[HN Gopher] Bubbles
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Bubbles
Author : findhorn
Score : 327 points
Date : 2022-11-11 21:12 UTC (1 hours ago)
(HTM) web link (oimo.io)
(TXT) w3m dump (oimo.io)
| AkshatJ27 wrote:
| If you move your mouse really really fast, you can get through
| the bubbles without popping them.
| ianai wrote:
| It's totally not anything at all related to quantum tunneling
| in anyway.
| Ilasky wrote:
| Absolutely love things like this that encourage a little bit of
| discovery instead of instructions - makes it a bit more magical,
| I think
| ArtWomb wrote:
| So soothing! Todo: implement Lifshitz-Slyozov-Wagner (L-S-W)
| theory of particle coarsening for soap bubbles (avg size
| increases with cube of time) ;)
| theturtletalks wrote:
| Thought this was using three.js, but they built their own physics
| engine: https://github.com/saharan/OimoPhysics
| astroalex wrote:
| I absolutely love this and am curious about the technical details
| behind simulating soap bubbles like this (it looks like the code
| isn't available). Does anyone know what algorithm is being used?
| adamredwoods wrote:
| Looks like a little bit of Voronoi patterns when the bubbles
| connect?
|
| https://en.wikipedia.org/wiki/Voronoi_diagram
| jaime10 wrote:
| I was surprised by all the projects on the website. This isn't
| even the coolest one
| shever73 wrote:
| Strongly recommend experimenting with this after a bottle of
| Malbec!
| anyfoo wrote:
| Voronoi Cells just fascinate me for some weird reason.
| dmix wrote:
| I spent wayyy too much time playing with this, just trying to
| understand all the dynamics. What makes the bubbles burst, or
| merge, or collapse, or partially burst and partially expand a
| connected bubble.
|
| The impact of the various directions of the fan or pin.
|
| So much variation in such a simple seeming base.
| 3pt14159 wrote:
| (dmix man long time no see! Let's hang out soon!)
|
| I agree that this is a true work of art. The variation and
| attention to detail is delightful. I hope more people put
| together and share stuff like this on HN.
| camdenlock wrote:
| Make sure to check out the rest of his site. Amazing. Pay careful
| attention to the recursive box on the "works" page.
| kevdoran wrote:
| anyone else make a giant scary bubble to take over the page
| reidjs wrote:
| There are a bunch of other equally cool physics simulations/games
| on that website, well done
| pigtailgirl wrote:
| -- fun - also - love authors twitter avatar is dandelion -
| https://twitter.com/shr_pc - feel like they are in tune with the
| poetry of physics --
| Kiro wrote:
| > competitive programmings, mainly marathon-styled ones
|
| What kind of competitions is this referring to?
| pigtailgirl wrote:
| -- they talk a lot about hackathons in their tweets =) --
|
| eg: https://atcoder.jp/contests/ahc016
| unsafecast wrote:
| I watched it go for like a minute before realizing that I can
| actually interact! I love this.
| CheeseLovers wrote:
| If the challenge was to get the pin inside a big cluster of
| bubbles, then I succeeded.
| ppjim wrote:
| It seems to me a very interesting and entertaining mechanic that
| could evolve into a game.
| pigtailgirl wrote:
| -- bubbles meets Tetris --
| alismayilov wrote:
| Some bubbles take much more than expected time to pop up. But
| eventually, they all pop up.
| nine_k wrote:
| It's a wonderful thing: a toy, not a game.
|
| A game has a goal. Here you are free to experiment without being
| led or nudged. In the world of computer-based entertainment, it
| is refreshing.
| ThrowawayTestr wrote:
| I love little toys like this.
| acomjean wrote:
| Remove the spike and the little fan bubbles glom onto on another.
| Very cool. You can just wave the bubble wand around too...
|
| This is very fun.
| SLWW wrote:
| Nothing truer could have been spoken concerning this
| masterpiece.
| kibwen wrote:
| Delightful toys like this are why I love the web. I'd never go
| through the rigamarole of installing an app to play with this,
| but I sure will click a link.
| leetbulb wrote:
| Elegant and surprisingly fun.
| ebbflowgo wrote:
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(page generated 2022-11-11 23:00 UTC)