[HN Gopher] Unreal Tournament 99 running on WASM (2017)
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Unreal Tournament 99 running on WASM (2017)
Author : klaussilveira
Score : 78 points
Date : 2022-10-26 20:54 UTC (2 hours ago)
(HTM) web link (icculus.org)
(TXT) w3m dump (icculus.org)
| loeg wrote:
| Note: loud.
| NickC25 wrote:
| awesome! UT is probably my favorite PC shooter - have so many
| memories of running a LAN version of UT2003 back in high school
| and playing with a few friends during open hours.
|
| Don't know why, but the UT series has, for me, been more
| enjoyable than modern FPS games like CoD. I'd take UT99 or
| UT2003/4 or the more recent UT over any crap that EA puts out
| every year.
| [deleted]
| Shared404 wrote:
| Xonotic may be of interest to you, it's a go-to for some of my
| friends and I.
| hot_gril wrote:
| I like AssaultCube even more. Unreal/Quake were always too fast
| and cartoonish for me. New-style shooters are too slow and
| realistic. AC is in between, both in terms of speed and
| realism, though more on the old side.
| langarus wrote:
| I get
|
| Uncaught 72428808 - Exception catching is disabled, this
| exception cannot be caught. Compile with -s
| DISABLE_EXCEPTION_CATCHING=0 or DISABLE_EXCEPTION_CATCHING=2 to
| catch
|
| when starting a game, anyone have an idea why? On both chrome and
| edge.
| segmondy wrote:
| RTFM
| corytheboyd wrote:
| There has also been a fully playable version of Quake that runs
| in the browser for many years. Super cool, was great for slacking
| off at work back in the day haha
|
| Edit: Quake Live it was called. Unclear if it's still offered in
| the browser as it seems to have made it's way to Steam.
| ZiiS wrote:
| Quake Live was a plugin, the game itself was running nativity
| not using the browser. Though the have also been several WASM
| ports of quake.
| modeless wrote:
| Quake Live was a plugin IIRC (remember plugins?). This is using
| WebGL and WASM, no plugins.
| macspoofing wrote:
| Cool cool cool ... though these kinds of browser proof-of-
| concepts have been around for a decade (more than a decade if you
| include Flash+alchemy running Quake).
|
| Is the browser coming back as a gaming platform yet?
| pdntspa wrote:
| Ugh I hope not. Battlefield 4 took a thousand steps back when
| they tried to make all the UI a web app
|
| If this shit becomes mainstream say goodbye to ever owning your
| data ever again
| hot_gril wrote:
| I don't want to "own" a 50GB platform-specific root-accessing
| game.
| SahAssar wrote:
| That started with BF3, and worked pretty OK there.
| hot_gril wrote:
| One complaint about Flash was inefficiency, but are the
| alternatives faster? Complex Flash media could run on early
| 2000s PCs. Modern webpages cannot.
| datavirtue wrote:
| Sick burn!
| sergiotapia wrote:
| Runs perfectly on my pixel 6! Great job!
| cyclotron3k wrote:
| Worth mentioning this was first published in 2017
|
| EDIT ...and now the title has been updated, so I look like an
| idiot!
| pvg wrote:
| Small HN thread from then
|
| https://news.ycombinator.com/item?id=14216439
| doubled112 wrote:
| There's something about the pace of older FPSes that the new ones
| don't match. Plus, turns out realism isn't something I ever
| wanted in an FPS.
|
| I still fire UT99 up and play a few bot matches once in a while.
|
| Now I can do it in my browser?
| MushyRoom wrote:
| Self hosted communities. I can still play on ~5 CS 1.6 servers
| where the same people hang out since 20 years.
| serf wrote:
| >Self hosted communities.
|
| if that were the only catch then people like myself and
| parent wouldn't return to these games simply to fight a bot
| match.
| doubled112 wrote:
| Some of it is because I am terrible, to be honest.
|
| I have a hunch that most the people still hosting servers
| for games 20+ years later are very good at it. The noobs
| and casuals like myself moved on ages ago.
|
| Being blown to bits before the whole spawn animation plays
| repeatedly is amusing for a while, but the charm wears off
| fast. I don't have the time to dedicate to get good.
|
| This was my Quake experience a couple years ago, at least.
| thot_experiment wrote:
| It's crazy to me how unpopular arena FPS is these days. To me
| it's pure joy, bunnyhopping around a map in Q3 dueling rail vs
| rocket in the air. I've had fun moments in modern FPSs but
| nothing comes close to Q3 or UT2k4/UT99 except games like
| Reflex Arena which are basically Q3CPMA with a modern engine
| (amazingly well done engine too). It's not nostalgia goggles, I
| still get the same response every time I play.
| hauxir wrote:
| check out https://openarena.live
| [deleted]
| kibwen wrote:
| There are loads of modern FPSes that match the pace of old, but
| only in the indie space, not AAA. I recommend Ultrakill (whose
| second act just released last month), which is very much worth
| taking a look if you reminisce for Serious Sam and the like:
| https://www.youtube.com/watch?v=Pw63IVgYLDc
| thot_experiment wrote:
| _singleplayer_ fps, there 's no arena fps with a particularly
| vibrant community, and if i'm wrong about that please please
| tell me which game i should be playing
| hot_gril wrote:
| Assaultcube
| Shared404 wrote:
| Xonotic's got a decent number of servers online and active
| at any given moment.
| Shared404 wrote:
| Those looking for this sort of experience should also take a
| look at Xonotic. It's an open source arena FPS with a decent
| number of servers online.
| galleywest200 wrote:
| Check out Prodeus on Steam or Xbox Gamepass if you are trying
| to scratch that itch with a modern take.
| orbit7 wrote:
| Agree, nothing modern satisfies alike to the feel and pace of
| UT & Quake of that era
| gavinray wrote:
| One of the earliest memories I have of being alive is playing
| UT99 on my grandfather's computer (I was born in '97).
|
| He was an electrical engineer and very DIY/handy, so had gadgets
| and new tech about the house constantly.
| [deleted]
| all2 wrote:
| I spent many hours in Unreal GOTYE honing my reflexes for Counter
| Strike Source. Put the bots on godlike, increase the gameplay
| speed to 200% and then die more often than not. It is brutal and
| makes other FPSs feel like they're molasses.
| ethbr0 wrote:
| Quake III Arena, UT on speedup, and Wipeout were the only games
| I hit flow state in reliably.
| navbaker wrote:
| Playing instagib did more for my FPS aim and reflexes than
| anything else
| senko wrote:
| Note that it's just the intro, for bandwidth/copyright reasons:
|
| > This is just the intro flyby to show it works. The whole game
| is not included because it's a big download and not mine to give
| out.
| remram wrote:
| This should be stated in bigger letters. I started a match and
| waited A WHILE for it to load.
| chupasaurus wrote:
| > Note that it's just the intro
|
| So 100 to 200 MB of PRECACHING /s
| dvh wrote:
| Technically a DLC
| [deleted]
| hot_gril wrote:
| Wonder why it doesn't work in MobileSafari.
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(page generated 2022-10-26 23:00 UTC)