[HN Gopher] Museum of Failure
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       Museum of Failure
        
       Author : j0hax
       Score  : 124 points
       Date   : 2022-10-28 11:19 UTC (11 hours ago)
        
 (HTM) web link (museumoffailure.com)
 (TXT) w3m dump (museumoffailure.com)
        
       | marginalia_nu wrote:
       | Ironicaly, the museum of failure fails to load for me.
        
         | memorable wrote:
         | It loads for me, but it took like at least 20 seconds
        
         | lo_zamoyski wrote:
         | They should add themselves to the catalogue.
        
       | lsbehe wrote:
       | I have to reload every page multiple times until it loads. Can we
       | please stop having static websites rely on 65 (???) scripts.
        
         | playingalong wrote:
         | How do you demonstrate failure then?
        
         | status200 wrote:
         | I was thinking that this website should add itself to the list
         | since it is so frustrating to use...
        
         | anaganisk wrote:
         | But how else can the bing tech can show you ads about,
         | DeLorean, Coke II or google glass.
        
       | fbn79 wrote:
       | I dont think Google Glass can be seen as failure. The product is
       | still on market, it only has changed the target audience.
        
         | dorfsmay wrote:
         | What is their market now?
        
         | thih9 wrote:
         | Why not both? It ended up being a success on the enterprise
         | market while being a failure on the regular consumer market.
        
       | DoingIsLearning wrote:
       | Wasn't it JPL at NASA that also kept some sort 'mistakes were
       | made' database in order to prevent recidivating on the same
       | failure?
        
       | kabdib wrote:
       | Proud to have worked on one of the failures in this exhibit :-)
       | 
       | I also had a number of the products I've worked on land in the
       | Weird Stuff warehouse (and, oddly, another surplus hardware
       | warehouse near Seattle).
       | 
       | Badge of honor :-)
        
       | jvalencia wrote:
       | I went to the link and it didn't load for me. I figured it was
       | just a funny joke, but then I realized other people saw things.
       | Missed opportunity :-D
        
       | will5421 wrote:
       | Is the joke that the page won't load?
        
       | Steltek wrote:
       | Oh man, the Nokia NGage! I still remember the "taco talking"
       | mockery (back when people used phones to make calls). Symbian OS
       | was so much better than the competition. Apps and games were
       | feasible, compared to the j2me wasteland. I remember it for not
       | being a too far fetched idea as I playing with the software on my
       | S60 device more than making calls.
       | 
       | https://museumoffailure.com/nokia/
        
         | justintoon wrote:
         | I believe the official term was "sidetalkin'"
         | https://sidetalking.com
        
           | Cyberdog wrote:
           | I found a picture of myself on that site. I don't remember
           | taking it and I don't remember sending it to this site, but
           | apparently I did both of those things at one point in my
           | life. How bizarre.
           | 
           | https://sidetalking.com/page-1.html - In the red shirt with
           | the game.com.
        
       | impalallama wrote:
       | Oh looks like this came to where I live last year. Shame I didn't
       | hear about it then.
        
       | Toutouxc wrote:
       | Maybe the site could add its own implementation into itself. It's
       | totally broken for me.
        
       | divbzero wrote:
       | Along the same vein, several academic journals allow for the
       | publication of negative results:
       | 
       | 1. _Positively Negative_ (PLOS One)
       | 
       | 2. _The Missing Pieces_ (PLOS One)
       | 
       | 3. _The All Results Journals_
       | 
       | 4. _ACS Omega_
       | 
       | 5. _F1000Research_
       | 
       | 6. _PeerJ_
       | 
       | 7. _Journal of Negative Results in Biomedicine_
       | 
       | 8. _Journal of Negative Results in Ecology and Evolutionary
       | Biology_
       | 
       | 9. _Journal of Articles in Support of the Null Hypothesis_
       | 
       | 10. _Journal of Pharmaceutical Negative Results_
       | 
       | https://www.enago.com/academy/top-10-journals-publish-negati...
        
       | jjulius wrote:
       | What are the years listed below the items on the home page
       | supposed to denote? The DeLorean dates are "1989-1990", but it
       | was sold, and production ended, in the early 80's.
       | 
       | There are symbols next to each date, but I can't find their
       | meanings anywhere on the website.
        
         | mikestew wrote:
         | That was about the point at which I found something else to do
         | with my I-don't-want-to-work time: _Back to the Future_ (in
         | which a DeLorean play a prominent role) was released in 1985.
         | The car itself: 1981. Sooooo, what do those dates signify?
         | 
         | Then the site claims New Coke/Coke II came out in 1981. Umm,
         | try 1985. Olestra? Nope, try again (I'll leave the lookup as an
         | exercise). I know all of these things are wrong at a glance
         | because...well, I'm old, and for example I know that New Coke
         | didn't come out when I was in high school because I was married
         | to my ex-wife at the time, and she hated it. And I saw _Back to
         | the Future_ at the cinema. I was _there_ , man.
         | 
         | So I don't know what those dates are supposed to signify.
        
           | [deleted]
        
       | redleggedfrog wrote:
       | I love the irony that the site displays a blank white screen for
       | me. Well done!
        
       | gw99 wrote:
       | I would be happy to produce something that ended up in there. At
       | least it would serve an educational purpose :)
        
       | ch215 wrote:
       | This reminds me of the 'Library of Mistakes' in Edinburgh, a free
       | public library which promotes the study of financial history.
       | 
       | https://www.libraryofmistakes.com/
        
         | taneq wrote:
         | I hope they have a red hot section on the last 20 years because
         | wow.
        
       | bullen wrote:
       | I had an N-Gage, the first phone I talked on in stereo using
       | headphones (obviously).
       | 
       | It was probably the best portable device I ever had.
       | 
       | Musicplayer, console, stereo phone!!!
       | 
       | So much ahead of it's time it even makes a modern "smart" phones
       | look wrong.
       | 
       | You could change battery yourself without tools.
       | 
       | Real buttons! How many misclicks do we count per day, probably a
       | couple of billion?
        
         | dorfsmay wrote:
         | When you stereo, do you mean different sounds for each ear? Or
         | just having the same sound on each ear?
         | 
         | Wouldn't the former require two microphes?
        
       | eCa wrote:
       | Not an invention, but one of my favourite failures is
       | Shackleton's antarctic expedition[1], which among the many trials
       | includes what must be one of the greatest navigational feats in
       | history: 1300km in an open boat across the Antarctic Ocean after
       | a year being stuck in the ice.
       | 
       | [1] https://en.wikipedia.org/wiki/Imperial_Trans-
       | Antarctic_Exped...
        
         | doitLP wrote:
         | Bligh's open boat voyage[1] after the mutiny on the Bounty has
         | them beat at 6400km, but the Shackleton expedition certainly
         | had to deal with much more adverse conditions.
         | 
         | https://en.m.wikipedia.org/wiki/Mutiny_on_the_Bounty#Bligh's...
        
       | thejackgoode wrote:
       | My favorite place of this sort is Vasa museum in Stockholm
       | 
       | It hosts a huge 70m warship that sank in 1628 on her maiden
       | voyage 1.5 km into it. Highly recommended to visit.
       | 
       | https://www.vasamuseet.se/en
        
         | chmod775 wrote:
         | I have a fond childhood memory of going to a place that looked
         | much like that.
         | 
         | After asking my parents it turns out we went there when I was
         | 6.
         | 
         | Since the memory stuck with me for almost twenty-two years, I
         | can highly recommend it!
        
       | dorfsmay wrote:
       | Visited last weekend. Interesting for sure. Funny to see how many
       | times and for how long we've been trying to do VR!
       | 
       | Some of the "failures" were unfair IMO, like minitel and Block
       | Buster: It's like saying using wind sails on ships was a failure
       | because it was replaced by steam engines.
        
         | ghaff wrote:
         | In the case of Blockbuster, it's reasonable to argue that they
         | should have at least taken advantage of their brand (and
         | relationships) to get into the DVD rental by mail business
         | which would have, relatively speaking, not been a big stretch.
         | Though phasing _out_ retail would have been disruptive.
         | 
         | Of course, streaming was a whole different game. (As would be
         | original content.) And it's not like Netflix is looking
         | especially robust at the moment.
        
           | BizarroLand wrote:
           | Blockbuster had a chance to buy Netflix in the early 2000's
           | for $50,000,000.
           | 
           | I bet it spent a while regretting not making that purchase,
           | but then again, if they had Netflix may have become a passing
           | fad and never branched out into the online streaming market.
           | 
           | https://www.inc.com/minda-zetlin/netflix-blockbuster-
           | meeting...
        
             | ghaff wrote:
             | I had forgotten that. Yes. I suspect they'd have done the
             | DVD by mail thing but then would have stagnated however
             | many years later.
        
             | sublinear wrote:
             | I think it's highly unlikely Blockbuster was ever going to
             | build and maintain a streaming service if they had
             | purchased Netflix.
        
           | msrenee wrote:
           | I swear Blockbuster tried to do a DVD by mail thing. It just
           | never got popular.
        
             | ridgered4 wrote:
             | Yeah, they definitely did something like this. I recall you
             | could return the DVDs to their stores to speed up the
             | turnaround. And they eventually started a short price war
             | with Netflix. But IIRC they had a lot of debt to begin with
             | and combined with much higher overheard from all the stores
             | it ended predictably.
        
             | marcosdumay wrote:
             | Would you trust them to get DVDs by mail? At least my model
             | of them was that they would do anything to scam me out of
             | late fees.
        
             | esotericimpl wrote:
        
         | beezlewax wrote:
         | Pretty sure wind sails are going to be making a comeback soon.
        
           | wongarsu wrote:
           | Traditional sails are very labor intensive, I doubt they will
           | ever make economic sense again. They also take a lot of space
           | that most ships don't have.
           | 
           | The two variations that might go somewhere are kites to save
           | maybe 10% of fuel [1], or some variation of rotor sails [2]
           | on tankers or bulk carriers that have the unobstructed deck
           | space.
           | 
           | 1: https://future.hamburg/index.php/en/artikel/skysails-
           | marine-...
           | 
           | 2: https://en.wikipedia.org/wiki/Rotor_ship
        
             | speed_spread wrote:
             | It might happen when rich countries start imposing tariffs
             | on cargo ships using bunker fuel. Burning that stuff is
             | utterly terrible but it's cheap so hey.
        
           | ridgered4 wrote:
           | IIRC even after shipping went pretty much whole hog on fossil
           | fuel transport there were some odd duck ships called
           | windjammers, made with modern components like steel hulls and
           | masts but still powered by sail. For awhile they filled a
           | niche of transporting some types of non-time sensitive goods
           | for a very low cost.
        
           | mcculley wrote:
           | I have been seeing this prediction for a while. What makes
           | you so confident?
        
         | manholio wrote:
         | VR is just the most recent incarnation of the "3D vision"
         | gimmick every generation will rediscovered and then abandon. We
         | had multiple waves of this fad, starting with the stereoscopic
         | novelty postcards of the 19th century, the many 3D cinema
         | revivals (the Avatar craze even saw the rise of ludicrous 3D
         | TVs), and now Metaverse and its ilk.
         | 
         | It always fails because, once the novelty of the effect wears
         | off, people realize it's basically pointless. The extra
         | information 3D brings is not worth the logistic cost. So they
         | revert to regular 2D cinema, classic virtual worlds like
         | MMORPGs etc. which are much more comfortable to experience and
         | deliver the same basic product.
        
           | creeble wrote:
           | I think this is a pretty good summary, but misses one key
           | point: people don't like wearing something that blocks their
           | natural vision for very long. Some can't even do it for a few
           | minutes. It's not like any other form of technology in that
           | way. Even 3D TVs didn't have this "feature".
           | 
           | Gamers might be able to do it all day, and it will probably
           | always have that market. But as a replacement for the flip-
           | open or pull-out-of-your-pocket screen, never gonna happen.
           | Sorry Zuck.
        
           | ghostbrainalpha wrote:
           | You say "it always fails", but also it fails because "extra
           | 3d information is not worth the logistic cost".
           | 
           | Couldn't you conceive of a future where the "logistic cost"
           | drops so incredibly low, that the cost is less than the
           | benefit of the extra information?
        
             | manholio wrote:
             | As I said above, true holographic digital screens could
             | make 3D seamless and ubiquitous. At current computing
             | trends, that appears at least a number of decades away from
             | consumer gear.
        
             | BizarroLand wrote:
             | For instance, if the soft-AI systems like KoboldAI and
             | StableDiffusion were re-trained to handle the conversion of
             | 2d media into 3d media and guided in the process by an
             | appropriately talented director with a tech team and
             | artists to support it, an entire mediacentric cottage
             | industry could erupt just with managing the licenses to
             | convert old movies into explorable 3d interactive
             | adventures.
             | 
             | How cool would it be to have a chat with Humphrey Bogart in
             | Casablanca, or to make a mad dive to save Mufasa at the
             | last second and see how The Lion King would play out
             | without his death as a motivating factor? If you could do
             | all of that and more in a VR Cineplex it would probably be
             | more entertaining than Disneyland and available at every
             | Mall in America.
             | 
             | Honestly, that's probably a trillion+ dollar idea, but
             | implementing it would need an insane amount of money, time,
             | skill, processing, and resources plus dozens of large
             | egotistical companies working together.
        
           | wongarsu wrote:
           | Alternatively, we try again and again because there's a lot
           | of promise if we get it right, but so far the technology just
           | isn't there for anything sustainable beyond the novelty
           | factor.
           | 
           | This round we got far enough that there are some industry use
           | cases for AR, which shares 99% of its tech with VR. Maybe
           | that will funnel enough money into development to break out
           | of the hype cycle into something sustainable.
        
             | manholio wrote:
             | I think stereoscopic viewing is fundamentally a bad idea
             | that holds little promise - it's not really 3D, but a
             | parlor trick that gives confusing depth information, the
             | eye must focus at the screen even if the scene is very
             | close or very far. It's too annoying and tiring as a
             | sustainable consumer technology; maybe tools only
             | professionals are required to use, ex. remote surgery gear,
             | with pros and cons well understood.
             | 
             | This could change if holographic digital screens become
             | practical, allowing, for example, multiple people in a room
             | to see a real 3D scene, each from a different angle without
             | any head gear.
        
               | chowells wrote:
               | There are some attempts at making light field displays.
               | Those seem like they would address this, but it's a lot
               | of engineering to get from where they are now to a useful
               | head-mounted display.
        
               | ahelwer wrote:
               | >the eye must focus at the screen even if the scene is
               | very close or very far
               | 
               | This is just literally untrue. Your eyes focus "into" the
               | VR scene, not at the screens one inch from your eye.
        
               | neuralRiot wrote:
               | But you cannot focus where you want, so it's not 3d but
               | layered 2d. In a 3d emulated image you cannot focus on a
               | background object and even if you could the
               | interpupillary distance would be the same and so the
               | focusing one. Our image processing in the brain uses such
               | information to calculate, that's why you can approximate
               | the dimension of an object and distances in real life but
               | not in a picture even if it is a 3d one.
        
       | salmo wrote:
       | I love this idea. So many failures follow the "first is not
       | best", then many failed business tales.
       | 
       | But most of these are the expected and the analysis is shallow.
       | Snark added is unnecessary.
       | 
       | Many are fad products or acknowledged R&D experiments that I
       | wouldn't necessarily call "failures."
       | 
       | I expected more when having to give my email. A categorized page
       | of bullets with Wikipedia links would be more useful. The details
       | and references would be higher quality.
       | 
       | Cool idea, just needs more development and research to provide
       | real value.
        
         | lo_zamoyski wrote:
         | Indeed. An entertaining idea in the abstract, perhaps, but this
         | is just weak sensationalism and poor execution. I don't see
         | anything substantive that explains how something failed.
         | Instead of taking the right attitude of discovering where
         | something ostensibly went wrong, it seems to relish in
         | dismissive ridicule in the style of FailArmy.
        
           | inanutshellus wrote:
           | I think you nailed it.
           | 
           | The hook is "failure is how you succeed" but they show dead
           | end products with perfunctory blurbs and facile
           | presentations.
           | 
           | I'd've expected these, yes, but also more substantive "failed
           | 'til I didn't" exhibits such as representations of the
           | hundred+ prototypes that James Dyson purported to have made
           | before finally figuring out the bagless vacuum.
           | 
           | Or... photos of Abraham Lincoln and a long, long, long list
           | of his failed attempts to progress before finding himself in
           | the presidency.
        
       | cecilpl2 wrote:
       | This reminds me of an amazing place I stumbled upon while
       | traveling around Croatia: The Museum of Broken Relationships.
       | 
       | https://brokenships.com/
       | 
       | It's full of tokens and mementos, both happy and sad, along with
       | stories of relationships that have ended for a variety of
       | different reasons.
        
       | bombolo wrote:
        
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