[HN Gopher] Eye of the Beholder: C64 Port
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Eye of the Beholder: C64 Port
Author : joemanaco
Score : 16 points
Date : 2022-11-21 21:15 UTC (1 hours ago)
(HTM) web link (bitbucket.org)
(TXT) w3m dump (bitbucket.org)
| andrewstuart wrote:
| For those not in the C64 scene. This is an incredible technical
| achievement to implement on the C64.
|
| A link to a review/video would be much more informative:
|
| "Now, after sixteen years, the finished version is finally coming
| out later this month. "
|
| https://www.timeextension.com/news/2022/10/new-eye-of-the-be...
|
| Developer YouTube channel:
|
| https://www.youtube.com/channel/UCVWhB_u3PeFPjLJywyDTcOA/vid...
|
| @dang
| classichasclass wrote:
| The conversion of the intro is very good.
|
| https://www.youtube.com/watch?v=YRsUFxT7eh8
| Decabytes wrote:
| I bought and played this on GOG. It was pretty good but it was
| hard for me to remember where I was/had been. I ended up
| downloading a program that mapped the level as I played it and
| that helped a lot.
|
| For a modern take on this style of gameplay I'd look at Legend of
| Grimrock 1 & 2. They are great games
| pizza234 wrote:
| > I ended up downloading a program that mapped the level as I
| played it
|
| What's the program? I've never heard of something similar, and
| sometimes I've wondered if they exists :)
| thaumasiotes wrote:
| Maybe https://ase.zorbus.net/ ?
|
| Note that at least one EOB game (probably all of them)
| involve teleportation traps that you're supposed to have to
| catch by watching your compass as you move - an automapper
| would instantly reveal that you'd been teleported, spoiling
| the effect.
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