[HN Gopher] Can the 64 and 128 survive? (1988) [pdf]
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Can the 64 and 128 survive? (1988) [pdf]
Author : indigodaddy
Score : 14 points
Date : 2022-07-09 11:16 UTC (1 days ago)
(HTM) web link (annarchive.com)
(TXT) w3m dump (annarchive.com)
| kochbeck wrote:
| Oh wow, that made me feel old. I actually read that article just
| before making the switch from the Radio Shack TRS-80 ecosystem to
| Commodore. See the Tussey ad for a 64C with an FSD-2 floppy? I
| bought that package from them with a repackaged c.Itoh thermal
| printer. It actually had the mail-in redemption offer the
| Commodore guy referred to in the article.
|
| It felt like I had that C64 forever. I learned CBM BASIC, 6502
| assembler, and even K
| indigodaddy wrote:
| Awesome! It was such a rare time. Nothing like it will ever
| occur again I don't think..
|
| There were SO many Commodore ads and articles in that magazine.
| I'm guessing this was a version of Compute! just geared toward
| Commodore correct?
| Someone wrote:
| It's called _"Compute!'s Gazette For Commodore Personal
| Computer Users"_ , so: yes.
| indigodaddy wrote:
| I did see that but just wasn't sure as I remember Compute!
| being more general purpose and I guess never realized they
| had offshoots oriented to specific platforms
| 8bitsrule wrote:
| Comparing the millions of man-years that have been poured into
| 16-bit CPUs and architecturers, gotta suspect that the ROI by
| sticking with 8-bits would have been a better choice.
|
| More generally, I'd suggest that ten-thousand ants could convey a
| ton of leaves with much better overal energy-efficiency than
| using a single pickup truck. ('Relative greenness') Might even be
| a law of nature!
| brudgers wrote:
| Article begins on the 14th page of the pdf.
| chris_wot wrote:
| 'Sometimes I listen to software developers, and I get a little
| bit angry. I want to ask them "Why are you trying to kill this
| product? Is there not enough installed base to support your
| efforts?"
|
| Oh boy Rich... posterity has given you an answer!
| PaulHoule wrote:
| That article came out just around the time 286 clones became
| affordable which was the beginning of the end of the 8-bit age. A
| 285 machine was still a little over $1000 but that's inclusive of
| the monitor and a hard drive. The performance though was 'on
| another level' compared to 8-bitters and people like John Carmack
| and Mike Abrash were just about to figure out how to make games
| like _Commander Keen_.
| layer8 wrote:
| It took VGA and the 386 to really take over.
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