[HN Gopher] EasyRPG
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EasyRPG
Author : tosh
Score : 217 points
Date : 2022-07-31 18:52 UTC (4 hours ago)
(HTM) web link (easyrpg.org)
(TXT) w3m dump (easyrpg.org)
| timnetworks wrote:
| I buried so. much. time. into RPGMaker2000 about 20 years ago as
| the name suggests. Maybe 15? What a great toy / development
| platform.
| midislack wrote:
| excerionsforte wrote:
| Anyone have any insights on this vs Godot for 2D games? I imagine
| Godot is more powerful, but when would you want to use this
| engine?
| jwitthuhn wrote:
| This is very much focused on making a top-down, turn-based,
| snes-era-style rpg. If you want to make exactly that it will be
| a lot easier in RPGMaker/EasyRPG, but the further you want to
| diverge from a basic RPG the harder it will get.
|
| This has a lot of systems like dialogue, menus, inventory,
| party management, combat, etc built in and specifically
| tailored for RPGs.
|
| edit: Forgot to mention, RPG Maker also has a lot of assets
| built in so you can get straight to making a game without
| worrying about art, which was incredibly helpful for me when I
| was 12.
| thejammahimself wrote:
| Don't know too much about Godot but I'd imagine something like
| this is more suitable for making an RPG simply because its got
| all the tools you'd need in an RPG game (stuff like dialogue
| etc) so the developer can just focus on making an RPG rather
| than having to worry about the specifics of how dialogues are
| displayed, and stuff like that. Whereas I think Godot is more
| just for making any type of game, and in that sense will be
| more powerful but will lack the tools for building a specific
| type of game like EasyRPG appears to provide.
| palunon wrote:
| I don't know about this tool specifically, but rpg maker was
| good at making rpg maker's style of rpg (ie. traditional 2d
| JRPGs), not every kind of rpg.
|
| Going toward action rpgs like Zelda III wasn't impossible,
| but quite difficult.
|
| Going towards things such as baldur's gate or diablo was
| pretty much out of the question.
| hadlock wrote:
| The value here is primarily in the editor. It is a drag and
| drop scripting engine, asset editor, and visual story workflow
| editor. You can build your own SNES JRPG FFVI type game with
| this out of the box and learn what minimal coding skills are
| required, or beg a friend to code the hard parts for you.
| TeaDude wrote:
| I'm quite infatuated with this project. There's a rich history of
| beloved RPG Maker 2000/2003 games and I'm glad people are putting
| in the effort to preserve them. Actually, people are still making
| them to this day!
|
| IIRC: There's a similar project for XP as well
|
| Ps. I think a lot of people are getting the wrong idea. An editor
| IS in progress but it isn't ready yet and most of the focus is
| currently on compatibility.
| echelon wrote:
| RM2K, BYOND, and Zelda Classic were essential early 2000s
| internet culture. They got me hooked on software engineering.
|
| This is such a great project. I hope we'll see these become
| more accessible and live on for a long time.
| Li7h wrote:
| I didn't use or play Zelda Classic but I was a young kid and
| later teenager trying to make games in Qbasic, RM2K/3,
| GameMaker, BYOND, MUD makers, and so on. It was a huge part
| of my life and inspired a life and passion in IT.
|
| I miss the forums and communities from back then. Gaming
| World aka gamingw.net was my old haunt. Rival
| GamingGroundZero was another popular community at the same
| time. Late 90s early 00s. I had a lot of really close friends
| that I may never talk to again. That's life though.
| nu11ptr wrote:
| Looks to be approx. a decade old project (first commits late
| 2013). Last release appears to be approx. 1 year ago. For those
| who have used this or are familiar, how far along are they to the
| goal of making a full clone of rpgmaker? How usable is this for
| someone getting started new?
|
| EDIT: Looks like that is when the git history started, but from
| the responses here it sounds like this started more towards
| mid-2000s
| nu11ptr wrote:
| > How usable is this for someone getting started new?
|
| Answering my own question - it appears from the top response
| here that the editor component is not yet ready
|
| https://community.easyrpg.org/t/how-do-i-make-a-game/1060
| zelphirkalt wrote:
| I've used EasyRPG Player, to play quite well known (at least in
| the community/scene) RPG Maker games just fine. That in itself
| is a major success in my book. I played through a few titles I
| used to play.
| flobosg wrote:
| That's a great idea! I think I have a CD-R lying around with
| plenty of RPG Maker 2000/2003 games. Let's see if I can find
| it...
| zelphirkalt wrote:
| Still have that game "database" link bookmarked:
| https://mega.nz/folder/1cpnHBKT#6EGB88UNm5O2K5TRpNJ2Qw (not
| created by me)
|
| EDIT: I am not sure how many non-English or non-German
| games this contains.
| flobosg wrote:
| It's much older than that. I was part of the Hispanic RPG Maker
| community and, if I recall correctly, the project started there
| in the early to mid 2000s. I'm surprised and glad to see it has
| come such a long way!
| simonh wrote:
| That's RPG Maker though, this is about EasyRPG which is more
| recent.
| idoubtit wrote:
| No, the grand poster was right about this being created in
| the mid 2000s, and he didn't confuse EasyRPG with RPG
| Maker. If you had just clicked on the "Blog" link of the
| official page, you'd seen that the blog was created in
| 2010.
|
| Searching the web, I found the old forge (same project
| name, same first developer name) at Google Code Archive.
| The oldest commit is dated 2006-01-16, so it's at least
| that old.
| flobosg wrote:
| No, I meant the EasyRPG project. The 0.1 release is from
| 2013, but work on the interpreter started much earlier and
| I remember watching development threads at least six or
| seven years before that.
|
| EDIT: I found an interview from 2008 with the project
| creator (https://comunidad.rpgmaker.es/d/8745-entrevista-a-
| delapipol-..., in Spanish) where he states that "it was
| around 2005 that we thought of making a free alternative to
| Enterbrain's RPG Maker".
| simonh wrote:
| Members of the project team have posted to the forums answering
| questions within the last few weeks, so while it seems to be a
| small team they're still active.
| nonbirithm wrote:
| It's being used to host old RPG Maker games like Yume Nikki on
| NicoNico Douga, which is a significant Japanese content hoster,
| so I would say it's come pretty far along.
|
| https://game.nicovideo.jp/atsumaru/games/gm20856
|
| Anecdotally, I've used it to play a few RPG Maker 2003 titles
| to completion on a Raspberry Pi.
| JUMLA wrote:
| Fun fact: NicoNico owner is KADOKAWA. The same corporation
| that currently owns RPG Maker.
|
| It's funny that the Official owners also uses this fanmade
| app on one of their products.
| EwanG wrote:
| Suggest checking out the community to see how things are
| progressing: https://community.easyrpg.org/
| JUMLA wrote:
| Their twitter account also has lots of recent activity:
| https://twitter.com/EasyRPG
| Cr4shMyCar wrote:
| This is a really cool project. I've been looking for a way to
| create storytelling-focused games like some I've played, stuff
| that's more like a VN made in RPG Maker, but RPG Maker proper is
| a little expensive for a tool I'm not sure I'd use that much.
| This would be perfect for trying it out, definitely keeping my
| eye on this!
| gosukiwi wrote:
| Old versions of RPGMaker go on sale quite often at Steam, I got
| mine for like a dollar or two. It's old but just to tell a
| story works :P If I wanted to customize every aspect I'd be
| better off with a game engine.
| giancarlostoro wrote:
| RPG Maker goes on sale often especially older versions.
| toto444 wrote:
| I am doing something close to "storytelling-focused games like
| some I've played, stuff that's more like a VN". And to do that
| I am only using HTML and CSS. The result is a webcomic of an
| unusual kind illustrated with pixel art designed for RPGs.
|
| This way it does not require programming and hence I can focus
| on the story. You can check out one of my stories here :
| https://drdru.github.io/twc/twc_save_aryn/01_intro.html (it's
| in Japanese, click on Ci at the bottom to go to the next page
| and get a feel for it).
|
| There are also Javascript framewrok that allow you to create
| RPGs in the browser. You might want to check them out.
| TOTG4 wrote:
| This reminds me of an old web comic called Kid Radd
| (https://www.bgreco.net/kidradd/)
|
| It used a bunch of animation and pixel work to tell a massive
| story (although it takes a while to get there)
| m_eiman wrote:
| I recently learned of a similar thing that I'll be trying out
| with my kids. It's not open source though, and they're currently
| running a crowd funding thing to raise money for further
| development:
|
| https://www.rpginabox.com/
| KronisLV wrote:
| Oh hey, that was the project that was based on the Godot game
| engine!
|
| It's nice to see more projects out there in the wild built on
| top of it, tools as well not just games, showing off some of
| its capabilities.
| TeaDude wrote:
| Yeah, they were a pretty early adopter from what I recall. I
| think it might have been as early as 1.1!
| GnarfGnarf wrote:
| Whew! I was concerned there for a moment. I thought this was the
| "Report Program Generator" language, one of the more odious
| inventions in IT.
| [deleted]
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(page generated 2022-07-31 23:00 UTC)