd parties can't create custom Apple Watch faces.
        
           | gpt5 wrote:
           | My guess is that this is likely because of the availability
           | of an always on display. Apple has likely programmed each of
           | the watch faces into the microcontroller that manages that
           | low power mode. The other option would be to wake up the main
           | cpu every time you need to refresh the 3rd party watch face,
           | but that would have a power cost.
        
           | ok123456 wrote:
           | What's the point of a smart watch if you can't change the
           | dial and face however you want? It's like when carriers
           | wouldn't let you load your own ring tones on to your phone,
           | because they didn't want to cannibalize their own ring tone
           | sales.
        
             | jaywalk wrote:
             | There's so much more to a smart watch than a fully-
             | customizable watch face.
             | 
             | While I fully believe that Apple should open up to third-
             | party faces, I am quite content with the customization
             | options that they offer now.
        
               | xen2xen1 wrote:
               | Any color, so long as it's black. Henry Ford, Steve Jobs.
        
               | ok123456 wrote:
               | There may be more, but it includes that functionality at
               | the very least. That would be the absolute base line
               | functionality of a watch that has a bit-mapped display.
        
               | xen2xen1 wrote:
               | Yup, one of my favorite parts of having my last smart
               | watch was making it look like a Fallout pip-boy. It would
               | be required for me.
        
               | yreg wrote:
               | I think they should give us the option to create watch
               | faces, but don't care about it much. It's very far down
               | my priority list of what I want from Apple Watch.
               | 
               | As for the reasons why they don't, my speculation is the
               | following (I'm not defending them): They are worried
               | about custom watch faces that might perform poorly or
               | draw too much battery. Watch is a challenging platform to
               | develop for as watchOS is very protective of its
               | resources and won't hesitate to kill your app. But Apple
               | probably doesn't want to kill the watch face and at the
               | same time doesn't trust the developers to develop their
               | watch faces to Apple's standard.
        
               | jaywalk wrote:
               | I'd argue that the success of the Apple Watch proves that
               | you're incorrect.
        
             | jackson1442 wrote:
             | even stranger since apple doesn't sell faces (with the
             | exception of the Hermes faces which come with purchase of
             | their obscenely expensive watch bands). seems like
             | something they'd just shoot down in review if something got
             | too close to an Hermes face.
        
         | ad404b8a372f2b9 wrote:
         | A lot of engineering students make that mistake when learning
         | to read log graph paper, I guess we never grow out of that kind
         | of thinking.
        
         | layer8 wrote:
         | The real solution is they should say "a quarter to four". ;)
        
         | drdaeman wrote:
         | If my presumption that analog watchfaces are dying and only
         | used for "classical" looks (as evidenced by all those trendy
         | "artistic" watchfaces that frequently don't even have marks),
         | then I suspect it'll be another lie of a generation, just like
         | I've been told to learn how to do math in my head because
         | "there won't be any calculators around".
         | 
         | I mean, analog watchfaces are bad at telling precise time -
         | it's just that there wasn't anything better until quite
         | recently (and people are typically fine with 5-minute
         | precision). They're great for conceptualizing time intervals
         | (easy to mentally picture a pie chart), but I strongly suspect
         | most people when asked "when is the next meeting?" are reading
         | time then doing the arithmetic rather than reading the interval
         | directly.
         | 
         | I could be wrong, of course.
        
           | jedberg wrote:
           | Analogue clocks are helpful in low visibility situations. I
           | have one in my bathroom because when I first wake up my
           | vision is too blurry to see the clock, but I can see where
           | the hands are and know what time it is. They are also handy
           | when the clock needs to be far away, like outside in the
           | yard. You can read an analog clock from much farther away
           | than a digital clock because you just need to make out the
           | general positions of the hands.
           | 
           | Also, it's a great way to teach kids multiples of five and
           | fractions. :)
        
             | mellavora wrote:
             | And multiples of 12, don't forget that!
             | 
             | The Babylonians were masters of division-based math, when
             | the purpose was to divide things up into equal parts.
             | 
             | Started to fade from fashion when economics became about
             | making things grow (increase the pie) rather than divide
             | what they had (slice the pie).
        
           | berkes wrote:
           | While analog watches aren't as precise, they are faster. It
           | takes most people less time to process, as humans
           | (apparently)[1] can interpret an image faster than numbers.
           | 
           | For example, 189/304 vs [####__]; the latter is probably
           | faster to process.
           | 
           | Also, not related to clocks, but analog gauges in particular:
           | a number lacks an important vector of information: rate of
           | change.
           | 
           | [1] https://books.google.nl/books?id=nrtUgKzFhJ4C&pg=SA7-PA16
           | &lp...
        
             | divbzero wrote:
             | > _For example, 189 /304 vs [####__]; the latter is
             | probably faster to process._
             | 
             | That's an excellent analogy. If digital were as quick to
             | process, we would simply have data tables everywhere and no
             | need for data charts.
        
             | drdaeman wrote:
             | Honestly, I have a contradicting personal experience. For
             | me, it takes me an order of magnitude longer to process an
             | analog watchface into a numerical reading, than just glance
             | over a digital watchface directly (over a second versus a
             | few hundred milliseconds).
             | 
             | For the progress bars (or, say, tank level gauges) it
             | totally makes sense - I like them the same way you've
             | presented, it's easier to ingest [####__] (or, better,
             | [####__]62%, so it can be also spelled out if someone's
             | asking) than 189/304.
             | 
             | Linked book doesn't open for me, but I agree that this also
             | applies to various instruments, especially in aviation,
             | where IFR is of extreme importance. Though for a car I've
             | picked mine specifically based on having a clear large
             | digital speedometer (because unlike on an aircraft, cars
             | 101% rely on seeing outside) and I'm always interested in
             | speedometer reading for answering "how fast I'm going,
             | exactly?" (speed limit comparison is a no-brainer, and with
             | a precise reading I can maintain speed at +/-1mph of the
             | desired target, which is impossible with an analog
             | speedometer) rather than "am I slowing down or speeding
             | up?" (I see this already).
             | 
             | But watches - when using for telling time - aren't really
             | gauges, are they? Analog watchfaces can be (and are, by
             | some) used as a gauge when measuring time intervals ("how
             | long had passed", "how much time left"?), but again, like I
             | wrote, I suspect that most people read the time then do the
             | arithmetic rather than imagining a pie chart.
        
               | mellavora wrote:
               | > , I suspect that most people read the time then do the
               | arithmetic rather than imagining a pie chart.
               | 
               | depends how the person was trained, my friend.
        
         | justincredible wrote:
         | It solves the problem of the child getting the wrong answer
         | until they have to read a real mechanical clock.
        
       | NKosmatos wrote:
       | Nice one :-) I think it would be better if the CSS and JS were
       | inline instead of including them from the HTML, but this is just
       | lazy me.
        
       | Nevermark wrote:
       | Ugh, I just missed the hourly transition I was waiting for, while
       | browsing elsewhere. Now I have to watch without blinking for the
       | next 55 minutes.
       | 
       | (If I blink I will get distracted!)
       | 
       | Funny how little art projects like this are so intriguing.
        
       | glerk wrote:
       | This is cool, but please don't hijack the browser full screen
       | mode on click. It's a bit jarring.
        
       | twright wrote:
       | This is great, would love it on my wrist! I think digitally
       | making analog clocks is a really fun exercise in design.
       | Basically asking "how far can I stretch this concept without
       | breaking it?" I've made a small CodePen collection of such
       | experiments: https://codepen.io/collection/AQawkJ
        
         | rikroots wrote:
         | Those are some enjoyable experiments!
         | 
         | I've always found the clock faces more fascinating than the
         | mechanisms driving the hands around. I'm easily distracted. My
         | CodePen kaleidoscope clock's here:
         | https://codepen.io/kaliedarik/full/vYLaOxK
        
       | TruthWillHurt wrote:
       | But do you have a business plan?
        
         | agilizer wrote:
         | Time to pivot.
        
       | microjim wrote:
       | Do hands release from the line they're on at the point of the
       | next time increment being reached (meaning, by the time they hit
       | the next line, they'll be late) or does it kindly release
       | earlier, affording time for the hand to travel to and arrive at
       | the next line in time for it to represent the current time?
        
         | ColinWright wrote:
         | Just by observing it, when the machine clock clicked to 14:20
         | (UK time) the second hand snapped to the vertical and the
         | minute hand snapped to the 4 (the 20 minute mark).
         | 
         | Does that answer your question? I don't know what I can do that
         | you couldn't do for yourself, so maybe I'm not understanding
         | your question.
        
           | throwaway744678 wrote:
           | I believe GP's question was: does the hand get released at
           | 14:20 or 100ms before 14:20 to have it reach its position at
           | exactly the right time, accounting for the animation delay.
        
       | Eun wrote:
       | Reminds me on https://atom.watch
        
         | aliqot wrote:
         | Currently has a bug right now, showing 1.1.2023, also whoever
         | drew the number 7 on that font needs a good talkin to
        
           | zestyping wrote:
           | Ugh, that 7
        
       | nayuki wrote:
       | Non-wobbly clock in SVG + JavaScript (without HTML):
       | https://www.nayuki.io/res/full-screen-clock-javascript/full-...
        
       | ColinWright wrote:
       | Disclaimer: Not _my_ work!
        
       | omnicognate wrote:
       | Most satisfying to watch. Setting my alarm so I can see the hour
       | change. I want a real one.
       | 
       | Edit: D'aww. Hug of death.
        
         | adam12 wrote:
         | Interesting. I get a little uneasy watching it.
        
           | flir wrote:
           | I see you shiver in antici......pation.
        
             | cratermoon wrote:
             | boingoingoingoingngngnggngggg
        
         | ColinWright wrote:
         | New URL: https://somethingorotherwhatever.com/wobble-clock/
        
           | autodev1 wrote:
           | it too has been hugged
           | 
           | i feel like i am really missing out on something here
        
             | ColinWright wrote:
             | Hmm. Working for me.
        
       | ChrisMarshallNY wrote:
       | Very nice!
       | 
       | Thanks for sharing it!
        
       | rzzzt wrote:
       | Obligatory mention of the lunchtime clock that works a bit harder
       | before lunch, then evens things out afterwards:
       | https://hackaday.com/2011/01/18/the-lunchtime-clock-gives-yo...
        
       | sva_ wrote:
       | Weirdly, I can hear this clock in a way
        
         | ColinWright wrote:
         | Some people can "hear" videos even though there is no sound:
         | 
         | https://www.bbc.co.uk/news/science-environment-42237092
        
         | agentwiggles wrote:
         | This was my first thought when I saw it too, I immediately
         | found myself making a sound effect for each tick. It could
         | definitely benefit from a tasteful sproingy sound effect!
        
         | TedDoesntTalk wrote:
         | An appropriate sound might be a rubber band twang.
        
           | bborud wrote:
           | Or one of those springs that some doors use to dampen impacts
           | with the wall.
           | 
           | https://www.youtube.com/shorts/ocvBI_vtJwA
        
       | captaincrunch wrote:
       | Unsure why, but this actually stresses me out. Never had anything
       | trigger me like this (serious post).
        
         | yamtaddle wrote:
         | Watching it really bothered me, too. After considering it for a
         | while, I think it's because when I see something bending like
         | that IRL my instinct is to make that _stop happening_ so the
         | thing doesn 't become worn, permanently bent, or broken.
        
         | TedDoesntTalk wrote:
         | Explore that. Be curious about it. Why does it stress you out?
        
       | naillo wrote:
       | Wild to get a "This project has received too many requests,
       | please try again later." message for what I assume is just a
       | static page. Makes me make a note to self not to use glitch.me
        
         | ColinWright wrote:
         | glitch.me is clearly intended for small experiments, not for
         | dealing with 10s of thousands of hits in just a few minutes.
         | 
         | I'm getting the author to move it.
         | 
         | Stand by ...
         | 
         | OK, here:
         | 
         | https://somethingorotherwhatever.com/wobble-clock/
        
           | kailanb wrote:
           | it's back!
           | 
           | worth noting that anyone can remix the project :)
           | https://glitch.com/edit/#!/wobble-clock
        
             | ColinWright wrote:
             | As mentioned elsewhere, not my project.
        
           | majikandy wrote:
           | Very cool, can imagine that on my Apple Watch
        
           | naillo wrote:
           | Even when I've got a front page article in the past on HN at
           | like 150 votes I only got about 6000 views in a day. This one
           | has like 10 likes so I doubt it's getting 10s of thousands in
           | a minute. Can only imagine it's some severe rate limiting to
           | push glitch.me users for some paid alternative.
        
             | ColinWright wrote:
             | When some of my submissions have hit the front page I got a
             | _lot_ more that 6K views in a day, although probably 10K in
             | some minutes is an overestimate, possibly by a lot.
             | 
             | Agreed that it's probably glitch.me pushing people to a
             | paid option, but there's no real problem with that ... they
             | are a business providing a service.
        
               | cori wrote:
               | We love to see these sorts of projects running on Glitch
               | with OR without a paid account!
               | 
               | We do have some default protections in place to prevent
               | (even accidentally) problematic projects from taking too
               | many shared resources.
               | 
               | We've temporarily removed those barriers for this project
               | since it was getting such a big hug. It should stay up
               | and be Remixable now.
               | 
               | disclaimer: I'm on the engineering team at Glitch.
        
               | kragen wrote:
               | okay but this was maybe a few hundred thousand requests
               | over about an hour for 536 bytes of html and two js files
               | of respectively 2232 bytes and 2667 bytes
               | 
               | like, an old netbook could serve up all those requests in
               | 100 milliseconds with apache
               | 
               | on a 9600 baud modem (5 kilobytes 300_000 times an hour
               | is under 4 kilobits per second)
               | 
               | are you hosting glitch.me on an amiga 500 on dialup in
               | zimbabwe or something
        
               | cori wrote:
               | I won't go into a ton of specifics, but we talk about the
               | general limitations for projects here:
               | https://help.glitch.com/kb/article/17-technical-
               | restrictions...
        
               | kragen wrote:
               | it sounds like you accidentally set your request rate
               | limit about four orders of magnitude lower than the other
               | limits, because you set them to 4000 requests per hour,
               | which is about a ten-millionth of a laptop
               | 
               | by contrast the 512 megabytes of ram is about a 64th of a
               | laptop and the 712 megabytes of disk is about a
               | thousandth of a laptop
               | 
               | this results in absurd situations like this one, where a
               | _purely static_ web app collapsed under a load you could
               | literally handle on a commodore 64 on dialup
               | 
               | well, i guess with tls you might need a 25-MHz 386 on
               | dialup
        
               | [deleted]
        
           | anildash wrote:
           | To be clear, we've got Glitch projects doing a lot more
           | volume than that, especially for static apps. This one was
           | hitting our rate-limiting but that was a bit of an outlier
           | and should be fixed now.
        
         | amelius wrote:
         | Perhaps they serve requests in bursts, just like how this clock
         | works.
        
           | wussboy wrote:
           | Some sort of "wobble server" technology?
        
       | NelsonMinar wrote:
       | This reminds me of Marcin Wichary's recreation of a clock on
       | Polish TV: https://aresluna.org/polish-tv-clock/
       | 
       | He has a great writeup about it here: https://medium.com/the-
       | outtake/the-clock-85e8e3a50e4b
        
       | kwhitefoot wrote:
       | Made me think of Vetinari's clock.See, i.a.,
       | https://www.instructables.com/Lord-Vetinari-Clock/
        
       | ultracakebakery wrote:
       | When you refresh the page, the animation continues playing
       | perfectly. That is a very nice touch which often gets overlooked!
       | Well done!
        
       | devandanger wrote:
       | Waited 3 minutes to see the minutes hand move. Waste of time but
       | satisfying.
        
         | stirfish wrote:
         | Not a waste of time, but rather a satisfying exercise in
         | patience.
        
       | vanillaicesquad wrote:
       | An incredible use of math
        
       | codeulike wrote:
       | What a time to be alive
        
       | [deleted]
        
       | cratermoon wrote:
       | This kind of reminds me of hospital clocks, where the second hand
       | advances 5 seconds at a time.
        
       | [deleted]
        
       | ColinWright wrote:
       | Now found a new home that should better cope with the load:
       | 
       | https://somethingorotherwhatever.com/wobble-clock/
        
         | ColinEberhardt wrote:
         | I just had to check whether you were 'the' Colin Wright, and
         | looking at your profile I think you are. Small world!
         | 
         | I am a fellow juggler, and used to run the Internet Juggling
         | Database. We also very briefly bumped into each other in a
         | corridor at Leeds Uni Physics department about 25 years ago ;-)
        
           | ColinWright wrote:
           | It's me ... hi!
           | 
           | You don't have contact details in your profile, but feel free
           | to email me. I travel a lot and can put you in my
           | geographical address book so that if I come within reach we
           | can get a coffee.
           | 
           | Cheers!
        
             | qrohlf wrote:
             | Off-topic, but what do you use for your "geographical
             | address book"? I would love to have something that showed
             | all my contacts on a map, but haven't run into any software
             | that does this ever.
        
       | [deleted]
        
       | sam1r wrote:
       | Is it just me , or does it feel like time is slower per second.
        
         | 8n4vidtmkvmk wrote:
         | ya but it flicks every 5 secs iiuc
        
       | dale_glass wrote:
       | The minutes and hours hands don't work at all.
        
         | samwhiteUK wrote:
         | They only jump between markers, and only when they will tick to
         | the next marker. Watch for longer.
        
         | ColinWright wrote:
         | They do for me. Maybe you just need to watch for longer.
        
           | dale_glass wrote:
           | It seems to be glitching somehow. The minutes needle jumps
           | once, then gets stuck after that.
        
             | nokita wrote:
             | Have you watched for more than 5 minutes? Each hand jumps
             | from one Division to the next, increasingly flexing in
             | between jumps. It's working fine for me, and obviously for
             | others, so either there's something odd about your setup,
             | or it's just doing something you don't expect.
        
       | Medea wrote:
       | Remixed with retina support: https://glitch.com/~noble-gratis-
       | princess
        
         | Kiro wrote:
         | What did you do to make it retina?
        
           | larschdk wrote:
           | You need to manually create a canvas at screen resolution and
           | scale it to fit the screen. A default canvas has pixels that
           | are logical pixels, not actual pixels.
        
         | jonas-w wrote:
         | What does "retina support" mean? What is the benefit?
        
           | TJSomething wrote:
           | I can't tell, since I don't have a Mac, but looking at the
           | code, it implements a note from the Safari documentation for
           | canvas [0]. I assume that if you don't do this, it either is
           | very small or very pixelated.
           | 
           | [0] https://developer.apple.com/library/archive/documentation
           | /Au...
        
       | codeflo wrote:
       | Impossible to read, unfortunately. It's currently 3:55 here, but
       | it looks like 2:55.
        
         | eldaisfish wrote:
         | Yeah, this is design for the sake of design. A clock that has
         | an ambiguous time readout really defeats the sole purpose of a
         | clock - telling time.
        
           | blowski wrote:
           | Of course its design for the sake of design. I find it hard
           | to imagine anybody inventing a "better clock". This is
           | digital art and I like it.
        
           | hnlmorg wrote:
           | I'm pretty sure it is just intended to be a bit of fun.
        
       | Lisa_Novak wrote:
       | [dead]
        
       | dwighttk wrote:
       | stuck around for 2 minutes to see the minute hand wobble...
       | 
       | Thought it would be a little bit bigger than that.
        
       | rpastuszak wrote:
       | I love it! And I think that the idea of random intervals
       | averaging to correct values mentioned below would make it
       | beautifully irritating.
       | 
       | Not a clock, but I was messing with soft body physics and ended
       | up with this thing this weekend: https://mrrr.vercel.app [1]
       | 
       | Consider a v2 where the hands are physically simulated al dente
       | spaghetti.
       | 
       | [1] (I ended up making a classic frame-by-frame animation though:
       | http://mrr.sonnet.io - pitching it as an "AI-powered MRR
       | optimiser" on LN)
        
       | franky47 wrote:
       | I saw somewhere on the internet a clock where the hand of the
       | seconds moves at random irregular intervals, but averages out to
       | 60 moves a minute. Extremely frustrating to watch.
       | 
       | Edit: here's a video of it running (somehow the seconds hand runs
       | backwards)
       | 
       | https://www.youtube.com/watch?v=HKU-zmNFSxw
        
         | Finbarr wrote:
         | Reminds me of a wall clock in my high school physics class that
         | would struggle to pass 5 o'clock and ticked backwards and
         | forwards a few times on its rotation through each minute,
         | despite keeping good time. Its struggle through each minute
         | reflected my own struggle through each minute in that class,
         | however.
        
         | [deleted]
        
         | capableweb wrote:
         | https://www.youtube.com/watch?v=k1XSp5FmXBo
         | 
         | > This clock is inspired by a post by ILAMtitan on the 43oh.com
         | forums, which was in turn inspired by Vetinari's clock from the
         | Discworld series of novels. Although the movement of the second
         | hand is quite erratic, it ticks exactly 32 times in 32 seconds,
         | and so keeps quite accurate time overall. The clock started
         | life as a cheap $3 clock from KMart. It's mechanism was kept,
         | but the driver circuit was removed and replaced with an MSP430
         | microcontroller. ILAMtitan's code is designed to ensure that
         | every 32 seconds it will tick 32 times, but the exact timing of
         | those 32 ticks is variable. There can be as little as 1/4
         | second between ticks or as much as 24 seconds. Overall though
         | it will keep quite accurate time.
        
         | nokita wrote:
         | The second hand isn't running backwards, the numbers run the
         | wrong way.
        
           | LanternLight83 wrote:
           | Neat! We built clocks with CAD and a laser cutter in my high
           | school engineering class, and I remember cheekily making mine
           | unqiue by numbering it backwards and/or without noon at the
           | top
        
           | franky47 wrote:
           | Keen eye, I did not realise at first glance.
        
       | hammock wrote:
       | Would be cool to build one of these in real life! Doesn't seem
       | that hard to build, perhaps hard to calibrate though.
        
         | quietbritishjim wrote:
         | I don't see how a real life one could be made to look exactly
         | the same (but I could be missing something).
         | 
         | The seems to have something that stops the end of it moving on
         | until enough tension has built up to side underneath it. That
         | much is fair enough. But then that same thing stopping the end
         | would also prevent the same satisfying wiggle when it gets to
         | the next position because it overshoots immediately.
         | 
         | The only thing I can think of is that the restraining pins move
         | in and out is the clock have at just the right time but that
         | would be quite a fiddly implementation and probably affect the
         | visuals
        
           | QuadmasterXLII wrote:
           | You could get close by having the restraining pins hold the
           | tip at 5N + 1 seconds instead of at 5N seconds
        
           | moistofreason wrote:
           | You'd need a mechanism at each 5 minute mark that grabbed the
           | hand and released it at the appropriate time, then you could
           | make the hands a s Wobbly as you want
        
           | shagie wrote:
           | A physical implementation could use magnets to hold to the
           | specific spots. Once enough torque is built on trying to move
           | the hand, it would snap out of place and would then find the
           | next magnet and 'hold' onto that spot.
           | 
           | As an aside, I'm not sure that doing this for the hour hand
           | is a "good" idea. The difference between 10:00 am and 11:00
           | am is significant and needing to check how much the bend is
           | doesn't "feel" right.
           | 
           | (late edit thought) If we're getting to the "this is
           | controlled by some other system that doesn't need to be
           | purely mechanical", having an electromagnet on at the right
           | spot that then toggles off at one 5m increment and on at the
           | next so that there's only one magnet active at a time could
           | reduce possible issues of having the wiggle/snap attach to
           | the wrong magnet.
        
             | inanutshellus wrote:
             | Using magnets would _definitely_ make for a cooler look,
             | but this effect can be done using nails of varying heights.
        
               | shagie wrote:
               | The thing that I wonder about (with nails) would be "what
               | would happen if the the flexihand was able to wiggle past
               | the peg when it moved from one peg to the next?" In that
               | case, I believe, it would just be a regular clock style
               | hand.
               | 
               | It's possible that I've got the wrong mental model for
               | how that would work.
        
               | inanutshellus wrote:
               | I think you'd put the nails at N+1 position, not N. (e.g.
               | for the minute mark, you't put the nail at 6, 11, 16,
               | etc. not 5, 10, 15). Then, the hand would press against
               | the nail and progressively bend until it slipped past the
               | nail entirely and jumped to the next 5 spot (and not yet
               | be touching the next nail).
        
             | Kaibeezy wrote:
             | See also: _It Shall All Be Mine_ , Gregory Bae, 2016.
             | "Atomic clocks that are magnetized to tick in place."
             | https://www.gregorybae.com/It-Shall-All-Be-Mine
             | 
             | Currently on exhibit at Chicago MCA -
             | https://visit.mcachicago.org/exhibitions/gregory-bae/
        
           | GrumpyNl wrote:
           | You can use a rubber second hand and put a nail at the 5
           | seconds, same effect.
        
             | maybe_pablo wrote:
             | That would probably prevent the wobble if the nails are not
             | automatically retracted.
        
         | illwrks wrote:
         | Without over complicating it, I wonder if you had a flexible
         | second hand like a spring, that's just a bit too long, with
         | pins on the 5 second hand, dots on the rest and decent motor to
         | drive the shaft. As the shaft turns the spring builds up
         | tension and eventually bends enough to jump past the pin.
        
       | mixmastamyk wrote:
       | May be my imagination, but it seems the turning of the center
       | pauses a bit after the end of the Second hand moves. Would expect
       | the center to turn constantly.
        
       | agys wrote:
       | Made me think about the Swiss Railways clock that has the second
       | hand completing the circle in 58.5 seconds; all the clocks on the
       | network then wait for the sync signal from the "master clock".
       | 
       | https://en.wikipedia.org/wiki/Swiss_railway_clock
        
         | mprovost wrote:
         | I love those clocks! But from memory, the second hand gets
         | "stuck" at 12 and then when it moves again, the minute hand
         | advances at the same time. On this one, the minute hand jumps
         | forward at the same time that the second hand goes to 12.
        
           | d1sxeyes wrote:
           | The second hand is supposed to go round the clock in 58.5
           | seconds, and then 'wait' for a synchronisation signal before
           | starting off for the next minute.
        
           | capableweb wrote:
           | The animated example in https://en.wikipedia.org/wiki/Swiss_r
           | ailway_clock#/media/Fil... seems to have the first behavior
           | you mention, it get stuck at 12, minute hand increments and
           | then the second hand starts moving again after the minute
           | hand movement.
        
           | jcrawfordor wrote:
           | Both systems could be found. Early to mid 20th-century master
           | clock systems were pretty much all designed around a common
           | theme but there were many variations. Some secondary clocks
           | even used fully free-running second hands that weren't
           | synchronized at all and so had no relation to the minute hand
           | advancement.
        
         | jedberg wrote:
         | The clocks in my elementary, middle, and high schools would do
         | something similar. Not every minute, but every hour. At the top
         | of the hour, when there was 15 seconds left, the second hand
         | would make 3 second jumps until it hit the top, and then hold
         | until the next hour started.
         | 
         | I always thought that was a brilliant way to keep mechanical
         | clocks in sync. And the system had been there since the 1970s,
         | so it was well before digital clocks were feasible for a
         | school.
        
           | jimmydddd wrote:
           | Thanks for that. We had those as well. But third-grade me
           | never really thought about the purpose. So it's fun to think
           | about it now.
           | 
           | In contrast, I'll sometimes now walk into a lobby or
           | reception area of a business where they will have like five
           | different analog clocks on the wall representing NY, Paris,
           | London, etc, (trying to look "international" I guess) and the
           | minute hands are out of sync. Kind of sad in 2023. :-)
        
             | caf wrote:
             | It'd be a fun project to make a dial wall clock that uses
             | GPS time.
        
               | lxgr wrote:
               | GPS would be tricky to receive in a typical hotel or
               | office lobby (i.e. far away from any windows at the
               | ground floor, possibly in an urban canyon).
               | 
               | In Germany (and in neighboring countries), radio-
               | controlled clocks are quite common for this purpose,
               | listening to DCF77 near Frankfurt [1].
               | 
               | Long wave seems to work a bit better than the L-band for
               | indoor propagation, and it probably also helps that the
               | transmit power is three orders of magnitude higher.
               | 
               | I'm not sure if the US has an analogous service - there's
               | WWV and WWVH, but they are shortwave transmitters, and I
               | don't know if wall clock or even wristwatch size
               | receivers are possible for that.
               | 
               | [1] https://en.wikipedia.org/wiki/DCF77
        
               | kortilla wrote:
               | > I'm not sure if the US has an analogous service -
               | there's WWV and WWVH, but they are shortwave
               | transmitters, and I don't know if wall clock or even
               | wristwatch size receivers are possible for that.
               | 
               | It does. Small WWVB clocks that self set are quite
               | common.
        
               | lygaret wrote:
               | WWVB is running at 60kHz, and powers at least a few of
               | the small desk clocks in my home :)
               | 
               | https://en.m.wikipedia.org/wiki/WWVB
        
             | ipqk wrote:
             | My gym has about 15 different clocks on the walls, and they
             | all tell a different time, some of them egregiously so.
             | Every few months (often after I mention it), someone will
             | go around and fix the worst ones.
        
               | Eleison23 wrote:
               | [dead]
        
               | lxgr wrote:
               | That's one good thing about daylight savings time, I
               | suppose: It's a good opportunity to correct any non-
               | synchronized clocks.
        
           | spindle wrote:
           | The clocks in my schools would take 80 minutes to complete
           | each hour. No wait. Maybe it only seemed like that.
        
           | bmitc wrote:
           | How did they know when the next hour started without digital
           | communication?
        
             | jedberg wrote:
             | They had digital communication just not cheap ICs. I don't
             | know how it worked but I imagine it was something like a
             | mechanical switch that held the minute hand until it got a
             | signal from the main office to start moving again.
             | 
             | The clocks could even be set for Daylight time centrally,
             | so I assume it had a way to send a signal that triggered a
             | motor to move the hour hand faster.
        
               | tdeck wrote:
               | Since it's a school I wonder if they could just hold them
               | back 1 or 11 hours on the weekend for DST changed.
        
             | jcrawfordor wrote:
             | The details depended on the system. The most common
             | arrangements were either polarity (hour pulse opposite
             | polarity of minute pulse) or a separate wire for hour
             | pulse. Later systems introduced serial digital
             | communications but were never as widely installed as the
             | minute and hour pulse systems in schools.
        
           | smm11 wrote:
           | Our elementary school clocks (70s) made a variety of nearly
           | imperceptile sounds as they got near the top of the hour, or
           | turned it over. We were like dogs when they hear the about-
           | to-eat sounds start.
        
         | noja wrote:
         | Why 58.5 seconds?
        
           | doublesocket wrote:
           | Because then any slow clocks have 1.5 seconds to receive
           | additional pulses from the master clock to bring them into
           | sync.
        
             | jonsen wrote:
             | There are no additional pulses. Only minute pulses. It's a
             | motor driving the second hand. The motor starts by the
             | minute pulse and stops itself when reaching the top.
        
         | spyremeown wrote:
         | All clocks from Deutsche Bahn stations are also like this. It's
         | always very amusing.
        
       | JoeAltmaier wrote:
       | Cute, clever!
       | 
       | But the way the minute hand stays pointing to a multiple-of-five-
       | minutes until it Boings! to the next increment is disconcerting.
       | 
       | It looks like it's slow all the time. E.g. 10:29 looks like 10:25
       | which is more than enough error to look wrong.
       | 
       | Maybe I'd learn to read the bent-hand deflection after a while.
       | But I guess I prefer the clock I have that just points to the
       | right minute all the time.
        
         | quietbritishjim wrote:
         | > But the way the minute hand stays pointing to a multiple-of-
         | five-minutes until it Boings! to the next increment is
         | disconcerting.
         | 
         | Yeah, it would be a bit more satisfying if the end moves
         | discontinuously (as it does now) but the stem moved
         | continuously.
         | 
         | Still very nice as it is though.
        
       ___________________________________________________________________
       (page generated 2023-01-16 23:00 UTC)