[HN Gopher] The Generation Ship Model of Software Development (2...
       ___________________________________________________________________
        
       The Generation Ship Model of Software Development (2014)
        
       Author : zdw
       Score  : 63 points
       Date   : 2022-12-21 04:03 UTC (18 hours ago)
        
 (HTM) web link (medium.com)
 (TXT) w3m dump (medium.com)
        
       | linrl3 wrote:
       | How about the situation in which we create a new repo or new
       | project? Does it fit this ship model?
        
         | serallak wrote:
         | The reference to the Unix epoch in that book always get me.
        
       | denton-scratch wrote:
       | > You dig into the code. It's an exercise in archaeology.
       | 
       | Reminds me of the "programmer-archaeologists" from A Fire Upon
       | The Deep.
        
         | jfzoid wrote:
         | that was a fantastic book, and the Arguing On the Internet in
         | it was both very descriptive of it's time and very prescient of
         | ours.
         | 
         | and the aliens (no spoilers) in it were very cool
        
           | denton-scratch wrote:
           | The author is Vernor Venge (pron. "Vengie"?); He's not
           | exactly prolific. He's done a couple of other books in the
           | same world. They're good too. But his day-job was teaching
           | maths and CS.
           | 
           | I wonder what you could do with the film-rights to that
           | story.
           | 
           | https://en.wikipedia.org/wiki/A_Fire_Upon_the_Deep
        
       | Konohamaru wrote:
       | Generation ships are scary for this reason. The logic is designed
       | so that you can't figure out whether it reached its telos.
        
       | ryandvm wrote:
       | Nothing to do with software development, but this reminds me of
       | the Silo series of books by Hugh Howey - which I absolutely
       | loved.
        
         | waynesonfire wrote:
         | At a high enough abstraction, it has absolutely everything to
         | do with software development. Including the last sentence. I
         | don't have the will to describe it, but I suppose with time
         | it'll come together, or not.
         | 
         | And, if I had the context outside of my field, I wouldn't be
         | surprised that it described a wide variety of other industries.
        
       | earthboundkid wrote:
       | This article is bad, actually. The analogy does not illuminate
       | anything about software development. It's just a semi-interesting
       | bit of scifi writing with a contrived connection to software
       | development, but it doesn't contain any information or advice. If
       | you enjoy the scifi scenario, fine, but it doesn't make any sense
       | for it to be posted to Hacker News because it is not hacker news,
       | it's a scifi story with a bad analogy tacked on the end.
        
         | gallerdude wrote:
         | I think the fundamental message is very relevant to software
         | development: question everything. It's really easy to get so
         | caught up in the layers of abstraction, that we forget that
         | we're making software for people.
         | 
         | A chef who painstakingly concerned himself with where he
         | sourced his ingredients may or may not be a good chef. But the
         | chef who concerned herself deeply with the taste of the meal
         | would probably be a good one.
         | 
         | Yet, when we talk about software development, 90% of what we
         | talk about is stack, and 10% is what we built. I'm not super
         | successful or anything, but I imagine the founders who focus on
         | the 10% are the better ones.
        
         | thoughtsimple wrote:
         | I think you are missing the date it was written. The article is
         | almost 9 years old. That is older than even most stack overflow
         | answers. The software world has changed quite a bit in the last
         | 10 years. You are less likely to find yourself in an
         | environment where this analogy was more appropriate (thank the
         | gods). But as someone who has worked in the software industry
         | for 30+ years, this was more accurate than you think.
        
       | diydsp wrote:
       | Protip: this isn't just abt sw, it's a metaphor for human
       | existence.
        
         | jldugger wrote:
         | Reminds me a bit of the most depressing episode of Kino's
         | Journey, "Three Men Along the Rails."
         | 
         | Kino is traveling by motorcycle along a railroad line, and
         | encounters the first man, who is clearing away the grass and
         | rust. He has worked for the company for fifty years. He had a
         | wife and child when he left, but unfortunately, has never
         | returned home since his first departure, he is unsure of their
         | current well being. They exchange pleasantries and Kino
         | continues her journey.
         | 
         | Kino the meets a second man working on the railroad the next
         | day. This one is removing the tracks, as ordered by his
         | employer. He he left home support his five younger brothers at
         | home, and had never returned for the past fifty years. They
         | comment on how well maintained the tracks are, but do not
         | question on why.
         | 
         | She meets a third man on the third day as she follows the
         | trail. He is setting down new tracks as requested by the
         | railroad company. He reveals that he took the job to support
         | his ill parents, but as it has been fifty years, they have most
         | likely already passed away.
        
       | toyg wrote:
       | It would have been nice for the author to point out the original
       | influences for their "embedded short story", like _Orphans of the
       | Sky_ by Heinlein.
        
         | Brian_K_White wrote:
         | Generation ship is a trope with countless examples, no single
         | one. It's practically a vocabulary word like 'space ship'.
         | 
         | I would have said Brian W. Aldiss 'Non-Stop' or Ben Bova 'The
         | Exiles' or Harlan Ellison 'The Starlost', but only because they
         | just happen to be some of the examples I happen to have
         | encountered and found particularly memorable. I've probably
         | read and forgotten 20 others.
        
           | euroderf wrote:
           | The Canadian TV adaptation of Starlost was great. Keir
           | Dullea, gone tomorrow. Low-budget fun. Worth a watch.
        
           | blamestross wrote:
           | Orphans of the Sky wins the influence race by being published
           | in 1951.
        
       | euroderf wrote:
       | What was that recent-ish series where the generation ship finally
       | reaches its destination after like 50,000 years and the inside is
       | just a mess of loose water and organic material ?
        
       | awkward wrote:
       | I think that this is good because it really does describe what
       | software dev used to be like, and remnants of this still exist in
       | a lot of major institutions. I've recently had to jam a cloud
       | first solution through an architecture review board with largely
       | hands off keyboard type jobs, so the priests at least rang true
       | to me.
       | 
       | It's easy to overestimate how hard open source has won, and how
       | little influence "Not invented here complex" has on most systems.
       | Most software now comes in a stack, and other companies use the
       | same stack with some light add ons. The most common experience of
       | software development wasn't like that as late as 2010. The New
       | York times used to maintain it's own programming language whose
       | only application was the NYT website. Trello did too, and there
       | are many companies that did that without hitting the conference
       | circuit about it.
       | 
       | The big shift that made the world we're in now is the idea of
       | domain specific languages largely going away and the idea of
       | software being an integrative practice replacing them. The big
       | cultural marker might be MIT switching their intro course from
       | scheme to python in the late 00s.
        
         | pydry wrote:
         | _Used_ to be like?
         | 
         | IME NIH syndrome is alive and well. Not that this article would
         | be entirely off base even if it wasnt.
        
           | awkward wrote:
           | There's always going to be that guy. The question is whether
           | he builds his own shed or gets to design the whole
           | skyscraper.
        
             | g0nk2 wrote:
             | The equation is better expressed as "Build versus Buy",
             | imho.
             | 
             | Actually it seems to me to be a 'natural law' of software
             | development - no matter the discipline/industry/inkling -
             | that on certain event horizons, one must decide whether to
             | build something, or buy it.
             | 
             | For many people, the _act itself_ is all that matters.
             | 
             | For some, its the _users_ who decide.
        
         | 908B64B197 wrote:
         | > The New York times used to maintain it's own programming
         | language whose only application was the NYT website. Trello did
         | too, and there are many companies that did that without hitting
         | the conference circuit about it.
         | 
         | C#, Swift and to a lesser degree Hack are still very much
         | alive. But the two former are public by design. There's no
         | advantages anymore to having a custom DSL.
         | 
         | > The big cultural marker might be MIT switching their intro
         | course from scheme to python in the late 00s.
         | 
         | The target audience of the course also changed quite a bit. Now
         | it's taken by undergrads of all majors while it used to be
         | taught to a mostly CS audience.
         | 
         | With that in mind, it makes sense to teach Python, since it's
         | nearly universal and has nice data-analysis libraries that are
         | well documented.
        
       ___________________________________________________________________
       (page generated 2022-12-21 23:01 UTC)