[HN Gopher] New NES Tetris Technique: Faster Than Hypertapping (...
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       New NES Tetris Technique: Faster Than Hypertapping (2021) [video]
        
       Author : drexlspivey
       Score  : 38 points
       Date   : 2022-11-23 12:40 UTC (1 days ago)
        
 (HTM) web link (www.youtube.com)
 (TXT) w3m dump (www.youtube.com)
        
       | aendruk wrote:
       | The technique appears to be thrumming on the back of the
       | controller such that when you hover a stationary finger over a
       | button, the button presses the finger.
        
       | Agent766 wrote:
       | The classic tetris scene has been crazy lately. Rolling (the name
       | of the new strategy) allows players to easily play past the
       | "kill"screen of level 29. Classic tetris matches are becoming
       | endurance matches and we're seeing new records broken left and
       | right of highest score and highest level in both PAL and NTSC
       | versions. For Classic Tetris World Championships they're
       | considering adding a second killscreen by editing the rom to
       | limit the length of matches.
       | 
       | https://www.youtube.com/watch?v=9hcZ1tNwvlc
       | https://www.youtube.com/watch?v=l2r0fIQ3RI4
        
         | dmix wrote:
         | What's the difference between the PAL tetris and North America
         | one?
        
           | keyle wrote:
           | PAL vs. NTSC differences I suppose?                  NTSC
           | delivers a frame rate of 30 frames per second (fps) at an
           | aspect ratio of 720x480, PAL uses a frame rate of 25 fps and
           | a 720x576 aspect ratio.
        
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       (page generated 2022-11-24 23:00 UTC)