[HN Gopher] Online art communities begin banning AI-generated im...
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       Online art communities begin banning AI-generated images
        
       Author : hardmaru
       Score  : 205 points
       Date   : 2022-09-12 15:22 UTC (7 hours ago)
        
 (HTM) web link (waxy.org)
 (TXT) w3m dump (waxy.org)
        
       | drueter wrote:
       | It's important to keep in mind that these art communities
       | represent one very narrow kind of art, one that is more focused
       | on illustration and graphical style, and most often not the kind
       | of art that major art institutions work with. In the past 5
       | years, AI-generated art has been accepted and incorporated in the
       | contemporary art world, with major works produced by luminaries
       | such as Pierre Huyghe (of Ideal), Trevor Paglen (Bloom), and Hito
       | Steyerl (Power Plants). For these artists, the graphical potency
       | of the generated images is usually only one factor of the work,
       | which also centers on how the artists use the technology, its
       | origins, history, and broader uses, and what it might imply.
       | 
       | For this kind of artwork, the kind made by artists who feel
       | threatened by AI, I've been thinking for a while that a computer
       | could likely do it better. Intricate detail, repetition, sampling
       | and recombination of popular styles, optimization for aesthetic
       | popularity and mass appeal -- these practices are all squarely in
       | the domain of automation, data science, and marketing. We might
       | call it the Netflix-ification of illustration art, but it's quite
       | different, because the tools for making are available to many. As
       | an arts educator and artist, I welcome these new tools, as they
       | allow easy experimentation for newcomers, but also as they reveal
       | that art based primarily in deployment of technical skill and
       | eye-popping graphics is missing something vital.
        
       | scarmig wrote:
       | Perhaps possible to enforce now, but they're fighting a losing
       | battle. AI art will ultimately be indistinguishable from human
       | art except by being consistently better; they're relying on the
       | good faith of contributors. And anything that relies on the good
       | faith of 100% of humans is something doomed to failure.
        
       | gdubs wrote:
       | I have a degree in Studio Arts in addition to being a software
       | developer (and recently I've started making a lot of creative
       | work with AI). Back when I was in school, there was already
       | plenty of debate about 'what is "Art"'? It's always been hotly
       | contested. Most of my teachers felt that 'technique' was not Art.
       | Others were more purists - life painters, etc - and felt that,
       | no, technique _is_ art.
       | 
       | Duchamp poked the art establishment in the eye with his
       | 'readymades' (urinals on the gallery wall, etc.) Warhol with his
       | 'factory' making silkscreens.
       | 
       | The 'reverse Monet' (too lazy to link) that caused such an uproar
       | when it was shared last week was ironic - apparently people
       | aren't aware that the impressionists themselves were considered
       | 'not artists' by a lot of people at the time.
       | 
       | The camera and photography made many painters sit up and say,
       | 'hey, it can't just be about "image" anymore' - enter abstract
       | expressionism, fauvism, cubism, etc. Work that shifted the focus
       | from the image represented in the painting ('a window into a
       | world') onto the surface of the canvas itself: Rothko, Albers,
       | etc.
       | 
       | The thing is, people have wild misconceptions about what this
       | technology does. Many clearly think it's a photocopier. As if
       | StableDiffusion is hiding copies of all these works inside. When
       | in fact what's been done is to take all of this online knowledge
       | and create an incredible new tool with it. Like a music
       | synthesizer times a million.
       | 
       | It's understandable why this technology makes people
       | uncomfortable. There are legit fears about displacement, economic
       | uncertainty, etc. But we are fundamentally tool makers - it's
       | arguably intrinsically part of what makes us human (borrowing
       | from Carl Sagan's "Dragons of Eden").
       | 
       | If I were back in the art department last century, I'm pretty
       | sure we'd be really excitedly discussing how these new tools will
       | enable entirely new forms of expression. And sure, there'd be the
       | old guard saying it was awful, and 'not Art'.
       | 
       | This is a really interesting debate - I just wish it scratched
       | deeper than the surface more often than it does, with a bit more
       | historical context.
        
         | superb-owl wrote:
         | I totally agree [1]. Once all the panic dies down, I think
         | you'll see these technologies _enabling_ artists more than
         | hurting them.
         | 
         | The displacement problem isn't quite there yet. While it's a
         | good replacement for stock photo aggregators, it's not a great
         | replacement for commissioning an actual artist. E.g. if you
         | want a consistent look and feel for each of your images, you'll
         | struggle. It's only the C-listers, who create heaps of bland
         | stock photos in hopes of earning royalties, who have something
         | to worry about.
         | 
         | As the technology improves, you'll see a whole new tranche of
         | creators who are able to harness it to create amazing new
         | things.
         | 
         | [1] https://superbowl.substack.com/p/the-future-of-art-is-
         | artifi...
        
           | pjgalbraith wrote:
           | Completely agree I've been experimenting with an Img2Img
           | workflow for rendering drawings https://twitter.com/P_Galbrai
           | th/status/1564940095777431552?t...
        
           | PaulDavisThe1st wrote:
           | > Once all the panic dies down, I think you'll see these
           | technologies enabling artists more than hurting them.
           | 
           | This has happened in a different (non-AI, but "technology
           | enables") way already with other forms of creativity. While
           | it is true that more people become enabled, its not clear
           | that this is overall a good thing. The benefits of more
           | people empowered and enabled to engage in self-expression has
           | to be traded off against the problems associated with
           | discovery caused by their work becoming a part of the
           | cultural milieu. People making art in private is almost
           | certainly a good thing without limit; people making art and
           | then making it public is not so clear - most of the work
           | people create (even the best) is just not worth being public,
           | but the self-limiting discrimination that this implies is in
           | short supply in most of us. Yes, it's good you made it. No,
           | it shouldn't be online or public, almost all the time.
        
           | asddubs wrote:
           | I think it'll displace a chunk of what artists do. Anything
           | where there don't have to be super precise specifications for
           | the end result, where there's some leeway and you just need
           | something that goes into a general direction. Which is a non
           | insignificant chunk, and maybe kind of unfortunately also the
           | jobs where you can be more creative about what you're doing.
           | Like if I'm making a magic-like card game and I need
           | illustrations for my playing cards, I could use an AI for
           | that. If I want a comic strip or an illustration of a
           | specific object, it's probably a poor fit.
        
         | JacobThreeThree wrote:
         | >were considered 'not artists' by a lot of people at the time.
         | 
         | You make a good point that the trend of automating art is not a
         | recent one.
         | 
         | At some point I think a line in the sand must be drawn where
         | the human artist is no longer the primary conceptualizer.
         | 
         | Writing a text prompt is a fair place for that line to be drawn
         | in my opinion.
        
           | klez wrote:
           | > Writing a text prompt is a fair place for that line to be
           | drawn in my opinion.
           | 
           | I read an article[0] on the subject the other day. At some
           | point it said that some art tools are inherently easy to use.
           | Part of the difference between an amateur and an actual
           | artist is in the mastery of such tool.
           | 
           | Think of a phone camera for example. It's extremely easy to
           | take more than decent pictures with it. But it takes a good
           | photographer to make art with it.
           | 
           | Bringing it back to the topic at hand it means that yes,
           | describing what you want to see to this kind of software is
           | easy on a basic level. But you get a picture that looks like
           | any other. Instead, you need to speak the language of the
           | software to obtain a better materialization of your vision,
           | and that requires some sort of mastery of _that_ tool. That
           | would be the difference between an illustration made with
           | stable diffusion and actual art.
           | 
           | [0] https://www.indiscreto.org/non-fa-tutto-il-computer-il-
           | ritor... (in Italian, sorry)
        
             | JacobThreeThree wrote:
             | If you used an AI to write a million DALL-E prompts for a
             | million different outputs - are you an artist if you pick
             | the nicest looking output and call it art?
        
               | green_on_black wrote:
               | Yes.
        
               | misterprime wrote:
               | I'm still trying to figure out a proper input to get a
               | picture of this scene:
               | 
               | https://en.wikipedia.org/wiki/Buffalo_buffalo_Buffalo_buf
               | fal...
        
         | kuroguro wrote:
         | I like the more eastern idea that art is mastery of skill and
         | art pieces are more of a byproduct we can observe.
         | 
         | Photoshopping or making an AI make art still takes skill, so
         | it's still art - just in a different category. Putting a robot
         | in a boxing match or an AI in a human car race wouldn't make
         | much sense, but robot vs robot would.
        
           | vintermann wrote:
           | There is a word for that in the west as well, we just call it
           | craftsmanship. The artist is the one we allow to decide what
           | the purpose of the work is, even if they outsource all the
           | work to apprentices, assistants, or for that matter
           | computers.
        
         | [deleted]
        
         | mc32 wrote:
         | I think art communities should have the ability to set
         | parameters for what they accept. Whether it be something like
         | "only African artists" or "only Holga cameras." If for this
         | one, only generated by people, so be it. If someone wants to
         | set up a community that only accepts AI-generated images, then
         | that's okay too.
        
         | thih9 wrote:
         | > The 'reverse Monet' (too lazy to link) that caused such an
         | uproar when it was shared last week
         | 
         | I haven't found the HN discussion; I have found a 2017 paper
         | [1] that had relevant examples [2].
         | 
         | [1]: https://junyanz.github.io/CycleGAN/
         | 
         | [2]: https://taesung.me/cyclegan/2017/03/25/monet-to-photo-
         | summar...
        
           | [deleted]
        
         | lifthrasiir wrote:
         | > Many clearly think it's a photocopier. As if StableDiffusion
         | is hiding copies of all these works inside.
         | 
         | In my latest series of tweets [1] I tried to argue that this is
         | not the case in a less technical way, not sure if I was
         | successful though. For anyone not fluent in Korean, my argument
         | was as follows:
         | 
         | Stable Diffusion was trained with a data set composed of about
         | 2.32 billion text-image pairs. The model itself by comparison
         | weighs about 4 GB. If the model somehow stored those images
         | (completely disregarding texts) in the compressed form, it
         | would be less than 2 bytes (EDITED) per each image. Whoever
         | downloaded an image from the internet can see this is absurd.
         | In reality 4 GB of data is the juice extracted from the data
         | set, and if you could actually recover an original image from
         | it then the juice must have had a recognizable residue, which
         | would be pretty undesirable.
         | 
         | [1] https://twitter.com/senokay/status/1565543214068600832
        
           | Animats wrote:
           | Another discovery that something thought to be uniquely human
           | really isn't that hard.
        
             | betwixthewires wrote:
             | Who would've thought art would get automated before
             | driving.
        
             | catach wrote:
             | It seems to me that the human effort spent in creating the
             | original images in an AI's data set is an important element
             | to consider when thinking of the "difficulty" here.
        
               | lifthrasiir wrote:
               | Yes, that 4 GB of data can't be really independently
               | generated, but the fact that a large chunk of that effort
               | can be compressed into 4 GB is still amazing.
        
               | CamperBob2 wrote:
               | If your life's work can be compressed down to 2 bytes, it
               | wasn't that hard.
               | 
               | OTOH, if the 2 bytes is an index into a larger corpus of
               | collected works, the question becomes more interesting.
               | 
               | OTOH, if the corpus is an ensemble of _other_ 2-byte
               | objects...
        
               | causality0 wrote:
               | Certainly, but those human artists were also trained on a
               | data set their whole lives. Raise a baby with no training
               | data set and they _might_ produce a handprint on a wall
               | or a rectangle of facepaint. There 's a reason indigenous
               | tribesmen don't spontaneously invent hyperrealism.
        
               | catach wrote:
               | Absolutely. Though I think that speaks to one of the ways
               | we tend to discount the difficulty of developing human
               | artistry, rather than a defense of AI gen being "not
               | hard".
        
               | bayindirh wrote:
               | However, there's a major misconception about training of
               | humans and AI.
               | 
               | Image generating AIs are trained with massive amounts of
               | images and text, however image generating humans train
               | with much broader spectrum of experience.
               | 
               | Also, feeding a model tons of images created by humans
               | (directly or by proxy) and claiming that AI is generating
               | something completely new is a bit naive IMHO. Humans mix
               | a much more broader and deeper experience pool to create
               | things without prompts.
               | 
               | An AI model blurts out something derived from a corpus of
               | images and text created by humans, that's all.
               | 
               | The technology is impressive for sure, and it marks a new
               | era in terms of possibilities, but it doesn't take my
               | breath away, sorry.
        
               | catach wrote:
               | > claiming that AI is generating something completely new
               | is a bit naive IMHO.
               | 
               | I don't see how AI art is _less_ new than the vast
               | majority of human art. Both can create unique
               | compositions that are still deeply rooted in patterns and
               | principles thousands of years old.
               | 
               | > Humans mix a much more broader and deeper experience
               | pool to create things without prompts.
               | 
               | AI does not have understanding, but it's stealing the
               | underlying patterns that are the end result of that human
               | experience.
        
           | wccrawford wrote:
           | 20 bytes? Wouldn't that be about 2 bytes per image?
        
             | lifthrasiir wrote:
             | Ah, yes, a sloppy calculation in my part. I probably wanted
             | to say something like 20 bits in the original tweet.
        
           | minimaxir wrote:
           | Textual inversion also takes an entire concept (including
           | context, style, and 3D attributes) and fits it into 768
           | float32s / 4KB.
        
             | lifthrasiir wrote:
             | That's a different topic, as you need the entire model to
             | "decompress" that 4 KB data. I'm talking about the model
             | itself.
        
         | phreack wrote:
         | Others have chimed in already but I was inspired by this idea:
         | 
         | > Like a music synthesizer times a million.
         | 
         | Even now, every once in a while I find people arguing that
         | synths are not "real music". Also DJs, etc. generating songs
         | using pre-made samples. I think it's a very apt comparison,
         | where tools become more and more available and barrier of entry
         | gets lower, I don't believe art will die but rather just change
         | into new forms, and what's now revolutionary will become just a
         | very commonplace tool in the future, just like synths, and
         | "real" artists will keep on existing alongside.
        
         | stolenmerch wrote:
         | Same here. Software dev with an MFA in Studio Art. Generative
         | Art was a topic 20 years ago in school and my feeling it was
         | politely tolerated as conceptual, but not aesthetic. The
         | difference now is that the models and algorithms and amount of
         | data actually produce decent results. GPT-3 writing as opposed
         | to the markov chain experimental writing decades ago is
         | profound. Image creation even more so.
         | 
         | I see exactly this backlash in most art schools until eveything
         | is so mingled a new generation just doesn't care.
        
           | calibas wrote:
           | Generative art produced "decent results" 20 years ago, it
           | just took a skilled artist instead of typing the right prompt
           | into Midjourney.
        
         | zackmorris wrote:
         | I'll always remember 2022 as the year that creativity died.
         | 
         | That sounds a bit negative I guess, but techniques like stable
         | diffusion will be applied to other problem domains, so all
         | other art forms like music and creative writing will be
         | automated within the next 5-10 years. And if computers can do
         | that, they can do anything. Because that's how our brains work.
         | Our neurons are microscopic filters magnifying patterns in the
         | long tail of quantum randomness where source consciousness
         | probably resides. Although science will only have recipes for
         | creating consciousness, it will never be able to explain
         | meaning, because it has nothing to say about it. That's the
         | domain of personal experience, faith, the study of magic, etc.
         | 
         | The big question for me is: if a liberal arts degree is worth
         | even less than it is today, what will people do for work? We're
         | looking at not just the death of creativity, but the death of
         | all human contribution. This was predicted decades ago (see
         | Asimov, Kurzweil, etc), but we're not prepared for what's
         | coming. I just don't see us switching to UBI before we're
         | subjugated beneath the yoke of corporate AI that gradually
         | changes out human workers for machines. We're in the endgame
         | now.
         | 
         | I still hold out some small hope that kids today will run with
         | this and do creative stuff we can't even imagine. Or will we
         | just merge with AI when the Singularity arrives around 2040?
         | Who knows.
        
           | aortega wrote:
           | >I'll always remember 2022 as the year that creativity died.
           | 
           | It's like saying that computers killed artists. AI is just a
           | tool, it still need a human in control and guiding it, can't
           | generate anything on his own (yet). If anything, this can
           | help creativity.
        
             | zackmorris wrote:
             | If a computer is a bicycle for the mind, then an AI is a
             | mind for the mind.
             | 
             | Admittedly, my acquired lack of creativity after a lifetime
             | of struggle is the very thing preventing me from seeing
             | beyond this horizon. Too old to begin the training and all
             | that! Ironically, I find the not-knowing to be somewhat
             | comforting.
        
               | aortega wrote:
               | >AI is a mind for the mind.
               | 
               | Exactly, think of it as a symbiosis, a man is slow, but a
               | man in a bycicle is fast. Now a man in a rocket, can go
               | to other planets. But it is still a man, a rocket is just
               | an inert pile of metal and fuel.
               | 
               | Same with AI, AI is the rocket, it propels and accelerate
               | creativity to inhuman levels, but there is still a man
               | controlling it. AI is just an extension of our minds like
               | a rocket is an extension of our feet.
        
           | immigrantheart wrote:
           | UBI doesn't solve this
        
           | cardanome wrote:
           | As a hobbyist game developer, 2022 is the year my creativity
           | can finally fully unleashed.
           | 
           | Prototyping games is getting so much better, this will really
           | help indies game studies quite a bit.
           | 
           | Will those AI generated assets replace hand crafted ones?
           | Heck no!
           | 
           | Have you ever tried doing AI art?
           | 
           | What gets posted on social media are the few successful
           | experiments. Most AI generated stuff is absolute crap.
           | Getting anything useful out of it requires lot's of trial an
           | error and magical incantations.
           | 
           | Now yes, you can quickly make generic background #20233 with
           | it or simply something weird that would fit into some bad
           | dream. If you need something specific and coherent though?
           | Yeah, this will be very hard.
           | 
           | Here is how to make concept art with stable-diffusion:
           | https://www.youtube.com/watch?v=rS2kNvbIL5Q
           | 
           | Look how many iteration that requires. How it requires
           | finding the proper real word assets for img2img techniques.
           | How is still requires some serious Photoshop skill to put
           | everything together.
           | 
           | AI helps us build more higher level tools for creating art
           | but the idea that it is anywhere close to creating art itself
           | is silly. We have not made any progress in creating general
           | artificial intelligence at all.
           | 
           | The main progress we see is that AI-tech is that it is
           | becoming available for the masses, which is awesome.
        
             | cerol wrote:
             | _> Now yes, you can quickly make generic background #20233
             | with it or simply something weird that would fit into some
             | bad dream. If you need something specific and coherent
             | though? Yeah, this will be very hard._
             | 
             | The demos _look amazing_ because there is no acceptance
             | criteria. Anything gets hailed as  "groundbreaking" because
             | is process is novel. Which is a completely different
             | scenario from what you expect from someone actually being
             | _paid_ for making art.
        
             | ShamelessC wrote:
             | Off topic to an extent, but I would be grateful if you
             | could share any processes for reliably producing game
             | assets with stable diffusion.
        
               | cardanome wrote:
               | The same person that I linked earlier has also a video on
               | how to make game assets:
               | https://www.youtube.com/watch?v=blXnuyVgA_Y
               | 
               | I am still figuring that out myself. My current project
               | is a fantasy-themed visual novel for which creating
               | backgrounds is super easy. You just pick a certain style,
               | for example "by Greg Rutkowski" and put that in any
               | prompt.
               | 
               | Normally you want to reuse your backgrounds as much as
               | possible to not blow the budget but thanks to AI I can be
               | much freer with my writing. Of course the important
               | backgrounds should be remade by hand at some point but
               | for prototyping they are great. Character art does not
               | really work beyond concept art as you normally need
               | different poses for a character and you are very specific
               | about what you want, again not a strength of AI.
               | 
               | My advise would be to play to its strength, if you can:
               | Horror works really well. Outdoor scenes work better than
               | indoor.
        
             | andybak wrote:
             | > Have you ever tried doing AI art?
             | 
             | Yes.
             | 
             | > What gets posted on social media are the few successful
             | experiments. Most AI generated stuff is absolute crap.
             | Getting anything useful out of it requires lot's of trial
             | an error and magical incantations.
             | 
             | You are exaggerating. Easily over half the output I
             | generate is on par with the standard being posted on social
             | media.
        
           | yunwal wrote:
           | There's a few artists currently doing creative things with
           | stable diffusion that aren't just "put in a prompt and let SD
           | crap out an image". I think this music video from Holly
           | Herndon shows the promise of this stuff. I do think
           | ultimately once people have been exposed to enough AI art
           | they're going to demand more creativity. Right now there's a
           | lot of exploration going on and people need to get more
           | familiar with AI tools before they start doing amazing things
           | with them.
           | 
           | https://twitter.com/hollyherndon/status/1567694502382518274?.
           | ..
        
           | haskellandchill wrote:
           | > Our neurons are microscopic filters magnifying patterns in
           | the long tail of quantum randomness where source
           | consciousness probably resides
           | 
           | gibberish
           | 
           | > Although science will only have recipes for creating
           | consciousness, it will never be able to explain meaning,
           | because it has nothing to say about it. That's the domain of
           | personal experience, faith, the study of magic, etc.
           | 
           | misguided conjecture
           | 
           | > We're looking at not just the death of creativity, but the
           | death of all human contribution
           | 
           | hilariously misinformed extrapolation
           | 
           | AI is nowhere closer to cracking the meaning problem. Until
           | we have _meaningful_ AI generated art there 's no point for
           | this baseless speculation.
        
           | PuppyTailWags wrote:
           | I think things will categorically change about how we define
           | art in the next little while. We may see an increase of
           | parasocial-style livestream art drawing, so the illustrator
           | isn't just an illustrator but specifically a personality
           | attached (an exaggeration of the current artist-art
           | relationship commonly known today). We may also determine AI-
           | generated art is simply in another category, like
           | photography, CGI, digital, and traditional portraits are all
           | considered different categories. I can imagine human-
           | generated novels and AI-generated novels are neatly
           | separated, with associated scandals if a human attempts to
           | pass an AI-generated novel as their own creation (scandals
           | already currently exists for humans who eg. a romance writer
           | recently got in trouble for lifting paragraphs from fanfic
           | they didn't write into their original fiction).
           | 
           | There's nothing to say that creativity will die. We invented
           | typewriters, but calligraphy is still an art whose pens and
           | inks are beloved interests. We invented the digital screen
           | and the paper machines, but handmade paper and hand-stitched
           | book binding is still an artist's pursuit.
        
           | fizx wrote:
           | People were saying this stuff when Deep Blue beat Kasparov.
           | Chess is perhaps thriving more than ever.
        
             | jjeaff wrote:
             | Yes, but that's because you know when deep blue is playing
             | chess. The recent accusations that are rocking the chess
             | world are that one of the champions may be cheating. If we
             | get to a point where cheating can't be detected, that may
             | do quite a lot of damage to the game.
        
           | npteljes wrote:
           | I dunno. Fast food haven't killed restaurants, and
           | restaurants haven't killed home cooking. Fast food is a huge
           | problem, but many go to restaurants and many still cook at
           | home. We're in no endgame at all. If it worked this way,
           | artists from poorer economies would have drowned out all
           | other art. But for some reason, it just doesn't work that
           | way.
        
           | itronitron wrote:
           | I wouldn't worry too much about AI stamping out creativity,
           | all the results I have seen just look like the type of art
           | you see in hotel rooms and hallways. It's supremely ignorable
           | stuff, possibly exactly because the models are built from
           | billions of samples and by definition most of those samples
           | will be average and below.
        
         | actually_a_dog wrote:
         | I agree 100% with this. The only thing I would add is that a
         | key property of art is that it must make the audience feel
         | something. It seems very clear that AI-generated art _is_
         | making people feel something, and I think that what it makes
         | people feel will change over time, as these tools become more
         | accepted in the art world.
         | 
         | I also think it's very interesting that these tools enable a
         | near absence of technique. I tend to be one of those who
         | doesn't value technique very much. For instance, I believe I've
         | commented on this site before that while I certainly
         | _appreciate_ the time, effort, and technique that goes into
         | photorealistic painting, I don 't think it brings a whole lot
         | to the table beyond what a photograph would. This is strictly a
         | personal assessment, of course -- others are free to, and do
         | disagree with me. I just feel as though photorealistic art
         | leaves less room in it for the viewer than other forms.
         | (Incidentally, I think this also applies to AI art, and may be
         | a part of the reaction to it.)
        
         | largepeepee wrote:
         | Art is whatever the rich and influential patron who pays for it
         | decides.
         | 
         | They can afford to pay off the press, change the narrative and
         | overpay the artist.
         | 
         | Be it the de Medici in the Renaissance or CIA and state
         | department backing abstract expressionism.
        
         | zasdffaa wrote:
         | This is the kind of comment about art that is measured,
         | constructive, non-absolutist, and too rare on HN in posts about
         | art (and urban dictionary has an entry for 'reverse monet' cos
         | I wondered, but I'd skip that one if I were you).
        
           | gdubs wrote:
           | Ha! Oh dear. Here's the SFW link to what I was referencing:
           | 
           | https://twitter.com/matthen2/status/1566424523125276672?s=20.
           | ..
           | 
           | (And thanks :)
        
         | blacksmith_tb wrote:
         | I suppose the 'photocopier' argument is pretty similar to
         | collage - sure, it's recombining existing things, but
         | presumably they'd all agree Max Ernst wasn't just a machine?
        
         | mherdeg wrote:
         | As a non-artist whose compensation is, so far, unaffected by
         | ML-generated images, I'm more interested in the effects the
         | technology has on people.
         | 
         | Over the past 150 years it became possible to compute cube
         | roots in milliseconds, instead of minutes. Slide rules became
         | obsolete, and the things we learn to do do arithmetic changed.
         | 
         | Over the past 20 years, the way we look up arbitrary facts
         | changed. We learned to construct Web search engine queries and
         | we learned to evaluate the quality of results. Other library
         | skills are still relevant, but certain kinds of rote
         | memorization become obsolete.
         | 
         | Now people are rapidly learning a new "prompt language" which
         | uses English words but combines them in a way which is for now
         | something like computer programming (given an input string,
         | compile it to an output image). Will "prompt languages" for
         | text / image / video generation systems turn into a full-
         | fledged, non-English language that you can learn?
         | 
         | What will be the social effects of people learning and using
         | this language to communicate?
        
           | bobthepanda wrote:
           | I think it will be interesting, but not result in total
           | annihilation of the existing field. As a general
           | counterexample, TV did not kill radio despite it having more
           | dimensions for creativity. Radio changed, but it did not die,
           | and was quite comfortable for many decades after.
           | 
           | Coallescing on prompt languages is probably unlikely, if only
           | because part of the thing that defines a language is that a
           | community has rules, both opaque and explicit, about what is
           | acceptable in the language and what is not, and there's no
           | effort to standardize inputs.
        
             | mistrial9 wrote:
             | sign makers were put out of business en masse at a certain
             | point, and there were quite a few, and it is high-skill,
             | high-commitment work. Some kinds of print arts related to
             | magazines for example, were next.
             | 
             | There is a chapter in the Stanford AI Index (2021) that
             | opens with "The rise of AI will inevitable raise questions
             | of how much these technologies will impact business, labor
             | and the economy in general .. "
             | 
             | there are winners and losers here, not just interesting
             | questions. In the 1930s America there was mass unemployment
             | among many skilled "workers" .. can't imagine the 1990s ex-
             | Soviet economies.. I dont think these questions are neutral
             | or innocent.
        
               | andybak wrote:
               | And vintage sign making is now highly valued (whether
               | hand-painted or digitally produced simulcra)
               | 
               | We tend to value scarcity. Things that resemble AI art
               | will become passe and anything that is
               | difficult/impossible for AI to produce will become highly
               | regarded. I'm very curious to see how this shift in
               | popular and/or high-brow taste will play out.
        
               | mistrial9 wrote:
               | thousands of small companies sustain and employ humans,
               | reliably now as sign makers? I live in a metropolitan
               | area, sign makers were reliably found and nearby in my
               | living memory. There are very few now, mainly as
               | corporate franchises with catalog contents. How is the
               | value of scarcity you refer to, being circulated in terms
               | of reliable income and stability for humans living now?
               | How plural are the products in modern markets
        
               | andybak wrote:
               | You're entirely right. I was talking about cultural
               | value.
               | 
               | Things are really going to suck for working artists who
               | can't adjust. That's not cool and I should have
               | acknowledged it.
        
           | bigcheesegs wrote:
           | I think the much more likely outcome is further research on
           | making the prompts smarter and more human like.
        
         | kodah wrote:
         | Anecdotally I dated an artist for a short time who upon
         | entering my home proceeded to ask me how much I paid for my art
         | and why I would pay for something as awful as what I have.
         | 
         | My art was made by a friend of mine who works in a union
         | factory in Texas. Art is his real joy and I was able to snag
         | some pieces from when we were in college together. It's easy to
         | write off that the pieces are just sentimental and therefore
         | subject to sentimental value, but really, his work is very
         | abstract and each piece (if you can snag them in order)
         | describes a time in his life.
         | 
         | I tried to explain to this person how art to me is the story
         | not told or the story as I see it. More recently I had the
         | opportunity to _really_ appreciate his work when I was on an
         | LSD trip, but that 's a story for another time.
        
       | oulipo wrote:
       | It's interesting to think about it, what differentiate art from a
       | human or a machine. It can't be the content itself, because now
       | machine output is close to a human output (modulo the small
       | details).
       | 
       | So what make those communities attracted to art made by humans,
       | rather than art made by machines? It must be the "act of
       | community" itself, which cannot be made by a machine (it is
       | useless to be "in community" with a conscious-less machine).
       | 
       | So this would mean that the "art content" for humans is not only
       | the pictorial content of the image, but also the "transmission of
       | a message", and in particular, the quality of the initiator and
       | the receiver of the message. In this case, humans would (and
       | apparently seem to) differentiate in quality art that has been
       | created by a conscious being and for a conscious being, to art
       | that has been created by a machine.
        
         | 7952 wrote:
         | People consume art for different reasons. It can be like a
         | spiritual experience, or an investment, or something to
         | brighten up your life. It can have a story attached to it or be
         | inspirational. My guess is that different people will have
         | different reactions to machine made art. And most of the art
         | community will carry on perfectly happily as if nothing has
         | changed.
        
         | ilaksh wrote:
         | Has nothing to do with that. It's two things. Artists are
         | threatened, and also right now a lot that is being submitted is
         | low quality.
         | 
         | So if you are an artist you don't like seeing a bunch of AI
         | junk on your home page just because a lot is junk but also,
         | because one can assume that it will continue to improve so that
         | that most of it really is competing with artists.
         | 
         | So that could put a lot of people out of work since it would
         | make art-related business models much more competitive.
        
       | leobg wrote:
       | What are they using to tell AI generated art apart from human
       | generated? AI? :P
        
       | mabbo wrote:
       | That should certainly help maintain a 'pure' source for further
       | training examples.
        
       | greenhearth wrote:
       | I've used AI to create stuff like music album covers and posters.
       | It's cool and fun to mess around with, but I think it still takes
       | a real person with an aesthetically trained eye to be fully
       | effective. It does basically what I would do anyway, which would
       | be to composite different images in Photoshop and then apply
       | effects, etc. But you still need to edit for composition and
       | text, and most of the time the images have to be fine tuned, or
       | not at all what I wanted. I can easily see AI taking over most
       | image compositing.
        
       | smm11 wrote:
       | I recall some time back the "photo of the year" with some
       | esteemed organization looked like something you'd take at random.
       | Just a few people doing various things. A snapshot, the sort
       | you'd take back during the film era when you'd load film then
       | click the shutter in case the first photo had a light leak.
       | 
       | A throwaway photo. And it won.
        
       | dqpb wrote:
       | > AI-generated art was not allowed because it "lacked artistic
       | merit."
       | 
       | As a consumer, what I want is the art, not the merit. Over the
       | last few weeks, I've been able to get images that I simply would
       | have never gotten without Dall-e. Maybe it doesn't provide
       | "merit", but it certainly provides a ton of value that I wouldn't
       | have gotten otherwise.
        
       | [deleted]
        
       | jedberg wrote:
       | It seems like the actual problem they're trying to solve is
       | volume, so why not just rate limit submissions? They just need to
       | look at their median submission rate prior to a few weeks ago and
       | then make that the submission rate limit.
        
         | egypturnash wrote:
         | The problem being solved by these decisions is that AI art is a
         | visible threat to the livelihoods of the people the site is
         | designed to support and uplift. Art sites have already had rate
         | limits for years.
         | 
         | These communities are explicitly _saying "no" to this
         | disruptive technology_. If you want to go make a new gallery
         | site for showing off your prompt engineering that's your own
         | lookout, have fun trying to build a community and figure out
         | how to keep the site funded. But you can't come spam our
         | existing communities of people who've dedicated decades to
         | their craft with the messy, incoherent results of the whole six
         | months you've spent learning to be a "prompt engineer".
        
           | jedberg wrote:
           | > The problem being solved by these decisions is that AI art
           | is a visible threat to the livelihoods of the people the site
           | is designed to support and uplift.
           | 
           | That's not a solvable problem. Art will be made by computers,
           | it's inevitable. Eventually it will get good enough to be
           | indistinguishable from human made art. It's already good
           | enough that a human can use the AI to get 90% of the way
           | there and then finish it themselves.
           | 
           | > Art sites have already had rate limits for years.
           | 
           | Clearly not good enough if every one of them is saying some
           | variation on "our site is getting flooded with AI art"
           | 
           | > These communities are explicitly saying "no" to this
           | disruptive technology. If you want to go make a new gallery
           | site for showing off your prompt engineering that's your own
           | lookout, have fun trying to build a community and figure out
           | how to keep the site funded. But you can't come spam our
           | existing communities of people who've dedicated decades to
           | their craft with the messy, incoherent results of the whole
           | six months you've spent learning to be a "prompt engineer".
           | 
           | I agree, people shouldn't be spamming crap directly from the
           | AI. But good luck keeping out the people who tweak the AI
           | generated art to make it look pretty good. A smart site would
           | embrace this kind of art, perhaps make a new category for it.
           | But trying to ban it from the community is a lost cause.
        
             | egypturnash wrote:
             | If every art site bans AI spam and there's nowhere left to
             | post it, and a healthy market for young artists to do
             | beginner work for beginner prices, then the problem sounds
             | solved to me.
             | 
             | And none of this is inevitable. If everyone trying to
             | improve this technology hears from artists who are
             | intensely unhappy about it and quits working on it, if AI
             | art becomes inherently tacky so that it's embarrassing to
             | work on and funding dries up, then progress on it stops. We
             | were all gonna be using full color e-paper displays by now
             | but all the funding for that dried up because emissive
             | displays got real cheap and nobody wants to bother with
             | reflective display technology any more.
        
             | melagonster wrote:
             | I jurt like how developers comment like they are villain.
        
       | RcouF1uZ4gsC wrote:
       | > Left unchecked, it's not hard to imagine AI art crowding out
       | illustrations that took days or weeks for someone to make.
       | 
       | This reminds me of what someone from the 1800's would say:
       | 
       | "If left unchecked, it is not hard to imagine photography
       | crowding out paintings that took days or weeks for someone to
       | make."
       | 
       | Or several thousand years ago when the pottery wheel was
       | invented.
       | 
       | Or when humans learned to cast metals instead of having to chisel
       | stone.
       | 
       | Art is the expression of human creativity. Art transcends the
       | medium. In addition, making art more accessible to more people is
       | a good thing.
       | 
       | There are probably a lot of people who did not consider
       | themselves artists, but with creative use of prompts and img-to-
       | img can actually create stunning works. That is a good thing, not
       | a bad thing.
        
         | biftek wrote:
         | > There are probably a lot of people who did not consider
         | themselves artists, but with creative use of prompts and img-
         | to-img can actually create stunning works
         | 
         | That doesn't make anyone an artist just like filling in a
         | coloring book doesn't. You're following rigid guidelines and
         | given a very small amount of creative choice. I get it, it's a
         | very powerful feeling watching a computer approximate a prompt
         | to great effect but it's not artistry.
        
         | diydsp wrote:
         | > "If left unchecked, it is not hard to imagine photography
         | crowding out paintings that took days or weeks for someone to
         | make."
         | 
         | Today photography and illustration are segregated. Which is
         | what these artist communities are establishing.
        
         | SicSemperUranus wrote:
         | It depends what the point is. You wouldn't let a motorcycle
         | participate in a horse race. I think there's a place for AI art
         | and it's fine if "manual art" remains the same. The difference
         | can be arbitrary at times, but art often is.
        
         | bryanrasmussen wrote:
         | This reminds me of what someone from the 8 years from now will
         | say
         | 
         | if this is left unchecked I also will be out of a job like
         | those useless artists all were.
        
           | Natsu wrote:
           | I don't think artists will be out of demand any more than
           | fast food has made people stop eating out.
           | 
           | I do think it will cannibalize the lower end of art such that
           | it becomes like working at a fast food joint, though.
        
         | nonbirithm wrote:
         | > "If left unchecked, it is not hard to imagine photography
         | crowding out paintings that took days or weeks for someone to
         | make."
         | 
         | The difference I see is that photographers don't try to pass
         | off their works as _bona fide_ paintings without telling
         | anyone. Even if they did, it 's usually easier to discern
         | whether something is a painting or a photograph than with AI,
         | because there's usually no need to aim for replicating the
         | exact look of a photograph in a painting.
         | 
         | AI artists submit their work as digital art, and this
         | distinction is far harder to make owing to the sheer
         | sophistication of the former. The problem is that both use the
         | medium of digital art, but the provenance is different, so
         | there is still a desire to classify them differently. And as
         | discussed, the huge output of these programs makes the need
         | more urgent.
         | 
         | The interesting questions in this debate to me involve asking
         | what happens when you take the humanity out of art creation,
         | and how the underlying _humans_ will react to that. Even
         | photographers have to use their legs to go outside, train their
         | eyes to find something interesting and press the shutter button
         | with a fleshy finger, all while having the final output able to
         | be visualized in the process. I 'm not sure if "art" has ever
         | been decoupled from humanity at this large of a scale in human
         | history before, and that could signal a significant cultural
         | shift if so.
         | 
         | The cultural implications of someone or something being
         | associated with "AI" will outstrip any advancements in
         | technology. Many artists are revered because of the culture
         | surrounding them, not just the specific combination of paints
         | they slathered on a canvas. It is that culture that I think
         | will undergo turbulent changes as a result of the clashes
         | between technologists and the larger art world.
         | 
         | If the culture decides that AI-generated art is plagiarism,
         | then this debate will never end.
         | 
         | Also, asking "what prompt did you use" is probably going to
         | become an insult with the implied intent of dehumanizing its
         | target in the near future, when applied to certain art spheres.
        
       | asah wrote:
       | Just wait until the NFT sells for more!
        
       | Janicc wrote:
       | It's going to be interesting to see how this is going to get
       | enforced in the likely future in which AI art becomes in every
       | way indistinguishable from human art.
        
         | zeteo wrote:
         | They're just tilting at windmills. It's already difficult
         | enough to catch cheaters in chess, where there are, at most, a
         | few dozen candidate moves in any position. This is a space with
         | infinite candidate moves.
         | 
         | Best case scenario is that they catch a few people who have no
         | idea how to create art otherwise. But, short of an exam-like
         | proctoring system where art can only be created under complete
         | supervision, I doubt there's anyone in the whole world who can
         | reliably distinguish a creation that is 90% AI / 10% human from
         | 100% human.
        
           | scarmig wrote:
           | I agree it will be hard or impossible to catch cheaters. But
           | you get it backwards: AI generated art probably is more
           | easily detectable. A chess game can be represented in a
           | relatively small number of bytes, while artwork must
           | represented with a much larger number. That means more
           | opportunities to find an unintentional signal of provenance
           | (e.g. artefacts that aren't readily noticeable to humans).
        
         | aero-glide2 wrote:
         | A lot of AI art is already indistinguishable. Mid Journey is
         | especially artsy.
        
         | Jevon23 wrote:
         | They can just focus on obvious cases: people that upload new
         | images at an astounding rate, people who forget to remove the
         | AI watermarks, and people who simply admit to using AI. No need
         | to turn it into a witch hunt where you accuse everyone of using
         | AI.
        
           | horsawlarway wrote:
           | It will 100% turn into a constant witch hunt - I can
           | absolutely promise it.
           | 
           | Want an easy reference? See First Person Shooter games.
           | 
           | Turns out that once the computer can mostly do the job, you
           | will see:
           | 
           | 1. Constant use of the computer for that job
           | 
           | 2. Constant accusations of using the computer in places that
           | restrict it.
           | 
           | See basically every online FPS community that exists. And
           | that's with _incredibly_ invasive software running on player
           | machines explicitly to stop them from using the computer to
           | play - and People both still do it (in HUGE numbers), and the
           | communities constantly bitch about the  "rampant cheating".
        
             | scarmig wrote:
             | One way to take down someone you don't like will be to
             | accuse them of using AI. It's an accusation that's
             | impossible to defend against; you could require people to
             | provide a video showing them creating the art, but that
             | adds enough friction to be the death of a community and
             | down the line will itself be something that could be
             | generated.
        
             | [deleted]
        
           | [deleted]
        
         | TheMaskedCoder wrote:
         | In the future we'll hire blade runners to find and destroy AI
         | art
        
           | ortusdux wrote:
           | Someone needs to make an AI art detector and name it Voight-
           | Kampff. Ironically, it would be a great application for
           | machine learning.
        
             | GravitasFailure wrote:
             | Wholly appropriate since Blade Runner 2049 had Replicants
             | hunting other Replicants.
        
               | anigbrowl wrote:
               | You need to go back and watch the first one again.
        
             | mkaic wrote:
             | This is genius and if I ever get into this field I am 100%
             | stealing it.
        
             | Minor49er wrote:
             | This would turn into an arms race. Art generators would
             | include these detectors to reject anything that gets
             | flagged as generated art
        
       | abeppu wrote:
       | I think we should also be aware of the technological reasons for
       | separating AI-produced and human-produced images: New
       | effects/risks can occur when the ML system is naively trained
       | against its own outputs. It's not hard to imagine multiple
       | companies trying to periodically scrape and build new image
       | datasets and retrain the newest models against the updated
       | dataset. But if stablediffusion vN is mostly trained against
       | stablediffusion v(N-1) images, then it's possible for the
       | sequence to not actually improve even though more data and
       | computation are being thrown at it.
        
       | firasd wrote:
       | I think the communities involved here like digital artists,
       | furries etc got a lot of attention hating on NFTs last year, so
       | they are doubling down with the anti-art-generator movement. But
       | I don't think this one will be so successful. Like sure, maybe
       | art community sites could require you to tag prompt-generated art
       | just as a way to label things, but in terms of widespread usage
       | the cat is out of the bag.
       | 
       | Whenever I get on Twitter and see someone incoherently angry
       | about people using Stable Diffusion I'm reminded of that quote
       | from an Android in Blade Runner 2049: "You tiny thing. In the
       | face of the fabulous new, your only thought is to kill it? For
       | fear of great change? You can't hold the tide with a broom."
        
         | henriquecm8 wrote:
         | Yesterday I saw a guy saying that Outpaint is nothing new, that
         | photoshop was able to do it for years, I pointed it out that
         | what photoshop does is extremely limited, and the results only
         | look okay in small scale, the difference is night and day.
        
         | eat_veggies wrote:
         | Sure, AI generated art is probably out of the bag, but to lump
         | it in with NFTs and such is an interesting rhetorical move,
         | since the only thing that really links them is their _new-
         | ness._ That Blade Runner quote can be used to shut down any
         | critique of an emerging technology precisely because it
         | fetishizes new-ness for its own sake, and assigns it an agency
         | of its own, inevitable like the tide. It becomes a _cause_ that
         | generates effects in our lives, and the only question is how we
         | react. This robs us of our own agency as social
         | /political/historical actors who _can_ kill
         | /change/improve/use/abuse technologies and decide how to
         | incorporate them in our lives.
         | 
         | People invoked the same language about things like television,
         | and I find Raymond Williams's critique helpful:
         | 
         | > If the effect of the medium is the same, whoever controls or
         | uses it, and whatever apparent content he may try to insert,
         | then we can forget ordinary political and cultural argument and
         | let the technology run itself. It is hardly surprising that
         | this conclusion has been welcomed by the 'media-men' of the
         | existing institutions. It gives the gloss of avant-garde theory
         | to the crudest versions of their existing interests and
         | practices, and assigns all their critics to pre-electronic
         | irrelevance (1974, 128)
        
           | firasd wrote:
           | Well in this case the link between NFTs and AI art wasn't
           | made by me, I'm just observing the overlap between the same
           | online influencers/groups doing the same type of activism
           | against two different phenomena.
           | 
           | Sure I think there's always a conversation to be had about
           | how to incorporate tech. Like Reddit banning celeb deepfakes
           | is probably the choice I would have made as well if I set
           | policy on the site.
           | 
           | But what I'm noticing is over the top anger at usage per se.
           | (Someone linked the 'reverse monet' tweet elsewhere in this
           | discussion and the quote tweets there are unhinged.) That's
           | what I'm saying can not be 'killed'--these breakthroughs in
           | large language models
        
         | Akronymus wrote:
         | One of the biggest furry art archives has always banned art
         | without much, if any, actual input from the human who created
         | the artpiece. For example, game screenshots are banned almost
         | universally, picture generated art is as well (something like
         | picrew) 3d models aren't, assuming there is posing and such and
         | so on.
         | 
         | It seems a perfectly fine continuation to the existing rules to
         | ban ai generated art.
        
           | hadlock wrote:
           | Also, Art AI can't click on ads, which is probably,
           | ultimately their main concern. If you replace all the
           | monetized users with AI that can't buy things, the economic
           | incentive to keep the website running disappears.
        
             | Akronymus wrote:
             | Oh,the website is mainly for hosting art and people looking
             | at it. So, AI generated art wouldnt dirrctly impact ads.
        
       | gonzo41 wrote:
       | Art takes effort. Training models and feeding them information
       | takes effort. AI is not magic. Art is just getting another
       | toolset.
        
         | YurgenJurgensen wrote:
         | Building a motorbike from scratch by hand also takes effort,
         | but we've universally agreed that that doesn't let you enter it
         | into the Tour de France.
        
         | gspr wrote:
         | How much effort? Do you discount for example accidental works
         | of art?
        
         | advisedwang wrote:
         | They aren't banning AI art because because it doesn't take
         | effort. They're banning it because once that work has been
         | done, you can create a huge number of images which creates
         | problems for the community.
        
         | biftek wrote:
         | Typing a prompt into DALLE does not take effort and it does not
         | make you an artist. Don't kid yourself that the people
         | generating art and submitting it to these sites are the same
         | ones writing and training the AI.
        
           | filoleg wrote:
           | "Pressing a shutter button on your camera and tweaking a few
           | parameters in settings does not take effort and it does not
           | make one an artist."
           | 
           | I think we have established by now that photography is art,
           | so your argument doesn't feel like it would stand the test of
           | time much. Just like the photography one didn't.
        
             | biftek wrote:
             | I think you're just proving my point actually, being able
             | to take photos doesn't make everyone an artist or every
             | photo art. To take truly great photos you still need to
             | understand basics like composition and lighting (just like
             | illustration and painting) which do take effort, and your
             | still not guaranteed to get good photos.
             | 
             | A camera, like AI, is simply a tool and it's no doubt
             | already helping artists, but to think typing a prompt into
             | a website somehow makes you an artist on its own is
             | foolish.
        
               | filoleg wrote:
               | In that sense, yeah, fully agreed. Someone typing up
               | whatever in the prompt is about as much of art as someone
               | taking a random selfie in poorly lit environment on their
               | smartphone.
               | 
               | However, there is definitely nuance to generating art
               | using AI that is similar to photography as art in a way.
               | There are massive blog posts and writeups that exist
               | already, talking about different techniques for crafting
               | prompts and fiddling with the model to achieve different
               | results. Stuff like how ordering of the words matters
               | (e.g., the order changes how much the model weighs a
               | word), how the choice of different samplers affect the
               | outcome, which words tend to be strong modifiers (e.g.,
               | if you want something looking like a real photo, add a
               | specific camera model name), the number of iterations and
               | guidance scale parameter choice, etc.
               | 
               | That's barely scratching the surface, given the whole
               | thing became available less than a month ago, and people
               | discover all those methods and techniques in real time. I
               | am willing to bet that in a year, the complexity of a
               | "good prompt" will be lightyears away from where we are
               | now.
               | 
               | It's like someone invented a music instrument/artmaking
               | tool, except it behaves a lot like a blackbox. So instead
               | of developing techniques from the base knowledge of how
               | the tool was created, we have to test and try bajillion
               | different things to figure out how to get what we want.
               | 
               | And no, I am not trying to make a claim that generating
               | art using those AI models is an equivalent to creating an
               | acrylic painting. Just like i wouldnt claim that taking a
               | great (in terms of art) photograph is an equivalent to
               | creating an acrylic painting. Both of those stand in
               | classes of their own.
        
             | arrosenberg wrote:
             | The photographer definitely has more agency over what they
             | are shooting than a programmer does over what an algorithm
             | produces. When I take a photo I have a image in my head I
             | am trying to capture; when I train an AI to do the same I
             | don't have that image, its just generating a bunch of
             | images based off an idea and I select the one that is most
             | appealing. I'm sure there are people doing tuning that is
             | much more involved, but at a basic level it's not the same
             | thing. Doing photography or drawing are much more
             | emotionally rewarding than generating images with code, at
             | least for me.
        
         | tomatotomato37 wrote:
         | Yes, creating the actual ML model and curating it's input takes
         | effort, a lot of it in fact. Taking someone else's ML model and
         | shitting prompts into it does not
        
       | dmje wrote:
       | I'm fascinated by this.
       | 
       | So "AI" art isn't ok. But presumably Photoshop as a tool to
       | create artworks is ok? What about some of the filters and plugins
       | available?
       | 
       | What about if you use AI as a tool to prepare art that you then
       | make yourself? I was looking at SD and thinking this - I make
       | linocuts and have been experimenting with using it to create
       | layer ideas that I then cut by hand. Is this ok?
       | 
       | What about using AI purely as a prompt? I tried just "linocut in
       | 3 colours of a seascape" and got a whole nice bunch of starting
       | ideas. Is this ok?
       | 
       | Seems to be that there's a huge amount of nuance here that's
       | pretty fascinating to watch / talk about.
        
       | latchkey wrote:
       | Perfect. A huge niche opportunity to focus on an art community
       | dedicated to AI generated images.
        
         | KaoruAoiShiho wrote:
         | There's one linked in the article, https://lexica.art/
        
       | antonymy wrote:
       | I'm waiting for the first case of a human artist being banned
       | because their style was "too similar" to AI-generated art. I
       | think that'll be the beginning of the end for the communities
       | that do these kinds of bans.
        
       | causi wrote:
       | I don't understand the difference between telling photoshop to
       | sharpen an image or remove red-eye and using AI to generate based
       | on a prompt. Both of them are software modifying your canvas.
        
       | jmbull wrote:
       | This topic always reminds me of a great poem[1] by Rudyard
       | Kipling, The Conundrum in the Workshops. Enjoy!
       | 
       | <snip>
       | 
       | When the flush of a newborn sun fell first on Eden's green and
       | gold,
       | 
       | Our father Adam sat under the Tree and scratched with a stick in
       | the mold;
       | 
       | And the first rude sketch that the world had seen was joy to his
       | mighty heart,
       | 
       | Till the Devil whispered behind the leaves: "It's pretty, but is
       | it Art?"
       | 
       | </snip>
       | 
       | [1] https://poets.org/poem/conundrum-workshops
        
       | [deleted]
        
       | RoyBatty89 wrote:
       | Like this isn't gonna cause a backlash against the half assed
       | "Artists" that modern art is. If AI can do everything better than
       | humans, these luddites either can evolve or face the same fate
       | the horses and loomers did when the industrial revolution came.
        
       | Kiro wrote:
       | Challenge accepted. How will they know?
        
         | coldcode wrote:
         | My normal artwork (digital) is 9000x9000 pixels up to about
         | 14400x14400. Good luck getting any of them to make something
         | bigger than 1024x1024. Sure, you can use Gigapixel to upres
         | things, but in the end it's basically impossible to make a
         | decent artwork using ML at the moment. I only use Dall-E for
         | offbeat ideas for geometric abstractions, so far Stable
         | Diffusion sucks for that purpose.
         | 
         | Of course when you upload at no one wants you to do the full
         | resolution image; at 1024x1024 you might be able to fool people
         | with something ML made.
         | 
         | I believe most of these models only use 1k images so they
         | really can't make anything bigger yet. Maybe someday but not
         | today.
        
           | onion2k wrote:
           | _I believe most of these models only use 1k images so they
           | really can 't make anything bigger yet. Maybe someday but not
           | today._
           | 
           | This is the sort of thing that changes incredibly quickly.
           | I'd guess that a big chunk of the source data will be in 8K
           | within a year or two.
        
           | Natsu wrote:
           | Have you seen the 'in-painting' technique yet? You can write
           | prompts for each element of an image you want, erase the
           | parts you don't like, position them on the canvas, and make
           | SD fill in the blanks.
        
         | Jevon23 wrote:
         | With the models that are available for public use today, there
         | are still usually signs, particularly when it comes to drawings
         | of humans.
        
           | Kiro wrote:
           | Sounds like a good opportunity for an "AI image
           | detection"-as-a-Service.
        
             | TheMaskedCoder wrote:
             | Is it possible to automate detection of automation? If you
             | can create an algorithm that detects the difference between
             | AI art and human art, wouldn't that algorithm itself be
             | able to create a new AI art algorithm that it itself could
             | not detect?
        
               | alcover wrote:
               | Nice point. I think it's called 'adversarial training'.
               | The Alphazero chess engine/model was grown this way it
               | seems.
        
       | ryeguy_24 wrote:
       | They should also ban people that have seen more art than others
       | as they may be inadvertently creating derivative artwork from
       | their more thoroughly trained real neural network in their brain.
       | 
       | Purposely being facetious, but seriously, we will likely see more
       | and more of these type of rules being applied to competitions or
       | groups. It will be harder and harder to define the rules. At some
       | point, it becomes moot. Did I draw it? Did my toddler? Was I on
       | hallucinogens when I drew it? Did I use computer algorithms
       | (filters) on any form of the digital art? If the intent is to
       | preserve the "effort" that goes into art, fine, but that will be
       | a really gray line. I guess it's all fine to have the rules, it's
       | similar to the natural body building competition.
        
         | advisedwang wrote:
         | Newgrounds: "not have the Art Portal flooded with computer-
         | generated art"
         | 
         | DeviantArt: "complaining that their feeds are getting flooded"
         | 
         | Artstation: "the front pages are flooded with unmodified AI
         | generated slop"
         | 
         | They're really worried about the volume that AI art scales. So
         | they don't really have to chase down every image and decide if
         | it's AI or not. They just need to stop users from throwing huge
         | amounts of them, which is easy to detect.
        
           | nonbirithm wrote:
           | I contrast these reasons with the FurAffinity announcement
           | from a week ago[0]:
           | 
           | > AI art is a damn good _learning_ tool, but it 's taking
           | everything it does from artists. It leeches on the time,
           | effort, skill, energy an artist put into their work.
           | 
           | > You can use tools like this to learn and try to come up
           | with concepts to learn from. I have nothing wrong with that,
           | but just adding it to an image gallery. The origin are
           | questionable unlike, say, using a site specifically for
           | royalty free images.
           | 
           | > I stand with artists, not prompts.
           | 
           | [0] https://twitter.com/Dragoneer/status/1566900442650628096
        
         | jxy wrote:
         | How can they draw the line between AI and non-AI assisted art?
         | What about a gaussian kernel filter? How about adding a
         | saturation enhancer? How about putting a few of those together
         | and let's play with the parameters a bit for fun?
        
       | DefineOutside wrote:
       | They should also ban creating digital art, as digital art takes
       | less effort than paper.
        
         | nottorp wrote:
         | > as digital art takes less effort than paper.
         | 
         | Hmm I've seen someone draw/paint on both paper and an iPad. It
         | didn't look to me that she was much faster on digital. But then
         | it was original art not copies of something.
        
           | DefineOutside wrote:
           | probably should have said photographs, as photographs are
           | more similar to AI art than computer generated art is
        
             | mrguyorama wrote:
             | Photographs are a great analogy. If you work to learn about
             | how to take a good photo, and learn all the techniques
             | around framing a shot and how different shutter speeds
             | affect things you can take beautiful pictures. However, if
             | you tried to submit that picture to someone as a painting,
             | they will cry foul. Also most people don't consider your
             | candids on vacation to be in the same "category" as a
             | carefully crafted (or not!!!) photograph of a landscape.
             | 
             | In much the same way, sure you could dedicate your life to
             | learning the craft of prompting an ML model to produce
             | unique, novel, and interesting art, but these communities
             | are saying "we want these to be considered a different
             | class of art" and as mostly self organizing communities
             | they are well within their rights to do so.
        
         | nurbl wrote:
         | If you are a "digital art" community, clearly you have already
         | accepted some digital tools.
         | 
         | I do think it makes logical sense to try and ban "AI" art if it
         | is not what the community is interested in. It's likely not
         | just about pretty images. They might value the mental process,
         | the individual's style, progression, techniques, and yes, the
         | effort. Someone coming in with generated images expecting to be
         | treated the same is to me a bit like commissioning art from
         | someone else, and then presenting that as your own. The images
         | might be great, but it's not in the spirit of the community.
         | There must be tons of "AI" focused communities for that.
         | 
         | I suppose they will eventually fail at resisting this, but
         | that's another matter.
        
         | matkoniecz wrote:
         | And art using paper rather than doing proper stone carvings.
        
           | KaoruAoiShiho wrote:
           | All those are segregated...
        
         | shishy wrote:
         | I don't think that's really fair... I can see the argument for
         | removing AI generated stuff in part because it doesn't require
         | technical artistic skill (whereas digital art still does, in
         | your ability to observe, draw with perspective, etc.)
        
           | tiborsaas wrote:
           | So if I skillfully combine multiple AI generated images it's
           | stops being art? What's the difference between someone only
           | using that vs. someone taking parts form random images found
           | in Google image search? The latter very common among digital
           | artists.
        
           | polygamous_bat wrote:
           | But that can easily lead to a slippery slope since it
           | requires more technical skill to make physical art than
           | digital (for one, you can't "undo" anything in physical
           | world.) Where do we draw the line?
           | 
           | Secondly, it will just become more and more subtle as art
           | softwares will subtly repackage such AI tools into their art
           | software packaging. I am willing to bet anything Adobe is
           | already employed an army already to figure out how to do so.
           | How would you tackle that?
        
       | enviclash wrote:
       | Very interesting diffusion of a social norm, and probably easy to
       | track?
        
       | Axauv wrote:
       | When digital effects and CGI began to replace stop-motion monster
       | effects in movies, the stop motion artists screamed that art made
       | on a computer was not art, and that their industry would be lost.
       | 
       | Nowadays we know better, not only is digital art accepted
       | everywhere on earth, it's almost expected, and as for the stop-
       | motion folks, they're still in business! Movies still come out
       | every year, some of them with huge budgets (like Coraline) that
       | use stop-motion because it has a certain look and feel that is
       | all its own. AI art will only get better, but so will the ways we
       | use it, and the people who are actually ARTISTS will be the
       | furthest ahead, and leading the way.
        
         | shagie wrote:
         | Jurassic Park was right at the tipping between stop motion and
         | CGI. Corridor Crew with John Berton Jr. (
         | https://www.imdb.com/name/nm0078237/ )
         | https://youtu.be/j8JgN_srwCc?t=921 discuss the change and how
         | Phil Tippett ( https://en.wikipedia.org/wiki/Phil_Tippett ) who
         | was the "master of dinosaur animation" changed the industry...
         | And the first thing that they did was hire him as the animation
         | director and other stop motion artists.
         | 
         | This wasn't a "they were out a job" - it was a they changed how
         | they did what they did.
        
       | imranq wrote:
       | I agree that images only through AI should be removed from art
       | sites.
       | 
       | The issue with AI art is that the only human contribution in
       | those pieces is the creation of the prompt and the curation of
       | the final image. Without sensory and experiential inputs of its
       | own, AI can only interpolate between real images and styles. So
       | an AI generated image doesn't add much artistic value since its
       | not expressing any new deep truth or factual understanding of the
       | real world.
       | 
       | Well isn't all art just a derivative of another piece? The issue
       | with that statement is that art is fundamentally a communication
       | from a human artist to a human viewer. At the level of AI prompt
       | creation and curation, you act more like an art gallery owner
       | rather than an artist, which doesn't communicate artistic values
       | in the same way as does an original piece derived from the
       | experiences, history, and skill of a human artist.
       | 
       | Dall-E 2, Stable Diffusion, should be used for inspiration and
       | helping with minor elements of a piece, but someone passing off
       | an AI generated image as part of their portfolio is disingenuous
       | at best
        
         | Kiro wrote:
         | And how do you define artistic value? If you don't even know if
         | an image is generated by an AI or not, what is lost?
        
           | adrian_b wrote:
           | If you just want a beautiful or intriguing image to look at,
           | an AI-generated image may happen to satisfy that need very
           | well.
           | 
           | The same need can be satisfied with a photo of some natural
           | things, e.g. living beings or minerals or places.
           | 
           | In both cases there is no human to whom one could attribute
           | any artistic merit for the content of the images.
           | 
           | Whether an image is beautiful or not is not necessarily
           | correlated with the involvement of a human in its creation,
           | but its origin should nevertheless always be made clear.
        
           | zasdffaa wrote:
           | People who are precious about art will keep defining it away
           | from anything that upsets them.
        
         | zasdffaa wrote:
         | > any new deep truth
         | 
         | What is a 'truth' in art. Also, what is a 'deep truth'
         | specifically.
         | 
         | > factual understanding of the real world
         | 
         | Can you name me a few factual understandings that art has
         | brought.
        
           | sixstringtheory wrote:
           | "Truth" and "understanding" are both things that have changed
           | throughout human history, they are not fixed. Art can be
           | something that changes the way you understand the world,
           | which would change your idea of what the truth is about
           | reality.
           | 
           | I just rewatched Goodfellas the other day. No doubt that film
           | brought a deeper understanding for many many people about
           | mafia philosophy, history and events, and inspired more
           | research (I went down a Wikipedia rabbit hole after watching
           | it, myself). Dali's melting clocks might suggest a new way to
           | conceive of time. I only dabble a little in science fiction,
           | but my impression is that it has historically inspired plenty
           | of scientific and engineering endeavors, including AI
           | generated art (and I'm sure there are plenty of dystopians
           | out there that may show how it could go wrong). Reading
           | literature from everything between the ancients and
           | contemporaries, I'm constantly finding things that parallel
           | my current interpersonal challenges and give me new insights.
           | 
           | What is "truth" to you?
        
             | zasdffaa wrote:
             | FYI <https://en.wikipedia.org/wiki/Truth> "Truth is the
             | property of being in accord with fact or reality"
             | 
             | Your post is just a typical arts-based response. Not
             | rigorous, sloppy, with "No doubt", "might suggest", "my
             | impression is", "interpersonal challenges". It's just a
             | sloppy mess that can't be engaged with, quite deliberately.
             | 
             | Edit, if I sound frustrated I am. I'm trying to get a
             | better handle on 'art' so I can understand what is there
             | and what its _genuinely_ worth to other people. It 's rare
             | to get anything other than gloop, from which I'm starting
             | to wonder at the bona fides of people who say supportive
             | things of art. Generative art is frankly amazing - how much
             | input was from artists (any at all?), how much was from
             | scientists/mathematicians? (and how much from the
             | intersection of the two if that's not empty).
        
       | helloworld11 wrote:
       | For artists who continue to paint, or use other physical means of
       | expression through base materials and sell them as physical
       | works, this entire AI art surge remains largely irrelevant in a
       | practical sense. A buyer or patron who wants real, physical art
       | will still need and want real, physical art, and I don't see an
       | AI imitating much of that easily any time soon.
       | 
       | The people or organizations to which AI-churned art appeals to
       | most desire commercial visual churn. They are the same people who
       | would in any case have least cared about art in its more
       | creative, communicative forms. And there's nothing creative or
       | imaginative about the results of machine-generated visuals.
       | They're the very opposite in fact, visuals created literally
       | mindlessly.
       | 
       | If anything, I can see AI art giving a new breath of life and
       | interest to real man-made art, much like industrial food
       | production gave organic "local-grown" food producers a chance to
       | brand themselves with a distinct, desirable identity.
        
         | pavel_lishin wrote:
         | I don't know if I agree. One of the big sources of income for
         | online artists is commissions of D&D characters and such; AI-
         | generated art is now getting good enough that people can get a
         | "good-enough" version of what they want for free, instead of
         | paying an artist $50 or $100 for a piece of art.
         | 
         | I've commissioned art for my D&D character before, and I'll
         | almost certainly do so again - but if I'm playing a one-shot
         | online and want a quick image to share with the group, AI-
         | generated art is a fast and free way of getting that!
        
           | bheadmaster wrote:
           | People have been losing their jobs because of technology ever
           | since the industrial revolution, each one of them enraged
           | about it, and rightfully so. Society doesn't care about
           | people who've put their whole lives into a skill that
           | suddenly became worthless (or much less valuable then it
           | was).
           | 
           | The solution is not to ban technology (you can't really ban
           | technology, as it's not under total government control) - the
           | solution is to enable anyone to pursue new skills without
           | fear of homelessness and starvation. I.e. Universal Basic
           | Income.
        
             | kaibee wrote:
             | > the solution is to enable anyone to pursue new skills
             | without fear of homelessness and starvation. I.e. Universal
             | Basic Income.
             | 
             | Sure but good luck getting that to happen. The same level
             | automation has already happened for agriculture and I still
             | have to buy my groceries.
        
           | helloworld11 wrote:
           | >The people or organizations to which AI-churned art appeals
           | to most desire commercial visual churn. They are the same
           | people who would in any case have least cared about art in
           | its more creative, communicative forms.
           | 
           | I specifically addressed this in my original post. You're
           | exactly the kind of person who would possibly like this AI
           | technology, and apparently not someone who would have an
           | appreciation for art in its artistic, emotionally appealing
           | form. Your disagreement is based on a misunderstanding of
           | definitions.
        
         | JacobThreeThree wrote:
         | >For artists who continue to paint, or use other physical means
         | of expression through base materials and sell them as physical
         | works, this entire AI art surge remains largely irrelevant in a
         | practical sense. A buyer or patron who wants real, physical art
         | will still need and want real, physical art, and I don't see an
         | AI imitating much of that easily any time soon.
         | 
         | Giclee prints on canvas are already very popular with artists.
         | Printing into physical medium is already trivial whether the
         | art is produced by human or AI.
         | 
         | See as an example the Epson SureColor S80600 Printer:
         | 
         | https://epson.ca/For-Work/Printers/Large-Format/Epson-SureCo...
         | 
         | https://www.youtube.com/watch?v=TECjOmrlogg
        
           | tern wrote:
           | For artists at high levels who print, the print is a part of
           | the work and is often done with close to as much care as one
           | puts into a painting--fine tuning colors, making small
           | details perfect, printing on exotic materials, totally
           | messing up the print in certain ways, painting over it,
           | layering the print with other things, printing on fabric and
           | hanging, stretching, modifying, or destroying the fabric etc
           | etc.
           | 
           | Every aspect of making things available to humans becomes a
           | medium, from writing code to literally just cleaning
           | something to factory production to using "art materials."
           | 
           | Indeed a lot of mid-tier / long-tail work is also just
           | straight up prints from the print shop, but OP is talking
           | about the bespoke side of the spectrum. At the high end, fine
           | art defines "bespoke."
           | 
           | https://www.contemporaryartdaily.com/
        
         | HKH2 wrote:
         | > For artists who continue to paint, or use other physical
         | means of expression through base materials and sell them as
         | physical works, this entire AI art surge remains largely
         | irrelevant in a practical sense. A buyer or patron who wants
         | real, physical art will still need and want real, physical art,
         | and I don't see an AI imitating much of that easily any time
         | soon.
         | 
         | I don't think it would be that hard to get a machine to
         | physically paint in layers. Sure, the velocity, pressure,
         | texture etc. of a brush would take time to model, but you could
         | start with spray paint.
        
           | a_shovel wrote:
           | Importantly, a physical painting machine isn't gonna be
           | something anyone with a beefy GPU can download for free. It
           | would pretty much only be useful for factories in Mexico
           | making "Henry Rogers"-style mass-produced paintings [0],
           | which would be bad news for the impoverished workers
           | currently making them, but not for most other painters.
           | 
           | [0] https://www.youtube.com/watch?v=rOjTc3F5UB4
        
         | helloworld11 wrote:
         | All of you commenting seem to miss the fundamental point that I
         | made: People who appreciate art for art's human aspects will
         | want HUMAN, emotionally derived art, not a printable piece of
         | AI-generated pixel-vomit that can then be mounted and
         | varnished. I have nothing against anyone doing this and I
         | absolutely don't support banning any technology that lets
         | people explore new frontiers of creativity, but I don't see
         | even AI-connected devices that can physically paint things
         | replacing artists as imaginative human creators of concepts and
         | emotional ideas expressed for other humans. To go on about how
         | an AI could eventually paint or sculpt and so forth from its
         | own algorithms is to miss the point entirely about this
         | specific type of creation and the extremely old human desire to
         | enjoy it.
         | 
         | Perhaps to be expected from a site so frequented by many people
         | who spend their working lives "optimizing" X or Y gimmick for
         | major tech giants and viewing other humans largely as simple
         | parts of a data gathering landscape.
        
         | dqpb wrote:
         | Dall-e can create beautiful images of oil paintings that can be
         | printed to canvas, much like original oil paintings are printed
         | to canvas.
        
           | gedy wrote:
           | Yes, I've been doing just this, then brushing over the canvas
           | print with thick varnish, it's quite convincing.
        
             | tern wrote:
             | And then what is the story behind the work? Well: an artist
             | made someone with DALL-E, printed it, and then printed over
             | it to make it convincing.
             | 
             | Now, compare with: "this is an original master work of a
             | historically revered artist," just to take _an_ example.
             | 
             | Alternatively, "my friend made this by painstakingly
             | carving into a 200 year old block of hardwood taken from
             | the Black Forest after the death of their father."
             | 
             | Certainly you can fool people, but what's the point of
             | that?
             | 
             | Not to nock it, but things are what they are. Art is
             | received as the entire experience of the object. Often a
             | simple print is the right thing for the context, but that's
             | not what OP is getting at.
        
       | 2Slow wrote:
       | Theres no skill in AI art involved and i think skill is part of
       | art being art so..
       | 
       | Art is one of those raw human things
        
       | Nursie wrote:
       | I make all sorts of interesting stuff with DALL-E
       | 
       | I wouldn't have the temerity to claim it was art, or wholly my
       | creation, though.
        
         | wccrawford wrote:
         | A lot of people do, though.
         | 
         | And even with more traditional art, a lot of people trace
         | something and claim they made it themselves.
         | 
         | However, I do think it's art. Coming up with an idea and then a
         | prompt to express that idea, and then curating the results...
         | That's artistry. It's not traditional, of course.
         | 
         | And with img2img and in-painting, there's a lot more to
         | creating a really good work than just a prompt and curation.
         | 
         | I have no problem calling this art. I'm still struggling with
         | the ethics, though. I'm not sure how I really feel about it
         | yet.
        
       | [deleted]
        
       | falcolas wrote:
       | Individual art communities should be allowed to decide to only
       | accept art created by a particular set of tools. Oil. Acrylic.
       | Mixed Media. Watercolor. Chalk. Pencil. Digital. Photoshop. AI.
       | And so forth.
       | 
       | It's a matter of curation in my mind, not discrimination, and not
       | really outrage worthy.
        
         | AlecSchueler wrote:
         | I didn't take the idea that this was shared as an outrage piece
         | as much as a point of interest; it's a key point along this
         | journey and worth noting with or without judgement.
        
       | smrtinsert wrote:
       | That's shortsighted. I'm sure they'll come around. There's
       | already been some great demonstrations of artists using ai to
       | enhance their visions instead of being just a simple output.
        
       | polygamous_bat wrote:
       | This will become even more interesting as digital art softwares
       | start including "AI brushes" and such that include subtle tweaks
       | to the established process. AI generated art made in 40 seconds
       | could be banned, but what would happen to the AI assisted works,
       | churned out by an artist in 10 minutes instead of 10 hours?
        
       | [deleted]
        
       | hericium wrote:
       | The problem I see here is that ML-generated art may be based on
       | real art.
       | 
       | While human painter may repeat style of fragments of work of
       | other artist as homage, computer software does it more as
       | plagiarism.
       | 
       | This isn't much different than issues surrounding Microsoft
       | GitHub Copilot.
        
         | Nadya wrote:
         | So is most real art. In fact - artists have even created a
         | dedicated terms to this kind of plagiarism: "style study" or
         | even "reference". You can look for this term on YouTube and
         | find a nearly endless result of artists basing art off of the
         | style of other artists. [0]
         | 
         | It is 100% legal for me to blatantly copy the artistic style of
         | Ilya Kuvshinov. I could even sell such work as my own - because
         | it would be. I'd be seen as a derivative or knock-off artist
         | but it can be done. As far as I can tell the real issue is that
         | the AI does it far better - and much faster - than people can.
         | Creating heavily derivative works that, if nonfamiliar with
         | Kuvshinov's work, could possibly be mistaken as being theirs.
         | 
         | That the AI has learned that artist signatures/watermarks are a
         | "feature" of some artwork and so sometimes adds its own has
         | only reinforced people's mistaken belief that it is _stealing_
         | art when that simply isn 't how neural networks like this work
         | at all.
         | 
         | Speaking of - how many people doing style studies of Ilya's
         | work reached out for permission first? I'd wager zero. Because
         | that isn't a thing artists tend to reach out and ask for
         | permission to do. So why should an AI be expected to ask
         | permission first?
         | 
         | [0] Quite literally only to illustrate my point.
         | 
         | https://www.youtube.com/watch?v=FrvZTeLP96E
         | 
         | https://www.youtube.com/watch?v=_DadJAu0Ogs
         | 
         | https://www.youtube.com/shorts/gc8DhwMZDKU
         | 
         | https://www.youtube.com/watch?v=7U4RSCK-Tn0
         | 
         | https://www.youtube.com/watch?v=KPWOy7NxYho
         | 
         | https://www.youtube.com/watch?v=1nc--w5NfCM
         | 
         | https://www.youtube.com/watch?v=a0K3F9al2Js
         | 
         | https://www.youtube.com/watch?v=K5l8y1HZ1zc
         | 
         | https://www.youtube.com/watch?v=sDRS9im1q4s
         | 
         | https://www.youtube.com/shorts/4zBoHcIo4mc
         | 
         | https://www.youtube.com/watch?v=h0cXa9WxFVQ
         | 
         | https://www.youtube.com/watch?v=HDhtkWRY9qk
        
           | ShamelessC wrote:
           | Interesting! I haven't really seen this discussed elsewhere.
        
         | Kiro wrote:
         | And neither would constitute as plagiarism by the legal
         | definition of it. Yes, it's a problem that they are trained on
         | material without consent but what they produce is something
         | totally new and not even close to plagiarism.
        
           | nottorp wrote:
           | > what they produce is something totally new
           | 
           | It is? I may be cursed with a good memory but absolutely no
           | "AI art" that my friends passed on to me looked original. In
           | some cases it was painfully obvious what it's based on, in
           | other cases it just felt like i've seen it before.
           | 
           | Legal it may be (although there will be conflicts about
           | machine generated derivative works) but it's also boring.
           | 
           | People are just enthusiastic because it's "do it with a
           | computer". If a young human artist came up with this stuff
           | you'd tell them they're good technically but now they need to
           | develop their own personality.
        
             | ShamelessC wrote:
             | It is more than capable of producing stuff that isn't even
             | in its dataset as the original DALLE paper shows.
             | 
             | Inference takes 4 seconds on an A100, I'd say that makes it
             | useful for a wide range of applications that weren't even
             | possible before.
             | 
             | I do agree that the outputs will lack a sense of
             | communication with the viewer that art has.
        
             | Ukv wrote:
             | > In some cases it was painfully obvious what it's based on
             | 
             | Do you have an example of this?
             | 
             | Ideally with a link (for DALL-E 2/Midjourney) or prompt and
             | seed (for Stable Diffusion) to show that it was generated
             | from an incidental prompt - as opposed to uploading the
             | existing image and just using the AI for inpainting/fine-
             | tuning.
        
       | ElCheapo wrote:
       | It should simply be a new "hey guys, look at this cool prompt I
       | came up with" category. Using AI for easy upvotes, unwarranted
       | clout or spam should be banned.
        
       | andrewdubinsky wrote:
       | This is exactly the sort of behavior the robots will point to
       | when they rise up.
        
       | matkoniecz wrote:
       | > generator was uploading one image every 40 seconds before it
       | was banned
       | 
       | > not have the Art Portal flooded with computer-generated art
       | 
       | That was the real problem.
        
         | eezurr wrote:
         | I was looking for this reply. Imagine if you needed to hire an
         | artist but 9/10 listings are from alibaba express, full of fake
         | reviews (other nonartist techies commenting on ai art)
         | 
         | Or maybe because this is where artists place their portfolios
         | and theres no reason to make ot that much harder to find.
        
         | throw101010 wrote:
         | Then why do they pretend to ban a specific art type?
         | 
         | I could have generated variations of a human created digital
         | piece in less time than these AI (currently) since the creation
         | of this platform but they didn't seem to feel threatened by
         | this up until now... so there is clearly an other problem.
        
           | matkoniecz wrote:
           | > I could have generated variations of a human created
           | digital piece in less time than these AI
           | 
           | Seems dubious that you could achieve over 2000 upload each
           | day, without stopping.
        
       | swayvil wrote:
       | You can say that AI art is bad. But you can also say that normal
       | people have bad taste. So the two meet in the middle and the
       | normal art-consumer is satisfied with his junk.
       | 
       | It's like fast food and normal people. Everybody knows it's crap
       | but they eat the stuff by the megaton.
       | 
       | The argument againt AI art is an argument against popular
       | markets, basically.
        
       | [deleted]
        
       | jorl17 wrote:
       | I don't oppose AI-generated images in the slightest. I love them
       | and I genuinely think they will be a very important part of our
       | future. Effectively, it will take more effort to make a living as
       | an artist, especially a mediocre one, because AI is now a decent
       | mediocre artist. It's a stupendous artist for some prompts, too.
       | 
       | However, I can understand that if I can just spit out image after
       | image, there must be a way to "limit" my submission of these
       | images. In that sense, I "get" banning AI-generated images, as a
       | way to stop spam.
        
         | bgro wrote:
         | I'm in some Discord chats for various things, and they often
         | have a channel where people can post their artwork. Often,
         | people spend weeks or months on a piece of fan art that's
         | related to the Discord topic, or they draw a picture of the
         | "leaders" for fun.
         | 
         | Lately it's been just getting drowned out by people posting
         | ridiculous AI art where they try to get absurd results. It was
         | interesting and fun at first, but after seeing probably as low
         | as 20 of these images I can tell they're all a similar sort of
         | thing.
         | 
         | I feel bad for people posting their art getting drowned out by
         | this, and these aren't even remotely art related groups.
        
       | parrellel wrote:
       | How do you deal with the chatbot problem in visual media. It's
       | still Eliza, but without the obviousness of text, how can you
       | tell its just Eliza?
       | 
       | I wonder if their will be a similar evolution in art circles as
       | in chat. What questions and answers about the composition will
       | out the AI generated pieces as mechanical in nature, or if our
       | ability to parse images is different enough from our ability to
       | comprehend speech and text, that it will legitimately be
       | impossible to suss out.
       | 
       | The big problem right now is just sheer volume. Just piles of
       | auto-generated crap burying months of work. That definitely needs
       | to stop, rate limiting or banning seems an appropriate way to
       | deal with the misbehavior.
        
       | hackernewds wrote:
       | "The candle makers protested the distribution of lightbulbs"
       | 
       | "The horse stables protested the building of parking lots"
       | 
       | "The taxi drivers protested the proliferation of Uber"
        
       | pavel_lishin wrote:
       | Aside from the debates about "artistic merit" and the ethics of
       | using AI trained on existing artists' work, one of the key things
       | is that this new technology allows anyone to _flood_ a place with
       | images.
       | 
       | There are some scifi-themed subreddits that I visit that allow
       | posting art, and at this point it feels like 50% of all
       | submissions are Midjourney/Dall-E generated art. Fine, it looks
       | ok, but there's such a low barrier to creating and posting these,
       | it's beginning to drown out other valuable content. The article
       | even speaks about this:
       | 
       | > _In July, one AI furry porn generator was uploading one image
       | every 40 seconds_
        
         | Axauv wrote:
         | This could be solved on basically all arti communities by
         | simply putting in a post limit per day. Say an artist can only
         | upload 5 images per day or something, why would someone need to
         | upload more than that?
        
           | zimpenfish wrote:
           | > Say an artist can only upload 5 images per day or
           | something, why would someone need to upload more than that?
           | 
           | There's been more than a few days when I've uploaded more
           | than 5 images a day to flickr/Instagram (according to my
           | backup, I uploaded 27 images to Instagram on 2007-02-04
           | during a day-long walk.)
        
           | asddubs wrote:
           | because they're migrating there from another platform
        
       | mring33621 wrote:
       | I think the AI generated art, even at this early stage, is pretty
       | good and have no problem with people submitting it to contests
       | and/or selling it.
       | 
       | Also, as a sometime painter, I would view AI generated art as a
       | great and fun source of inspiration. I'd pick some generated
       | pieces that I like, combine parts from this and that and make it
       | my own.
       | 
       | This stuff may open more doors than it closes, IMHO.
        
       | _greim_ wrote:
       | AI art is striking at first glance, but devoid of meaning once
       | you really try to engage with it. It's the meaning people want,
       | but an image's visual impact has been a reasonably cheap
       | heuristic for finding it. The viability of this heuristic is now
       | dead or rapidly dying, and AI generated art is degenerating into
       | yet another form of spam. Relatedly, feeds full of visually-
       | striking images, once impressive, are taking on a "spammy" tinge.
       | New, harder-to-fake signals will be found, and social media will
       | reorganize around whatever those end up being.
        
         | betwixthewires wrote:
         | I'm personally very happy about it. To me, art is just
         | pleasant, it's a matter of degree. Meaning is nice and all, but
         | not necessary. And with this new way of generating art, people
         | can have beautiful art, cheaply and as much as they want. No
         | more cheap Target art everywhere. It's the replicator of art,
         | nice, beautiful art is now post scarcity and I love it.
        
       | sn0w_monkie wrote:
       | I'm not surprised more and more art communities are banning AI
       | images, 99% of them are dull and ugly. Definitely not something I
       | would print out and hang on my wall. I tried playing around with
       | these models, but I was too bored to bother futzing around with
       | prompts to try and make something I liked.
       | 
       | But I have seen some cool things made using these models by
       | creators who put more effort in than just writing a prompt to get
       | back an image. I can definitely see how these tools can enhance
       | human creativity but like most art the results are just bad.
       | 
       | At least with some human art even if it's not aesthetically
       | pleasing you can appreciate the thinking or time and effort put
       | into producing a piece of work. When you go to an art museum you
       | can learn about history, politics, culture etc even if you don't
       | appreciate how something might look.
       | 
       | Most AI art, however, is useless and ugly.
        
         | cma wrote:
         | > I would print out and hang on my wall
         | 
         | Printing things was at one point thought to devalue art and
         | remove artist jobs.
        
       | t0bia_s wrote:
       | I hope those "mouse wars" improve emptiness in digital art. Sure,
       | AI can generate beautiful images. But art is beyond this.
       | 
       | What the heck is furry art anyway?
        
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