[HN Gopher] Simple game programming through a comic
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       Simple game programming through a comic
        
       Author : nassimsoftware
       Score  : 33 points
       Date   : 2022-07-31 19:14 UTC (3 hours ago)
        
 (HTM) web link (nassimcomics.substack.com)
 (TXT) w3m dump (nassimcomics.substack.com)
        
       | closedloop129 wrote:
       | >The last step needed before actually starting programming is to
       | start a web server.
       | 
       | Why not write the code directly in index.html and open it
       | directly in the browser?
        
         | TobTobXX wrote:
         | Same-Origin policies don't play nice with the file: protocol.
        
       | toinewx wrote:
       | unreadable cursive, ruins the work
        
         | [deleted]
        
       | he_is_legend wrote:
       | > A tutorial like you have never seen before
       | 
       | Agreed. Most tutorials have a readable font. This one on the
       | other hand appears to teach not a lot except perhaps an intro to
       | linguistic cryptanalysis.
        
         | [deleted]
        
         | pvg wrote:
         | _Please don 't complain about tangential annoyances--things
         | like article or website formats, name collisions, or back-
         | button breakage. They're too common to be interesting._
         | 
         | https://news.ycombinator.com/newsguidelines.html
        
       | ramesh31 wrote:
       | I think a lot of programmers get stuck in this trap of thinking
       | that making a game is an engineering task. It isn't. The level to
       | which modern game engines have reached means its really just
       | about your game design, artwork, music, etc. Toy engines like
       | this don't really have much value, and your time is better spent
       | learning how real engines work.
        
       | teddyh wrote:
       | I find the cursive text very hard to read.
        
         | allears wrote:
         | Agreed. It's too scrawly. If I'm trying to absorb technical
         | material, trying to decipher someone's handwriting makes it
         | that much harder.
        
         | [deleted]
        
         | cdot2 wrote:
         | This doesn't look like cursive to me. This just looks like
         | squiggly print
        
       | nassimsoftware wrote:
       | I'm sorry for the handwriting. I'm in the process of replacing
       | the text bubbles with a proper font. Will post an updated version
       | once done.
        
       | blueboo wrote:
       | Comics are a great medium for storytelling. Documentation-as-
       | storytelling veers into sugar-coating, aka condescension, all too
       | quickly.
        
         | striking wrote:
         | I much liked https://cloud.google.com/kubernetes-
         | engine/kubernetes-comic/. It does a pretty decent job of using
         | the comic medium by packing in tons of visual metaphors for
         | each concept, having actual characters with defined
         | motivations, being funny... and I won't spoil the ending, but
         | that's done well too.
        
       | parrellel wrote:
       | Not quite "Why's Poignant Guide".
        
         | [deleted]
        
       | agentwiggles wrote:
       | I played with Kaboom a while back and found it fun. I was
       | disappointed, however, to see that the little song that used to
       | be on the front page of the website is gone. Kaboom devs if you
       | see this - bring back the song!
        
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       (page generated 2022-07-31 23:00 UTC)