[HN Gopher] The Pac-Man Dossier (2009)
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       The Pac-Man Dossier (2009)
        
       Author : PaulHoule
       Score  : 26 points
       Date   : 2022-12-30 18:04 UTC (2 days ago)
        
 (HTM) web link (pacman.holenet.info)
 (TXT) w3m dump (pacman.holenet.info)
        
       | TedDoesntTalk wrote:
       | I want to read the sections on maze logic, but I'm afraid it will
       | spoil the game for me if I learn how to "beat it."
        
       | Waterluvian wrote:
       | One of these days I'm going to find a reasonably-sized hobby that
       | interests me and curate a Web 1.0 page just like this for every
       | nook and cranny of the topic. I'm probably feeling nostalgia for
       | a simpler time where the internet was magical and wondrous and I
       | had no responsibilities to distract me once my homework was done.
        
         | [deleted]
        
         | ofrzeta wrote:
         | Good idea, but I hope you will update your new site once in a
         | while unlike this Pacman site that still features Billy
         | Mitchell as some kind of role model.
        
           | Waterluvian wrote:
           | I will write about an up-and-coming comedian and then stop
           | updating it just before they get cancelled.
        
       | bluedino wrote:
       | I remember downloading shareware/freeware Pac-Man clones in the
       | old days, they usually ran on DOS or Windows 3.1.
       | 
       | Some played great, some looked great, but very few of them were
       | "Pac-Man"
       | 
       | The speed was off, the maps weren't the right size, and you
       | notice little things like the ghost AI or how Pac-Man corners.
       | 
       | I started writing my own a long time ago, and although it's
       | simple enough to get the basics right, there are a lot of little
       | things that if you miss, it will just feel like a cheap clone.
       | 
       | This document covers the details on those things, it's great.
       | Some things you can figure out yourself (slowing down when
       | 'eating' pellets, for example) but the AI and cornering is a
       | little tougher.
       | 
       | I give a lot of respect to the pioneers that came up with this
       | 40+ years ago, in such early times of video games.
        
         | mysterydip wrote:
         | When I was making my pac-man clone, I used this as a reference.
         | All the details add up, as you said.
        
       | dang wrote:
       | Related:
       | 
       |  _The Pac-Man Dossier_ -
       | https://news.ycombinator.com/item?id=26134332 - Feb 2021 (10
       | comments)
       | 
       |  _The Pac-Man Dossier (2011) [pdf]_ -
       | https://news.ycombinator.com/item?id=19529487 - March 2019 (5
       | comments)
       | 
       |  _The Pac-Man Dossier_ -
       | https://news.ycombinator.com/item?id=12879398 - Nov 2016 (11
       | comments)
       | 
       |  _The Pac-Man Dossier - Meet the Ghosts (2009)_ -
       | https://news.ycombinator.com/item?id=8831567 - Jan 2015 (4
       | comments)
       | 
       | Not sure of the correct year but 2009 is an upper bound
       | (https://news.ycombinator.com/item?id=12886902) - anyone know?
        
         | sokoloff wrote:
         | With certainty? No, but the Meta content on a version of the
         | page I could find suggests January 2009:                 <META
         | NAME="GENERATOR" CONTENT="OpenOffice.org 3.0  (Win32)">
         | <META NAME="AUTHOR" CONTENT="Jamey Pittman">       <META
         | NAME="CREATED" CONTENT="20090110;8512900">
        
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       (page generated 2023-01-01 23:00 UTC)