[HN Gopher] As an artist I am concerned about AI image generation
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       As an artist I am concerned about AI image generation
        
       Author : valgaze
       Score  : 90 points
       Date   : 2022-08-14 17:33 UTC (5 hours ago)
        
 (HTM) web link (twitter.com)
 (TXT) w3m dump (twitter.com)
        
       | acadapter wrote:
       | Mail couriers had to teach themselves to drive after many years
       | of using horses.
       | 
       | Artists will have to learn how to stimulate AI models in
       | effective ways and perform suitable post-processing.
        
         | salt-thrower wrote:
         | The corporate automation of creative work is not comparable to
         | the choice between different modes of transportation for a
         | courier job.
         | 
         | I would gladly trade less efficiency in art generation for more
         | artists being employed. "AI stimulation" is not a 1:1 swap for
         | being an actual artist.
        
         | WarOnPrivacy wrote:
         | I think a more 1:1 comparison would be self-driving delivery
         | vehicles - which we haven't figured out yet.
         | 
         | and
         | 
         | I imagine a primary motivation for investing in art-generating
         | AI is cost savings.
         | 
         | disclaimer: By default, I tend to be less sympathetic to
         | artists here. It's due to their communities' collective silence
         | about decades of ever-ratcheting (and typically purchased)
         | copyright laws.
        
         | whateveracct wrote:
         | People are still gonna draw with pencils lol. That's not going
         | anywhere. No time like the present to pick one up if you have a
         | reason to need to render images imo.
        
         | npteljes wrote:
         | Artists will have to find people who pay for the genuine thing.
         | We can all buy cheap mass-produced tableware, accessories, and
         | so on, yet many thrived on Etsy.
        
       | h2odragon wrote:
       | I'm watching an artist play with DALL-E for the past few days;
       | it's proving to be a useful tool for inspiring concepts and
       | leading her to her own visualizations and execution of things
       | that she had not gotten to "gel" previously.
       | 
       | I can recall a little bit of the fuss at the beginning of digital
       | art, "is that even real art?" I don't think this fuss has as much
       | to stand on. It's a tool for making art; whether it's really art
       | or not is a judgement only the individual viewer can make.
        
       | superchroma wrote:
       | The linked reaction is probably slightly too alarmist but I am
       | also still surprised that this was the field that some manager
       | decided to devote millions of dollars of research and development
       | funds to automate.
       | 
       | I've read in advice for technical founders that programmers tend
       | to want to jump and automate the wrong problems, and this feels a
       | bit like one of those cases in retrospect.
        
       | status200 wrote:
       | I think the tweet author is missing the meat and focusing on the
       | gravy - they themselves indicate that the AI just replicates
       | existing styles, so it will only ever produce existing art styles
       | with the signature AI blurry weirdness on the details.
       | 
       | A main hallmark of breakthrough artists is inventing new styles
       | and making them their own, a feat that AI has yet to perform very
       | well (unless you include the aforementioned blurry telltales of
       | generation and scrambled letters). Otherwise artists are just
       | borrowing ideas from each other anyway so AI removes the need to
       | learn someone else's style to replicate it.
       | 
       | In my opinion it will hurt the bottom tier of artists, but the
       | ones who create new styles along with their own works will
       | continue to thrive.
        
         | karamanolev wrote:
         | Let's someone creates an AI where you describe your program and
         | it writes it using only existing code snippets. It might put
         | 90% or more of software engineers out of work. Saying "but
         | software engineers who create truly innovative systems, design
         | patterns, languages and approaches will continue to thrive" is
         | very limiting.
         | 
         | I fully grasp the concern here. It's not unlike what happened
         | during industrialization, but on an intellectual level. I don't
         | know what the solution is. Basic income has been floated, but
         | I'm having a hard time evaluating all the arguments for and
         | against.
        
           | dcow wrote:
           | What you describe sounds ideal for the software industry.
        
             | karamanolev wrote:
             | Automated trucking, rail and ocean transportation sound
             | ideal for the cargo industry, except for the millions of
             | truck drivers. You put those people out of a job and you
             | have a societal problem that needs to be solved. I'm not
             | against progress in any way, but it comes with problems in
             | need of a solution
        
               | dcow wrote:
               | Of course it does! We'll figure it out.
        
               | wizofaus wrote:
               | Technology is _supposed_ to put us out of jobs! But I 'd
               | argue it's been doing a pretty terrible job of it in the
               | last few decades - we're all still working as much as we
               | ever have been. Personally I'd love to have a tool that
               | meant I only needed to spend half as long working to be
               | just as productive. But it requires more than just
               | technology to make that result feasible for the wider
               | population.
        
         | wizofaus wrote:
         | Has anyone ever tried asking DALL-E to come up with something
         | in a style that's unlike any other?
        
       | flipbrad wrote:
       | We'll want to be a little careful with how society responds to
       | this. Basquiat put it well ( http://bastiat.org/en/petition.html)
       | 
       | Excerpt follows:
       | 
       | "We are suffering from the ruinous competition of a rival who
       | apparently works under conditions so far superior to our own for
       | the production of light that he is flooding the domestic market
       | with it at an incredibly low price; for the moment he appears,
       | our sales cease, all the consumers turn to him, and a branch of
       | French industry whose ramifications are innumerable is all at
       | once reduced to complete stagnation. This rival, which is none
       | other than the sun, is waging war on us so mercilessly we suspect
       | he is being stirred up against us by perfidious Albion (excellent
       | diplomacy nowadays!), particularly because he has for that
       | haughty island a respect that he does not show for us
       | 
       | .
       | 
       | We ask you to be so good as to pass a law requiring the closing
       | of all windows, dormers, skylights, inside and outside shutters,
       | curtains, casements, bull's-eyes, deadlights, and blinds -- in
       | short, all openings, holes, chinks, and fissures through which
       | the light of the sun is wont to enter houses, to the detriment of
       | the fair industries with which, we are proud to say, we have
       | endowed the country, a country that cannot, without betraying
       | ingratitude, abandon us today to so unequal a combat."
        
         | upwardbound wrote:
         | Just to avoid confusion, the page & excerpts you cite are from
         | an 1800's French economist named Bastiat, not from the
         | legendary 1980's neo-expressionist painter Basquiat.
         | 
         | Since this thread is about art, I figured people might read the
         | name Basquiat in your comment and think that he wrote the quote
         | you cite, which would in my mind give it greater relevance to
         | this discussion than it has.
        
       | throwaway82388 wrote:
       | I think it's telling that the primary ethical concerns around AI
       | development (at least at OpenAI, if not others) are that AI tools
       | not be used to enable propagandists, or to generate violent or
       | sexual imagery.
       | 
       | I see comparatively few ethical concerns about the economic
       | fallout professional artists and illustrators will experience as
       | a result.
        
         | vincnetas wrote:
         | Why no sexual imagery?
        
           | chaps wrote:
           | (Illegal stuff)
        
       | bdw5204 wrote:
       | AI generated art seems like a good way to open up solo game dev
       | to people who can't draw. Just run the AI over and over again
       | until you get artwork close to what you want.
       | 
       | There are already tools out there for people who want to automate
       | the programming part of game dev. I don't see how that's any
       | different in principle from an AI that generates art. This seems
       | like a better solution to the problem of making a game without
       | being any good at art than buying assets since your assets should
       | be unique.
        
       | Kiro wrote:
       | In case anyone wonders, this is not about DALL-E or Midjourney.
       | He's referring to https://stability.ai/blog/stable-diffusion-
       | announcement
        
       | MontyCarloHall wrote:
       | Transfer learning to emulate artistic style [0] has been around
       | for the better part of a decade and has had zero impact on
       | artists' livelihoods.
       | 
       | People consume art because they enjoy admiring the human talent
       | that creates it, celebrating that some individuals are capable of
       | extraordinary feats the vast majority of people are incapable of.
       | It's the same reason people watch sports--they enjoy admiring the
       | top echelon of human physical ability. Very few people would
       | watch Olympic Games performed by realistic androids.
       | 
       | I do agree that tools like this could eliminate mediocre graphic
       | designers, or anyone else creating visual products that are so
       | mundane that their viewers never bother to consider the artist.
       | Corporate Memphis [1] designers' days are numbered.
       | 
       | [0] https://blog.paperspace.com/art-style-transfer-neural-
       | networ...
       | 
       | [1] https://en.m.wikipedia.org/wiki/Corporate_Memphis
        
         | kimi wrote:
         | > Very few people would watch Olympic Games performed by
         | realistic androids.
         | 
         | Why not? a cyclist is a "realistic android" to a runner. It
         | would just be different, more like F1.
        
           | MontyCarloHall wrote:
           | People celebrate F1 drivers a lot more than the automakers.
           | Senna and Schumacher are far more famous as individuals than
           | the teams they drove for.
           | 
           | I guarantee that if there is ever a self-driving cup, people
           | will be mostly focused on the human engineering talent.
        
             | kimi wrote:
             | Definitely - they would watch androids play because they'd
             | root for a team and the people involved.
        
           | marc_io wrote:
           | > Why not? a cyclist is a "realistic android" to a runner. It
           | would just be different, more like F1.
           | 
           | But the human element is the main thing. This is the crucial
           | part. Take us out of the picture and there's nothing very
           | meaningful left for other humans to see.
        
             | nomoreusernames wrote:
             | best comment.
        
         | morelisp wrote:
         | It won't get rid of the bad ones, it'll hollow out the middle
         | just like similar processes have everywhere else. There will be
         | a few superstar concept artists making ridiculous amounts of
         | money, a lump of often barely-competent copypasters/LLM-
         | prompters doing it for $5, and no more space at all for people
         | to have a career to comfortably grow and train their skills.
        
         | superchroma wrote:
         | Presumably many remarkable artists did or maybe even still do
         | have unremarkable day jobs where they can get paid to refine
         | their skills.
        
         | phi-y wrote:
         | The danger of tools like this is eliminating those margins.
         | This type of automation will eliminate junior graphic designer
         | roles and add new requirements for the experienced graphic
         | designers. Both of these affect the job market by making it
         | harder to get started and stay. There will always be the high
         | end and boutique jobs. The picassos and rembrandts will
         | continue to find work.
         | 
         | The starving artist who sells out to create ads or create
         | content for commercial entities will find those opportunities
         | dried up
         | 
         | A single agency using this tool effectively could "in theory"
         | produce 500 times the artistic output from a single artist.
         | Vastly shrinking the market for a decent paying career.
        
           | egypturnash wrote:
           | Yes. The journey to master artist begins with finding a place
           | to crank out a lot of apprentice/journeyman level art. You
           | get a little bit better at _some_ aspect of the craft with
           | every piece you make; eventually this makes a very visible
           | difference from your early work. Regular critique from your
           | peers and mentors helps a lot too.
           | 
           | Rembrandt started out as an apprentice, with about four years
           | starting around 13 before he opened his own studio. Picasso
           | was trained by his art professor father from the age of seven
           | in what sounds like a very traditionally hardcore fashion.
        
           | prox wrote:
           | Not only that, but your average person is not able to asses
           | the quality of an image. Just like the average person could
           | not discern your code (or it's quality)
        
             | Thiez wrote:
             | Why would that be a problem? They can either pay an expert
             | (if they want someone to assess the "quality", whatever
             | that may be) or just be happy with their pretty picture.
        
       | alexashka wrote:
       | It'll be just another tool in an artist's toolkit. The jump in
       | quality among artists since tablets (pens to draw on a computer
       | screen) and stock photography became widely available 15-20 years
       | ago, has been astronomical.
       | 
       | Not to mention the 3D graphics of the past 2 decades, oh ma gawd!
       | It's artist paradise compared to what people had 50 years ago.
        
       | thejohnconway wrote:
       | Speaking as a professional digital artist, I am not very
       | concerned by this. Images created by AI without comparable human
       | experience (and therefore meaning), is not the same as art,
       | although it can of course look like it. People who are more than
       | casual appreciators of images follow and admire artists, and
       | their translation of human meaning into an artwork.
       | 
       | I can see this eating into the commercial artwork market, which
       | is bad news for the artists that rely on that for income, but
       | it's not an existential threat to the meaning of art.
        
       | joecool1029 wrote:
       | Can I get an "Amen, Brother"?
       | 
       | https://en.wikipedia.org/wiki/Amen_break
       | 
       | Not saying AI/ML won't be damaging and cause negative effects,
       | just pointing out that other uncompensated prior art has been
       | used to create transformative works before we ever had DALL-E.
        
       | api wrote:
       | I get the sense that the same thing is about to happen to many
       | forms of creative work as happened to hand crafting during the
       | industrial revolution, and if so the fallout may not be pretty.
       | 
       | People still buy hand crafted items of course, but they tend to
       | be relegated to high-end or niche markets. The same would apply
       | here. The larger number of people employed churning out
       | relatively uncreative material would be displaced just like
       | weavers and seamstresses were by textile mills.
        
       | adamhi wrote:
       | I won't pretend that this isn't a troubling development for
       | digital artists, maybe even existentially so. I hope not.
       | 
       | One thing that makes me a little hopeful is that every image I've
       | generated with DALL-E 2, even the best ones, would require non-
       | trivial work to make them "good".
       | 
       | There's always something wrong, and you can't tell the model "the
       | hat should be tilted about 5 about degrees", or "the hands should
       | _not_ look like ghoulish pretzels, thanks ".
       | 
       | There's also this fundamental limitation that the model can give
       | you a thing that fits some criteria, but it has no concept of the
       | relationships between elements in a composition, or _why_ things
       | are the way they are. It 's never exactly right.
       | 
       | It's like the model gets you the first 90%, and then you need a
       | trained painter to get the _second_ 90%.
       | 
       | But yeah, it will certainly devalue the craft, don't get me
       | wrong. And anyone who is callously making comparisons to buggy
       | whip manufacturers should consider how it would (excuse me,
       | _will_ ) feel when AI code generators pivot to being more than a
       | copilot, and suddenly the development team at your office is a
       | lot smaller than it used to be, and maybe you aren't on it
       | anymore.
       | 
       | If you spend a lifetime mastering some skill, and then it's just
       | not valued anymore, it sucks, and you get pretty mad about it.
        
         | cercatrova wrote:
         | Have you seen Stable Diffusion, the AI in question in the
         | tweet? The images are astoundingly good, much better than
         | DALL-E 2 even.
         | 
         | https://twitter.com/StableDiffusion/
        
           | Thiez wrote:
           | Seems the account got suspended.
        
           | a_f wrote:
           | Also woth checking out the submissions on the subreddit,
           | https://old.reddit.com/r/StableDiffusion/
           | 
           | Some of them really are outstandingly good. Beyond what I
           | expected, and I have had access to Dalle2.
        
           | hgomersall wrote:
           | The shadow was wrong in the man-tree-beach-sea image. I guess
           | it might be artistically wrong, but I'm sceptical of what
           | that even means in this context.
        
           | exitb wrote:
           | Oh, that just drives the point home. Any flaw you can find in
           | these models to build your hope on will just get corrected in
           | the next iteration, only a couple months down the line.
        
         | Aransentin wrote:
         | Considering the staggering speed that image generation is
         | improving, that 10% gap will only continue to close.
         | 
         | Starting e.g. an art education right now seems likely to be
         | extremely nerve-wracking as your talents may very well be
         | woefully obsolete by the time you graduate; the exception
         | perhaps being those top-0.1% talents that will feed the models
         | of the future with new material.
        
           | p1esk wrote:
           | So an art training will become more like pro sports training
           | where "success" means to be top 100 or so in the world. Note
           | it does not prevent one to do arts (or sports) as a hobby.
           | People didn't stop playing chess after Kasparov lost to Deep
           | Blue.
        
         | bambax wrote:
         | > _If you spend a lifetime mastering some skill, and then it 's
         | just not valued anymore, it sucks, and you get pretty mad about
         | it._
         | 
         | That is absolutely not what the OP is complaining about.
         | They're not saying that because AI is good, they won't find
         | work. They are complaining that in training AI for art
         | generation, builders took works from living artists, without
         | consent from them, and that in so doing allowed generators to
         | make new art in the style of said artists.
         | 
         | The example given is that Stable Diffusion even tries to
         | reproduce logos/signatures of living artists.
         | 
         | If I produced a rubbish search engine that bore a malformed
         | "gigggle" logo using Google colors, how long do you thing I
         | would survive before being sued out of existence by an army of
         | Google lawyers?
         | 
         | But that's exactly what many AI generators are doing here.
         | 
         | Edit: the first version of this comment confused Stable
         | Diffusion with OpenAI, and stated that OpenAI was owned by
         | Google. OpenAI has a strong partnership with Microsoft. Stable
         | Diffusion is not OpenAI. Sorry for the errors.
        
           | Kiro wrote:
           | Not only is your rant about Google misplaced considering
           | Dall-E is OpenAI, not Google, but the thread is also not
           | complaining about Dall-E. It's about Stable Diffusion
           | (https://stability.ai/blog/stable-diffusion-announcement)
           | which is explicitly trained on working artists. That's why it
           | tries to reproduce the logo.
        
             | v64 wrote:
             | Dall-E has also been trained on watermarked art. Here [1]
             | [2] are some examples from images I've generated exhibiting
             | that.
             | 
             | [1] https://ibb.co/Q86zDSw
             | 
             | [2] https://ibb.co/njvLMQ2
        
             | bambax wrote:
             | You're right of course! I don't know what I was thinking.
             | Dall-e is MS. I will edit.
        
               | alex_young wrote:
               | Still wrong. DALL-E is Open AI
        
               | bambax wrote:
               | Yes, that's what the edited comment says. Dall-e is
               | OpenAI; OpenAI has strong links with MS.
        
               | Kiro wrote:
               | Thanks! Good edit. For the record I agree with your
               | comment but got distracted by the error.
        
           | WASDx wrote:
           | This is frankly what humans have always done, learning and
           | taking inspiration from other artists. Now we have made a
           | machine that can do the same thing.
           | 
           | In the case of exact reproductions, we have copyright and IP
           | laws.
        
             | ThisIsMyAltFace wrote:
             | No. This argument comes up over and over and over again and
             | it is wrong.
             | 
             | These models are not learning or being inspired in the same
             | sense humans are. The laws tgat apply to humans should not
             | be applied to them.
        
             | greysphere wrote:
             | It feels like a big stretch to consider an algorithm to be
             | 'inspired'. Where are the bits that correspond to
             | 'inspiration'? Seems like that would answer a lot of big
             | questions in philosophy.
        
         | hbosch wrote:
         | > and you can't tell the model "the hat should be tilted about
         | 5 about degrees"
         | 
         | Actually, I think you can.
        
         | tracerbulletx wrote:
         | MidJourney is a lot better at making very convincing and usable
         | output in one shot.
        
         | xg15 wrote:
         | > _It 's like the model gets you the first 90%, and then you
         | need a trained painter to get the second 90%._
         | 
         | Call me a doomer, but I think this makes the possible
         | consequences even worse.
         | 
         | Remember the 80/20 rule.
         | 
         | A lot of modern product innovation is not really about
         | improving quality - rather, its about introducing _lower_
         | -quality versions of existing products which are significantly
         | cheaper than the original but still "good enough".
         | 
         | Dalle2 and friends could fall into the same bucket. If they
         | produce artwork that is objectively worse than a human-painted
         | version would be, but still "good enough" for many mundane
         | usecases - stock photos, concept art, etc - we might still see
         | a wide adoption and displacement of human artists from those
         | usecases - along with an overall drop in quality of artworks.
        
           | notahacker wrote:
           | > If they produce artwork that is objectively worse than a
           | human-painted version would be, but still "good enough" for
           | many mundane usecases - stock photos, concept art, etc - we
           | might still see a wide adoption and displacement of human
           | artists from those usecases - along with an overall drop in
           | quality of artworks.
           | 
           | If people are happy with "good enough" they generally don't
           | hire a digital artist in the first place (the whole reason
           | DALL-E can exist is because there's a _lot_ of digital
           | imagery on relevant subjects /objects available to it to
           | train, and there's even more an internet search away) or if
           | they do, they get one off Fiverr.
           | 
           | For mocking up quick concepts, that might be different, but
           | that's a workflow improvement.
        
           | Barrin92 wrote:
           | >but still "good enough" for many mundane usecases - stock
           | photos, concept art, etc - we might still see a wide adoption
           | and displacement of human artists
           | 
           | you're not afraid of DALL-E, you're afraid of an army of
           | fiverr workers stealing your job. Stock photos and low
           | quality art have already been commodified. Very few people go
           | and commission bespoke stock art from the individual working
           | artist, they get a subscription from one of the gazillion
           | content stock photo factories for a few cents.
        
           | saurik wrote:
           | Ugh... I somehow hadn't yet even considered the part where we
           | all have to tolerate almost every single image we see during
           | the day being generated by some creepy AI model; but OF
           | COURSE that's how this is going to play out :( :(. I mean,
           | mant of the products I purchase on Amazon don't even spell
           | check their product marketing images as it stands...
        
       | sitzkrieg wrote:
       | the only group that should seriously be concerned is maybe the
       | stock photo industry
        
       | forrestthewoods wrote:
       | I'm still not sure where the line is. Human artists steal style
       | all the time. Maybe they eventually evolve into their own unique
       | style. But any great artist could definitely imitate many other
       | great artists' style.
       | 
       | I'm not sure where the line is for machines. Copying the
       | signature is funny, but also fixable. Is copying the style
       | fundamentally wrong? If yes, is it wrong when humans do as well?
       | 
       | Feels like an impossible line to define.
        
       | madelyn wrote:
       | I think my heuristic is Magic: the Gathering card artwork.
       | 
       | Can DALL-E make set defining breathtaking high res promo art,
       | with fantastic composition, style and proportion? Maybe, but
       | probably not as well as ex. Raymond Swanland right now.
       | 
       | Can DALL-E crank out the 50x lands and commons needed for the
       | set? Almost certainly.
       | 
       | Superstar artists will be fine but I fear the bottom will fall
       | out of the craft.
        
         | [deleted]
        
         | kiernanmcgowan wrote:
         | A friend and I experimented with using it to generate images
         | for DnD items. It's a quick way to get a visual for something
         | that doesn't exist, and therefore, does not need to be totally
         | accurate.
        
       | digitalsushi wrote:
       | Hire a human and "pick any two: fast, cheap, or good".
       | 
       | Or hire the computer and you can have all three.
       | 
       | You're telling me I don't appreciate the genuine artifact? Well,
       | tell me how realist painters survived film photography, and how
       | film photographers survived digital photography. I'd ask but I
       | don't know any anymore.
       | 
       | Subjectivity defines what is good. This thing makes art as
       | reliably as 9 bucks gets you fries, a coke, and a burger. Talk
       | about disruptive technology.
        
       | vanadium1st wrote:
       | I am a working digital artist, my personal feed is filled with
       | takes like this. I understand the crisis that artists go through
       | currently and I understand their emotions. I've personally made
       | peace with it already, but it will take time for everyone and
       | there will be a lot of concern, rage and bargaining in the
       | process.
       | 
       | All of us artists woke up in the world where the thing we were
       | learning to produce all of our lives became 100x cheaper. I've
       | been kinda waiting for this to happen for truck drivers or
       | translators and was honestly surprised that it got to the artists
       | first. But, there's nothing to do now.
       | 
       | There will be a lot of takes trying different ways to deny this
       | reality. Like if we agree that this thing is immoral or anti-
       | cultural it will go away and our potential customers will forget
       | about it. I think that it's a waste of time The industry is not
       | completely gone, but it will go though a massive transformation.
       | The basic hierarchy of artists will probably stay the same -
       | people who were good in the pre-ai era will still be good working
       | with the ai. If you've learned your basic skills right - they
       | will still work.
       | 
       | I've personally already changed my workflow to use ai art for the
       | sketches, ideas and references. And then polish them to
       | commercial level using my old experience and skills. It's funny
       | how this thing is so new, but I've gotten so used to it that it's
       | already hard for me to come back to my old set of tools. And I do
       | recommend all other artists to do the same and to try to find
       | their place in the new reality - it really seems like there's no
       | other way.
        
         | p1esk wrote:
         | Do you think the AI will become better than the best human
         | artist? In the foreseeable future?
        
       | tomatotomato37 wrote:
       | As a hobbyist artist my main concern is less the automation will
       | replace artist as much as that 99% of that automation will come
       | from the 3 companies with deep enough coffers to train and run
       | the most complex AIs, and 2 of those companies will be FAANGs.
       | Ultimately it will be a future where instead of paying an artist
       | X amount for decent art with the artist getting a ~7% margin, it
       | will be paying 90% of X to a monopolistic tech company for almost
       | decent art with the company's CEO getting a 70% margin
        
       | fleddr wrote:
       | I think the concern is fully justified. Those still being
       | skeptical of AI art fail to understand exponential progress.
       | Usage of various algorithms is about to explode, feeding back
       | billions of signals to correct the model.
       | 
       | A second or third generation model may really understand
       | relations between objects, depth, lighting, etc.
       | 
       | It's both amazing and scary. A little behind the curve, but
       | expect similar developments in music generation.
       | 
       | Given the speed of all of this, the socio-economic discussion on
       | AI should really get prioritized, as very little cognitive work
       | is going to be safe.
        
       | 0x20cowboy wrote:
       | "A girl in a red dress throwing a Molotov cocktail in a field of
       | flowers in the style of Banksy"
       | 
       | "An obese politician smoking a cigar being held up by a crowd of
       | starving people wearing American flag pants in the style of
       | Norman Rockwell"
       | 
       | "A web page sign up form in the style of Uber"
       | 
       | Content violation or ??. Heck, any cartoon in the New Yorker
       | would probably be a content violation.
       | 
       | The hard part, I think, is art making an "on the edge" statement.
       | If they allowed this, it could easily - and would - be taken too
       | far (depending on what your version of too far is).
       | 
       | I just don't think human art and all the subtleties behind it can
       | be algorithmically replaced. They weren't algorithmically
       | created.
       | 
       | Corporate soda ads... that'll probably get replaced (but will
       | still need layout and mixing)
       | 
       | UI design and video game art (not concept art in game art) seems
       | too precise. And meaningful art seems to have too much in baked
       | human judgments.
       | 
       | I am as afraid of this as I am of Github copilot. Meaning, not
       | much.
       | 
       | DALL-E is super cool, but like AI becoming conscious, I am not
       | holding my breath.
        
       | kradeelav wrote:
       | It's odd as a design manager, I feel like people focus on the
       | wrong things to be alarmed about with DALL-E, and _aren 't_
       | alarmed enough about others.
       | 
       | * feels like there will be a subtle shift from (corporate)
       | designers as creators to designers as technical sheepherders and
       | retouchers. senior designers who have a real nose for art
       | direction and understanding the fundementals will be fine.
       | interns and juniors may get hit with a widening canyon of blindly
       | using these tools without understanding why the "base"
       | styles/logos look good. the act of creation is a learning
       | experience that this removes.
       | 
       | * I feel like phi-y in a different comment has the most accurate
       | read on the situation, given how this will not replace the
       | superstar artists who've already gone through the years of
       | training and sweat-shop work to refine their craft, but the
       | beginner artists who "need" the sweatshop years to get a real-
       | world sense of their craft and the money from the more easily
       | reproducible works.
       | 
       | * there is a difference from using digital art as a tool (say, an
       | apple pencil) to digital art as a resource-crutch (photobashing)
       | when crunched for time or resources. I have mixed feelings about
       | photo bashing as an art but those who rely on the resource-crutch
       | sign may get hit hardest versus the ones that already have the
       | raw illustration skills and can adapt/art-direct on the spot.
       | 
       | * copyright laws are gonna be interesting when people start
       | trying to "base" results on logos like disney and coca-cola and
       | get lawyers sent after them if it's too obvious. My fear is this
       | creates yet another power imbalance between those who have the
       | money to sic lawyers on others versus not.
       | 
       | * I'm mixed on DALL-E because on one hand and to be perfectly
       | blunt, I feel like the most easily reproduced work is ugly/same-y
       | as sin, and lacks all originality compared with the more
       | creative/taboo-art circles who are the first ones to push
       | stylistic and thematic boundaries. I'm not worried about DALL-E
       | replacing styles that are inherently harder to reproduce.
       | 
       | On the other hand ... a sense of grace should be extended to
       | artists who are affected. Being slowly replaced/treated as
       | obsolete is a hard thing to experience, much like how natural age
       | is rough on people's emotional states to the point where it's a
       | type of trauma. It's messy, and it's hard, and I acknowledge
       | there's going to be casualties.
        
         | notahacker wrote:
         | Agree with most of what you're saying, but a bit perplexed by
         | this
         | 
         | >interns and juniors may get hit with a widening canyon of
         | blindly using these tools without understanding why the "base"
         | styles/logos look good. the act of creation is a learning
         | experience that this removes
         | 
         | Surely with digital art more than most professions the
         | understanding of why the end product works is pretty orthogonal
         | to the actual technical implementation details anyway? You
         | don't understand composition or style or taste or brand
         | identity or proportions by creating textures and shapes from
         | scratch or knowing your way around a tool. To that extent,
         | spending their days filtering mediocre compositions _not_
         | created by them and fixing their flaws might give them a much
         | keener sense of what isn 't quite working than trying to judge
         | mediocre compositions they've put a lot of effort into
         | themselves objectively. I can see bigger issues with the
         | thought that might be comparatively _dull_ work for a lot of
         | people.
        
       | morelisp wrote:
       | https://www.boundary2.org/2018/07/mueller/ didn't predict
       | precisely this step of the process, but it's still the solution.
        
         | WarOnPrivacy wrote:
         | Can you offer up a synopsis?
        
       | cercatrova wrote:
       | Title should be more like, artists concerned about Stable
       | Diffusion AI model that makes images look human-made.
        
         | antiterra wrote:
         | It also apparently copies the artist's logo.
         | 
         | In a way, the "it just does what humans do but faster" argument
         | is starting to follow the "a number can't be illegal"
         | trajectory.
        
           | cercatrova wrote:
           | Either way I support AI art and AI in other fields. Just
           | because artists are mad it's gonna take their jobs does not
           | seem like a legitimate reason to halt human progress. It's
           | just inevitable the way things are going.
        
             | teakettle42 wrote:
             | Stealing people's work to serve as your training set is not
             | human progress.
             | 
             | Sounds like the AI model should be paying royalties to
             | every affected artist for the right to sample their work.
        
               | luckylion wrote:
               | What do you think the artists "trained on"? Didn't they
               | ever see anyone else's art? Don't you think it influenced
               | their art?
               | 
               | If it's a 1:1 copy, I agree. If it's a "that looks
               | vaguely like the style that xyz likes to use", I
               | disagree.
               | 
               | And I assume you'd run into plenty of situations where
               | multiple people would discover that it's their unique
               | style that is being imitated. Kind of like that story
               | about a hipster threatening to sue a magazine for using
               | his image in an article only to find out that he's a
               | hipster and dresses and styles himself like countless
               | other people, so much so that he himself wasn't able to
               | tell himself apart from another guy.
        
               | teakettle42 wrote:
               | Your entire point hinges on a false assumption;
               | "training" a human artist (or programmer) is the same as
               | training an AI model.
               | 
               | It is not.
               | 
               | The AI model can only regurgitate stolen mash-ups of
               | other people's work.
               | 
               |  _Everything_ it produces is trivially derivative of the
               | work it has consumed.
               | 
               | Where it succeeds, it succeeds because it successfully
               | correlated stolen human-written descriptions to stolen
               | human-produced images.
               | 
               | Where it fails, it does so because it cannot understand
               | what it's regurgitating, and it regurgitates the wrong
               | stolen images for the given prompt.
               | 
               | AI models are incapable of producing anything but purely
               | derivative stolen works, and the (often unwillingly)
               | contributors to their training dataset should be entitled
               | to copyright protections that extend to the derivative
               | works.
               | 
               | That's true whether we're discussing dall-e or GitHub
               | copilot.
        
               | cercatrova wrote:
               | The art that was trained on was all Creative Commons
               | apparently, so perhaps artists should understand licenses
               | first before giving their work a permissive license.
        
               | [deleted]
        
               | teakettle42 wrote:
               | All CC licenses, other than the "CC0 public domain
               | dedication", require attribution, but CC themselves have
               | taken what I'd consider to be an ass-backwards position
               | on the matter:
               | 
               | > At CC, we believe that, as a matter of copyright law,
               | the use of works to train AI should be considered non-
               | infringing by default, assuming that access to the
               | copyright works was lawful at the point of input.
               | 
               | https://creativecommons.org/2021/03/04/should-cc-
               | licensed-co...
        
               | charcircuit wrote:
               | >backwards position
               | 
               | It's not backwards. It's the same as if a human artist
               | studied it.
               | 
               | Backwards would be thinking that any creative work you
               | make is a derivative work of many creative works that
               | you've seen in the past which you aren't copying from.
        
               | teakettle42 wrote:
               | > It's the same as if a human artist studied it.
               | 
               | It's not a human artist, and it can only regurgitate
               | mash-ups of work stolen from others.
        
               | egypturnash wrote:
               | Where is this said? I'm looking at the collection of
               | artists this site is happily offering to rip off (https:/
               | /twitter.com/arvalis/status/1558632898336501761/photo...)
               | and there's a lot of people with long careers making
               | copyrighted work. I really can't imagine finding a ton of
               | CC work by Bernie Wrightson or Wayne Barlowe or Brom or
               | Junji Ito, for instance.
        
               | shagie wrote:
               | Every time I've been to an art museum (and this is a
               | handful, not just SFMOMA), there has been a person or two
               | in a room with some, well, art hanging on the wall. They
               | had notebook of the appropriate paper medium and art
               | supplies and were copying the existing work.
               | 
               | This is not something new.
               | https://www.realistartresource.com/the-tradition-of-
               | copying
               | 
               | Copying of existing works is part of how an art student
               | learns. That this one happens to be a math model at its
               | core is an interesting philosophical problem. The other
               | people's work to serve as your training set is _exactly_
               | what art students do - and the works they copied and the
               | works that they have yet to produce are not royalty
               | encumbered.
               | 
               | Nor should a mathematical model. It happens that the
               | developers working on this problem have gotten it so that
               | it can do its learning and creation _many_ times faster
               | than an art student in a gallery... but it _still_ can 't
               | get hands and faces right.
        
               | teakettle42 wrote:
               | > The other people's work to serve as your training set
               | is exactly what art students do
               | 
               | "Training" an art student and training an AI model are
               | vastly different, and your equating the two is, frankly,
               | nonsensical and absurd.
               | 
               | An art student isn't a trivial weighted model capable
               | only of mapping stolen text prompts to stolen image
               | representations of them.
               | 
               | > It happens that the developers working on this problem
               | have gotten it so that it can do its learning and
               | creation many times faster than an art student in a
               | gallery
               | 
               | It hasn't _learned_ anything.
               | 
               | It correlates stolen textual descriptions with stolen
               | images, and then regurgitates mash-ups of the same.
               | 
               | This type of AI model cannot produce anything other than
               | purely derivative work stolen from others.
        
             | superchroma wrote:
             | Whilst automation in textiles, agriculture, etc. brought
             | measurable benefits to society, this will have few as it
             | stands. I can think of a dozen things that are worth
             | automating before this. This leaves me suspecting that
             | projects like DALL-E are gunning for Shutterstock's $500
             | million annual profit and that's it.
        
               | orangecat wrote:
               | _This leaves me suspecting that projects like DALL-E are
               | gunning for Shutterstock 's $500 million annual profit
               | and that's it._
               | 
               | Do you think AlphaGo was motivated by a burning desire to
               | discover better board game strategies?
        
             | egypturnash wrote:
             | Please save this comment to refer to when an iteration of
             | Copilot starts to make you truly worried for the future of
             | your career. Thanks in advance.
        
               | yanderekko wrote:
               | Yes, many of us will turn into cowards when automation
               | starts to touch our work, but that would not prove this
               | sentiment incorrect - only that we're cowards.
        
               | egypturnash wrote:
               | Dude. What the hell kind of anti-life philosophy are you
               | subscribing to that calls "being unhappy about people
               | trying to automate an entire field of human behavior"
               | being a "coward". Geez.
        
               | yanderekko wrote:
               | Because automation is generally good, but making an
               | exemption for specific cases of automation that
               | personally inconvenience you is rooted is
               | cowardice/selfishness. Similar to NIMBYism.
        
               | orangecat wrote:
               | Yeah, and we should really do something about those
               | abominations like Excel and Python that let ordinary
               | people create programs without hiring us to do it the
               | right way.
        
               | egypturnash wrote:
               | There is a big difference between "this is a tool that
               | makes some things easier" and "this is definitely
               | endangering the skill I spent a lifetime learning".
               | 
               | You will know it when you see it.
        
               | samatman wrote:
               | I don't see this as a likely outcome for programming
               | assistants.
               | 
               | Software development is heavily labor-constrained, if
               | copilot can make everyone a 10x developer, we'll get
               | slightly less than 10x the features-per-year on an
               | industry-wide basis after contributors shuffle around.
               | 
               | The effect will be most pronounced in application
               | development, where a team of 1-5 is about ideal for a
               | coherent app made with taste, and that team could produce
               | the output of 10-50 developers. Not such a bad thing.
               | 
               | Unfortunately this is unlikely to be true for visiual
               | art, I don't predict that making artists ten times as
               | productive will meet a latent demand for ten times as
               | much art. Could be wrong, but my sense is that about as
               | much art is purchased as people want to buy.
        
             | Bjorkbat wrote:
             | Just because some trend feels inevitable doesn't mean we
             | shouldn't oppose it. We shouldn't be beholden to the march
             | of technology like it's some force of nature that we are
             | powerless to resist.
        
               | t_mann wrote:
               | Can you give examples of when technology was successfully
               | rolled back for social reasons (not because it was found
               | to have dramatic side effects, like asbestos eg) and that
               | didn't coincide with a massive drop in HDI (like the fall
               | of the Roman empire)?
        
               | yanderekko wrote:
               | Anti-WMD proliferation comes to mind, but perhaps that's
               | a special case.
        
               | t_mann wrote:
               | I wouldn't call that a successful roll-back
               | unfortunately, they've been somewhat contained at best,
               | but they're still being produced and more powerful than
               | ever.
               | 
               | Those discussions aside, what I meant by social reasons
               | was people wanting to see some tech go away because it's
               | automating jobs.
        
             | t_mann wrote:
             | This. People thought that photography would make artists
             | obsolete, then Picasso came round (simplifying here, ofc).
             | Who knows what crazy creative things humans will do in the
             | presence of those tools?
        
             | CSSer wrote:
             | What progress? We're bruteforcing solutions without any way
             | to learn from then. ML eliminates serendipity. I'm not
             | strictly anti-ML. Horses for courses and all that, but I've
             | got to admit I get weird, "The humans stopped learned and
             | the computers started," sci-fi vibes sometimes.
        
               | yanderekko wrote:
               | >ML eliminates serendipity.
               | 
               | This is a statement that is pretty quickly disproven if
               | you actually pay attention to the generated art. Lately
               | I've been seeing TikTok videos where people are using
               | DALL-E to create "new aesthetics" - "vampwave", "neon
               | apocalypse", etc.
        
       | satyrnein wrote:
       | I wonder what is at the end of this road. Hopefully it's not just
       | that some junior artists get fired and everything else stays the
       | same.
       | 
       | Does the line between novel and graphic novel blur, as more
       | authors "direct" AIs to depict what's in their brains?
       | 
       | Is this how we get to infinite generated worlds in the metaverse?
        
       | tmslnz wrote:
       | Like I suppose many of us, I had a conversation with an artist
       | friend about this very topic. They are concerned about it. Some
       | of the generated results are impressive and surely can
       | sufficiently replace some subset of the current human output.
       | 
       | But! Seeing DALL-E artwork from a bird's eye view, I am more and
       | more convinced that it's just another tool, not a replacement: It
       | is amazing good at producing unexpected results, and just like
       | GPT3, it does so by regurgitating what is already out there,
       | remixing it in somewhat interesting ways. This is an especially
       | useful tool to quickly produce mood boards, or communicate an
       | artistic intent. However it is not a replacement for the kind of
       | thinking required to produce good artwork.
        
       | marc_io wrote:
       | I sympathize with all artists who are concerned about these new
       | tools. Once I thought about being a full time artist, but life
       | got in the way.
       | 
       | However, visual art creates a cultural feedback loop that is
       | constantly evolving, it is a crucial mirror that shows us stark
       | naked. Just read the history of art.
       | 
       | People should not forget that there is no way this technology can
       | make such a vital form of collective expression relevant without
       | artists participating in it.
       | 
       | Of course it will disrupt a lot of things, and nobody enjoys
       | that, but new ways of meaningfully involving humans in it will
       | continue to emerge. Otherwise it would just cease to be relevant.
        
       | xor99 wrote:
       | Digital art is not permanently interesting. My sympathies go out
       | to people who feel like they will lose some of their business.
       | However, a group of developers has shown what was always true
       | about digital art: its computational art even if you draw it
       | because it is encoded digitally. In other words, it was always
       | going to be reproducible and remixable.
       | 
       | The problem with being shocked by Dall-E, in my view, is that it
       | shows an ignorance about the historical development of art and
       | its incredible diversity of practice + the final productions and
       | forms of art. OpenAI have sort of Warholised digital art in a way
       | and that's just very standard in art history. People went crazy
       | when Warhol productised art but in reality this was an
       | overreaction and plenty more stuff came after that which
       | completely different in its orientation towards art (e.g.
       | something like Hans Haacke). Dalle-E is a system for producing
       | digital art in the way that Warhol's practice was a system for
       | producing visual art as a commercial product.
        
         | analog31 wrote:
         | Indeed, I'll get worried when DALL-E gets sick of everything it
         | has seen, and comes up with something that's new, and maybe not
         | even very good at first, but perseveres until it's recognized
         | as important. All, while earning its living in some soul
         | sucking day job.
         | 
         | I'd actually love to see DALL-E take on the greeting card
         | industry. Now that would be fun.
        
           | jmfldn wrote:
           | I literally just made a greeting card with DALL-E. Generated
           | the image I wanted and had the card printed and posted to the
           | recepient for no more than buying a pre-exisiting card.
           | Advantage here is that this image concept, which was very
           | tailored to the person, didn't exist anywhere in any form.
           | 
           | All my friends and family will get AI cards now!
        
             | Kaibeezy wrote:
             | Same, but I just posted the screenshot with the birthday-
             | related-items search string and thumbnails to her timeline.
             | Free and she loved it. Done.
        
         | thejohnconway wrote:
         | > Digital art is not permanently interesting.
         | 
         | I'm not sure what you mean by this. Reproducibility has
         | virtually nothing to do with interest in my opinion. I was an
         | admirer of plenty of artists before I'd ever seen their work in
         | person. Perhaps I am missing the point.
        
           | xor99 wrote:
           | I mean it in the sense that using digital technologies to
           | produce art is not always going to be interesting. I don't
           | mean that I will never find any digital art interesting
           | though. Distilled to one point: DALL-E does not wholesale
           | capture any rational definition of art reflecting actual art
           | history.
           | 
           | I think DALL-E is a win-win by pushing digital art to some
           | further extreme and forcing people who are open to art beyond
           | the digital to try new things. Digital art had reached a
           | point of maximum inertia before this imo.
        
             | t_mann wrote:
             | Do you _seriously_ want to go down the  'This is not art'
             | path? That battle has been lost so many times for different
             | forms of art that are much harder to 'get' for most people.
             | 
             | Also, since you like to emphasize the 'digital' part of
             | these works, don't forget we're probably not much further
             | than one Master-level project for some mechanical
             | engineering students from having AI-generated physical
             | paintings.
        
             | thejohnconway wrote:
             | Ah, I see what you mean, as in digital creation is just
             | another in a long line of technologies used for art
             | creation, and at some point will just be mundane? I agree
             | completely with that.
        
         | goldenkey wrote:
         | I think you're wrong. Pretty much all human creations can be
         | encoded digitally to a high enough fidelity that the
         | discretization process no longer is distinguishable.
         | 
         | And 3D printers for paintings exist, that can replicate brush
         | strokes and other techniques, and they will only get better
         | over time.
         | 
         | So there's very little left in the human arsenal as the AI
         | generation and AI painting techniques both improve.
         | 
         | https://youtu.be/j-UGcGV4zzw
        
           | xor99 wrote:
           | Oke I see what you mean, but isn't that just a reproduction
           | in physical form? They have Warholised painting with 3D
           | printers by creating a systematic method to reproduce art
           | using a new combination of craft. I like it but it's not a
           | totality.
           | 
           | I can bring up a form of art that is not captured by this
           | conceptual scheme. Carsten Holler's SOMA:
           | 
           | The exhibition Soma was installed at the Hamburger Bahnhof in
           | Berlin in 2010. Its main element were 12 reindeer in two pens
           | running the length of the former railway station. Half of the
           | reindeer were fed the fly agaric mushrooms in their food,
           | which are part of their customary diet in the wild, and turn
           | their urine into a hallucinogen. The reindeer urine was
           | collected by handlers and then stored in on-site
           | refrigerators for use. The experiment was extended to
           | canaries, which were housed in two hanging cage pieces, to
           | mice, and to flies. A mushroom-shaped Elevator Bed was
           | installed in the middle of the space, and visitors could
           | spend the night on the premise for a fee.
           | 
           | Do you see what I mean by this digital art vis a vis the
           | collapse of all art being an overreaction? Carsten Holler is
           | a real artist, the art is good, and its not reproducible in
           | the way digi-physical stuff is. It's experiential art and
           | presented in a gallery. Conceptually, its about as far away
           | from DALLE-E as possible but its still art and not
           | "captured". I think art is not over and DALL-E is not poison
           | for artists.
        
             | goldenkey wrote:
             | The kind of art you're talking about is "high art" and it's
             | a luxury item. The majority of artists don't produce that
             | type of art, and will instead lose out in this scenario.
        
               | xor99 wrote:
               | A Ferrari is a luxury item. The exhibition was free but
               | you could pay to stay the night. The guy also designs
               | slides and the tone of his exhibition style is not "high
               | art".
               | 
               | Ultimately you are talking about art as a product and
               | that means you think all art is captured by Warhol's
               | system of art. Which is what all digital artists
               | overreacting to this also think. It's not the totality of
               | what art is. I like DALL-E. Good work, but now what else
               | is there beyond digital art? Or by pushing digital art to
               | some more extreme outcome?
        
               | goldenkey wrote:
               | Technical artists are far different from performance or
               | exhibitionist artists. They aren't even in the same
               | realm.
               | 
               | Yeah, art is vast. It includes me saying "Kerflaffle!!"
               | while I ride a unicycle and fart out a candle in a dimly
               | lit room. But that doesn't usually pay bills and most
               | artists don't do this type of art. It serves a different
               | audience/consumer. It has a different market cap. Let's
               | not confuse oranges and grapefruit.
        
           | notahacker wrote:
           | Your link shows you can 3D print a "Rembrandt" if you hire a
           | team of people to spend 18 months working on custom
           | algorithms for it, and I doubt any art experts were as likely
           | to actually be fooled by it as they were by a van Meergeren
           | forgery.
           | 
           | Not sure the people selling paintings knocked out in an
           | afternoon to tourists who visited their studio and chose to
           | buy an original instead of the visually indistinguishable
           | print for a fraction of the price have much to worry about...
        
       | seydor wrote:
       | I suppose they can make a disclaimer that prohibits AI companies
       | form using pictures of their work?
        
       | PaulsWallet wrote:
       | There is a response to this tweet where someone says "stop
       | gatekeeping art" which while I understand the gist of what they
       | mean, seems like a weird thing to say to console someone who is
       | concerned they are about to be automated out of a job.
        
         | luckylion wrote:
         | I guess the context is "as an art seller, I am concerned", not
         | so much "as an artist". Which is understandable, of course, as
         | much as anyone would be concerned if their job is in jeopardy.
         | 
         | But framing it as a matter of art does sound like gatekeeping.
         | It'd be "that cannot be art, because x" when all they mean to
         | say is "please don't stop paying me for this".
        
           | PaulsWallet wrote:
           | I don't believe they are framing it as if it is not art. The
           | problem they are raising and that it is an AI trained on
           | other peoples' art down to copying their signature making it
           | appear as if it were a genuine piece from that artist and of
           | course yes, they are concerned that they are watching their
           | career die in real time because of it.
        
       | PheonixPharts wrote:
       | I'm pretty _unimpressed_ with the stuff coming out of Dall-E etc
       | (I know, controversial opinion on HN, but bear with me). It 's
       | technically impressive, but imho, it still hasn't closed an
       | essential gap need to make AI truly compelling, and still feels
       | like just a modern ELIZA: simultaneously impressive given the
       | technology and a parlor trick.
       | 
       | That said, I'm also not too impressed with many contemporary
       | "artists", especially the type this person is afraid of being
       | replaced with AI.
       | 
       | What I see here is that artists that have turned themselves into
       | _art making robots_ are vulnerable to being replaced by _robots
       | that are making art_.
       | 
       | As a counter example I present the work of Ben Kovach [0], a
       | generative artist, who makes art with robots essentially. All of
       | his work is generated from computer programs but there are many
       | (and certainly not all) pieces that capture a genuine sense of
       | art that I have not seen in either the slew of human artists
       | churning out robotic work to satisfy customer demand or current
       | generation AI generated art.
       | 
       | Kovach's work reminds me of the work of Factory Record's designer
       | Peter Saville, probably most famous for the cover of Joy
       | Division's _Unknown Pleasures_ [1]. In a sense Saville is pushing
       | form the opposite direction of Kovach, trying to use human skills
       | to create art that feels somehow robotic and sterile (whereas
       | Kovach does the opposite, create something that feels more human
       | than your typical machine generated art).
       | 
       | I don't see current generation a threat to art, but rather the
       | trend towards the reduction of art towards being a reproducible,
       | automatic process. That is the art that can be replaced with AI
       | was already art created by an ad hoc "artifical" artist.
       | 
       | 0. https://bendotk.com/
       | 
       | 1. https://m.media-amazon.com/images/I/812FS2R2v6L._SL1500_.jpg
        
         | thejohnconway wrote:
         | Ha, yes, I feel many artists have been hacking away at styles
         | that look good pretty much whatever you throw at them. There's
         | a few tricks, and one you get it, you can produce stuff that
         | looks great quickly and easily. It's not surprising these can
         | be imitated by AI.
        
       | ayngg wrote:
       | A lot of art created now, especially for film/ media, already
       | goes through a similar process that AI just automates and
       | accelerates. Several big concept artists I have met have lamented
       | on the fact that many artists in the industry basically churn
       | compositions out through mashing references they gather on google
       | images or asset stores, not to mention just straight
       | photobashing, which has made a lot of the concepts produced
       | fairly derivative and homogenized since everything is just
       | referencing what google images serves or assets that everyone
       | else uses.
       | 
       | Even fine artists have likely had their practice influenced by
       | the whims of what the algorithms on major social media outlets
       | are willing to favor in order to get engagement. It kind of feels
       | like many creatives have been incentivized into becoming slaves
       | to these processes, which has in turn made them seem replaceable
       | with AI.
        
         | [deleted]
        
         | olivertaylor wrote:
         | 100% true.
        
         | RobRivera wrote:
         | strong concur, evaluating the creative processes requires
         | acknowledging influences, and if pop culture referrence go
         | beyond inspiration and become a core influence in style then
         | the art aspect becomes industrializable, and in this case
         | replaceable by AI.
         | 
         | THE FUTURE IS HERE AND ITS AWESOME
        
         | gary_0 wrote:
         | This sounds similar to complaints I've heard about music for
         | film/TV. Often stock music is used as a placeholder during
         | post-production, and then composers are told by producers to
         | just rework the stock music instead of being given time to make
         | something original. This leads to most shows having very
         | "samey" soundtracks.
        
       | prvc wrote:
       | >t does not seem that they have any safeguards in place to
       | protect artists
       | 
       | From what? Until strong AI comes about, good human artists will
       | always be able to compete on originality and relatability, and
       | even afterwards, human art could be valued for its "authentic
       | flavor", or something like that. Until then, among humans, only
       | the hacks need fear these systems.
        
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