[HN Gopher] Mille Bornes
___________________________________________________________________
Mille Bornes
Author : ptrkcsk
Score : 69 points
Date : 2022-09-05 16:23 UTC (6 hours ago)
(HTM) web link (www.codex99.com)
(TXT) w3m dump (www.codex99.com)
| nraynaud wrote:
| nothing screams "professional" like putting quotes around French
| spelling mistakes.
|
| What's the point here? That a French editor doesn't know the
| gender of the word "edition"? Highly unlikely.
|
| I'm very grumpy today.
| tripa wrote:
| The French editor didn't brand it as an <<edition>>, no
| spelling error on its side.
| karaterobot wrote:
| We played this a lot with my babysitter growing up. It's fun for
| kids, and the graphic design on the older editions is so slick
| and jet set era. But I'm a little weirded out by this, because
| I've heard about Mille Bornes twice in the last week, and not a
| single time in the 30 years prior to it.
| HideousKojima wrote:
| I'm weirded out because I thought about the game for the first
| time in about 15 years just a few days ago (after seeing a
| speed limit sign and a severe tire damage sign in close
| proximity to each other) only to have it pop up on HN.
| frizlab wrote:
| French here, I recently read the original description of the game
| from an original edition of the game when I went to a friend's
| old place, and I was laughing out loud for real. The description
| is brilliant! Just the right amount of self-derogatory arrogance
| needed to make me laugh :)
|
| I had played it before, but it was the first time I read the
| original rules book.
| DavidPeiffer wrote:
| I played many hours of this game with my brothers on a 1990's
| Shareware CD. Great memories, and we always had a great time
| playing!
| ane wrote:
| I remember playing this as a kid! Must have been more than 25
| years ago...
| loulouxiv wrote:
| I used to play a lot of this with my grandmother and cousins when
| I was a child. Later I happened to work in the factory mentionned
| in the article, which was at the time rented as warehouse and
| office for an E-commerce company. There was a huge Dujardin logo
| painted on the outer wall, which was preserved when they
| repainted the building [0]
|
| [0] https://maps.app.goo.gl/2HMq4m4qkCH6FtYa6
| twic wrote:
| Never played it, but as a child i played a lot of a very similar
| (i believe) game called Nautic Miles, in which you try to get
| your convoys across the ocean in the face of various attacks from
| your enemy. The moves (that i can remember) are to play a convoy
| card of some value from your hand, face down; to add a miles card
| to a convoy (scoring it if it reaches 4000 miles); to expose one
| of your opponent's convoys using a radar card; to stop one of
| your opponents' convoys using a storm card; to release one of
| your storm-bound convoys using a fair weather card; to sink one
| of your opponent's convoys using a mine card (unless they can
| counter with a minesweeper card); to attack one of your
| opponent's convoys with a warship card (which they can counter
| with a stronger warship card, which you can counter with a yet
| stronger warship card, etc); and some form of air attack, which
| could be foiled if your opponent had an aircraft shot down card.
| There was also something about alerts; maybe you had to lay an
| alert card on a convoy before you could attack it (except with a
| mine!).
|
| How many times did i successfully press an attack, at the expense
| of multiple cards, only to discover that i had sunk the worthless
| _chalutier_?
|
| It dates from the '80s, but has rather elegant art deco card
| designs:
|
| https://boardgamegeek.com/image/540087/nautic-miles
|
| https://paille-editions.com/V2/produit/nautic-miles/
| User23 wrote:
| There was a version of this for the 68k Macintosh that I played
| the heck out of.
| mobilene wrote:
| We had a set when I was a kid in the 70s in the US. I might still
| have it. We played it a lot. It wasn't a hard game, and it was a
| simple way to pass some hours. Lots of good family memories
| there.
| myself248 wrote:
| I played this a ton as a kid, and to this day, I sometimes shout
| Coup-fourre! when I have an instant rebuttal to something...
|
| I knew there were a few different editions, but had no idea there
| were so many! My family's set is the 1960 design.
| zhoujianfu wrote:
| Us/me too! The besssst feeling in the world!
|
| In the summer of 1997 I actually made my own Mille Bornes card
| set by hand (after finding the card distribution on the (new)
| web) to pass the time while studying in Taiwan.
| nateburke wrote:
| There is no feeling better than seeing that green diagonal
| stripe of a safety flash in your hand when you pick a
| card...it's electric!
| moomin wrote:
| Same. Played it so much in the 80s with a bilingual variant of
| the Callennec design. The cards were beautiful.
| prmoustache wrote:
| My 8 and 11y old daughters love playing it. They really don't
| mind the old card design. We also built a "circuit" with
| cardboard where we use my old micro machines cars to visualize
| our trip.
|
| We also play with our own rules where there is no need to find
| a greenlight after reparing/changing wheel/refueling the car.
| Otherwise it is always the player getting the 'vehicule
| prioritaire' (aka firefighters card) who win and it spoils the
| fun.
| grokx wrote:
| My kids have the Cars movie version of the Mille bornes. In
| my mind, the Cars design ruins the whole game, it's no longer
| special to me. Plus it's really hard to tell the card types
| without looking carefully at the small logos in the corners.
| All the cards have cars on it! It just feel like any random
| cheap Disney board game.
|
| I'm feeling old. :D
| Waterluvian wrote:
| When I was in 7th grade I used ResEdit to do a total conversion
| of the Macintosh version of Mille Bornes for a French class
| project. The provided theme was "La Vie Est (Et?) Belle."
|
| My French teacher really had no clue how to receive it. He didn't
| really understand how I made an entire computer card game. My
| more tech aware home room teacher went to bat for me and
| eventually I won a school award and got to eat lunch with the
| principal.
|
| This was definitely a formative moment in my computer programming
| career.
| 082349872349872 wrote:
| There are even games which are basically ResEdit'ed Mille
| Bornes. One is Grass[0]; what are others?
|
| [0] https://en.wikipedia.org/wiki/Grass_(card_game)
|
| ... which leads to:
| https://en.wikipedia.org/wiki/Touring_(card_game)
| adrianmonk wrote:
| I've played Touring many times!
|
| My grandparents had it, and we used to play all the time in
| the 1970s and 1980s. The deck they had was a real antique
| even back then.
|
| I think they actually had two decks. Based on photos from
| BoardGameGeek[1], one deck was probably from the 1940s and
| the other from the 1920s or 1930s.
|
| It was a fun game, and even as a kid I enjoyed the cool retro
| art.
|
| ---
|
| [1] https://boardgamegeek.com/boardgame/2253/touring/versions
| egypturnash wrote:
| Mille Bornes is a clone of Touring plus a few things:
|
| _Dujardin described 1000 Bornes,1 as "la Canasta de la
| Route," but the game is not based on canasta but rather on
| William Janson Roche 's 1906 classic Touring, with the
| addition of safety cards and the novel Coup fourre play._ -
| the article at hand
| tripa wrote:
| <<Est.>>
|
| Note that French typically does not capitalize individual words
| in a title as English does.
| Waterluvian wrote:
| Thank you for both notes!
| cafard wrote:
| I played it about 50 years ago. Did one occasionally have a
| chance to exclaim "au secours"?
| Zachsa999 wrote:
| The part that kept me coming back as a child was feeling of
| completely stonewalling my little brother and getting a "shut
| out"
| latchkey wrote:
| Loved that game. I played those 1982 cards as a kid with my mom
| when we'd go on skiing trips.
| xbar wrote:
| Weird. We started building a Mille Bornes clone game at work last
| week based on a particular data problem we are facing.
|
| This game is great. Practice yelling in French.
| robotmlg wrote:
| COUP FOURRE!
| balls187 wrote:
| One of the teens who baby sat my sister and I had this game. It's
| great reading comment of others who enjoyed this game as much as
| I did.
| dragontamer wrote:
| Simple game but was part of my childhood as well.
|
| I tried to introduce it to my board game group, alas it's too
| simple for them to appreciate. Ah well.
| JKCalhoun wrote:
| The last time our family played it became frustrating: one team
| being unable to even get their car rolling off the starting line
| -- waiting, waiting for the magic cards to fix a flat, get a
| green light, etc. The opposing team had wonderful hands and were
| ruthless.
|
| I kept thinking that there's a fun game in here, but not with the
| current rules/deck. I think a driving game should have more
| driving ... less sitting around broken down. It was more fun when
| both teams were rolling along in the race, trying to inch past
| one another with the milestone cards.
| kergonath wrote:
| The whole "waiting for a green light to just start" is the
| problem, I think. We have house rules that limit the cases
| where you need a green light, and the pace is much better. And
| less frustrating.
| flopit wrote:
| New house rule : It's illegal to say you have a house rule
| without citing said house rule.
| labster wrote:
| Coup-fourre! I play my Grognard card sideways and block
| your unofficial rules.
| kergonath wrote:
| Fair enough! IIRC (it was a long time ago) we did not need
| a green light to start except after a red light. This
| avoids the first player reaching 500 km with the last one
| having yet to actually start. You need to remove a couple
| of green lights because otherwise there are too many of
| them, though.
| lots2learn wrote:
| Got this recently for my kids and was pleasantly surprised that
| the current rules no longer require a GO card after recovering
| from an incident.
| MAGZine wrote:
| someone funnily, my mother refuses to play this game because
| the broken down mechanics are extremely unfun, borderline
| triggering for her.
|
| makes me wonder if it's a bad experience, or if there some some
| personality trait that makes these games unfun for some.
| renox wrote:
| We bought the 'Mario'-themed version of Mille borne: what a
| mistake! The original version is much more understandable..
| josephcsible wrote:
| I remember playing this several years ago. I'm convinced that the
| Right of Way card is massively overpowered. It felt like whoever
| got it basically always won.
| lots2learn wrote:
| In more recent versions they changed the rules to not require a
| GO card after recovering from an incident card so the right of
| way card got nerfed a bit. It's still OP though.
| mcphage wrote:
| We played a lot of this when I was a kid... our edition had the
| 1960s French artwork. When my sister bought a new copy a few
| months back to play while my dad was in the hospital, she made
| sure to find one with the classic artwork. It really is a lot
| more charming than newer styles.
| pdw wrote:
| If you have a BSD system, or if you have bsdgames installed, you
| can run "mille" to play Mille Bornes. This version was done by
| Ken Arnold, who also created the curses library. Even better, I
| seem to remember that Mille Bornes was the first program to use
| curses, but I can't find a citation for that now.
| kencausey wrote:
| And on Debian and presumably derivatives there are packages
| xmille as well as bsdgames which includes mille.
|
| edited for reduced ambiguity.
___________________________________________________________________
(page generated 2022-09-05 23:01 UTC)