[HN Gopher] Surviving disillusionment (2020)
       ___________________________________________________________________
        
       Surviving disillusionment (2020)
        
       Author : terminal_d
       Score  : 206 points
       Date   : 2022-12-31 08:23 UTC (14 hours ago)
        
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       | hermitcrab wrote:
       | Accountants seem even more disillusioned than developers:
       | https://www.reddit.com/r/Accounting/comments/zza7el/accounta...
       | We're the _cool_ nerds. ;0)
        
         | 082349872349872 wrote:
         | We probably do better than dentists. ("gum gardeners")
         | 
         | At least our customers just don't know what they want; theirs
         | straight up lie about what they do.
        
           | hermitcrab wrote:
           | I expect accountants get lied to more than dentists.
        
             | throwanem wrote:
             | Accountants don't ask everyone they see whether they've
             | been flossing.
        
       | breck wrote:
       | > My dad introduced me to the genre with Jules Verne's The
       | Mysterious Island, in which a team of five end up on an
       | uninhabited island, and use their knowledge and ingenuity to
       | rebuild a technological civilization from scratch.
       | 
       | Now I gotta read this. (link:
       | https://www.gutenberg.org/ebooks/1268)
        
         | wellanyway wrote:
         | Yes you do. It's absolutely incredible.
        
       | myth_drannon wrote:
       | Funny, I did exactly the same. Bought 486 off the ebay, got me
       | some Turbo C and bunch of old books on computer graphics. It's
       | very satisfying feeling vs even working on some hobby ML projects
       | or some other new web fancy thing.
       | 
       | My day job(web dev) is like everyday the same house is flooded
       | with sewage and I need to clean it quickly and also put a smile
       | on my face and tell how great is that and that I managed to do it
       | all today and suggest new ways of cleaning sewage better.
        
       | chris_wot wrote:
       | I got enormously disillusioned with Wikipedia. Then I decided to
       | contribute to the Women in Red project. All my disillusionment
       | went away! I wrote articles about Australian women - my last one
       | being Kate Baker who championed the first truly quintessential
       | Australian writer, Joseph Furphy.[1]
       | 
       | Then I got banned and all of that came to an abrupt end.
       | 
       | Now I'm using Wikishootme to document South-West Sydney as it's
       | unloved by politicians and those from the East and North Shore of
       | Sydney. I've discovered the area I live in through the act of
       | taking photos of the place I live in. It's fantastic again!
       | 
       | 1. https://en.wikipedia.org/wiki/Kate_Baker
        
       | fest wrote:
       | I guess this is why I lost interest in software that does not
       | have a physical aspect rougly 5 years into my career doing random
       | web development and being the tech cofounder at a shitty startup
       | (though, successful enough to bootatrap me out of parents' nest):
       | it just felt .. disconnected from the greater world.
       | 
       | There is something magical in watching the software you wrote
       | sling full size wood logs around (industrial automation), control
       | and maintain a positive pressure in painting chamber, take off
       | and fly away somewhere.
       | 
       | And even the greater cost of failures/mistakes or the insane
       | hours to debug a single bit set incorrect somewhere deep in SoCs
       | RAM controller is not enough to offset it- you learn so much
       | about the way world works (or doesn't- but that's something to
       | learn as well).
       | 
       | An off-by one error crashing and snapping conveyor belts, too
       | large a P coefficient in pressure controller bending the doors,
       | missing the requirement of closing the shutters for an outdoor
       | heat exchanger leading to freezing and bursting it- though
       | frustrating at the time leads to much better memories than
       | debugging a PHP file deployed on a VPS with logging disabled.
        
         | phkahler wrote:
         | Agreed. Controlling real-world stuff is cool. I'm also into CAD
         | because you can design real things.
         | 
         | Maybe this is why I lost interest in video games. They have
         | zero relevance off screen.
        
         | unity1001 wrote:
         | > a shitty startup (though, successful enough to bootatrap me
         | out of parents' nest)
         | 
         | That's a successful startup.
        
         | resonious wrote:
         | I've been fantasizing about making a similar career switch for
         | quite some time. I actually had the opportunity to do so 3.5
         | years ago, but decided to go for a more "boring" offer in an
         | interesting city in another country. That decision has been
         | fantastic for my social life, but professionally not very
         | fulfilling.
        
         | scottwick wrote:
         | I feel the same way. I've been doing web-related stuff for
         | about 13 years now and have lost much of my interest. Started
         | dabbling with electronics and embedded systems about 5 years
         | ago and it completely re-piqued my interest in writing
         | software. I'm still doing backendy web things for money but
         | would love to move away from that. Any recommendations for
         | moving into the embedded field professionally? What sort of
         | companies are you working for?
        
           | m-ee wrote:
           | Think hard about it, personally I think everything has a
           | shelf life. You might be more engaged for 5 years or so then
           | back at square one within a less profitable industry.
           | 
           | I went straight to embedded after grad school. I enjoy it
           | well enough, more than I think I'd enjoy pure software/web
           | stuff. But at the end of the day it's a job not a passion. If
           | I won the lottery I think I'd be perfectly happy never
           | touching it again. I wonder if I should have gone the
           | software route and taken a job I might even actively dislike
           | for 1.5-2x the the money and remote work which would put more
           | time and money into the rest of my life.
           | 
           | If you still want to go down that path look into embedded
           | Linux for IOT type applications. My product has both
           | microcontroller firmware and a Linux SBC. Hiring for the
           | Linux side is difficult, currently we farm it out to a good
           | but not great team overseas. If you have solid Linux skills,
           | a good handle on build systems, and the ability to bring up
           | modern software best practices in testing and deployment from
           | scratch (most embedded shops are way behind the curve here)
           | you'll be seen as a rockstar. Can probably command a higher
           | salary than the average firmware dev since you're "software"
           | but still a hit compared to FAANG/Unicorn web programming.
        
           | mafuyu wrote:
           | Ironically, I've been feeling the opposite lately- my day job
           | is embedded, and I was reminiscing about my childhood days
           | when I was learning to code with Scheme and Processing.
           | There's something beautiful about a single laptop being a
           | fully enclosed ecosystem to just play around with pure code,
           | and I basically haven't coded for fun in my free time in a
           | few years. I was even considering trying to learn some webdev
           | to make my own personal site. :P
           | 
           | I still love embedded, and I think it's great for all the
           | reasons mentioned in the thread. As for your question,
           | firmware is quite broad, and there are lots of different
           | routes people take to break into it as a career. At its core,
           | it's a lot of writing systems code, or feature code that runs
           | on constrained systems. Something like CS undergrad systems
           | programming + OS or equivalent should be enough.
           | 
           | After that, I would make sure you have decent breadth:
           | knowing how to read datasheets, bringing up parts, writing a
           | linker script, using peripherals, grokking some standard
           | protocols like I2C/SPI/SDIO, basic circuits knowledge, basic
           | comparch knowledge, etc. The nice part of all this stuff is
           | that you can totally get there with just hobby projects and
           | Adafruit boards. If you find yourself using the batteries
           | included in the Arduino or Adafruit libraries, maybe push
           | yourself to write more of it from scratch. eg. write an SDIO
           | driver to read from an SD card and parse a FAT filesystem.
           | 
           | People with solid software engineering backgrounds are pretty
           | valuable in embedded, so I'd emphasize that as well. Knowing
           | that git exists, unit tests, API design, CI tooling, etc. If
           | you're a Linux kernel hacker, embedded linux is also kind of
           | its own separate world, so that might be a good direction if
           | you have experience there.
        
           | mkoubaa wrote:
           | Alternatively you can build software tools for electrical
           | engineers and the like. It's usually desktop applications but
           | backendy web dev skills do translate
        
           | fest wrote:
           | Well, I don't think there is an easy way- I just walked away
           | from the startup and lived on ramen for a couple of years,
           | doing odd-ball contracts just to afford rent. During that
           | time I learned a lot, essentially by telling prospective
           | customers: "I do not have direct experience in this, but I
           | have a pretty good idea on the involved steps. I am willing
           | to do this as learning experience at a reduced rate". Many
           | did agree, some projects turned out better than others- but
           | eventually I did acquire enough experience to pass interviews
           | at "real" companies.
           | 
           | Past two companies hired me specifically for UAV projects, so
           | my professional experience has been in this field- however,
           | it is so wide, that you can easily branch out:
           | * design one-off test hardware for various bench/field tests
           | where an off the shelf solution doesn't fit (custom thrust
           | stand, spring constant measurement jig to determine
           | properties of vibration isolation solutions, simple blackbody
           | for QA to determine if the LWIR payload meets specifications)
           | * like physics/control systems? Lot of work on tuning PID
           | controllers, implementing simulators for pure SWEs to not
           | crash your expensive prototypes            * hmm, it looks
           | like we have excessive vibrations on the frame- whip up a
           | small battery powered, WiFi enabled high-frequency
           | accelerometer logger to dig deeper into it.
        
             | pedrosorio wrote:
             | How does one get contracting opportunities to deliver
             | projects before being able to pass interviews to get a full
             | time job? Where would on find these opportunities today?
             | 
             | I always assumed it was the other way around (experienced
             | full time engineer becomes a specialized contractor).
        
               | fest wrote:
               | As much as I hate the word: networking and saying yes
               | when you're in the right time and right place.
               | 
               | You probably won't convince a professional widget
               | manufacturer that you're __the__ person for their
               | embedded needs. But a smaller company, that's dipping
               | their toes into branching out from their core business
               | who need to prototype their idea? A lot easier.
        
           | lelanthran wrote:
           | I moved out of embedded.
           | 
           | It pays very little, there's very few opportunities to move
           | around, you need to have relatively good practical
           | electrical/electronic skills and the technical skills you do
           | get don't contribute at all if you're trying to bootstrap
           | side-projects.
        
             | m-ee wrote:
             | Congrats on moving out. I'd say the need for electrical
             | skills depends a lot on what you're doing and the state of
             | your company. $BIGTECH with large EE team or embedded
             | linux? Probably ok if you can read a schematic and nothing
             | else. Microcontroller firmware at a small/medium company?
             | Better bring it then. Hardware issues can show up in
             | strange ways. I had some firmware hardfaults that seemed to
             | be stack corruption, root cause was a completely screwed up
             | analog circuit.
        
             | fest wrote:
             | Yes, that probably depends on the relative
             | availabilty/demand in your location. I personally
             | __probably__ would have earned a bit more overall if I had
             | done web stuff, but at least in Eastern Europe, experienced
             | embedded people can get similar comp than they would at
             | web/mobile/enterprise jobs.
        
         | ericmcer wrote:
         | I felt the same way until I had an epiphany recently, not a
         | smart new idea kind of epiphany, but one where the obvious came
         | back into clarity.
         | 
         | Years in industry had conditioned me to seek validation from my
         | peers in the form of completing projects quickly, positive code
         | reviews and just generally being thought of as a "smart"
         | programmer. That isn't really my job though, my job is to
         | create something. If I don't suck I will understand the essence
         | of what I am creating, whether it should be pretty, easy to
         | use, flexible, fast, or whatever and make sure it embodies all
         | those qualities. I know it is a really obvious thing but
         | realizing it brought back a bit of my passion. We as engineers
         | are so often called upon to assess feasibility and make
         | estimations around projects, but it is really important to take
         | a second and forget about coding entirely and picture why a
         | user would be impressed with what you made, and then making
         | sure you deliver that.
        
       | breck wrote:
       | > One reality is the atmosphere of new technology, its incredible
       | power to transform the human condition, the joy of the art of
       | doing science and engineering, the trials of the creative
       | process, the romance of the frontier. The other reality is the
       | frustration and drudgery of operating in a world of corporate
       | politics, bureaucracy, envy and greed
       | 
       | To any programmers feeling similarly disillusioned with the
       | "world of corporate politics": there is a war going on (the War
       | to Liberate Ideas). Join the fight.
        
         | kubanczyk wrote:
         | Lieutenant, if you go to that war, arm yourself with a more
         | googlable name.
         | 
         | The phrase "War to Liberate Ideas" gets you nothing on
         | google/bing/ddg, with or without quotes. I think I know what
         | you are referring to, but others don't.
        
           | breck wrote:
           | Copy that ;)
        
         | VieEnCode wrote:
         | Can you please elaborate? What do you mean by the war to
         | liberate ideas?
        
       | nemo wrote:
       | >The internet desensitized me to text and video. Anything that
       | happens in front of a screen doesn't help with perspective
       | anymore. But I discovered that getting away from the screen and
       | handling physical items does.
       | 
       | A little late on this one, but I've been recapping and fixing an
       | old SE/30 I've had since '98, and it's been rewarding to do. I've
       | also connected with old friends while doing it. Doing things in
       | meatspace that are tied to computing has been really fun and
       | running System 7.5.5 on an SE/30 also reminds me of how far
       | things have progressed from back then while still some things
       | seem timeless. It used to run NetBSD and run as a server ages
       | ago.
       | 
       | I also collect Roman and Ancient Greek coins (there are cheap
       | ones), have a Roman emperor list filled out, and have a lot of
       | lovely Greek art I've picked up over the decades. I just started
       | a new Byzantium & the Middle Ages building out an eastern Roman
       | emperor list. Holding each coin and learning about the era
       | depicted and the people of that time is fascinating for me. Won't
       | save you from burnout over tech, but it's always good to have
       | hobbies that keep your spirits up.
        
       | neilv wrote:
       | > _Yet I haven 't heard of a single doctor who quit his practice
       | and moved to Colorado to run a ski lodge. When I ask why, they
       | all give the same response: the patients. Every day they see
       | patients brought back to health, the bullshit recedes into the
       | background, and they're reminded why they got into medicine._
       | 
       | That kind of actual positive impact isn't the norm in tech.
        
         | larsrc wrote:
         | I was so lucky as to become the TL of the Code Search UI at
         | Google less than a year after I joined. While there were
         | certainly frustrations, one thing that was wonderful was
         | meeting random SWEs and have them go "Code Search is awesome!"
         | That's the equivalent of meeting the patient. Getting regular
         | reminders of how what you do actually helps real people is a
         | big booster. Certainly difficult to do for some programming
         | jobs, but if that's the case, maybe ask yourself if you're
         | working on the right part.
        
       | hyperman1 wrote:
       | I've seen this happen so much with IT people it became a bit of a
       | cliche: Around 35, pure IT is not enough anymore.
       | 
       | IT people just drop out. The simple cases become managers or
       | architects. The more advanced cases start a bakery, go work in a
       | call center. One of the most extreme cases was a very
       | intelligent, very cynical, very anti religion guy who just quit
       | without warning and joined the hare chrisna. We got photos from
       | him in red clothes doing some kind of ritual. Huh?
       | 
       | A big part for me is that IT just doesn't learn. Every 5 years, a
       | new generation pops up, invents completely new tooling, and makes
       | all the mistakes from the previous generation. Now your knowledge
       | is obsolete, and after you relearn everything your tooling is
       | worse than where you started. Enter a few years of slow tooling
       | maturisation with a very predictable outcome, after which a new
       | generation pops up, declares the existing stuff too complicated,
       | and reinvent everything again. 35 is 4 or 5 of these cycles,
       | bringing to front the huge wastefull uselessness of it all.
       | Learning your whole life is a nice slogan, but becomes very
       | pointless.
       | 
       | The survivors that continue in IT, deal with it somehow. You
       | enter a new cycle knowing it will be change but not much
       | advancement, and don't learn the stack as deep as you used too.
       | You get a life outside IT: Kids, hobbies, social events. You let
       | the youngsters run before you, smile when they do better than
       | your old tech would, and compare with older tools when they get
       | stuck. And you keep some of your tech enthousiasm just for the
       | hell of it.
        
         | karmasimida wrote:
         | Assuming one got a Master, 35 translates to 10+ years of work
         | experience.
         | 
         | I kinda understand why. Programming as a craft, the excitement
         | of mastering it, plateaued around 5 years into this profession.
         | Not saying there isn't specific domain that requires many more
         | years, even life long devotion, but for the generic bunch, that
         | would be it. The challenge is going away, and mundaneness of
         | labor kicks in, and you start questioning yourself, what is the
         | point of all this?
         | 
         | For me, I pivoted to some of author's recipes of reading
         | technology history to reignite that romantic aspect, and it
         | does work. Still, I think courage is needed to switch track and
         | makes yourself uncomfortable every now and then, in new fields
         | of tech. I was working in AdTech space, now I am in more pure
         | ML application space, and I am happy I made the jump, and it is
         | pretty rewarding.
         | 
         | Regardless, for fellow engineers, and I would say, to embed the
         | curiosity for ever new technology into your belief system is
         | critical, and it takes time to realize curiosity is indeed a
         | blessing rather than a giving.
        
           | zelphirkalt wrote:
           | Plateauing after 5 years? That seems quite early. Maybe
           | something >15 depending on ones capacity to go further and
           | learn more. There is more stuff out there than one could
           | learn in a lifetime. Many decades of learning. And if one
           | does not know what to learn next, just learn a new language
           | and see how concepts one already knows apply there. Or pick
           | up a book of the masters of our craft and work through it.
           | Like for example one could ask oneself: Have I really worked
           | through all of SICP (or insert other great book here)? If
           | not, maybe there is lots of stuff in there to learn.
           | 
           | Maybe one plateaus after 5y of mainstream every-noun-a-class
           | and endless-design-patterns-forced-in kind of stuff. I guess
           | I would, if I did not look for more elsewhere. I think such
           | kind of job is also why there is a disillusionment. One
           | suddenly realizes, that at the job one might never apply all
           | the cool things one knows. Then it is up to oneself to either
           | find interesting side-projects, or deal with it in some other
           | way, or quit.
        
             | noduerme wrote:
             | Yes, and then write a blog post like OP, with 3 paragraphs
             | about how terrible and boring and evil the industry is, and
             | the next 20 paragraphs an autobiographical history of every
             | computer they ever owned since they were a child.
             | 
             | You know how to recognize a burned out case? The one who's
             | making kombucha, not the one posting on HN claiming they're
             | so burned out.
        
         | cowsaythrowaway wrote:
         | I think that's a really good observation and it aligns with my
         | own experiences to some extent. I started working as a
         | dev/designer at the age of 15 and have spent almost 20 years in
         | the trade. My career progressed fairly quickly, with my first
         | CTO gig at the age of 24, then moving to founding dev/tech-lead
         | roles, which makes me feel super privileged but at the same
         | time worked too well as a distraction from issues in other
         | parts of my life (PTSD, depression).
         | 
         | The last 5 years have been a struggle, there are days, _weeks_
         | when I just can't code the simplest thing. The irony is that I
         | have the tools to build most of the things I want, both
         | technical and product related (design, UX, marketing), but now
         | my brain takes 10x time to apply them and it just feels almost
         | physically painful. At first, it was weird and scary.
         | 
         | Therapy and moving from a big tech hub to a small town in a
         | different country helped a lot. But, I feel like I have to re-
         | learn so much because most of my life revolved around IT.
         | 
         | I grew up poor and I'm aware of how privileged this sounds, but
         | that's also one of the reasons for my problems: it's hard to
         | make decisions that are good for you and your loved ones if you
         | keep constantly second guessing/judging yourself/overthinking.
         | There are still days I'm terrified of ending up alone and
         | homeless, although I know, rationally, how much I have and how
         | happy I am in my relationships with people.
         | 
         | You see, for me "pure IT" was never enough. But, it was a good
         | way of creating a constant stream of problems I could solve,
         | then get rewarded for solving them, rinse and repeat... This
         | includes dopamine (I solved "the <small design or CS>
         | problem"!), a sense of progression ("I can solve more difficult
         | problems now"!).
         | 
         | Another issue is that in our trade often it's very hard to see
         | the actual results of our work. I mean, actually, physically
         | interact with people and see their happy faces when we do
         | something for them. At a very basic level, this is something
         | that humans need to keep going. I sometimes mentor or just chat
         | with random people in our trade via "office hours" and this is
         | brought up very often, regardless of age and expertise.
         | 
         | On a positive note, I'm aware that with enough work and
         | patience this will get easier, and will make me a better
         | person. Most of the days I feel happy, more than before. At the
         | age of 25 it was easier to work 80-100 h per week to brute
         | force your problems, instead of slowing down and learning how
         | to live with the ape you are.
         | 
         | I just think that the nature of our work enables an unhealthy
         | pattern of avoiding problems. It's easy to get lost in it.
        
           | unity1001 wrote:
           | > At the age of 25 it was easier to work 80-100 h per week to
           | brute force your problems, instead of slowing down and
           | learning how to live with the ape you are
           | 
           | My position is slightly different - I can juggle much more
           | stuff now and I have far more threads running in the brain at
           | the same time. I can see much further ahead and I can do much
           | bigger things right now. But one person cannot code such
           | large stuff no matter how productive he or she is. The only
           | way seems to be working as a team. Or with larger teams.
        
           | resonious wrote:
           | Yup I definitely fall into that bucket of not really feeling
           | the impact of what I build. It seems like most companies are
           | creating "lesser of two evils" products. Users hate most
           | software. It causes people so much headache because UIs are
           | confusing, bugs occur, simple tasks are painstaking and
           | repetitive. People only use software tools because there's
           | often nothing better or simply because a company forces them
           | to do it. Or maybe it's like, yeah service A is janky and
           | horrible but service B is even worse.
        
             | noduerme wrote:
             | you've never coded anything you were passionate about?
        
               | resonious wrote:
               | I have but never received money for it. I suppose that's
               | pretty normal, though!
        
           | noduerme wrote:
           | Also started (paid office work) at 15. In 95. And I'm still
           | obsessed with never forgetting anything. Long after the
           | dopamine of solving a problem and moving on to the next, you
           | go back and look at code and think: This was genius. How does
           | this even work? How did I come up with it and how was my
           | brain working? Much of my old code looks like brainfuck to
           | me. Whenever I don't have anything better to do I pry it open
           | and learn how it worked again. Then suddenly I grasp it and
           | know I'm still good.
           | 
           | I never did it for anything other than solving puzzles for
           | fun, and because being a musician doesn't pay the bills. But
           | the joy of code and music are both more about keeping your
           | brain in shape than anything else.
        
           | [deleted]
        
         | swader999 wrote:
         | I went treeplanting one time when I lost it. It was awesome. A
         | lot like this story: https://bivouac.com/ExpPg.asp?ExpId=84
        
         | hurril wrote:
         | Haha, are you me?
        
           | 082349872349872 wrote:
           | History repeats       itself. You see, it has to.
           | Nobody listens.
        
         | Ygg2 wrote:
         | > A big part for me is that IT just doesn't learn. Every 5
         | years, a new generation pops up, invents completely new
         | tooling, and makes all the mistakes from the previous
         | generation.
         | 
         | It doesn't learn, because it's chasing a fad or just considers
         | everything before it crap.
         | 
         | As I said, those those that don't understand old systems are
         | doomed to reimplement them.. Badly.
         | 
         | As someone approaching this 35 year limit, I never once had
         | this problem. Jobs are kinda meant to suck. If you want
         | enjoyment, start a hobby.
        
           | karmakurtisaani wrote:
           | An older colleague once told me you can only expect two
           | things from your job: money and experience, everything else
           | is extra.
        
             | xyzzy4747 wrote:
             | This sounds pessimistic at first but I 100% agree.
        
         | [deleted]
        
         | thenanante wrote:
         | Could you give me some examples of those cycles? Genuinely
         | curious what you mean.
         | 
         | I started my career just a couple years ago. In my first
         | company, they used 10+ year old tooling and imo it was
         | terrible. A very old legacy mess monolith that made adding
         | features pure torture. Trunk-based development with a "who
         | needs tests" mindset, resulting in horrendously buggy code,
         | 50:50 chance pulling newest version would break something.
         | Several instances of files with over 10k lines of code and deep
         | nesting, absolute nightmare. Absolutely no mindset for
         | performance. They wrote quadratic complexity code in the
         | backend to fetch data because hash-based data structures
         | already seemed too advanced to many of my coworkers and then
         | they wondered why their frontend was so terribly slow. Not that
         | they had a lot of pressure to deliver a great product, because
         | they are / were market leader in their B2B niche. I left within
         | a year.
         | 
         | Now I'm working in a company that uses all the latest gitlab
         | CI/CD shenanigans, code reviews and heavy use of unit,
         | integration and end to end tests. Everything is hosted in the
         | cloud with a microservice architecture. We actually need it as
         | we scale to millions of customers and have performance and
         | reliability requirements.
         | 
         | The difference is not just the tech stack that was horribly
         | outdated and imo extremely tedious to work with, but also the
         | mentality is completely different.
         | 
         | In the first company, you couldn't change anything, there was a
         | strict hierarchy and everything stayed as is because "it
         | works". You totally got the feeling that there's some old
         | people up in the hierarchy that were way too lazy to learn new
         | things and didn't want to endanger their meaning in the
         | company. When I left, I spoke with the Head of HR and he told
         | me that basically all people that leave do so because of the
         | mentioned reasons. So that company drives away motivated talent
         | with their crap mentality. Pay wasn't very good either, but a
         | first job is a first job after all.
         | 
         | Now mind you, both companies are a couple decades old, but imo
         | one always kept up and the other didn't. Both companies have
         | 10+ year seniors. Personally, the people in the current company
         | are way more competent and excited about work. Much more fun to
         | work with, I learn more and I absolutely don't get the feeling
         | the tooling is reinvented in any way. It's improved in all
         | possible aspects I could think of and makes the development
         | experience much better.
        
           | zer0tonin wrote:
           | > Could you give me some examples of those cycles? Genuinely
           | curious what you mean.
           | 
           | A large part of the work surrounding the Docker ecosystem has
           | simply been re-creating features that were already around in
           | the JVM ecosystem 10 years ago. In the same decade, we also
           | had the move from server-rendered webpages, to browser-
           | rendering, back to server-rendering.
        
             | [deleted]
        
           | hyperman1 wrote:
           | OK just to be clear: Even if the constant stack switching can
           | be very tiring, you have to do it. The alternative is deep
           | stagnation, which is much worse. I am also very much pro
           | everything that raises quality like CI, but remember some
           | groups where doing it in the 1970's.
           | 
           | I started programming with basic and then DOS and assembly. I
           | have very fond feelings and deep knowledge from both of them,
           | but the UNIX generation rightly looked down on them as 2
           | turing tarpit hellholes.
           | 
           | Onward to C, with Mix, Watcom and DJGPP. Better programs, but
           | you live with some stupid inefficiencies that wouldn't fly in
           | x86 asm.
           | 
           | Onward to Win3.1 and Win32. The end user experience is much
           | better, but as a programmer you now have to accept control by
           | the OS over your work. You can't just e.g. write to VRAM
           | anymore. First serious dark clouds appeared for me when I
           | realized Microsoft cynically used us all to extinguish all
           | competition. Politics had entered my IT life.
           | 
           | Then came the web. In one way, it was glorious, but
           | programming it in javascript was a serious hellhole. jQuery
           | brought some sanity, but the user friendlyness from windows
           | was almost impossible to reach.
           | 
           | Serverside was java, which was dog slow until hotspot
           | appeared. It eats memory like there is no tomorrow. Sun
           | dictated the very shape of your program. There was some war
           | going on between EE which was horribly verbose, and Spring
           | which was geassroots and looked down upon by the architects,
           | as if it smoked weed or something. Whatever camp you chose,
           | pain would follow. Ir you could go to the PHP camp and spend
           | more time debugging than programming .
           | 
           | There was some python here in my life, good but dog slower
           | than even Java.
           | 
           | Then nodejs. If you thought Java gobbled up memory, you'd
           | just die working with that abomination. End user usability
           | had still not recovered from the win95 days (it never did).
           | You had no type safety with javascript. In fact, every decent
           | tool and technique was sacrificed on the altar of equal back
           | and front end language. Then came frameworks like angular
           | where v2 managed to commut ecosystem suicide, and react.
           | Meanwhile transpulers packers etc managed to undo much of the
           | noneedtocompile of javascript.
           | 
           | In the mobile world, 2 massive companies appeared, and their
           | app stores killed any liberty of publication.
           | 
           | There us more, but I ran out of time ;-)
           | 
           | All of this is quite ranty, partially deserved but there is
           | also quite a lot of good in here. Even so, programming for me
           | was most fun on DOS, and user experience on win95 to xp.
        
             | rightbyte wrote:
             | > I am also very much pro everything that raises quality
             | like CI, but remember some groups where doing it in the
             | 1970's.
             | 
             | CI is risky, because it is a great micromanagement tool,
             | just like ticket systems for non-bug tickets. I don't think
             | it is strategic to lure traps for our selves.
             | 
             | I believe one should have a setup such that "good"
             | management wont mess our stuff up and not being dependent
             | on having "great" management.
             | 
             | It is like agile which only works with great programmers
             | and managers but messes up for most of us. But CI is not
             | nearly as bad or dangerous and have benefits if kept
             | simple.
        
               | hyperman1 wrote:
               | Let me describe to you a system I've seen myself. I think
               | it was created around 1985, in Cobol, by 1 company, for
               | only that company. Afaik, it succesfully runs today.
               | 
               | At the start, there are screens for what we today call
               | issues: 80x25 terminals that input, edit, prioritize and
               | assign changes. Nightly batches provide management views
               | of what is being done where.
               | 
               | Other screens let you check in and out code files,
               | tracking history, linking to issues and people, and
               | managing which versions are on local dev preprod and
               | prod. Nightly batches run the compiler for changes.
               | 
               | Promotion to preprod requires quality checks, where e.g.
               | no new deprecated calls are allowed. Promotion to prod
               | requires a manager sign off, where the input from the
               | test team is validated.
               | 
               | I have not seen this level of integration until github
               | matured. In some ways, github is superior, in other ways
               | the deep integration with their procedures and tech
               | choices is still superior.
               | 
               | That's more than 3 decades, maybe even 4, that this
               | system paid off. It survived the departure and
               | replacement of a whole generation. It survived all
               | attempts to managerial reorgs, and thank god for that. It
               | came from a time that computers where so expensive that
               | having the manpower and long term vision for this was a
               | good choice, even for only 1 company. Unfortunately, it
               | also makes new people relearn everything they know about
               | version management.
        
               | rightbyte wrote:
               | Ye. CI systems can be beutiful. And in some companies you
               | want some sort of formal sign off process. I am not
               | dogmatically against CI.
               | 
               | > It survived all attempts to managerial reorgs, and
               | thank god for that
               | 
               | The problem comes when it is cargo culted and forced I
               | guess.
               | 
               | The temptation for some manager to rewrite the system you
               | describe in Groovy and use Jenkins or integrate it into
               | Jira! Imagine the possibilities of unnecessary work and
               | complexity. A big opportunity cost.
        
               | nradov wrote:
               | There is zero risk to CI as long as you have a proper
               | branching process.
        
           | readonlybarbie wrote:
           | What you are describing at the old company is not a failure
           | of old tools, but rather a failure of management/employee
           | self-management at that company.
           | 
           | Any tool can be used to do good or evil. They were using old
           | tools to do evil things-- namely, writing bad code.
           | 
           | The only caveat here is that if I had to maintain bad bash
           | scripts or bad koobieboobie cicd automated shlalala, I'd
           | always choose bad bash scripts, as the blast radius is
           | smaller and easier to reason about.
        
           | grugagag wrote:
           | > In my first company, they used 10+ year old tooling and imo
           | it was terrible. A very old legacy mess monolith that made
           | adding features pure torture.
           | 
           | Everything becomes like that, legacy, torture, mess. New
           | things comes along, clean, new, solves some problem. Mess
           | dissapears from one place but starts popping out somewhere
           | else but still better than before you think. Wait 10 years
           | and you and you've got a completely different mess, lots of
           | people who built it have now left, few know it all but have
           | stopped caring. A new you joins the group. Sees a crazy
           | unweildy legacy system. Sees new technology that solves these
           | problem. Starts over.
        
             | jffhn wrote:
             | >Everything becomes like that, legacy, torture, mess.
             | 
             | >few know it all but have stopped caring
             | 
             | If they kept caring (and were allowed to by being listened
             | at, that's maybe why they stopped), that could have not
             | turned into a mess (I know (of) 15 years old systems that
             | only got better with time, thanks to lead devs playing both
             | as conductors and as musicians).
        
             | [deleted]
        
           | Ygg2 wrote:
           | > I started my career just a couple years ago. In my first
           | company, they used 10+ year old tooling and imo it was
           | terrible. A very old legacy mess monolith that made adding
           | features pure torture. Trunk-based development with a "who
           | needs tests" mindset, resulting in horrendously buggy code,
           | 50:50 chance pulling newest version would break something.
           | 
           | Monkey paw curls.
           | 
           | My story is complete opposite. Three years ago joined a
           | startup. We use relatively new Java, branches everywhere,
           | microservice architecture, +85% branch coverage, integration
           | tests, end-to-end, performance, you name it. CI/CD integrated
           | and self hosted. Heaven, right?
           | 
           | It was an absolute shit show. Because of microservice
           | architecture you had no way of running +50 necessary
           | microservice on your machine.
           | 
           | Tests are mandated but brittle. Mocking libraries break
           | whenever you refactor a method. Integration tests are flaky
           | and inconsistent (behaves differently on local vs remote).
           | End to end test takes hours to complete. There are 20
           | different environments, each with different configuration,
           | each divided into dev/qa/prod.
           | 
           | In how long I was on we didn't have two successful deploys on
           | main branch. But you have to keep adding features because one
           | customer said it might. Oh security found that library is
           | 20ms too old. Have to replace it asap, despite the convoluted
           | nest of dependencies between microservices.
           | 
           | It had good pay though. Taught me to really hate mocks and
           | that tests need to be applied at right level.
        
             | ReflectedImage wrote:
             | Microservices can't have dependencies between each other
             | otherwise they aren't microservices.
             | 
             | I think the main issue is just the other engineers you are
             | working with. If they are bad, they will screw anything up.
        
               | Ygg2 wrote:
               | > Microservices can't have dependencies between each
               | other otherwise they aren't microservices.
               | 
               | See Hyrum's law:                   Put succinctly, the
               | observation is this:              With a sufficient
               | number of users of an API,         it does not matter
               | what you promise in the contract:         all observable
               | behaviors of your system         will be depended on by
               | somebody.
               | 
               | One example we bumped spring from 2.1->2.4 (not actual
               | version numbers) Harmless, no? What's worst that can
               | happen?
               | 
               | Failure when doing some but not all operations.
               | 
               | Why? Because some Python/Java micro-services down the
               | operation chain expected null fields to be omitted and
               | the default behavior was changed (between Spring
               | versions) to write null fields instead. Which only
               | occurred on those services that relied on null fields
               | being omitted. Fix was easy but finding the bug was
               | difficult.
        
               | kubanczyk wrote:
               | Microservice is a module. A module that got separated by
               | a network layer, most often due to somebody's momentary
               | lapse of judgement.
               | 
               | It's encouraging that you forbid the next person to fall
               | into identical trap (you effectively say: this kind of
               | remote module must not use further remote modules).
               | Alas... they can, and they will.
        
               | okr wrote:
               | How would you design a microservice, that does not depend
               | on another?
        
               | tangjurine wrote:
               | Microservice 1 <-> on call engineer copy pasting <->
               | Microservice 2
        
               | williamcotton wrote:
               | Send a JSON package with some HTML and dimensions, get
               | back a JSON package with links to that HTML rendered as
               | JPEGs at the requested dimensions.
        
               | sseagull wrote:
               | At some point you are going to have another service that
               | uses this HTML->JPEG service though. That would be a
               | dependency, at least in my view (ie, if the HTML->JPEG
               | service goes down, something else will break).
               | 
               | Or are all microservices user facing?
        
             | [deleted]
        
           | rightbyte wrote:
           | I think the newbie coming to the fancy pancy hubernates
           | cluster company in 5 years when you and the other engineers
           | have moved on will have a complete new level of headache
           | inducing mess to deal with compared to what you had at the
           | boring company as a newbie.
           | 
           | I started out my career thinking best practices with agile,
           | code review, CI and "shared ownership" and stuff were the way
           | to go.
           | 
           | But in the end I like the old siloed do-your-stuff way more.
           | It works and gives you actual ownership and freedom. It turns
           | out that it is easier to cooperate when you can say no.
        
             | resonious wrote:
             | I was thinking the same. I feel like I've seen the cycle
             | with my own eyes at this point. Projects almost always seem
             | fresh and good at the beginning, and then they become
             | monsters after awhile seemingly no matter what you do.
        
               | rightbyte wrote:
               | It is different this time!
               | 
               | I mean GP could have been at a genuinely bad place with
               | bad practices.
               | 
               | It could also be that he was just a idealistic newbie
               | trying to give advice to hardened experts rightfully
               | ignoring it. HR boss agreeing does not tell us anything.
               | They are buzzword driven.
        
         | dennis_jeeves1 wrote:
         | >Every 5 years, a new generation pops up, invents completely
         | new tooling,
         | 
         | This is in general true for life not just IT. The timescales
         | may be more along one generation say between 30 and 50 years.
        
         | unity1001 wrote:
         | > The simple cases become managers or architects
         | 
         | Not at all. As a senior, you note that even if you can do a lot
         | of things - almost everything - right now, you are still just
         | one person. Even if you are a mythical creature that can put
         | out code dozens of times more than others, you note that what
         | you can physically produce is always far behind the
         | possibilities that you can see on the horizon. Then you realize
         | - you need to cooperate and work as teams. For only by
         | collaborating you can make happen all those things that you can
         | envision. Which obviously takes you towards leading people one
         | way or the other.
        
         | ajmurmann wrote:
         | > The simple cases become managers
         | 
         | I wonder about this one. I became a manager because the
         | organizational problems can be so frustrating and I wanted to
         | fix them. However, what you get is pretty much only the aspects
         | of tech work that the author calls out as burning people. A few
         | days ago I wrote a simple Rails app for a young relative's
         | hobby. Most satisfaction I've had with anything related to tech
         | in years.
        
           | WJW wrote:
           | > I became a manager because the organizational problems can
           | be so frustrating and I wanted to fix them.
           | 
           | The biggest "carrot" held out to idealistic people wanting to
           | become a manager is exactly this: the (fake) opportunity to
           | "fix things". Only after you've become a manager does it
           | become apparent that long-lasting problems are long-lasting
           | for a reason and that none of the choices low-level managers
           | are allowed to make can meaningfully move the needle.
           | Sometimes they fall for it a second time, but being a manager
           | of managers is often even worse since now you don't even have
           | direct reports to effect change.
        
             | ajmurmann wrote:
             | It's even worse. Even if you made a difference you won't
             | know for certain and you'll mostly hear from people who
             | didn't like what you did. One of the clearest success you
             | can get is avoiding worse shit that would have come to your
             | org. That alone can have a massive impact, many times that
             | of a average IC, but "avoiding worse shit" isn't entirely
             | satisfying. It's just frustrating that it had to be avoided
             | in the first place.
        
             | feanaro wrote:
             | I've long wondered why we insist on modelling company
             | structure as strict trees / hierarchies. Perhaps there are
             | other classes of graphs which would be better suited in
             | order to avoid such situations?
        
               | dasil003 wrote:
               | In any large company there is the official HR hierarchy
               | and then the informal collaboration graph of how work
               | actually gets done.
               | 
               | The former is necessary to coordinate coarse-grained
               | decision making, policy and vision that needs to be
               | unified across thousands of people, most of whom will
               | never meet each other, but who should ideally be rowing
               | in the same direction.
               | 
               | The latter is necessary for the armies of individual
               | contributors to get their respective jobs done. Trying to
               | document and formalize this ad-hoc network holistically
               | is impossible because it's too complex to be understood
               | by any one person. Attempting to do so would require a
               | non-trivial time commitment from all the workers, which
               | would actually take away from them, you know, getting
               | work done.
               | 
               | It's tempting to look at an org chart and assume this
               | represents how things work on the ground, but Conway's
               | Law is more ironclad than it may appear at first glance.
               | Don't confuse legibility for operational capability. If
               | lower level folks did not understand their goals and
               | improvise, then large corporations would be even more
               | rigid and brittle than they already are. They would be
               | utterly incapable of responding to changes in the
               | marketplace and smaller firms would dominate.
        
               | ghaff wrote:
               | Organizations do implement matrix structures to greater
               | or lesser degrees which have their own advantages and
               | disadvantages. Typically someone formally reports to one
               | manager but will be "dotted line" into one or more
               | additional people.
        
               | HighlandSpring wrote:
               | Maybe because it's a pretty good fit for the only things
               | that ultimately matter: allocating budget and attributing
               | revenue and PnL
        
               | ajmurmann wrote:
               | I've lead a engineering department where we had something
               | more akin to a matrix org. If a team wasn't doing well,
               | "debugging" it was a disaster. I had to talk to several
               | managers, PM, ICs and disentangle a mess of he said/she
               | said feedback.
        
               | MilStdJunkie wrote:
               | When tasked with data viz on these lines, one of the
               | early things I ask is what the edge relationship is
               | supposed to represent. Specifically!
               | 
               | Organization / chain of command? Parts information?
               | Charge Codes? Messages/Sentiment? Business Information
               | Systems capture way more data than mahogany row might
               | realize, and you can get some "split the atom"
               | visualizations when you combine the right parameters,
               | like RnD funding + messaging. "Huh. Looks like new tech
               | needs a LOT of communications with the field technicians.
               | Like, a LOT a lot - totally wiping out bandwidth in
               | remote locations"
               | 
               | The data is maybe there but if you model everything at
               | once it's going to be a minimally-significant graphviz
               | blob.
               | 
               | Stupid punchline? Execs hold up the blob as scientific
               | proof that their job is hard. "Don't change it! It's so
               | complex and pretty! I can show this to the VP-Manager of
               | Goofball Systems Inc to validate my existence!"
               | 
               | No, it's not hard or pretty, you just can't tell the
               | difference, conceptually, between a hex driver and a
               | lathe.
        
               | chrisweekly wrote:
               | "mahogany row"?
        
               | lazyasciiart wrote:
               | "Execs", a reference to the old fashioned setup of a
               | corridor filled with executive offices that all have
               | impressive mahogany desks. Feels like a British phrase to
               | me but I'm not sure if it actually is.
        
               | badpun wrote:
               | It's because there's ultimately one person responsible
               | for company's performance (the CEO), so everybody has to
               | report to him/her through a tree-like structure. A
               | company is a very centralized structure, no different
               | than the army.
        
               | WJW wrote:
               | "The CEO is ultimately responsible" is just the highest
               | level of the carrot from my post a few levels up. A CEO
               | may seem quite powerful from the inside of a company, but
               | from their perspective they have to deal with
               | competitors, shareholders, suppliers, regulators, and a
               | host of other actors, all of whom have different
               | objectives than the CEO and all of whom can constrain the
               | possible actions of the CEO to varying degrees. Not to
               | mention that many of the managers at or just below CXO-
               | level are highly ambitious people who more likely than
               | not have aspirations to become CEO themselves, so it may
               | be in their interest to do some tactical backstabbing to
               | make the current CEO look bad to the shareholders. All of
               | this adds up to conditions where a CEO definitely cannot
               | do whatever they want, because resources are limited even
               | at this level. Just look at all the failed projects
               | various CEOs at (say) Apple and Google have tried that
               | didn't work even with all the money in the world.
               | 
               | (As a former military officer, this is the same for
               | generals btw. They may have a lot of "power" in the
               | organization itself, but they're heavily constrained by
               | outside factors. They have to make do with the budget
               | they're given, and have very little control over hiring
               | targets etc. Not to mention that during wartime the enemy
               | will not be under control either)
        
               | badpun wrote:
               | Yeah, of course. The CEO is judged based on how the
               | company under his management is doing in its overall
               | environment (vs what would be the baseline expectations),
               | not just on the absolute numbers.
        
           | einpoklum wrote:
           | > and I wanted to fix them
           | 
           | In the more optimistic case, you would need an independent
           | and irreverent labor union with a lot of buy-in and pretense
           | to try to call the shots, in order to do that. In the less
           | optimistic case you would need a social revolution. It's
           | generally more the structure of companies that creates these
           | situations than the individual composition of management.
        
           | granshaw wrote:
           | You can try to start a solo services business where you
           | create MVPs just like that for startups. Am considering it
           | myself
        
       | lapcat wrote:
       | (2020)
        
       | tomr75 wrote:
       | I feel the exact same way as a doctor... I wonder if every
       | profession loses its charm after 10 years
       | 
       | For me it's losing the challenge/being disillusioned with the
       | remaining goals
        
         | whaaswijk wrote:
         | This is surprising to hear. From my perspective as accomplices
         | scientist being a doctor strikes me as one of the few jobs
         | where you are obviously and directly helping people, thus
         | "making the world a better place" (as we CS folks sometimes
         | like to think we do).
        
           | WJW wrote:
           | That probably depends heavily on the field and even then, the
           | endless flow of new patients can make it seem hopeless. Sure
           | you patched up two guys today, but there will be five more
           | tomorrow and every day after that.
           | 
           | It's even worse if the patients in question don't just suffer
           | from "unjust" illnesses that just happened by accident but
           | are instead stubborn alcoholics or something like that. You
           | can treat someone for the symptoms of liver failure, but you
           | already know they'll be in again next week because they can't
           | leave the bottle alone. And when this patient dies there will
           | be hundreds more next week.
        
             | nradov wrote:
             | When my grandfather was in the hospital I got to talking
             | with the patient in the next room, who was recovering from
             | a quadruple heart bypass operation. He didn't like the
             | hospital food, so he convinced his family to bring him a
             | double cheeseburger and fries from the fast-food restaurant
             | down the street. That's got to be a little disillusioning
             | for doctors.
        
       | rightbyte wrote:
       | I think disillusionment in software development is mainly about
       | the social interactions at companies rather than about the
       | technology itself. Sure, all these hype cycles are annoying and
       | if you believe in them and they turn out bad. But they are only
       | truly annoying if you are forced into them too early by the usual
       | dogmatic evangelists using social shaming, management force or
       | what not.
       | 
       | But in the end the old tech is still there for you.
        
       | ulnarkressty wrote:
       | Wonderfully written, I think most software developers born in the
       | 70s-90s started like that. I'm not sure I understand the advice
       | at the end. If one becomes so cynical as to consider pursuing
       | manual labor instead of their life passion, wouldn't all manner
       | of reading, hobbies and hacking end up in the "what's the point"
       | hole? What's the point in coding a game of Pong that will end up
       | on a shelf being used by nobody? What the point of being inspired
       | by an old book if you're still writing CRUDs?
       | 
       | The AI revolution can't come soon enough. We'll all be out of a
       | job, but perhaps we'll all be better off.
        
         | plutonorm wrote:
         | It can't come soon enough. I can't escape this irritating
         | boring profession because of family responsibilities. If I am
         | forced out I won't have to shoulder the guilt.
        
       | wiseowise wrote:
       | A lot of personal anecdotes and projection on others.
       | 
       | > Yet I haven't heard of a single doctor who quit his practice
       | and moved to Colorado to run a ski lodge.
       | 
       | How many doctors do you know?
        
       | iceflinger wrote:
       | If being in tech requires crafting your own rituals in order to
       | stay engaged, what's the motivation to not simply quit and start
       | brewing beer and growing tomatoes while still keeping your own
       | tech rituals? If the fulfillment of working with technology is
       | coming from outside having technology as a career, why stay in
       | technology as a career? Compared to the feeling mentioned between
       | doctors and patients I still don't see any actual compelling
       | reason that staying in tech as a business in its current state is
       | worth it even to the most enthused about technology.
        
         | 411111111111111 wrote:
         | > _what 's the motivation to not simply quit and start brewing
         | beer and growing tomatoes while still keeping your own tech
         | rituals?_
         | 
         | - money
         | 
         | - job security
         | 
         | - experience
        
           | iceflinger wrote:
           | None of those really insulate you from disillusionment.
        
             | TheCapeGreek wrote:
             | At least for me, and I am going to guess the majority of
             | us, the comfort of a good paycheck outweighs the
             | disillusionment, despite the result being a feeling that
             | you're wasting 1/3 of your waking days on something you
             | don't care about.
             | 
             | Every time I look at some flashy purchase that I'd like and
             | can get with finance (e.g. new car), it always seems
             | affordable, but the long term cost is that I have to
             | rigidly stay in my income bracket or rise above it. There's
             | no room for risk to fail.
        
       | WantonQuantum wrote:
       | I like to work closely with the users of the software I'm working
       | on. I volunteer to attend their meetings. I ask them how new
       | features are working. I solicit feedback. It's very rewarding
       | even if sometimes it can be uncomfortable when things aren't
       | going well.
        
       | draw_down wrote:
       | I don't think professional software development is worthy of
       | being compared to monasticism. You shovel the shit and get paid.
       | Nothing wrong with that, but it is what it is. No use pretending
       | otherwise.
       | 
       | There are so many other things to pursue in life besides
       | computers. It's ok to leave computers behind. It's not a sad
       | thing, it's a happy thing. If it's time to move on, realizing
       | that is healthy and good. You don't have to hate it to move on,
       | just decide that there's more to life.
        
         | 082349872349872 wrote:
         | There's shoveling the shit _and_ riding the horses, and then
         | there 's just shoveling the shit and getting paid. These are
         | normally considered two very different jobs, but maybe software
         | development conflates them more than horse training does?
        
         | plutonorm wrote:
         | What do I do if I am not content shoveling shit? I'm
         | exceptionally bright, like many others in the field. When I
         | chose it I did not expect it to be like this. The disrespect,
         | the monotonous work, the hyper analytical and socially
         | oblivious coworkers. The complete lack of promotion
         | opportunities. I'd quit to start an unrelated business, but the
         | financials just don't work out. I'd rather be working the
         | fields.
        
           | xyzzy4747 wrote:
           | You can choose a life of enjoyment or you can choose a life
           | of making money and being annoyed all the time. Pick one. If
           | you can accept it'll often be annoying it gets a lot easier.
           | You can job hop to make more money and get more experiences
           | but it's all the same BS anywhere you go. Even if you create
           | your own company and hire people then the same sort of stuff
           | happens too. Can't really escape it.
        
             | VieEnCode wrote:
             | You can't really just choose a life of enjoyment unless you
             | have the financial means to support yourself in some
             | realistic way. Most fun and enjoyable work is poorly paid
             | because there is an army of people out there who will do it
             | for free/as a hobby/for the clout.
        
             | 082349872349872 wrote:
             | _" When you wake up in the morning, tell yourself: The
             | people I deal with today will be meddling, ungrateful,
             | arrogant, dishonest, jealous and surly."_ -- MA
             | 
             | (NB. dude was Emperor of Rome and couldn't really escape
             | it)
        
           | draw_down wrote:
           | [dead]
        
           | hkon wrote:
           | How long have you been doing it?
        
           | jsrcout wrote:
           | It doesn't have to be like that. I'm not saying everyone is
           | going to find their dream job, but it is definitely possible.
           | If you're in love with software development, as I am, there
           | are just so many different sub-fields and niches with so many
           | different kinds of work.
           | 
           | There's scientific computing, embedded work, game
           | development, tool development, industrial stuff, robotics,
           | UAVs, software work in any number of tech-heavy industries
           | that might themselves be interesting - just to speak of
           | things I personally might find of interest. There's even Web
           | development and enterprise software. And a zillion other
           | kinds. All of which will have their own differing mix of
           | problem type and day-to-day work and just "look and feel".
           | 
           | My current work means solving complex issues with a high
           | degree of autonomy, new projects arriving at a comfortable
           | pace, never the same thing twice (but enough similarity in
           | projects not to be starting from zero all the time), a decent
           | pace of new technologies to learn but without pointless
           | hamsterwheeling, and so forth. We have genuinely good folks
           | on the team with a good mix of experience levels, and great
           | management who view their job as clearing obstacles from our
           | path so we can do our thing. In short, I love where I'm at
           | and what I do. Which has not always been the case in my
           | career.
           | 
           | For a different person, my life at work would probably be an
           | agonizing slog into burnout, or maybe just pure sheer
           | boredom. I dunno. But the point is there are just _so many_
           | different work situations available out there - many of them
           | nothing like the ones you hear about on tech sites - and it
           | 's possible to find a different work situation that's a lot
           | closer to what you need to thrive.
        
       | adbachman wrote:
       | For me this manifests as changing jobs about every two years.
       | 
       | I also keep a Fred Brooks quote taped to the wall behind my
       | monitors:
       | 
       |  _The programmer, like the poet, works only slightly removed from
       | pure thought-stuff. They build their castles in the air, from
       | air, creating by exertion of the imagination. Few media of
       | creation are so flexible, so easy to polish and rework, so
       | readily capable of realizing grand conceptual structures._
       | 
       |  _The magic of myth and legend has come true in our time._
       | Fred Brooks, The Mythical Man Month
       | 
       | It doesn't fix alienation, but it helps. I particularly like to
       | share it during interviews to get the vibe of the people I'm
       | talking to and potentially going to be working with.
        
         | dkqmduems wrote:
         | Hard to overlook the ephemeral quality of castles in the air.
        
       | pelasaco wrote:
       | It's all matter of mindset, changing work and challenges often,
       | learning something new and stay away from all non-core
       | discussions, specially politics.
        
         | icepat wrote:
         | I think you're right. Another big aspect is the _why_ behind
         | getting into the industry. Myself, I ended up getting here
         | entirely by accident. Ended up finding that I was good at it,
         | and good at selling myself as a developer to employers.
         | 
         | But the reason I got into this wasn't because I had some
         | idealistic reason behind it. I got into this because it
         | provides a job that gives you the salary, mobility, and time to
         | yourself that lets you do anything you want when you walk out
         | of the office.
         | 
         | I love my job, I like doing software development, but for me
         | it's never been about the ideals behind it. It's always been
         | about what being a developer _lets me do_ with my life.
         | 
         | Looking at it that way, there's really nothing to be
         | disillusioned by.
        
           | pelasaco wrote:
           | i think at least people that learned it before 2000, they
           | wanted to be computer scientists. Then after 2000, a lot of
           | people just decided to be software developer because of the
           | money. I belong to the first group. It makes me happy to
           | stick to the bits and bytes and the hacker mentality that I
           | had in the 90s. In another hand my wife is teacher and she
           | has more reason to be disillusioned by her job than me :)
        
         | plutonorm wrote:
         | Ha. If money has little value to you, if you value only
         | meaning, then there is nothing anyone can do to help you be
         | happy in this profession. If you want to challenge yourself
         | intellectually beyond the minutia you are out of luck. If you
         | want respect you are out of luck. If you want power, you are
         | out of luck. It's a dead end profession and hopefully it will
         | be automated away soon with LLMs.
        
           | pelasaco wrote:
           | you are so wrong. Harder than "write code" is to debug and
           | integrate it. With time and gray hair, you are going to learn
           | it.
        
       | mothsonasloth wrote:
       | I'm in the same boat, that I have contemplated starting a
       | business making houmous as a street food vendor.
       | 
       | The author's article does resonate with me but to add, I think
       | the software game has changed a lot since the dot-com era. It has
       | changed for worse, we are disconnected from the hardware and the
       | users.
       | 
       | We are just middleware integration specialists, depending on an
       | ever decreasing amount of pioneers building systems, frameworks
       | or low level processes.
       | 
       | I want to build Dijkstras algorithms not write integration tests
       | for APIs made terribly by Stripe
        
         | unity1001 wrote:
         | > We are just middleware integration specialists
         | 
         | It was always so? It is so in every single technology: A layer
         | is built and its complexities are solved, enabling the people
         | and society to move to the next level and build another layer
         | on it. With every step, more layers are put in between the
         | lowest level and where we are. But every layer pushes us up one
         | level more, allowing us to do things that were unimaginable
         | before.
         | 
         | Technology has always been middleware. Somewhere someone
         | discovers a pioneering, new implementation or tech. The rest of
         | the process is doing middleware to bring that tech to the
         | people.
        
       | omarelb wrote:
       | I believe that the more fundamental issue is that too many devs
       | are 1) working on the _wrong_ thing and 2) too disconnected to
       | the users of their product, especially in larger companies.
       | 
       | 1) I work at an early stage startup, and besides the tech
       | challenges, what brings me most joy is our mission and vision of
       | the product: to reduce the amount of time healthcare
       | professionals are stuck doing administrative work, in turn
       | allowing them to more effectively deliver care. I admit I was
       | lucky to find a place building a product I _can_ care about, and
       | that it 's a privilege. But for the love of god, please (try to)
       | work on something you _actually_ care about. For me that means
       | building something that adds value to society, instead of e.g.
       | trying to make [big corp] more money by ad optimization. I don 't
       | think I would feel fulfilled working on something like that, even
       | if the engineering challenges of working on such a project could
       | be great and fun.
       | 
       | 2) The author mentions that doctors avoid leaving the sector,
       | because they can see the impact they're having on their patients.
       | It seems to me he missed the obvious analogy to us developers and
       | the users of our software. If you never engage with the users of
       | your product (which I do believe happens a lot, especially at
       | larger companies), how will you know what value and joy it brings
       | them? Staying close to the user, trying to understand them, is
       | imo one of the most important (and fulfilling) things we can do
       | as developers. It also allows us to do a better job, not in the
       | least as a result of actually _caring_ how your software will
       | affect people.
       | 
       | TL;DR try to work on something you actually care about
        
         | JanisErdmanis wrote:
         | Regarding your joy in working in tech, what types of
         | administrative work can technology reduce for healthcare
         | professionals? I find it depressing to see my general
         | practitioner in front of a computer, typing in stuff, taking
         | more time than it used to with paper.
        
       | dang wrote:
       | Discussed at the time:
       | 
       |  _Surviving Disillusionment_ -
       | https://news.ycombinator.com/item?id=24896650 - Oct 2020 (170
       | comments)
        
       | jgeada wrote:
       | The difference between medicine and engineering is that largely
       | the AMA has endured that management is a support function and
       | medical doctors largely remain in power in most practices. In
       | engineering, particularly software and electronics we've allowed
       | parasitic management to take over under the cover that "engineers
       | aren't people persons". Look at how many of the awards in our
       | fields go to management rather than the actual engineers that
       | created the inventions that have revolutionized the world.
        
         | wellanyway wrote:
         | True. Amount of sheer disdain in IT management is infuriating.
        
           | ChrisMarshallNY wrote:
           | That's why it's important to cultivate managers from
           | engineers, but that's really difficult.
           | 
           | As an engineer that became a manager, and then went back to
           | being an engineer, I know the process well.
           | 
           | I was a very good manager, and I'm a very good engineer, but
           | I love engineering, and _hate_ management.
           | 
           | However, there was no one else that I could trust to do the
           | job, so I took up the mantle.
        
       | fsloth wrote:
       | One of the things not mentioned here is that doctors are genuine
       | professionals.
       | 
       | Software developers, on the other hand, are in this weird limbo
       | where some consider themselves as professionals and others do
       | not. I am using the term "professional" in the wikipedia sense
       | https://en.wikipedia.org/wiki/Professional.
       | 
       | Similarly, some organizations treat software engineers as
       | professionals, and other consider them closer to manual labor.
       | 
       | The result is there is no shared understanding what it means to
       | be a software engineer. Therefore it's quite hard to discuss
       | software engineers as a single body of professionals, as the
       | loose definition of the field means there won't be a single
       | definition everyone could fall into.
       | 
       | What I read from the article is that the author defines his
       | "professionalism" as "inhabiting the monastery". That is fair and
       | good, but there is no reason this definition and feeling should
       | be shared with anyone else in the field. This lack of shared
       | definition probably drives a lot of disillusionment.
       | 
       | Someone thinks they are entering a monastery, but the next guy is
       | there just to sweep the floors for a living.
       | 
       | In monasteries most people are there to search for the higher
       | purpose. But in software industry, "sweeping floors" is the most
       | plausible job description, where no holy insight is expected to
       | be gained.
       | 
       | The described disillusionment might not be because the business
       | is pathological (which it may very well) but because the
       | practitioner entered the field with false expectations, imagining
       | perhaps grand technological projects to move humanity forward,
       | but founding themselves in the "sweeping factory".
       | 
       | Another thing that comes to my mind - generally once you've been
       | in the industry for a decade or so you are middle aged, and
       | probably entering your middle age crisis where steretypically
       | people re-evaluate their priorities and life goals. Which, given
       | generally sofware people are not the dumbest people around, means
       | there are lot of displeased people trying to search more
       | meaningful careers, and given their general aptitude in complex
       | tasks, can find lot of other fields (that don't need years of
       | complex studioes) where they are quite good as well.
        
         | nradov wrote:
         | The IEEE Computer Society has been attempting for years to
         | "professionalize" the software development field with a defined
         | body of knowledge (SWEBOK), code of ethics, education and
         | experience requirements, and certifications. It's a noble goal
         | but so far no one really cares.
         | 
         | https://www.computer.org/education
         | 
         | I think a lot of people just don't understand the terminology.
         | One can be a professional software developer, but for the most
         | part software development isn't a true _profession_. It 's more
         | like a trade. There is a difference.
         | 
         | https://en.wikipedia.org/wiki/Profession
         | 
         | https://www.pearson.com/en-us/subject-catalog/p/professional...
        
         | gitfan86 wrote:
         | Most of the conflicts I have had in my career were due to this
         | misunderstanding. Someone in a manager position telling me to
         | sweep the floor in a certain way and me telling them that it
         | doesn't make any sense to even sweep that floor since we are
         | getting new hardwoods installed tomorrow.
         | 
         | From their perspective I'm supposed to do what they said
         | exactly as they said it, and from my perspective they are
         | clearly not qualified to be making decisions on how the floor
         | should be swept.
        
         | ravenstine wrote:
         | The problem in my eyes is that we're often not allowed to be
         | professionals.
         | 
         | Being a software developer can often feel little different from
         | being in a high school programming class. Paradoxically, this
         | feeling can have a positive correlation with years of
         | experience. Looking back, I should have cherished my time as a
         | junior developer because, frankly, I got to do more interesting
         | things, write more original code, and actually have more say as
         | to how work was going to be accomplished. By the time of being
         | a high-tier mid-level or a senior engineer, the work not only
         | becomes less interesting but is entrenched in a company's way
         | of doing things. Somehow, senior engineers find themselves
         | really not having as much power or influence over what they're
         | working on. Hell, even lead developers often have limited power
         | and are more or less supervisors with the responsibility of
         | writing code. While the senior engineer's non-programmer
         | friends get their own office or cube, he's sitting at a
         | "shared" desk that's more or less a glorified high school
         | computer lab with no personal touches.
         | 
         | Few software developers manage to distinguish themselves or
         | obtain a semblance of prestige. Those who do usually don't
         | entirely deserve it, in my opinion. Software developers with
         | name recognition today either are in the business of shilling
         | books or founded a company that makes some parasitic social
         | media product that makes the world a worse place. Or they're
         | promoting some paradigm as gospel. Some exceptions include
         | language and framework inventors; I think people have generally
         | good opinions of Guido van Rossum, DHH, Ryan Dahl, Rich Harris,
         | and so on. These people are still largely nobodies outside of
         | software developer circles, despite the impact their creations
         | have had on the world as a whole and on the careers of
         | countless others.
         | 
         | I think a major part of the disillusionment that goes unsaid is
         | that "tech" today is far more associated with cyber dystopias
         | than any sort of positive view of the future where software and
         | humanity work together to solve real problems. This isn't to
         | say the pessimistic view is a new one, because it's been around
         | since time immemorial, but I do think that the institution of
         | Silicon Valley isn't seen as favorable by the mainstream as it
         | used to. When I got into software full time, programming as a
         | career was in a bit of a renaissance after the recovery from
         | 2008 and the easy money started really flowing. Joining an
         | "innovative" startup was considered really cool, even by people
         | who weren't programmers. Today, working in software and being a
         | part of this industry is much closer to being seen as selling
         | one's soul to the devil. When people think "tech", they think
         | of cryptocurrency scams, Mark Zuckerberg, useful features
         | disappearing on sites like YouTube, devices like Echo/Alexa
         | that fail to live up to their promise, apps like TikTok warping
         | the minds of young people, Tesla cars with their false
         | advertising and shoddy production quality, the increasing
         | prevalence of ads on streaming services... the list goes on and
         | on. It all comes off as a giant swindle.
         | 
         | The health care industry is a swindle too, but it still solves
         | life and death problems. Most "tech" doesn't, but is a psy-op
         | to dupe people out of their time and money. Doctors and
         | surgeons don't completely change their toolset every 5 years
         | because of the opinions of other doctors. _Gee, I can 't
         | imagine why frustrated doctors stay in their field while
         | programmers throw in the towel so often._
         | 
         | Finally, I do think there's an unshakable taintedness to being
         | a programmer while there's simultaneously an unshakable
         | romanticism around being a doctor, or a lawyer, or even a
         | starving artist. Programmers invest a ton of time and effort
         | into learning their craft, and some end up sacrificing their
         | social lives in their 20s with the belief that they'll really
         | start living in their 30s after they've made a lot of money and
         | have that senior title. They come to find that half their
         | paycheck goes to the state, the women they're romantically
         | interested in think programmers are "eww grody", and they've
         | become pseudoautistic from a lack of healthy social
         | interaction. A woman programmer may feel even more
         | disillusioned because of biological reasons, and without the
         | sort of respect they'd have had if they went to medical school.
         | 
         | Some part of you has to love the field of software in order to
         | stay in it. Unless you make beyond the average six-figure
         | paycheck, you probably won't find fulfillment from anywhere but
         | within.
        
       | pnf wrote:
       | The whole setup of expectations in tech is contrary to happiness
       | for most people. The ideal of 'building the future' and other
       | silly values such as 'change the world' are without content.
       | Build which future? Change the world how? These empty values
       | cannot hide the inherent meaningless of most tech jobs.
       | 
       | Moreover, the pace of innovation in tech can burn people out for
       | sure; trying to upskill all the time is no way to live as your
       | brain changes and family life competes for time and attention.
       | But more than that, the constant mini-revolutions in tech shorten
       | history and reveal to anyone who cares to look the graveyard of
       | innovation in miniature. It takes a strong will to consider
       | without flinching that years of effort, success, and failure were
       | transient curiosities to the world.
       | 
       | In a tech career you must plan for your own obsolescence unless
       | you move into the 'stable' trajectory of management. That's rough
       | on the ego of any healthy person. That's not even to mention the
       | challenges of soulless bureaucracies that constitute most of the
       | job options these days. The solution is to find sources of power
       | and leverage for oneself. This is admittedly hard to do in
       | management-dominated jobs unless you also have the skills for
       | management. If you have management skills, you can avoid burnout
       | by avoiding notions of 'fixing organizations' or 'improving
       | processes'. These are dead ends. Find opportunities of expanding
       | the things you control and minimizing the things that control
       | you. If you are a technician who is loath to become a manager,
       | understand you also need to maximize your leverage. This comes
       | with control through skill and ownership, not skill alone. People
       | who want to see this advice as cynical are narrow-minded. Nothing
       | about having leverage means you can't help people succeed, or be
       | a team player, or be a 'good' person. In fact, unless you are a
       | sociopath, you must have friends and allies and be committed to
       | their well-being to be happy. What it does mean is you having the
       | power to do all those things and not be helpless. Helplessness is
       | the mind killer. The whole 'beginner mind' business is,
       | paradoxically, a hack to put yourself back into an expansive
       | state of power (the opposite of powerless). But it cannot last.
       | Unless you are a happy hermit you will want to be in the world,
       | with people, with organizations, with politics, with friends,
       | with enemies, with family. Technical competence, among its many
       | uses, is a kind of armor you put on to conquer, but it isn't
       | terribly useful to hold on to what you've gained for long.
        
         | wellanyway wrote:
         | > setup of expectations in tech In my experience, people who
         | plaster 'building the future' shit on every wall aren't
         | engineers but HR department that is happy to exploit that
         | unique amount of energy that comes from combining twenty eyer
         | old people with no life and vague idealistic promises.
        
       | pydry wrote:
       | >Yet I haven't heard of a single doctor who quit his practice and
       | moved to Colorado to run a ski lodge. When I ask why, they all
       | give the same response: the patients. Every day they see patients
       | brought back to health, the bullshit recedes into the background,
       | and they're reminded why they got into medicine.
       | 
       | >The default in engineering is different. We don't have a daily
       | ritual built into our jobs that reminds us why we got into the
       | field.
       | 
       | This is just
       | https://en.wikipedia.org/wiki/Marx%27s_theory_of_alienation
       | 
       | The difference between doctors and software engineers is just
       | that it's easier for us to be alienated due to the nature of our
       | work.
        
       | vgyhui wrote:
       | I got around this feeling of disillusionment by changing track to
       | vulnerability research and exploit development. Now I spend my
       | days figuring out how things work and how to break them to do
       | things they were never designed to do.
       | 
       | It's so much more satisfying that the tedious, unfulfilling, run-
       | of-the-mill software development crap that I was doing prior to
       | this. The nice thing about this switch is that all my previous
       | experience in the field comes in very useful, unlike if I changed
       | careers to something entirely different.
        
         | michael_leachim wrote:
         | hi, it is an interesting thought. Would you mind telling how
         | one can start getting into it for a typical backend dev with 10
         | y.o.e? thanks a lot
        
       | ergonaught wrote:
       | It's what happens anytime money becomes the point. Call it
       | extrinsic motivation if you prefer. The folks running the company
       | no longer have nor engender a sense of mission; the folks
       | flocking to your career are chasing dollars rather than love or
       | mission. It feels soulless because it is soulless, and if you're
       | one of the few who genuinely care/love, it's crushing.
       | 
       | It's hardly exclusive to programming. My father was a plumber in
       | love with the craft and even the art of it, and by mid 90s the
       | industry had crushed the love right out of him. Happens
       | everywhere.
        
         | kirse wrote:
         | _if you 're one of the few who genuinely care/love, it's
         | crushing_
         | 
         | There's an upside to disillusionment in that we are stripped of
         | all the ego and false beliefs we hold, as painful as it is. If
         | you're one of the few who genuinely care/love, you'll come to
         | the realizations you did. But the way out of the valley of
         | disillusionment is to realize it doesn't matter how others
         | approach it, because they are irrelevant. You get to do what
         | you love and that's all that matters.
         | 
         | Only the creator will ever truly understand the labor and love
         | that goes into his creation, to expect that level of
         | appreciation or care from others is unwise and irrational. In
         | fact, holding that expectation might even reveal hidden motives
         | that imply one's "love for the craft" is not as genuine as
         | they'd think.
        
           | harimau777 wrote:
           | The problem as I see it is that you have to care because the
           | people who are just in it for a paycheck are on your team.
           | Your boss is going to want to know why you aren't as fast as
           | the developers who cut corners in order to get features
           | delivered.
        
       | 082349872349872 wrote:
       | It can't be all work; one also has to hack.
       | 
       | cf "what is the little man there for?"
       | https://books.google.ch/books?id=V3ByEAAAQBAJ&pg=PA575&lpg=P...
        
       | rockbruno wrote:
       | >world of corporate politics, bureaucracy, envy and greed-- a
       | world so depressing, that many people quit in frustration, never
       | to come back.
       | 
       | I think one reason people get disillusioned is not simply because
       | those things are depressing, but because those things exist at
       | the same time that there's a strong disconnect between what's the
       | right thing to do and what will bring the company most _money_.
       | 
       | The depressing part is having to go through all of these hoops
       | and realize that it was all for nothing, because the end result
       | is either not what the user truly needs or outright evil. I just
       | want to build things that helps others.
        
         | majjam wrote:
         | The evil thing is what upsets me the most, so much of
         | technology appears to have a truly sinister side nowadays.
         | Perhaps it always did and Im only now seeing it.
        
         | obscur wrote:
         | What are some things you have met where it seemed outright
         | evil?
         | 
         | (I don't have any work experience yet)
        
           | majjam wrote:
           | - Facial recognition being used in Uyghur concentration camps
           | (1)
           | 
           | - Crypto being used to scam People
           | 
           | - Doorbell cams providing the police with a neighborhood cctv
           | system (2)
           | 
           | I could go on :(
           | 
           | 1)https://en.wikipedia.org/wiki/Uyghur_genocide#Use_of_biomet
           | r...
           | 
           | 2)https://en.wikipedia.org/wiki/Ring_(company)#Police_partner
           | s...
        
           | MaxBarraclough wrote:
           | To copy from an old comment on mine on the related topic of
           | the indirect benefits of Free and Open Source software (
           | https://news.ycombinator.com/item?id=31071180 ) :
           | 
           | * Microsoft made it impossible to install Windows 11 Home
           | Edition without a Microsoft online account. I know of no FOSS
           | with the nerve to try something like that.
           | 
           | * Non-Free games that charge real money for in-game cheats,
           | and are of course designed to prevent you from manipulating
           | your own game-state
           | 
           | * Mobile apps that request clearly unnecessary permissions,
           | for reasons never revealed
           | 
           | * Mobile apps that sell your location data, and any other
           | data they can get their hands on, with minimal regard for how
           | this might impact your physical security
           | 
           | * Lies of omission about fixes to security flaws, and their
           | specifics
           | 
           | * Intrusive telemetry that can't be disabled (although FOSS
           | doesn't offer a total guarantee against this, see Firefox)
           | 
           | * Lies about security properties that are hard to verify
           | without access to source code, such as falsely claiming
           | proper end-to-end encryption
           | 
           | * For more see [0]
           | 
           | [0] https://www.gnu.org/proprietary/proprietary.en.html
        
           | rockbruno wrote:
           | Deceptive marketing/monetisation, as in using psychological
           | tricks to get people to spend money on things they don't want
           | or need. Basically how every modern app and game works
           | nowadays[0].
           | 
           | [0] - https://www.youtube.com/watch?v=g16heGLKlTA&t=1s
        
       | harimau777 wrote:
       | This article misses that for most software engineers there is no
       | monastery. Unlike a doctor who actually is doing the thing they
       | care about, healing patients. Most software engineers aren't
       | doing anything related to expanding technology or even using
       | technology in a skilled way. It's just an empty race to the
       | bottom.
        
       | fedeb95 wrote:
       | Just don't make your life revolve only around software
       | development. Try to limit at the necessary extra hours, knowing
       | that yes, they may boost your career for a while, but they both
       | diminish your work quality and get you closer to burnout. In your
       | free time, try to do other activities. Reading, fishing, hiking,
       | learning a new language (not programming) through books and not
       | the internet. That's what I do if anything.
        
       | amelius wrote:
       | > Maybe it's an emergent property, maybe it's an accident, maybe
       | it's by design; it doesn't matter why, but the industry burns
       | through people.
       | 
       | It's by design. Employers want only young people because they are
       | still gullible and don't question the politics.
        
       | [deleted]
        
       | jordanpg wrote:
       | I left software engineering after about 10 years to become a
       | patent attorney. I'm about 3 months in (post-law school).
       | 
       | I left software engineering because I just couldn't see myself
       | doing it for another 20 years, especially if it was going to
       | involve even more meetings (ie. management). I chose patent law
       | because it seemed tech-adjacent.
       | 
       | I'm in biglaw now. Too early to say if this was a wise move or
       | not, but I do find myself fondly reminiscing about my cushy life
       | as a SWE often, already. I have work _much, much harder_ as a
       | patent attorney and have much less free time and time off. Yes I
       | get paid more, too. This is partially a function of biglaw, and
       | partially a function of the legal world in general that is
       | tethered to the billable hour.
       | 
       | I guess my point is to take careful stock of the lifestyle being
       | a SWE affords you relative to the workload and compensation
       | before making any drastic moves.
        
       | alkonaut wrote:
       | If you like programming like a craft or something almost magic,
       | then work on something like that. There are jobs where the ratio
       | of algorithms and problem solving to plumbing is perfectly fine.
       | You don't have to work with apis and databases and and yaml.
       | 
       | I think too many get into software because of that magic feeling
       | but then end up doing plumbing. _Of course that's not going to be
       | as fulfilling as what you did on your ZX_. But people plumb along
       | or think that maybe it's just time to go into management, they
       | feel "done" with development. And that's sad.
        
         | tangjurine wrote:
         | What types of jobs?
         | 
         | Are there others than:
         | 
         | Game dev
         | 
         | Research programming?
         | 
         | Startups/greenfield projects?
        
           | alkonaut wrote:
           | Scientific/simulation, embedded, heavy desktop (e.g CAD),
           | games, ML/AI etc
           | 
           | Almost everything _except_ "web development" I'd say.
        
           | JonChesterfield wrote:
           | Compiler dev has its share of insane plumbing but also
           | rewards stubbornly finding O(N) heuristics to non-polynomial
           | problems. Cranelift are doing interesting things, e.g.
           | https://bytecodealliance.org/articles/cranelift-
           | progress-202...
        
       | hermitcrab wrote:
       | I have been a professional software developer since the late 80s.
       | I was getting a bit jaded and set up my own 1-man software
       | business in 2005. I do all the programming, testing,
       | documentation, support, marketing and sales. The variety of work,
       | the freedom to do what I want and the fact that the financial
       | rewards are directly linked to my work all help to keep me
       | engaged. Interacting directly with my customers also helps. I
       | have stuck with the same basic toolset (Qt and C++) which have
       | grown with me.
        
         | lagrange77 wrote:
         | I'm about to start such a business as well for the same
         | reasons, but i'm a little scared. Would you do it again
         | nowadays?
        
           | antoniojtorres wrote:
           | It will take time to find the right balance of clients and
           | work, nurture opportunities and give them time to mature. You
           | will probably slog through a lot of one offs for a bit, it's
           | possible to endure if you become dependable for a couple of
           | SMEs that aren't large enough to in-house yet.
        
           | hermitcrab wrote:
           | I don't regret my decision. Of course every path has it's
           | plusses and minuses. It was very hard work for very uncertain
           | returns at the start and I have to take a laptop on holiday.
           | And working on your own can be a bit socially isolating. But
           | the upsides (for me) are much bigger than the downsides. I've
           | written quite a bit about what it is like to run a small
           | software business on my blog, if you are interested. Maybe
           | start with: https://successfulsoftware.net/starting-a-
           | microisv/
        
             | lagrange77 wrote:
             | Nice, thank you! Your whole blog looks really interesting.
        
         | fsloth wrote:
         | Sounds cool! What market is your product serving?
        
           | hermitcrab wrote:
           | I have 3 products now:
           | 
           | PerfectTablePlan: Event seating plans.
           | 
           | Hyper Plan: Visual task planner.
           | 
           | Easy Data Transform: Data wrangling.
        
             | tomr75 wrote:
             | can you make me the perfect rostering app :)
        
               | WJW wrote:
               | Not the person you replied to, but have been studying
               | rostering the last few months out of curiosity. What does
               | the rostering app you currently use (if any) do wrong and
               | what would make it better for you?
        
               | hermitcrab wrote:
               | I did consider writing a rostering/scheduling app as a
               | follow on to PerfectTablePlan. But it seems to me that
               | the constraints vary wildly from one organization/market
               | to the next. Making it very hard to create an 'off the
               | shelf' package that is general enough to be useful while
               | simple enough to be useable.
        
         | unity1001 wrote:
         | > Interacting directly with my customers also helps
         | 
         | That does help a LOT. Interacting with actual people who are
         | going to use the software puts everything into perspective like
         | nothing else can. It doesnt matter whether those people are
         | end-user customers or stakeholders inside the organization or
         | another team. People make it worthwhile.
        
       | lilboiluvr69 wrote:
       | That was beautiful.
        
       | eulers_secret wrote:
       | Wow, I read "Once you observe the darker side of human nature in
       | the technology industry, you cannot forget or unsee it." And then
       | I hit the (skippable) paywall.
       | 
       | I laughed, goddamn this is funny. An article about how exhausting
       | this shit is and there's fucking dark patterns shitting all over
       | it. It's so perfect, like a grand satire. Performance art done in
       | software, but fully unintended and shockingly cynical.
        
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