[HN Gopher] In a Way, 3D Scanning Is over a Century Old
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       In a Way, 3D Scanning Is over a Century Old
        
       Author : helsinkiandrew
       Score  : 60 points
       Date   : 2022-10-07 16:52 UTC (3 days ago)
        
 (HTM) web link (hackaday.com)
 (TXT) w3m dump (hackaday.com)
        
       | Silverback_VII wrote:
       | "3d scanning is as old as humanity" - The Roman emperor Gluteus
       | Maximus
        
         | tmilard wrote:
         | Yes, The target ( of Scanning 3D objects).
         | 
         | But not the solution witch I bet, has had many differents
         | solutions.
         | 
         | This one solution ( 'slices od 2D'), one century old, still
         | used in 3D laser scanning and printing, is poised to have a
         | more robust and fine grained one.
        
           | 082349872349872 wrote:
           | Ancient egyptians had 2d pantographs attached to linked
           | turntables, enabling them to point in 3d.
        
             | kragen wrote:
             | It's possible, and one candidate explanation for how they
             | were able to produce multiple identical immense statues at
             | widely separated locations, but as far as I know nobody has
             | found such a pantograph or turntable, nor drawings of it or
             | writings about it, nor any other kind of evidence that this
             | was the method they used.
        
       | fortran77 wrote:
       | Hackaday isn't the worst "repackager", but I always like to go to
       | the original source for the article:
       | https://www.messynessychic.com/2022/09/28/more-than-100-year...
        
       | tingletech wrote:
       | My old director made a 3d scan of Obama when he was at the
       | Smithsonian. He keeps a 3d printed Obama bust on his desk.
        
       | tmilard wrote:
       | It is a good reminder that today we are not more clever with
       | time. We come here only with more tools, easier tools and more
       | time to think...
       | 
       | Also a reminder that the 3D scanning is still unchanged after 1
       | century. Odd...
       | 
       | - But why ? 1) Because it was the good solution ? Maybe....
       | 
       | 2) Because no one has had the new-thing that will level up the
       | way we do 3D scanning ? I hope so
        
         | charcircuit wrote:
         | >Because no one has had the new-thing that will level up the
         | way we do 3D scanning ?
         | 
         | There isn't one way to do 3d scanning. Unless you mean any
         | method that involves taking 1 or more pictures is the same
         | method.
        
         | syntaxing wrote:
         | I think it's also important to note that these said tools are
         | more readily available to whoever wants to use them. Hard to
         | say because there's not much information about Francois Willeme
         | but I'm guessing he's relatively wealthy to be able to pull
         | something off like this.
        
         | krisoft wrote:
         | > Also a reminder that the 3D scanning is still unchanged after
         | 1 century.
         | 
         | That is simply false. We have interactive games based on cheap
         | costumer 3d scanners. [1] We have 3d scanners in our pockets.
         | [2] We have 3d scanners which can scan millions of points per
         | second from the environment for hundreds of meters of distance.
         | [3]
         | 
         | But yeah, if we ignore all the things which changed, then it
         | turns out everything is "still unchanged".
         | 
         | 1: https://en.wikipedia.org/wiki/Kinect 2:
         | https://www.techradar.com/news/what-is-a-lidar-scanner-the-i...
         | 3: https://www.mapix.com/wp-
         | content/uploads/2018/07/63-9378_Rev...
        
           | rwmurrayVT wrote:
           | Our newest product is a very advanced 3D Scanner[1].
           | Photogrammetry, structured light scanning, phase shift laser
           | radar, and now non-contact via an interferometry. 3D Scanning
           | is alive and well with various methods.
           | 
           | [1]https://apimetrology.com/ladar/
        
           | SnooSux wrote:
           | I assumed the OP was talking more about the math, which is
           | also not true. The method mentioned in the article only takes
           | into account the silhouette of the target. In my experience,
           | that's where a lot of the information comes from, but to get
           | that fine detail most contemporary methods incorporate a lot
           | of information about the target itself like keypoints and
           | lighting interactions.
        
       | antegamisou wrote:
       | No mention of photogrammetry, or its pioneer Meydenbauer in 1858?
       | 
       | http://www.theulegium.de/fileadmin/user_upload/Texte/Meydenb...
        
         | tomcam wrote:
         | Fascinating! Thank you
        
         | contingencies wrote:
         | Great share. I also assumed the article was about
         | photogrammetry, was surprised at the contents, and was unaware
         | of the significance of Meydenbauer. I wonder whether he would
         | side with the architects or the software world on the
         | desirability of our modern use of the title 'architect' in the
         | field of computing... I suppose this is less of a debate in
         | German, since it's probably _ManyWordsTogetherArchitect_ and
         | thus clearly defined.
        
       | pkdpic wrote:
       | Great quick read, tldr they took a bunch of bullet time photos in
       | a circle around someone, made a bunch of vertical wood cutouts of
       | the silhouettes and then wedged them together vertically /
       | radially and filled the gaps with clay. The freaky picture helps.
       | 
       | Speaking of this does ANYONE have a suggestion for a 3D scanning
       | service / app that could capture reasonable detail on a warhammer
       | / hotwheel sized model?
       | 
       | I've asked around and gotten the "don't bother just remake it in
       | blender" response pretty consistently... but I don't wana' (ie
       | its not realistic). Somebody please help if you can.
       | 
       | Or I guess I could get a bunch of cameras and sheets of wood...
        
         | anon_cow1111 wrote:
         | >does ANYONE have a suggestion for a 3D scanning service / app
         | that could capture reasonable detail on a warhammer / hotwheel
         | sized model?
         | 
         | Someone sent me this a while back, quick tutorial using
         | Meshroom and an ordinary camera;
         | 
         | https://peterfalkingham.com/2019/01/16/small-object-photogra...
         | 
         | I imagine for small objects you'll want to set the camera
         | further back and zoom in rather than putting it close up, it'll
         | probably be easier for the software to interpret (for the same
         | reason that putting the camera close to your face makes your
         | nose look huge).
        
         | rwmurrayVT wrote:
         | Mail it to me and I will with 9D LADAR. The point cloud data
         | will include color data on the points. Fill out a contact form
         | on our website asking for Robert.
         | 
         | https://apimetrology.com/ladar/
        
         | jonas21 wrote:
         | Scaniverse (iOS app) works pretty well on figurines and small
         | models, for example:
         | 
         | -
         | https://sketchfab.com/3d-models/kitzreh20-a37b3f78b38048d286...
         | 
         | -
         | https://sketchfab.com/3d-models/taurenscaniverse-c78b86cfe9c...
        
       | roywiggins wrote:
       | Vaguely relatedly, the "Cast Court" in the Victoria & Albert
       | museum in London is full of 19th-century models of various famous
       | bits of architecture and sculpture, mostly done by plaster cast:
       | 
       | https://www.vam.ac.uk/collections/cast-collection
       | 
       | It's a really fun visit as a progenitor of modern enthusiasm for
       | reproductions of famous objects and monuments.
        
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       (page generated 2022-10-10 23:01 UTC)