[HN Gopher] UX Testing for Public Infrastructure
       ___________________________________________________________________
        
       UX Testing for Public Infrastructure
        
       Author : setgree
       Score  : 51 points
       Date   : 2022-09-20 13:23 UTC (9 hours ago)
        
 (HTM) web link (setharielgreen.com)
 (TXT) w3m dump (setharielgreen.com)
        
       | Jill_the_Pill wrote:
       | It's also crucial to do this kind of testing for users who are
       | disabled, elderly, children, etc.
        
         | setgree wrote:
         | Absolutely; for instance one wonders if the LaGuardia team
         | user-tested the handicapped bathroom stalls or merely designed
         | them to code?
         | 
         | But in general even user testing for the median/modal person
         | would be a big step forward...
        
       | sidvit wrote:
       | It's funny they the author mentions the subway as bad UX here
       | because as someone new to NYC I find it's actually quite easy to
       | tell which line goes to which section from a cursory look at the
       | map. I think the line coloring goes a long way towards that
        
         | setgree wrote:
         | Glad to hear it and welcome! (I am the author and I have gone
         | the wrong way on the subway many, many times, maybe I am
         | especially a doof ;)).
         | 
         | I think maybe a better example would have been boarding the Red
         | Line in DC, where both terminuses (Shady Grove and Glenmont)
         | are in Maryland where neither is the largest town en route
         | (Bethesda and Silver Spring, respectively). It can be tricky.
        
       | triggercut wrote:
       | > What levers might we pull to get other projects to follow suit?
       | 
       | Show that it adds a net-benefit for the cost of investment from
       | as early as possible. You need to embed it into the usual
       | Business Case processes and overall investment frameworks, that
       | are often set and used by government. Then you need to get those
       | early expectations/requirements transferred through to each
       | subsequent phase of the investment cycle and not left on a shelf,
       | which is incredibly difficult given the lack of continuity
       | between project teams. Then you need to make sure it's featured
       | in the commercial agreements for commissioning, operations and
       | maintenance. Oh, and have it defined in terms of benefit value
       | (both monetary and nonmonetary) that is monitored and managed.
        
         | setgree wrote:
         | agree with all that! But I think there's also a cultural
         | component, where the folks who, e.g., designed the second
         | avenue subway come from a different background than you or I,
         | and ux testing just isn't part of their suite of "highly
         | mentally available tools," so to speak. So for those of us who
         | don't actually work in civil engineering, I'm wondering what we
         | could do to promote the user journey mindset.
        
       | przefur wrote:
       | It's actually refreshing to read about airport that has been
       | properly decorated with signs. Without proper information it can
       | get really messy. This plus the stress that often comes with
       | visiting airports makes it a really tough UX case. I'm glad that
       | this terminal was tested properly, I wish some airports could do
       | the same in following months! Also, worth nothing, "wide enough
       | to open the door and roll in a bag without bumping into
       | anything," This sounds like an absolute opposite to hostile
       | architecture trend that spawns public places nowadays.
        
         | setgree wrote:
         | > This sounds like an absolute opposite to hostile architecture
         | trend that spawns public places nowadays.
         | 
         | A lot of that user-hostile design in public space seems aimed
         | at discouraging people from loitering/camping out, especially
         | those who didn't pay an entry fee or buy something. But
         | everybody at an airport bought something to get in, and
         | everyone has a specified departure time, so I think there's
         | less incentive to make people uncomfortable.
         | 
         | "How To with John Wilson" has a bit about user-hostile design
         | in public architecture that changed how I see New York,
         | especially if you consider that some of the city's 'users' are
         | pigeons.
        
       | 0xbadcafebee wrote:
       | > consumer products live or die on usability
       | 
       | Only consumer products in a competitive market, where the UX is
       | everything. Your toothpaste does not live or die on usability;
       | it's toothpaste. It could be less useable than another toothpaste
       | and you probably would never notice. Maybe you buy it because
       | you're brand-loyal, or it advertised a new completely made-up
       | quality, or it's just on sale. Sometimes the UX is just a minor
       | aspect of the whole, like car mediacenter interfaces. Stuff sold
       | by quasi-monopolies don't compete at all; nobody cancels their
       | Comcast Family TV Package because the TV guide's UX sucks.
        
         | gumby wrote:
         | > Your toothpaste does not live or die on usability; it's
         | toothpaste.
         | 
         | Actually it does. Is it hard to get the cap back on so it
         | spills in the sink? Can you squeeze the tube so it doesn't just
         | shoot out but rather can be metered out?
         | 
         | The old aluminium tubes were great in that you could roll them
         | up from the end -- now I have to use a small claim because the
         | plastic ones are too springy and won't hold a crimp, but I
         | guess it's acceptable to most people.
        
         | setgree wrote:
         | I think that essentially all the toothpastes for sale at CVS
         | have passed a two-part usability test: squeezable and pleasant-
         | tasting.
         | 
         | It's true that usability might not provide the _edge_ in a
         | commodotized market; but passing some minimum threshold might
         | be a necessary condition for success. Imagine trying to sell a
         | toothpaste that was hard to get out of the tube.
         | 
         | A lot of the least usable things in my life -- paper straws,
         | smart TVs -- just _look_ like consumer products, but their
         | actual goal is something different.
        
       | bern4444 wrote:
       | This article reminded me of another one I read (also from HN I
       | think) on the design of the NYC Subway metro card machines[0].
       | 
       | Design is a topic I'm fascinated by as it can literally make or
       | break a system in ways that few other aspects can (including
       | software imo). If we put in as much effort into the design of
       | everything as these groups did for the new terminal or the metro
       | card machine I wonder how much nicer everything would be. Good
       | design is invisible in that you don't even notice it was designed
       | IMO. I hope to see more of it everywhere.
       | 
       | [0]https://www.curbed.com/2022/08/goodbye-metrocard-machine-
       | fri...
        
       | gertrunde wrote:
       | I had a memorable connection through Miami airport once, where a
       | few airport staff were getting quite irate with people asking for
       | help, responding with "Read the signs! It's clear and simple!" -
       | while stood near a confusing sign....
        
         | setgree wrote:
         | It seems that "forgetting how confusing things are to
         | newcomers" is one of the cognitive failure modes I encounter
         | most often.
        
       ___________________________________________________________________
       (page generated 2022-09-20 23:02 UTC)