[HN Gopher] Apple bought out all of Newsweek's 1984 Election iss...
       ___________________________________________________________________
        
       Apple bought out all of Newsweek's 1984 Election issue ad space for
       Mac
        
       Author : gdubs
       Score  : 315 points
       Date   : 2022-10-16 03:26 UTC (19 hours ago)
        
 (HTM) web link (aresluna.org)
 (TXT) w3m dump (aresluna.org)
        
       | ndiddy wrote:
       | The problem with Apple's extensive advertising was that they
       | ended up having to price the Mac higher than an individual could
       | afford so they could cover the marketing budget. Combined with
       | the lack of software and the small amount of (non-upgradable)
       | RAM, this meant that Mac sales slumped after the initial rush of
       | early adopters. More information:
       | https://www.folklore.org/StoryView.py?project=Macintosh&stor...
        
         | lostlogin wrote:
         | Their early pricing was very high, even when you don't factor
         | in inflation.
         | 
         | It worked out ok for them long term I suppose.
        
           | kristopolous wrote:
           | Almost didn't. Apple ][ revenue kept the doors open until I
           | think it was 1986 when they were finally break-even on
           | Macintosh. And it cost Jobs the company. Then he came in as a
           | hail-mary and got $150mil from Microsoft to stay in business
           | a few extra months and if he hadn't had those 11 years at
           | Next Inc which also went bankrupt, OS X probably wouldn't
           | have happened.
           | 
           | The stars aligned for Apple a few times: I think it's Apple
           | ][, iTunes, iPhone in that order.
           | 
           | These days we reflect on the Macintosh as a success, but
           | texts from the mid-to-late 80s did not and frankly, I trust
           | those texts more. A fairly good specimen can be found in this
           | 1987 text:
           | https://en.wikipedia.org/wiki/Odyssey:_Pepsi_to_Apple
           | (available at https://archive.org/details/odyssey00john)
           | 
           | Here's an example from my personal library from a 1984 text,
           | "The coming computer industry shakeout" which sadly hasn't
           | been digitized: http://9ol.es/computer-shakedown-219.jpg
           | 
           | 1984-86 were pretty dark times for Apple if you're to go off
           | of what people were saying between 1984-1986.
        
             | scarface74 wrote:
             | > Then he came in as a hail-mary and got $150mil from
             | Microsoft to stay in business a few extra months
             | 
             | This is another HN myth like "cable was once ad free".
             | 
             | Before Amelio was kicked out, he had secured $4 billion in
             | financing. If you look at the series of events, it is
             | completely illogical thst $150 million could have "saved"
             | Apple. The deal happened in 1997. Apple wasn't profitable
             | and just barely until 2000-2001. $150 million couldn't have
             | saved it. Besides that, a month later, Apple spent $100
             | million to buy out PowerComputing's Mac license.
             | 
             | The second myth is that part of the deal was that Microsoft
             | agreed to port Office to the Mac. Office was already
             | available for the Mac and actually started on the Mac.
             | 
             | Part of the deal was that Microsoft would continue
             | supporting the Mac with Office and port IE.
             | 
             | Also Apple and Microsoft were involved in two major legal
             | disputes - the "look and feel" lawsuit where Apple accused
             | MS of copying the Macs interface and that MS illegally used
             | QuickTime code. They agreed to drop the lawsuit and cross
             | license patents.
        
               | kristopolous wrote:
               | I'd like to contest that and hopefully I'll remember to
               | do it tomorrow when I'm awake. Their quarterly 10-Ks are
               | online from the era. I've gone through them before.
               | 
               | Sorry for not being more engaging, it's late and I'm
               | getting kinda dizzy so I should go to bed.
        
               | Udo_Schmitz wrote:
               | Here's some material for you to look at:
               | 
               | https://web.archive.org/web/20120729114743/http://news.cn
               | et.... "Apple, which ended its third quarter with $1.2
               | billion in cash, will use the additional $150 million to
               | invest in its core markets of education and creative
               | content, Anderson said."
               | 
               | https://web.archive.org/web/20160821150114/http://www.rou
               | ghl...
               | 
               | http://time.com/3781557/in-a-private-light-diana-walkers-
               | pho... (Picture #10 in slide show)
               | 
               | https://arstechnica.com/information-
               | technology/2010/05/apple...
               | 
               | "Less than 12 hours before his big announcement, nobody
               | here knows yet about the bombshell to come. In fact, Jobs
               | is still negotiating it here at the Castle--on a cell
               | phone. "Hi, Bill," you hear him say in the echo chamber
               | of the old hall. Then his voice drops, and for nearly an
               | hour he paces the stage, running through last-minute
               | details with Gates. All the while, he leans over his
               | computer, paces, lies down on the stage, paces, lurks in
               | dark corners, paces and talks, paces and talks.
               | 
               | This is the fateful call for the boy titans of the
               | personal-computer revolution, meant to settle the war. At
               | one point, talking about Apple, Jobs says, "There are a
               | lot of good things, happily--and a lot of screwed-up
               | things." Then, to his crew, he yells, "Have we got
               | satellite contact with the other side?" Assured this has
               | been taken care of, he answers a question from Gates
               | about what to wear on the morrow ("I'm just going to wear
               | a white shirt," he assures him), and he finally ends the
               | conversation with a heartfelt "Thank you for your support
               | of this company. I think the world's a better place for
               | it." And so that's how Apple and Microsoft, Steve Jobs
               | and Bill Gates, finally seal it--on a cell-phone call.
               | 
               | The deal is vintage Jobs. Amelio began the process of
               | repairing relations between the two longtime rivals. But
               | once he was out the door at Apple, Jobs contacted Gates
               | to try to get talks started again. Gates dispatched his
               | CFO, Gregory Maffei, who met Jobs at his home. Jobs
               | suggested they go for a walk. Grabbing a couple of
               | bottles of mineral water from the fridge, the two took
               | off for a stroll around Palo Alto. Jobs was barefoot. "It
               | was an interesting scene," Maffei recalls. "It was a
               | pretty radical change for the relations between the two
               | companies." The two walked for nearly an hour, through
               | Palo Alto's green university area, as they pounded out
               | the details of a potential deal. Jobs, Maffei says, was
               | "expansive and charming. He said, 'These are things that
               | we care about and that matter.' And that let us cut down
               | the list. We had spent a lot of time with Amelio, and
               | they had a lot of ideas that were nonstarters. Jobs had a
               | lot more ability. He didn't ask for 23,000 terms. He
               | looked at the whole picture, figured about what he
               | needed. And we figured he had the credibility to bring
               | the Apple people around and sell the deal.""
               | 
               | (From: Steve's Job: Restart Apple by Cathy Booth in Time
               | Magazine Aug 18, 1997)
               | 
               | http://www.theverge.com/2012/8/13/3239977/apple-and-
               | microsof...
               | 
               | The 1997 cross-license agreement between Microsoft and
               | Apple: http://assets.sbnation.com/assets/1292505/584.pdf
        
               | [deleted]
        
               | scarface74 wrote:
               | Start here: Apple bought PowerComputing for $100 million
               | in cash right after the MS deal. That would mean that a
               | net $50 million "saved" Apple.
               | 
               | https://www.cnet.com/tech/mobile/apple-acquires-power-
               | comput...
               | 
               | My timeline for Apple profitability was off.
               | 
               | https://en.wikipedia.org/wiki/History_of_Apple_Inc.
               | 
               | But Apple lost over $1 billion that year. A net $50
               | million was a drop in the bucket.
               | 
               | I also misstated that Amelio had obtained working
               | capital. It was actually Fred Anderson from the same
               | article.
               | 
               | > On July 9, 1997, Gil Amelio was ousted as CEO of Apple
               | by the board of directors. Fred D. Anderson was the head
               | of the directors in short term and obtained short-term
               | working capital from the banks in July 1997.
        
               | kristopolous wrote:
               | Alright, I'm awake now.
               | 
               | I looked over what I wrote. I think was doing too much
               | for dramatic effect.
               | 
               | The history in this thread is excellent. I don't have
               | much to add but out of either narcissism or obligation I
               | will (I wonder if they are related) and with it open a
               | new can of worms, so let's go
               | 
               | if someone was to run Lloyd's algorithm on tech companies
               | they'd probably, with the right feature selection find
               | nice Gaussian blobs around a number of once great
               | companies who faltered. For example, RIM, Palm, DEC,
               | Burroughs, Commodore, SGI and Sun. I think a pithy ~100
               | word description could describe them all: "Excellent
               | teams blindsiding the world with visionary products that
               | crash through material reality with the human spirit of
               | creativity who are not able to stabilize the fragile
               | chemical interplay between market, money, magic and mind.
               | Delays and disappointments lead to disasters and
               | desertion as the dreams turn into nightmares. The talent
               | atrophies and the culture grows bitter. Plans for the
               | future are replaced with the nostalgia of the past as the
               | once great company grasps in futility at trying to
               | reconstruct the fleeting world that once was but can
               | increasingly never be again."
               | 
               | This was also Apple's trajectory in the late 90s. The
               | confluence of factors that led to its demise and rise
               | were many and extraordinary. The MSFT influx is in my
               | mind the most memorable. Apple was definitely in
               | survival/death mode and could have just coasted and rode
               | to the end until they got snatched up by someone like
               | say, counterfactually now, Adobe in say 2003. They'd be
               | another company on that pile of once great machines of
               | the mighty who faltered.
               | 
               | I should probably disclose I've never liked their
               | products. I've got an obscure collection too; a magic
               | link, newton, nextstation - I had a 1983 pre-production
               | mac, early snow-white design language hardware - I've
               | never worked there but I think I have pretty deep
               | exposure to them and I've always found their stuff to be
               | overpriced shoddy ostentatious appliances.
               | 
               | And that's enough gasoline on this fire from me.
        
               | scarface74 wrote:
               | > The MSFT influx is in my mind the most memorable.
               | 
               | That's clearly not the case, there is no way that a net
               | $50 million made the difference between life and death
               | when Apple already had a little bit over $1 billion in
               | the bank.
        
               | Twisell wrote:
               | Also Next didn't go bankrupt it was acquired by apple for
               | 430 millions $ and provided the technical core on which
               | modern MacOS and iOS were built.
               | 
               | Another minor company founded by Jobs while he was away
               | is Pixar...
               | 
               | Steve Jobs didn't exactly came back at Apple by sneaking
               | in shamefully after a lucky coincidence, his come back
               | was actually a big deal for those who remember.
        
               | baryphonic wrote:
               | Pixar wasn't founded by Jobs, it was spun out of ILM.
               | Alvy Ray Smith and Ed Catmull both worked at ILM and were
               | responsible for some of the ground-breaking digital
               | effects in movies in the early 80s, including the Genesis
               | Device simulation in The Wrath of Khan. They also built
               | the PIXAR computer for rendering.
               | 
               | Catmull brought in John Lasseter to make animated shorts.
               | Lucas had no interest in producing "cartoons," so once he
               | had usable hardware, he spun out the ILM digital graphics
               | group and as Pixar with investment capital from Steve
               | Jobs. Lucas then hired more digital graphics artists who
               | were more interested in supporting special effects using
               | the rendering tools that had already been developed.
               | 
               | Steve had an interesting relationship with Pixar. He was
               | somewhat hands on as chairman of the board, but still had
               | a lot of the aggro tendencies that everyone knew from his
               | first stint at Apple. Sometimes he would go "street
               | bully," including a heated argument over the use of a
               | whiteboard with Alvy Ray Smith, an actual founder of
               | Pixar, that resulted in Smith's departure.
               | 
               | That said, Steve provided the financing and executive
               | deal-making that resulted in Toy Story and the subsequent
               | string of the best animated feature films ever made.
        
             | ChrisMarshallNY wrote:
             | I have been programming Apple software since 1986.
             | 
             | That means that I have been through _a lot_ of changes, and
             | watched Apple expand and contract; numerous times.
             | 
             | I used to regularly get sneers from "PC people," about how
             | I was holding onto a "dead baby," and should just let go,
             | and learn Windows.
             | 
             | It got fairly infuriating. Geeks can be pretty insulting
             | (just spend some time, wandering around the comments of
             | this very venue, and we're quite well-behaved, hereabouts).
             | 
             | Kinda glad I stuck it through, though.
        
             | prox wrote:
             | Guy Kawasaki also talks about his time at Apple. There were
             | definitely problems, I mean Guy was one of the software
             | evangelists to get more software getting produced which was
             | a BIG problem.
             | 
             | After C64 you got the Amiga (graphics) and Atari ST (music)
             | who took a lot of the marketshare for easy to use GUI
             | os'es. Also games were big on both. PC was still
             | predominantly business until games like Doom and the first
             | audioboards/videocards and the CD-ROM.
        
             | Someone wrote:
             | > Then he came in as a hail-mary and got $150mil from
             | Microsoft to stay in business a few extra months
             | 
             | That was the outcome of a process that started years
             | earlier, when Jobs wasn't at Apple. I wouldn't describ3 it
             | as _"got"_ , either.
             | https://en.wikipedia.org/wiki/San_Francisco_Canyon_Company:
             | 
             |  _The lawsuit "Apple Computer v. San Francisco Canyon Co.",
             | filed on December 6, 1994, alleged that the San Francisco
             | Canyon Company used some of the code developed under
             | contract to Apple in their additions to Video for Windows.
             | Apple expanded the lawsuit to include Intel and Microsoft
             | on February 10, 1995, alleging that Microsoft and Intel
             | knowingly used the software company to aid them in stealing
             | several thousand lines of Apple's QuickTime code in their
             | effort to improve the performance of Video for Windows.
             | 
             | On March 3, 1995, a Federal judge issued a temporary
             | restraining order that prohibited Microsoft from
             | distributing its current version of Video for Windows
             | 
             | [...]
             | 
             | In August 1997, Apple and Microsoft announced a settlement
             | deal. Apple would drop all current lawsuits, including all
             | lingering issues from the "Look & Feel" lawsuit and the
             | "QuickTime source code" lawsuit, and agree to make Internet
             | Explorer for Mac the default browser on the Macintosh
             | unless the user explicitly chose the bundled Netscape
             | browser. In return, Microsoft agreed to continue developing
             | Office, Internet Explorer, and various developer tools and
             | software for the Mac for the next 5 years, and purchase
             | $150 million of non-voting Apple stock_
        
         | fulafel wrote:
         | The following year in 1985 the Amiga 1000 with all that extra
         | graphics hardware apparently cost 1295 USD and Macintosh MSRP
         | was 2495 or 1995 depending who you believe.
        
           | KerrAvon wrote:
           | Amiga folks always overlook Apple's emphasis on user
           | experience. The Amiga workbench UI at the time looked like an
           | Apple IIe high-res mode if someone had forgotten black and
           | white monitors existed. Everything was ugly blue / orange
           | combination and the graphics seemed chosen to emphasize pixel
           | bulkiness. Put that and the 1985 Finder head to head and the
           | user walks out the door with the Mac.
           | 
           | Something like DeluxePaint vs MacPaint would be a much
           | different story, easy Amiga win. However, pretty much every
           | user considering a computer would need word processing, where
           | again the Mac had a rock solid look and feel advantage.
        
             | whartung wrote:
             | Yea, I did not like the Amiga. It just felt cheap. The low
             | resolution "high res color graphics" were just Not Good
             | compared to the crisp B&W Macintosh graphics. GEM for the
             | Atari and PC suffered the same problem, it just looked
             | terrible. Even Window 1 and 2 looked better than either of
             | these.
             | 
             | The singular interesting thing from the Amiga was that you
             | could drag down the current screen and reveal a screen
             | beneath.
             | 
             | I never spent any time with the Amiga, to be fair, but I
             | was off put enough by initial perception to not really even
             | want to try.
        
           | [deleted]
        
         | mikotodomo wrote:
         | True, but it pushed the computer industry forward.
        
         | Maursault wrote:
         | > The problem with Apple's extensive advertising was that they
         | ended up having to price the Mac higher than an individual
         | could afford so they could cover the marketing budget.
         | 
         | Andy Hertzfeld is indisputably a genius that was at the right
         | place at the right time. He's a decent writer, and his easy
         | personality shows through his writing style. That said, he was
         | a software developer, not a marketing specialist. Advertising
         | is only important to sales and image, and little else. I don't
         | claim to understand how, because I can barely believe it
         | myself, but advertising has a direct correlation to increased
         | sales and revenue such that the more that is spent on
         | advertising, the more sales and revenue there will be, and this
         | is unrelated to product price. Maybe the sales slumped, or
         | maybe whatever market there was for the 128K Macintosh in 1984
         | was quickly saturated. Maybe even the price, as high as it was,
         | wasn't high enough. It is also possible that with less
         | advertising and an amazing affordable price that Mac would have
         | failed and Apple would have gone under. It's hard to say, but
         | what did happen is that Mac succeeded and Apple survived, no
         | worse for the wear for spending a lot on advertising and
         | selling Mac at much higher prices, at least during the
         | mid-1980s.
        
           | KerrAvon wrote:
           | It should have been cheaper. The thing you're overlooking is
           | that the 1984 Mac was not actually a market success. Success
           | required more memory and the LaserWriter. The Apple II
           | carried Apple until sometime in the late 80's when people
           | finally started buying Macs for desktop publishing.
        
             | Maursault wrote:
             | > The thing you're overlooking is that the 1984 Mac was not
             | actually a market success.
             | 
             | You are mistaken. "The Macintosh was the first successful
             | mass-market all-in-one desktop personal computer with a
             | graphical user interface, built-in screen, and mouse."[1]
             | 70K were shipped within the first 100 days of the
             | announcement,[2] which is a sale every two minutes every
             | hour of the day for more than three months, generating
             | $174.6M in revenue and representing fully 1% of the
             | existing home computer market in just over 3 months. That
             | is actually market success by any measure.
             | 
             | [1]
             | https://en.wikipedia.org/wiki/Macintosh_128K#1984:_Debut
             | 
             | [2] https://web.archive.org/web/20090821105822/http://www.i
             | sland...
        
       | asimpleusecase wrote:
       | I was listening to a podcast from 2019 on the early days of the
       | iPhone development https://overcast.fm/+BlzEp7Ihw. It was with
       | Ken Kocienda. The interview is long 1.5 hours but toward the end
       | he actually addresses cut and paste issue on iPhone. I found it
       | interesting.
        
       | aurhther wrote:
        
       | pcurve wrote:
       | What a wonderful site.
       | 
       | A lot more vintage apple ads
       | https://aresluna.org/attached/computerhistory/ads/internatio...
       | 
       | Love this particular one that talks about obtaining stock quote,
       | make travel arrangement, and scan New York Times. In 1983!
       | https://aresluna.org/attached/computerhistory/ads/internatio...
        
       | tomcam wrote:
       | It was electrifying. Understand that by 1984 there were millions
       | of Americans using computers with a command line interface. While
       | they could all do game graphics, you always started out in text
       | mode and had to learn incantations that are familiar to many
       | users of this site but which are no longer a part of most users'
       | daily life: dir, cd, del, etc.
       | 
       | Seeing how dramatically different a computer experience could be
       | was like opening a door to an alternate universe for people. The
       | day after the Super Bowl in 1984 when their famous big Brother
       | commercial ran, my girlfriend's computer-illiterate father
       | announced to us "I know how to use a computer now" and of course
       | I knew exactly why.
        
         | rchaud wrote:
         | Yes, the shift of consumer computers from command-line only to
         | graphical interfaces would have been bigger than the Wizard of
         | oz moment where the movie transitions from monochrome to
         | colour.
         | 
         | I contrast this to Meta VR's comically atrocious demos and
         | wonder what happened.
        
           | nomel wrote:
           | > I contrast this to Meta VR's comically atrocious demos and
           | wonder what happened.
           | 
           | How so? They're showing the best with the limits of current
           | mobile technology that can maintain 75Hz. Cloud VR isn't here
           | yet, because 5G isn't here yet. In 5 years, some of those
           | limits will be gone, 10 years even more, but it would be
           | silly if they waited 10 years to start.
           | 
           | I think part of the problem is that you can't take a picture
           | of VR and show it to someone. It doesn't translate. Things
           | that look ugly in 2D look much better in 3D. This is a _huge_
           | problem with VR game trailers.
           | 
           | For example, the new avatars looked much better, "in person",
           | than with 2d screenshots. 3d is a very real part of our
           | perception that I think many things can benefit from,
           | especially data visualization.
        
             | rchaud wrote:
             | There is a aphorism that goes like "good technology is
             | indistuishable from magic".
             | 
             | What gain is there in publicizing these half assed updates
             | that don't inspire any consumer confidence?Except to maybe
             | vested parties like advertisers and, shudder to think,
             | metaverse real estate agents.
        
               | nomel wrote:
               | I'm sorry, but no technology has started in its final
               | state. Metas communication has been very very clear that
               | we're in the infancy of it all. See the latest keynote
               | for multiple examples.
        
         | spockz wrote:
         | Or what about `himem`? I remember I had to do that command
         | first. Otherwise, something in railroad tycoon or Civ would not
         | work. I don't recall exactly what it was, the pointer, high res
         | colour graphics, or sound or maybe the combination of the
         | above. I just knew I had to type that first. Didn't have a clue
         | at the time what it was.
        
           | ghaff wrote:
           | To be fair, the Mac alternative at the time was "Don't do
           | that." DOS and the PC (and add-ons like expanded memory)
           | provided a bunch of ways for sophisticated users to do things
           | that weren't quite possible with stock configurations.
           | (Basically there was memory between 640K and 1MB that could
           | be used in various ways but it required the right
           | incantations.)
           | 
           | My general recollection from being a DOS power user (and
           | developer) and a very sometime Mac user in that era was that
           | Macs were less likely to be "problematic" but when something
           | did go wrong, you had far fewer tools and observability to
           | work around the problem.
        
             | KerrAvon wrote:
             | That period didn't last very long, though -- by 1986, the
             | Mac Plus had a megabyte of memory standard, and still a
             | flat address space -- no HIMEM required.
             | 
             | On the second point, generally the hardware was reliable,
             | and Mac users had tools available to diagnose software
             | issues. There just wasn't any printing stuff to a console.
        
             | yardie wrote:
             | The Mac from that era had a built-in hardware debugger.
             | Literally pressing the button on the front of the case
             | dropped you straight into Macsbugs. Something I used
             | extensively to crack software copy protection.
             | 
             | If you knew Macsbugs, ResEdit and Codewarrior you had
             | complete control of your software and hardware.
        
               | eludwig wrote:
               | >>Literally pressing the button on the front of the case
               | dropped you straight into Macsbugs.
               | 
               | Or better yet, TMON[1]! What an amazing debugger. I spent
               | many hours in there, trying to figure out why the 64K ROM
               | was stepping all over registers that were supposed to be
               | protected by particular ROM traps. (to be fair, there
               | were not too many of these, and they were all eventually
               | patched by system updates)
               | 
               | [1] https://www.macintoshrepository.org/1400-tmon
        
           | iso1631 wrote:
           | Come dos 6 there were menu options in config.sys you could
           | use to load different parts of your hardware depending on
           | what you wanted, they also could do different things in
           | autoexec.bat too. Before that you could just have different
           | boot floppies.
           | 
           | My memory had himem.sys as a config.sys option though, with
           | various numbers you could pass to it. EMM386 was another one
           | too.
           | 
           | It was tricky to work out what you could do - a lot of trial
           | and error, this was in the pre-internet time (at least for
           | the typical home user), so things tended to come from hints
           | in magazines.
        
             | rchaud wrote:
             | Wow, I remember this! As a kid, I remember taking my
             | computer to an IT shop asking how to run a copy of Ultima
             | VI on my Pentium II MMX PC. The tech there had it for a
             | week, and they figured it out by setting up autoexec.bat so
             | that I had to allow/disallow some processes from booting
             | one by one.
             | 
             | Apparently one of those tricks was reducing the amount of
             | available memory, or something like that. That was the hack
             | that got U6 to boot and be playable at a normal speed.
             | 
             | This would have been in 1998 or so, so my memories of the
             | exact fix are pretty faint.
        
           | [deleted]
        
         | [deleted]
        
         | matthewdgreen wrote:
         | I would urge developers to also take a look at the early
         | "Inside Macintosh" series, which tried to explain Apple's Human
         | Interface Guidelines to programmers. Take a particular look at
         | Vol1-Chapter 2 [1] to see how hard Apple worked to explain how
         | to design consistent and usable apps. All of this advice
         | ("avoid modals", "group commands in menus") seems trivial to us
         | now: that's how GUIs have worked for most of our lives. But
         | prior to Mac most apps looked like vim. These ideas had to be
         | designed and then _taught_ , and Apple spent a huge amount of
         | effort on those books.
         | 
         | [1]
         | https://vintageapple.org/inside_o/pdf/Inside_Macintosh_Volum...
        
           | ghaff wrote:
           | Also worth reading is Tog on Interface by an early Apple
           | employee who was Apple's Human Interface Evangelist in that
           | period. One particularly interesting essay goes into the
           | issues associated with the way that developers are used to
           | dealing with abstract models in a way that many users aren't.
           | (He bases his argument in part of Meyers Briggs which is
           | astrology to some degree--but the basic point stands.)
        
       | zeckalpha wrote:
       | I wish I could get an Apple Card issued today that looked like
       | this.
       | https://aresluna.org/attached/computerhistory/ads/internatio...
        
         | ryukafalz wrote:
         | > You must be a homeowner and show proof that you've been at
         | your current job at least two years.
         | 
         | Wow, was this typical at the time? I've been working for about
         | a decade but I only would have just qualified for this recently
         | as I've been renting.
        
           | crazygringo wrote:
           | I don't think so?
           | 
           | I'm not exactly sure just what the "Apple Credit Card" was...
           | but from the copy, it seems like it was really just a loan,
           | not an actual credit card that could be used anywhere else.
           | (It says 10% down, too, which isn't how actual credit cards
           | work.)
           | 
           | Since it required another credit card, seems like they
           | "outsourced" the work of checking creditworthiness to them
           | (clever). I'm wondering if the homeownership was some form of
           | collateral? Because while it would have been fine for most of
           | the country, it would have eliminated a large proportion of
           | people in Manhattan mainly.
           | 
           | (Although Manhattan was very different in 1984, much of it
           | not nearly as gentrified as today. Not sure if lots of
           | business people were renting on the Upper East Side, of if
           | they mostly owned co-ops there or a house in Westchester or
           | Connecticut.)
        
             | latchkey wrote:
             | Even today, in Vietnam, 'credit cards' are just secured
             | debt cards. You get a card, it looks and works just like a
             | regular credit card. But, your max balance on the card is
             | the amount that you've deposited into a special time locked
             | account that they can pull from if you don't pay your bill
             | every month.
             | 
             | This is how countries with no credit report system work and
             | probably similar to early days of credit cards in the US.
        
               | KerrAvon wrote:
               | IIRC, early credit cards weren't tied to a pre-paid
               | account, but you were generally required to pay the
               | balance every month.
        
               | yardie wrote:
               | Those were called charge cards [0]. When I was younger I
               | didn't know the difference and thought everything was a
               | credit card. Imagine my surprise when I bought my
               | university books on my AMEX charge card and got a bill
               | for the full amount due in 30 days. It was a terrifying
               | lesson. They also had low or no credit score limits so a
               | bunch of college friend were surprised when we applied
               | and got a card just being 18, no income, and no credit
               | history.
               | 
               | [0] https://en.wikipedia.org/wiki/Charge_card
        
             | rchaud wrote:
             | The "Apple Card" in this example is just a store charge
             | card, of which there are many. Macy's, Banana Republic etc,
             | will all offer these, but they're only usable at the
             | retailer that issued it.
        
       | pagade wrote:
       | User manual turned into ad. Amazing.
        
       | mhneu wrote:
       | So great!
       | 
       | Today, this wouldn't even be possible - Newsweek doesn't even
       | have a print edition.
       | 
       | (Also, just as bad: Newsweek is now a zombie publication who sold
       | its name and trademark and has become a fairly right-wing
       | operation)
       | 
       | https://newrepublic.com/article/158968/newsweek-rise-zombie-...
       | 
       |  _Amid a larger reckoning about the role of journalism in
       | legitimizing anti-democratic ideas, Newsweek had largely stayed
       | out of notice until Eastman's op-ed. Newsweek claims that it is
       | just asking questions, but its faux innocence is undercut by
       | Hammer's credentials and the ideological tilt of most of its
       | contributors. Newsweek, the magazine you once read at the
       | dentist, is like a [...] version of the opinion section of The
       | Wall Street Journal._
        
         | eyelidlessness wrote:
         | So it's the NYT opinion section without journalism? I don't
         | mean to be glib but this is what I've assumed happened to all
         | of the news magazines. They already were this, and the winds
         | shifted for all of them.
        
           | rchaud wrote:
           | These magazines exist only because of the value of the fading
           | goodwill they still have. I'm an older millennial and
           | remember large bookstores, so TIME, Forbes, Fortune, Newsweek
           | are all still in my brain as mastheads of general-interest
           | commentary.
           | 
           | The reality is that ownership of these names have changed
           | hands so many times, and been through so many restructurings,
           | they have no clear editorial voice or clear target audience
           | anymore. They are chasing ad dollars, affiliate link bucks
           | and "contributor" programs to churn out tons of filler to
           | throw more ads on to.
           | 
           | The book "Disrupted" by Dan Lyons (book about Newsweek editor
           | who gets fired and takes an ill-fated job at Hubspot) talks
           | about how writers used to have decades-long careers at
           | publications that let them create a clear voice that
           | persisted over time. Those times are long gone.
        
       | thelittleone wrote:
       | Page 14 is a very pleasant read in terms of marketing copy.
       | 
       | https://aresluna.org/attached/computerhistory/ads/internatio...
        
       | [deleted]
        
       | PostOnce wrote:
       | The original Apple Card:
       | 
       | https://aresluna.org/attached/computerhistory/ads/internatio...
       | 
       | *note: you must be a homeowner to finance a Macintosh.
       | 
       | (fine print at bottom of page)
        
         | jaypeg25 wrote:
         | I caught that too. Had no idea that was ever a thing.
        
       | notjustanymike wrote:
       | Those were the good old days; Newsweek got utterly destroyed by
       | the internet. When I was there, the only full page buys on the
       | website were for full page scabies medicine takeovers. Yes, those
       | ads were exactly what you're imagining.
        
       | MBCook wrote:
       | Love the back cover.
        
       | ksec wrote:
       | Sadly a very different Apple to what they are today. Even just on
       | the Marketing and Advertising, modern day Apple seems to have
       | lost its touch.
        
         | tchaffee wrote:
         | How so? They are now the most valuable company in human
         | history. I guess if you're saying the marketing doesn't appeal
         | to you personally that's fair. But it clearly has widespread
         | appeal to others.
        
       | Waterluvian wrote:
       | I think this marketing is amazing but I feel that it actually
       | falls quite short in some places that today's Apple wouldn't
       | repeat.
       | 
       | For example, one page rags on IBM and needing to know all this
       | tech jargon to use it, but that with a Macintosh you don't...
       | except immediately after it decides now is the appropriate time
       | to talk about (and show) microchips and their names.
        
         | baryphonic wrote:
         | Yeah, the discussion of the 32-bit 68k being far superior to
         | the 16-bit 8088 _immediately after touting "no jargon
         | necessary"_ made me laugh.
         | 
         | Today's Apple sometimes doesn't put its actual tech specs in
         | its marketing other than storage sizes (the most tangible to
         | non-tech users), such as with the iPhone. Whenever I get a new
         | iPhone, I have to look up the hardware specs.
        
       | thrdbndndn wrote:
       | Not old enough to use it, but that mouse looks like an ergonomic
       | nightmare.
        
         | ChuckNorris89 wrote:
         | Still more ergonomic that the one Apple sells today.
        
         | [deleted]
        
         | [deleted]
        
         | emeril wrote:
         | back then you were lucky to even have a mouse
        
           | williamscales wrote:
           | lucky indeed! in my day we only had a cardboard box with a
           | couple of rotary encoders taped on
        
       | tapland wrote:
       | The keyboards (with text) at the beginning on Page 17 looks a lot
       | like the keyboard disussion today =)
        
       | meerita wrote:
       | I miss that Apple so much.
        
         | meerita wrote:
         | To contextualize why: That Apple was founded with the idea of
         | hacking everything. Being rebel. The current Apple is founded
         | with other mindset, the mindset of trying to be cool to
         | everyone.
         | 
         | Old Apple was set into complete radical ideas, new Apple is
         | just an iteration of the same product again and again (iOS
         | basically looks quite like the old iOS 7) and so on with the
         | rest of the product line.
         | 
         | Old Apple set values for everyone. New Apple only adheres to
         | progressive ideology.
         | 
         | Old Apple had products that looked differently for home users,
         | and pro users, new Apple have products that look like the same
         | no mater what type of product you buy.
         | 
         | There's more, of course, but the new Apple to me is boring in
         | everything.
        
       | mrb wrote:
       | So what's the reference behind "Fire Beaumont" on the chart on
       | page 99 ?
        
         | js2 wrote:
         | I would guess there's some inside jokes in the copy. How did
         | _Berlin Alexanderplatz_ end up as one of the baby 's favorite
         | movies on page 95? And page 94 has the names of a bunch of
         | Apple employees as contacts.
        
           | d13 wrote:
           | Berlin Alexanderplatz was the epitome of art house cool in
           | 1984.
        
           | d13 wrote:
           | Berlin Alexanderplatz was the epitome of art house cool in
           | 1984. It had very few screenings in select theatres and
           | required dedication to sit through till the end, so there was
           | a bit status acquired in having seen it.
        
       | niedzielski wrote:
       | To those who used this computer and software, was it as easy as
       | the ad claims to create these outputs?
        
         | [deleted]
        
         | scarface74 wrote:
         | This reminds me of the parody Apple ad from SNL. "The Power to
         | Crush the other kids"
         | 
         | https://www.reddit.com/r/VintageApple/comments/bq4ucw/mcinto...
        
         | desiarnezjr wrote:
         | Yes. Bits and pieces were pretty rough. But it was better than
         | what existed before (Wordstar, XYWrite and embedding
         | typesetting codes, etc.) but workable.
         | 
         | By the time Pagemaker, Adobe Illustrator and the Laserwriter
         | arrived, it was revolutionary.
        
         | jameshart wrote:
         | Yes, with one possible exception: it's not clear how a typical
         | user would have gotten a scanned photograph of a baby onto a
         | Mac in 1984.
         | 
         | The example output other than that though consists of images
         | easily produced in MacDraw or MacPaint, copy-pasted into
         | MacWrite documents for layout. All the fonts used are built-in
         | Mac system fonts.
         | 
         | And the big game changers that made that possible for a user
         | with minimal training were WYSIWYG onscreen graphics, universal
         | copy/paste (plus the 'scrapbook'), and consistent availability
         | of 'undo'.
         | 
         | Also not to understate the value of the Finder, with folders
         | and documents that you could _see_ , and the clever undoable
         | 'wastebasket' metaphor that also gave users confidence about
         | what files were there, what files they were operating on, and
         | what files they were deleting.
         | 
         | It was completely gamechanging.
        
         | kmos17 wrote:
         | It was revolutionary, I remember at first feeling like I was
         | really missing the command line and oddly feeling constrained
         | by the ui, but for graphic design it opened up a world of
         | possibilities. Things like a mouse and pointer with
         | copy/cut/paste and the ability to select pixels and move them
         | around was ground breaking to me. As others have noted it
         | needed the launch of the laserwriter printer to make it a full
         | desktop publishing solution.
         | 
         | It also came with instruction booklets similar to these ads and
         | the overall feel of it was an advertising/branding stroke of
         | genius in my opinion. It was the first time I felt a computer
         | had real potential as a creative tool. As a creative it felt
         | like it opened up a world of possibilities, a bit like a
         | digital version of walking in an art supply store.
        
         | tppiotrowski wrote:
         | Not really. Bitmaps were very rare at the time and without
         | internet access it was very hard to source clip art for
         | visually appealing documents like the ones shown in the ads.
        
           | zerohp wrote:
           | Clip art collections were sold on floppy disk for every
           | platform with a graphic printer.
           | 
           | The Print Shop came out the same year as the Macintosh and
           | was ported to most platforms.
        
           | JeremyReimer wrote:
           | I think the bitmap being shown in MacPaint implied that you
           | were supposed to create your own clip art from scratch. Which
           | would technically be possible, if you were already a good
           | artist.
           | 
           | But the real weakness, at the time, was in the final step--
           | printing. Apple only had its Imagewriter series of dot matrix
           | printers, and there was no support for vector graphics in any
           | case. So you could print things, but they wouldn't look very
           | professional.
           | 
           | A few years later, when Apple licensed Adobe's vector font
           | software and built their first laser printer, that's when
           | everything changed.
        
             | Taniwha wrote:
             | "Professional" is relative - compared with PC state of the
             | art the Imagewriter was OK - laserprinters weren't really a
             | thing yet for anyone
        
               | scarface74 wrote:
               | LaserWriters came out in 1985
        
             | scarface74 wrote:
             | The first Apple LaserWriter came out in 1985 - one year
             | after the Mac came out. It was a Postscript printer that
             | supported vector graphics.
        
             | User23 wrote:
             | On the software side MacDraw was already there though.
        
             | desiarnezjr wrote:
             | The Laserwriter was one of the first accessible laser
             | printers. And also the first with Postscript. It was super
             | expensive (easily more than the Macintosh needed to print
             | to it) but it was revolutionary.
             | 
             | The only other common option was the early HP laser
             | printers, but no Postscript.
        
         | erickhill wrote:
         | If you had some talent/training - absolutely.
         | 
         | In the 80s my high school journalism class used an ancient
         | typesetting machine in order to make our newspaper. We would
         | print things out and put things on giant white poster board
         | with glue sticks that would later get photographed and
         | converted to printed pages.
         | 
         | After one summer we returned to school and entered class. My
         | journalism teacher, Mrs. Forehand, beamed and beckoned us to a
         | back room.
         | 
         | The typesetting machine had been replaced with 2 Macintosh
         | computers, one equipped with a MASSIVE 20MB hard drive.
         | Inspired by Alien, we called that machine "Mother". We also had
         | a laser printer for test prints.
         | 
         | Suddenly we could print out pages that were 100% perfect,
         | without any x-acto blades or glue. It was stunning.
         | 
         | At home I had a Commodore 64 (with WAY better sound and color
         | graphics). But I could see instantly at school I was dealing
         | with a "professional" machine that was way out of my family's
         | league budget-wise. There was no game scene from what I could
         | tell, but I knew deep down it was a game changer.
         | 
         | And I knew the ground had shifted under my feet.
        
         | [deleted]
        
       | tppiotrowski wrote:
       | Wait, there was an Apple credit card way back in 1984?
        
         | bombcar wrote:
         | Apple branded cards have existed since long before the Apple
         | Card we have now.
        
           | aroman wrote:
           | Are you saying there have been more than just the one
           | referenced in this ad and the current Apple Card? As far as I
           | can tell, these two are the only Apple branded cards that
           | have ever existed.
        
             | bboreham wrote:
             | Apple had a credit card issued by Barclaycard from at least
             | 2011 to 2019.
        
               | CharlesW wrote:
               | Here's 1986's "Apple Credit Card" and "Apple Business
               | Credit Card": https://www.cultofmac.com/614988/apple-
               | credit-card-histor/
        
             | bombcar wrote:
             | As mentioned Apple has had various credit deals with credit
             | cards before. And mainly for the same goal - get you to buy
             | a Mac. The Apple Card now is distinct because they really
             | are encouraging it as a general use card beyond just Apple
             | Store purchase.
        
           | LASR wrote:
           | Wow. TIL.
        
         | foodstances wrote:
         | And like the original Macintosh, training for it came on
         | cassette
         | 
         | https://www.ebay.com/itm/185271683581
        
         | [deleted]
        
       | aabajian wrote:
       | I especially like what is being printed out:
       | 
       |  _In America, the "Yuppies" -- Young Urban Professionals -- are
       | having babies at an unprecedented rate. And literally nothing is
       | too good for these infants of the affluent. In fact, they're
       | called Gourmet Babies! So we propose to offer traditional Yuppie
       | foods -- sushi, pasta salads, brie cheeses, etc. -- in baby food
       | form._
       | 
       | That business model work work _today_. Say what you will about
       | Apple, they really know their target demographic.
        
         | jhbadger wrote:
         | That sort of thing carried over into Jobs' next company NeXT.
         | Look at the left hand page (linked below) and zoom in. It's a
         | press release for a new (fictional) blues album that would
         | appeal to the "hip" audience NeXT was hoping to target.
         | 
         | https://archive.org/details/NeXTSTEP_User_Guide_1994/page/n3...
        
         | pixelmonkey wrote:
         | I imagine this terminology was also carefully chosen as a
         | trendy word that would catch the audience's attention as a
         | "mass media in-joke". In 1984, the kind of person who read
         | Newsweek would certainly know term "yuppies", there was a bit
         | of a panic in that time period about all these young folks
         | moving to cities and then gentrifying neighborhoods with their
         | high-paying jobs (typically in finance). Of course, it was
         | precisely the yuppies who Apple needed to buy the Mac, what
         | with their disposable income and progressive attitude toward
         | technology.
         | 
         | Funny enough, Newsweek's final cover of 1984 declared the year
         | to be "The Year of the Yuppie":
         | 
         | https://www.artworkarchive.com/profile/the-doonesbury-collec...
         | 
         | The term peaked shortly after the time of this ad, as shown
         | here in Google ngrams viewer:
         | 
         | https://books.google.com/ngrams/graph?content=Yuppies&year_s...
        
           | cercatrova wrote:
           | And today, Apple _still_ caters to that market, only now the
           | yuppies are from Silicon Valley or work in tech.
        
         | thaumasiotes wrote:
         | > That business model work work _today_.
         | 
         | I'm not sure the opening premise is true:
         | 
         | >> In America, the "Yuppies" -- Young Urban Professionals --
         | are having babies at an unprecedented rate.
        
           | [deleted]
        
           | TheSpiceIsLife wrote:
           | Today this would likely be _unprecedentedly low_.
        
         | FPGAhacker wrote:
         | huh. I guess I never knew what yuppies was short for. Dinks I
         | understood to be "double income, no kids."
        
           | lostlogin wrote:
           | Ahh, that's better sounding than the Sitcom lifestyle. Single
           | Income, Two Children, Oppressive Mortgage.
        
             | DoctorOW wrote:
             | I've never heard that before. That's fantastic.
        
       | gdubs wrote:
       | Credit to @Stammy on Twitter who shared this over there. Thought
       | everyone here would find this pretty cool. I'm a sucker for this
       | era of advertising. This is a particularly beautiful spread, and
       | super cool to see a snapshot of that moment in time and how Apple
       | was positioning this brand new product.
        
         | klodolph wrote:
         | Also a sucker for this kind of advertising. Advertising used to
         | have a lot more copy. I have a book full of this stuff from
         | Taschen called, appropriately, "The Copy Book."
        
           | ghaff wrote:
           | As I recall (it's been years), David Ogilvy's Confessions of
           | an Ad Man has a bunch of examples of this. Yes, a lot of
           | advertising used to be very copy heavy and that's almost
           | disappeared (or at least migrated to other forms like content
           | marketing).
        
           | pcurve wrote:
           | The copy heavy ad style also seemed to have influenced Korean
           | PC magazine ads in 1980s
           | https://www.comworld.co.kr/news/articleView.html?idxno=48910
           | 
           | 80s was really exciting time for PC because it was pre-
           | mainstream.
           | 
           | You savored everything that you can about it, including ad
           | copies. Good times.
        
             | rl3 wrote:
             | You might like Ted Nelson's Junk Mail Cartons:
             | 
             | https://archive.org/details/tednelsonjunkmail
        
           | boraoztunc wrote:
           | Book noted, thanks. I also enjoy reading: How to Create
           | Advertising That Sells Ad by David Ogilvy [1972]
           | 
           | https://borakaizen.medium.com/how-to-create-advertising-
           | that...
        
         | hn_throwaway_99 wrote:
         | Agreed! I was also reminded how Apple's marketing has been so
         | good for nearly 40 years - if you look at other tech ads from
         | the early 80s, they're nearly always overloaded with tech
         | jargon and don't nearly speak as well to the "what can I create
         | with this?" question that Apple does.
         | 
         | Also, though, it's always interesting to reflect on the ways
         | society has changed. I am 100% sure no copy editor would allow
         | "Goo Goo Gai Pan" to be the name of their fake baby food today,
         | nor lines like "Yuppie generation now breeding like bunnies."
        
         | PStamatiou wrote:
         | Thanks for sharing! I'm also a fan of ads from this era and had
         | to tweet about it
        
           | samcheng wrote:
           | Worth reading "Ogilvy on Advertising" if you're into this
           | stuff. I know Ogilvy & Mathers (famous advertising firm) had
           | Apple as an account in the mid 80s.
        
             | Cockbrand wrote:
             | Is this a fact? I know that Ogilvy & Mather did a lot of
             | famous work for IBM, while Apple's main agency was
             | Chiat/Day for years, if not decades since at least 1983.
             | Chiat/Day created the iconic "1984" TV ad as well as the
             | "Think Different" campaign, among lots of other famous
             | Apple ads.
             | 
             | There's a great book "Chiat/Day - the first twenty years"
             | with a lot of ads for Apple and other brands.
        
               | Anon4Now wrote:
               | I was curious about the sales impact of the 1984 ad, so I
               | did a little googling. It turns out you're right (see [1]
               | and [2]).
               | 
               | Steve Hayden created the 1984 ad while at Chiat-Day. He
               | later went on to work for Ogilvy, so that's probably
               | where the mis-attribution came from.
               | 
               | What's interesting is that he's the same person who
               | created the Lemmings ad a year later. The 1984 ad
               | resulted in a huge boom in sales. The Lemmings ad did
               | just the opposite. Apple closed a bunch of plants and had
               | a big layoff. Then Jobs left Apple. weird turn of events.
               | 
               | [1] https://en.wikipedia.org/wiki/Steve_Hayden#From_first
               | _jobs_t...
               | 
               | [2]
               | https://www.forbes.com/sites/allenstjohn/2012/02/02/the-
               | supe...
               | 
               | Edit: fixed typos
        
             | rchaud wrote:
             | I have Ogilvy on Advertising, found it cheap at a used book
             | store.
             | 
             | The book is worthwhile for all the examples of real ads
             | done by his agency. The writing itself is nice, but hugely
             | out of date, as it describes a pre-internet, largely brand
             | and image-driven approach to creative ads.
        
       | [deleted]
        
       | yreg wrote:
       | Interesting how little padding they used in those times.
       | 
       | E.g. page 17 looks totally broken by current trends.
        
       | ndom91 wrote:
       | Love that the line of credit / Apple Card thing only required
       | "being a homeowner and having been at your job for over 2 years"
        
       | danielfoster wrote:
       | It's fascinating that two pages of the ads showcase cut-and-
       | paste, a feature notably missing on the first iPhone.
        
         | SllX wrote:
         | It's been 15 years. You can let some grudges go. If you're
         | still using that phone as your daily driver though, I have some
         | questions.
        
         | wmf wrote:
         | One might even get the impression that the original Mac and
         | original iPhone had different use cases!
        
           | rchaud wrote:
           | They referred to both of them as computers though.
        
         | rileyphone wrote:
         | Such is the impact of Larry Tesler - ios software feels very
         | modal (though that might be made more difficult to avoid on the
         | mobile platform).
        
       | jscipione wrote:
       | Ronald Reagan crushed Walter Mondale 525-13 in the 1984 election,
       | so the ad space would have been a waste anyway.
        
       | seydor wrote:
       | "Through this magazine, we are going to demonstrate the principle
       | of democracy as it applies to technology. One person, one
       | computer"
       | 
       | Funny how times have changed and all persons are on the same
       | computer
        
         | tough wrote:
         | I mean I have like 5 computers. I do feel sorry for the 4
         | humans who don't get to vote because of me
        
       | wincent wrote:
       | Even then, Apple took enough care about every aspect of design,
       | materials, and manufacturing that they could non-ironically show
       | a high detail photo of the back of the machine on the back cover.
       | Not only is it delightfully quirky; it's beautiful, even today.
        
         | rchaud wrote:
         | These were done by Chiat/Day, an independent ad agency.
        
           | sbuk wrote:
           | The product that Chiat/Day wrote the copy and put the images
           | together for wasn't though. _That_ is what I took the GP to
           | mean.
        
       | thread_id wrote:
       | All that innovation was introduced to the world with Apple and
       | then later became standard on Microsoft PCs. It underscores the
       | fact that Bill Gates innovated nothing but simply copied every
       | body else and sold it to the corporate market.
        
         | rchaud wrote:
         | "Good artists copy, great artists steal"
        
           | zinekeller wrote:
           | Yeah, and OP definitely conveniently "forgot" Xerox STAR
           | which was the mother of GUI (and which both Macintosh and
           | Windows were inspired from).
        
       | spiffytech wrote:
       | It's fascinating that cut and paste were noteworthy enough to
       | each merit full-page ads.
        
       | rio517 wrote:
       | I'm amazed at how few ad pages there were.
        
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       (page generated 2022-10-16 23:01 UTC)