[HN Gopher] New NES Tetris Technique: Faster Than Hypertapping (...
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New NES Tetris Technique: Faster Than Hypertapping (2021) [video]
Author : drexlspivey
Score : 38 points
Date : 2022-11-23 12:40 UTC (1 days ago)
(HTM) web link (www.youtube.com)
(TXT) w3m dump (www.youtube.com)
| aendruk wrote:
| The technique appears to be thrumming on the back of the
| controller such that when you hover a stationary finger over a
| button, the button presses the finger.
| Agent766 wrote:
| The classic tetris scene has been crazy lately. Rolling (the name
| of the new strategy) allows players to easily play past the
| "kill"screen of level 29. Classic tetris matches are becoming
| endurance matches and we're seeing new records broken left and
| right of highest score and highest level in both PAL and NTSC
| versions. For Classic Tetris World Championships they're
| considering adding a second killscreen by editing the rom to
| limit the length of matches.
|
| https://www.youtube.com/watch?v=9hcZ1tNwvlc
| https://www.youtube.com/watch?v=l2r0fIQ3RI4
| dmix wrote:
| What's the difference between the PAL tetris and North America
| one?
| keyle wrote:
| PAL vs. NTSC differences I suppose? NTSC
| delivers a frame rate of 30 frames per second (fps) at an
| aspect ratio of 720x480, PAL uses a frame rate of 25 fps and
| a 720x576 aspect ratio.
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(page generated 2022-11-24 23:00 UTC)