[HN Gopher] TIC-80 tiny computer
___________________________________________________________________
TIC-80 tiny computer
Author : atan2
Score : 253 points
Date : 2022-11-20 06:15 UTC (16 hours ago)
(HTM) web link (tic80.com)
(TXT) w3m dump (tic80.com)
| smyhill wrote:
| 2pEXgD0fZ5cF wrote:
| What an ignorant and unnecessarily dismissive comment. While
| Pico8 did kick off the popularity of "fantasy consoles", there
| are a number of them now, Pixel Vision 8 [1] would be another
| example.
|
| TIC-80's specs [2] are different as well.
|
| [1]:https://pixelvision8.github.io/Website/
|
| [2]: https://tic80.com/learn
| Shared404 wrote:
| Alternately, an equivalent with the goal of providing an open
| source alternative.
|
| The two can coexist. In addition, those who are interested in
| these will likely enjoy Uxn: https://100r.co/site/uxn.html
| hypertele-Xii wrote:
| It is. But with less artificial restrictions. You can actually
| make decent-size games in it (without resorting to obscene
| amounts of hacking).
| xmonkee wrote:
| i spent a very happy month last year making a game with tic80.
| Honestly its better than pico8 for me: better aspect ratio,
| standard lua lib instead of a knock-off, and very stable etc
| subtra3t wrote:
| I'd advise you to get a deeper and better look at it before
| passing such comments.
| newswasboring wrote:
| Best thing about TIC-80 for me is it's Android app. I can use it
| on my tablet with a keyboard to have a whole game dev
| environment. I don't think there is any other equivalent of this
| on mobile devices. I don't know if it's a usecase for anyone
| else, but I love it.
| Rabidgremlin wrote:
| I did the same thing on a road trip when I was bored... Worked
| really well.. created a video on the experience
| https://youtu.be/FxQpRoZI3kM
| xmonkee wrote:
| I made this game last year after my first year as a parent. Its
| also my first ever game and the most fun bits for me were
| learning how to make the music and sprites. I had no prior
| experience with either but with tic80 you just kinda open the tab
| and do it.
|
| https://tic80.com/play?cart=2586
|
| If you're like me, you probably love spending the holidays doing
| advent of code or something. Maybe write a game this year :)
| ddyevf635372 wrote:
| This is really cool. Well done! Congratulations! You should
| make more games and programs. :)
| adenozine wrote:
| The clock doesn't stop upon a game over state.
|
| Love the idea, very cute.
| CarnunMP wrote:
| Worth noting (for parenthesis-lovers!) the Fennel support added
| by Phil Hagelberg, as demoed e.g. in one of his Lisp Game Jam
| writeups here: https://technomancy.us/193
| aquova wrote:
| I've played around a bit with TIC-80, but I always find myself
| going back to Pico-8. The larger resolution is nice, but I find
| in a weird way I'm able to do more with the stricter limitation
| of Pico-8 than the more lenient TIC-80. Take the sprites for
| example, Pico-8 you're locked into the same 16 colors all the
| time (there's actually another secret palette, but it's a bit of
| a hassle to use), where as TIC-80 you also have a 16-color
| palette, but you can change those colors to be anything you wish.
| I find that additional freedom to be almost paralyzing, and many
| aspects of the system are like that for me.
| tmountain wrote:
| TICO-80 rocks! The TIC-80 support for multiple programming
| languages inspired me to write a TypeScript -> Lua transpiler for
| PICO-8.
|
| https://github.com/tmountain/pico-8-typescript
| ck2 wrote:
| For a moment I daydreamed this was a reference to the 1980 PC-1
| computer from Radio Shack
|
| http://oldcomputers.net/trs80pc1.html
|
| Three years before the well known PC100 laptop sized popular with
| journalists, etc.
|
| Had one, thought it was the amazing future, I guess smartphones
| are the great-great-great-grandchilden.
| askvictor wrote:
| I love how F6 simulates a CRT screen, to give the full 80's
| experience
| userbinator wrote:
| The name is a little too reminiscent of a graphing calculator.
| quickthrower2 wrote:
| And Tandy TRS-80
| indigochill wrote:
| And TIS-100
| drewbitt wrote:
| I created many games for the TI-84 and TI-92 so this is in-
| theme for me.
| bitwize wrote:
| It occurred to me recently that, arguably, the first "fantasy
| console" was CHIP-8.
|
| So projects like this keep alive a very old microcomputing
| tradition.
| incanus77 wrote:
| Has a Raspberry Pi bare metal variant, too. As in, boots to the
| console with no OS underneath.
|
| https://github.com/nesbox/TIC-80/tree/main/build/baremetalpi
| Applejinx wrote:
| Oh, that's interesting. That makes the whole thing a LOT more
| like an 'actual computer'. Way more interesting to my mind if
| you include 'and it can run as a replacement OS on this very
| commonly available hardware, which you're used to seeing with a
| whole UNIX inside'.
|
| That means anything TIC-80 can do, can also incorporate teeny
| hardware to host it.
| alamortsubite wrote:
| Thanks, ROAD TXTR made my day.
|
| https://tic80.com/play?cart=3043
| Antrikshy wrote:
| Yup! Very clever game.
| mlindner wrote:
| I find it interesting they limit the music capabilities to
| something approximating an NES/gameboy rather than going with a
| sample/tracker-based system like on the Amiga. That was what
| really good games of that early era used. (There's an incessant
| mind bug that these retro computer things need to either use bips
| and boops or support full .wav playback with no inbetween.)
___________________________________________________________________
(page generated 2022-11-20 23:01 UTC)