[HN Gopher] The Making of Darius (1987)
___________________________________________________________________
The Making of Darius (1987)
Author : concam
Score : 24 points
Date : 2022-10-28 19:08 UTC (3 hours ago)
(HTM) web link (shmuplations.com)
(TXT) w3m dump (shmuplations.com)
| drcode wrote:
| This is my second favorite arcade game of all time (after
| Robotron 2084). FYI anyone in the Chicago area should stop by
| Galloping Ghost Arcade, they have a fully-functioning Darius
| cabinet (and cabinets of a couple sequels as well)
|
| So few people in the Chicago area are aware that the largest
| classic arcade in the world by far is in their area (they have
| ~1000 cabinets)
|
| The game can be completed on a single quarter if you're good (I
| admittedly never reached this milestone) and the game has a
| perfect balance of enemy waves and powerups. The musical score is
| definitely a masterpiece of early custom hardware fm synthesis
| compositions.
| eternalban wrote:
| https://www.arcade-history.com/?n=darius&page=detail&id=585
|
| I went fishing to find out why it was named Darius. (Nothing.
| It's the name of a planet targeted by a galactic empire in the
| game. lol) It piqued my interest since Japan also has a company
| named Mazda (both being ancient Persia themes). (Mazda's website
| says the name pick was a deliberate reference.)
| PhasmaFelis wrote:
| Yeah, Japanese creatives have always (well, for decades) loved
| naming things random western words they don't really
| understand. Be glad when you get "Darius" instead of "Bravely
| Default."
| corysama wrote:
| That's a great site. Full of articles like this one.
|
| If you are interested in material like this, you might like
| https://www.reddit.com/r/TheMakingOfGames/
___________________________________________________________________
(page generated 2022-10-28 23:01 UTC)