[HN Gopher] EasyRPG
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       EasyRPG
        
       Author : tosh
       Score  : 217 points
       Date   : 2022-07-31 18:52 UTC (4 hours ago)
        
 (HTM) web link (easyrpg.org)
 (TXT) w3m dump (easyrpg.org)
        
       | timnetworks wrote:
       | I buried so. much. time. into RPGMaker2000 about 20 years ago as
       | the name suggests. Maybe 15? What a great toy / development
       | platform.
        
       | midislack wrote:
        
       | excerionsforte wrote:
       | Anyone have any insights on this vs Godot for 2D games? I imagine
       | Godot is more powerful, but when would you want to use this
       | engine?
        
         | jwitthuhn wrote:
         | This is very much focused on making a top-down, turn-based,
         | snes-era-style rpg. If you want to make exactly that it will be
         | a lot easier in RPGMaker/EasyRPG, but the further you want to
         | diverge from a basic RPG the harder it will get.
         | 
         | This has a lot of systems like dialogue, menus, inventory,
         | party management, combat, etc built in and specifically
         | tailored for RPGs.
         | 
         | edit: Forgot to mention, RPG Maker also has a lot of assets
         | built in so you can get straight to making a game without
         | worrying about art, which was incredibly helpful for me when I
         | was 12.
        
         | thejammahimself wrote:
         | Don't know too much about Godot but I'd imagine something like
         | this is more suitable for making an RPG simply because its got
         | all the tools you'd need in an RPG game (stuff like dialogue
         | etc) so the developer can just focus on making an RPG rather
         | than having to worry about the specifics of how dialogues are
         | displayed, and stuff like that. Whereas I think Godot is more
         | just for making any type of game, and in that sense will be
         | more powerful but will lack the tools for building a specific
         | type of game like EasyRPG appears to provide.
        
           | palunon wrote:
           | I don't know about this tool specifically, but rpg maker was
           | good at making rpg maker's style of rpg (ie. traditional 2d
           | JRPGs), not every kind of rpg.
           | 
           | Going toward action rpgs like Zelda III wasn't impossible,
           | but quite difficult.
           | 
           | Going towards things such as baldur's gate or diablo was
           | pretty much out of the question.
        
         | hadlock wrote:
         | The value here is primarily in the editor. It is a drag and
         | drop scripting engine, asset editor, and visual story workflow
         | editor. You can build your own SNES JRPG FFVI type game with
         | this out of the box and learn what minimal coding skills are
         | required, or beg a friend to code the hard parts for you.
        
       | TeaDude wrote:
       | I'm quite infatuated with this project. There's a rich history of
       | beloved RPG Maker 2000/2003 games and I'm glad people are putting
       | in the effort to preserve them. Actually, people are still making
       | them to this day!
       | 
       | IIRC: There's a similar project for XP as well
       | 
       | Ps. I think a lot of people are getting the wrong idea. An editor
       | IS in progress but it isn't ready yet and most of the focus is
       | currently on compatibility.
        
         | echelon wrote:
         | RM2K, BYOND, and Zelda Classic were essential early 2000s
         | internet culture. They got me hooked on software engineering.
         | 
         | This is such a great project. I hope we'll see these become
         | more accessible and live on for a long time.
        
           | Li7h wrote:
           | I didn't use or play Zelda Classic but I was a young kid and
           | later teenager trying to make games in Qbasic, RM2K/3,
           | GameMaker, BYOND, MUD makers, and so on. It was a huge part
           | of my life and inspired a life and passion in IT.
           | 
           | I miss the forums and communities from back then. Gaming
           | World aka gamingw.net was my old haunt. Rival
           | GamingGroundZero was another popular community at the same
           | time. Late 90s early 00s. I had a lot of really close friends
           | that I may never talk to again. That's life though.
        
       | nu11ptr wrote:
       | Looks to be approx. a decade old project (first commits late
       | 2013). Last release appears to be approx. 1 year ago. For those
       | who have used this or are familiar, how far along are they to the
       | goal of making a full clone of rpgmaker? How usable is this for
       | someone getting started new?
       | 
       | EDIT: Looks like that is when the git history started, but from
       | the responses here it sounds like this started more towards
       | mid-2000s
        
         | nu11ptr wrote:
         | > How usable is this for someone getting started new?
         | 
         | Answering my own question - it appears from the top response
         | here that the editor component is not yet ready
         | 
         | https://community.easyrpg.org/t/how-do-i-make-a-game/1060
        
         | zelphirkalt wrote:
         | I've used EasyRPG Player, to play quite well known (at least in
         | the community/scene) RPG Maker games just fine. That in itself
         | is a major success in my book. I played through a few titles I
         | used to play.
        
           | flobosg wrote:
           | That's a great idea! I think I have a CD-R lying around with
           | plenty of RPG Maker 2000/2003 games. Let's see if I can find
           | it...
        
             | zelphirkalt wrote:
             | Still have that game "database" link bookmarked:
             | https://mega.nz/folder/1cpnHBKT#6EGB88UNm5O2K5TRpNJ2Qw (not
             | created by me)
             | 
             | EDIT: I am not sure how many non-English or non-German
             | games this contains.
        
         | flobosg wrote:
         | It's much older than that. I was part of the Hispanic RPG Maker
         | community and, if I recall correctly, the project started there
         | in the early to mid 2000s. I'm surprised and glad to see it has
         | come such a long way!
        
           | simonh wrote:
           | That's RPG Maker though, this is about EasyRPG which is more
           | recent.
        
             | idoubtit wrote:
             | No, the grand poster was right about this being created in
             | the mid 2000s, and he didn't confuse EasyRPG with RPG
             | Maker. If you had just clicked on the "Blog" link of the
             | official page, you'd seen that the blog was created in
             | 2010.
             | 
             | Searching the web, I found the old forge (same project
             | name, same first developer name) at Google Code Archive.
             | The oldest commit is dated 2006-01-16, so it's at least
             | that old.
        
             | flobosg wrote:
             | No, I meant the EasyRPG project. The 0.1 release is from
             | 2013, but work on the interpreter started much earlier and
             | I remember watching development threads at least six or
             | seven years before that.
             | 
             | EDIT: I found an interview from 2008 with the project
             | creator (https://comunidad.rpgmaker.es/d/8745-entrevista-a-
             | delapipol-..., in Spanish) where he states that "it was
             | around 2005 that we thought of making a free alternative to
             | Enterbrain's RPG Maker".
        
         | simonh wrote:
         | Members of the project team have posted to the forums answering
         | questions within the last few weeks, so while it seems to be a
         | small team they're still active.
        
         | nonbirithm wrote:
         | It's being used to host old RPG Maker games like Yume Nikki on
         | NicoNico Douga, which is a significant Japanese content hoster,
         | so I would say it's come pretty far along.
         | 
         | https://game.nicovideo.jp/atsumaru/games/gm20856
         | 
         | Anecdotally, I've used it to play a few RPG Maker 2003 titles
         | to completion on a Raspberry Pi.
        
           | JUMLA wrote:
           | Fun fact: NicoNico owner is KADOKAWA. The same corporation
           | that currently owns RPG Maker.
           | 
           | It's funny that the Official owners also uses this fanmade
           | app on one of their products.
        
       | EwanG wrote:
       | Suggest checking out the community to see how things are
       | progressing: https://community.easyrpg.org/
        
         | JUMLA wrote:
         | Their twitter account also has lots of recent activity:
         | https://twitter.com/EasyRPG
        
       | Cr4shMyCar wrote:
       | This is a really cool project. I've been looking for a way to
       | create storytelling-focused games like some I've played, stuff
       | that's more like a VN made in RPG Maker, but RPG Maker proper is
       | a little expensive for a tool I'm not sure I'd use that much.
       | This would be perfect for trying it out, definitely keeping my
       | eye on this!
        
         | gosukiwi wrote:
         | Old versions of RPGMaker go on sale quite often at Steam, I got
         | mine for like a dollar or two. It's old but just to tell a
         | story works :P If I wanted to customize every aspect I'd be
         | better off with a game engine.
        
         | giancarlostoro wrote:
         | RPG Maker goes on sale often especially older versions.
        
         | toto444 wrote:
         | I am doing something close to "storytelling-focused games like
         | some I've played, stuff that's more like a VN". And to do that
         | I am only using HTML and CSS. The result is a webcomic of an
         | unusual kind illustrated with pixel art designed for RPGs.
         | 
         | This way it does not require programming and hence I can focus
         | on the story. You can check out one of my stories here :
         | https://drdru.github.io/twc/twc_save_aryn/01_intro.html (it's
         | in Japanese, click on Ci  at the bottom to go to the next page
         | and get a feel for it).
         | 
         | There are also Javascript framewrok that allow you to create
         | RPGs in the browser. You might want to check them out.
        
           | TOTG4 wrote:
           | This reminds me of an old web comic called Kid Radd
           | (https://www.bgreco.net/kidradd/)
           | 
           | It used a bunch of animation and pixel work to tell a massive
           | story (although it takes a while to get there)
        
       | m_eiman wrote:
       | I recently learned of a similar thing that I'll be trying out
       | with my kids. It's not open source though, and they're currently
       | running a crowd funding thing to raise money for further
       | development:
       | 
       | https://www.rpginabox.com/
        
         | KronisLV wrote:
         | Oh hey, that was the project that was based on the Godot game
         | engine!
         | 
         | It's nice to see more projects out there in the wild built on
         | top of it, tools as well not just games, showing off some of
         | its capabilities.
        
           | TeaDude wrote:
           | Yeah, they were a pretty early adopter from what I recall. I
           | think it might have been as early as 1.1!
        
       | GnarfGnarf wrote:
       | Whew! I was concerned there for a moment. I thought this was the
       | "Report Program Generator" language, one of the more odious
       | inventions in IT.
        
       | [deleted]
        
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       (page generated 2022-07-31 23:00 UTC)