[HN Gopher] GTA GeoGuesser
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GTA GeoGuesser
Author : popcalc
Score : 308 points
Date : 2022-07-06 02:58 UTC (20 hours ago)
(HTM) web link (gta-geoguesser.com)
(TXT) w3m dump (gta-geoguesser.com)
| paraxisi wrote:
| Here's yet another for old school runescape
| https://www.osrsguessr.com/
| iamricks wrote:
| best mmo of my time
| keithnz wrote:
| This is pretty cool! It's been ages since I have played, but
| actually did pretty well, some of this stuff is just burned into
| my brain
| bobsmooth wrote:
| DarkViperAU has a bunch of videos where he does this. Very fun.
| djsavvy wrote:
| This is absolutely amazing. Just donated some too :)
| metadat wrote:
| Weird game, but I do have fond memories of GTA :). Rusty ones,
| apparently.
| dewey wrote:
| For the people hoping that it would be the Greater Toronto Area.
| You can just play this map on the original GeoGuesser:
| https://www.geoguessr.com/maps/601ad726f59c050001a53a2b
| d12bb wrote:
| 15k points without movement (not disabled, just not used, don't
| know if that matters for points) on first try, best 53m off. I
| guess I actually know GTA V better than the real world :D
| formerly_proven wrote:
| Maximum always seems to be 5k points, played two rounds on Hard
| and Medium. Hard is a bit goofy because you might just look at
| a hill roadside and that's pretty generic in GTA. Closest was
| 2m. Worst 1200m in the hills. I actually think there is no real
| place that I know as well as Los Santos, and I haven't even
| played GTAV for years.
| usrusr wrote:
| Real places are more difficult because they change over time.
| And some of them seem just as full of seemingly copy/pasted
| objects as the games... (or worse? Games have come a long way
| since the ubiquitous crate, on the level of production
| standards of GTA they probably go deep on generative
| variations)
| antegamisou wrote:
| Am I too old if I expected a San Andreas version instead?
| asib wrote:
| San Andreas was released almost 18 years ago - you be the
| judge.
| bipson wrote:
| The last version I played myself for more than 5 minutes at a
| time was GTA III
|
| Released 2001. Wow.
| davidkunz wrote:
| For me it was Grand Theft Auto, released 1997. Fun times.
| userabchn wrote:
| I reinstalled it using Wine last year. It ran well (only
| the cheat codes didn't work), but it didn't really
| transport me back to my youth the way I expected it to (I
| played it a lot at the time, so thought it might the way
| other games from my childhood, like King's Quest VI, do)
| and I grew bored of it after a day or two.
| Insanity wrote:
| GTA III was the first one I played for more than 5 minutes!
| The last one being San Andreas.
| pwython wrote:
| And the latest game this website uses (GTA V) was released
| nearly a decade ago.
| _fat_santa wrote:
| I recently got back into playing GTA V (Well GTA Online
| really). On the one hand I wish that Rockstar would put out
| GTA VI and set it somewhere like Vice City again, it's
| clear that GTA:O is their cash cow and they don't want to
| give it up and ties into some generally scummy behavior
| from Rockstar/Take2 Interactive (devs and publishers of
| GTA).
|
| On the other hand though, for a game that is nearly a
| decade old, it has aged like fine wine. You would think a
| game that is nearing a decade old would start to decline in
| popularity but with the constant updates, it almost feels
| like an RPG or an old school MMO nowdays, and content
| updates as well as general graphical updates for new
| generation consoles make this game look like it came out
| just 2-3 years ago.
| dkarp wrote:
| Last I heard, the rumors are exactly that. They're
| working on GTA 6 and it may be set in Vice City again
| drewzero1 wrote:
| I was kind of hoping for a mix of different GTA games, but GTA
| V makes sense. I'd love to play a San Andreas version but I'd
| probably only do well on the initial island.
| BjoernKW wrote:
| Well, I was wondering why none of the examples showed the
| Liberty City and Vice City I remember from Grand Theft Auto.
| Hamuko wrote:
| 24955 points on my first attempt. I think my worst one was about
| 60 metres off. Probably couldn't have done as well if you gave me
| one for my local area within a 5 km range of me.
| elchief wrote:
| I was hoping it was for Greater Toronto
| yreg wrote:
| Why? Real world GeoGuesser exists...
| zerocrates wrote:
| Just because "GTA" is also an abbreviation for Greater
| Toronto Area.
| pelasaco wrote:
| just hijacking this thread to ask a question:
|
| We are seeing in Germany an increasing numbers of Vehicle-ramming
| attacks[1]. Some of them were committed by people that were
| mental ill, some of them were used to play GTA hours non-stop.
| The question that a friend raised and I forward to HN: Do you
| think that GTA can be a bad influence for people which have
| problems distinguishing virtual from reality? There are any known
| studies in that direction?
|
| References: https://www.thelocal.de/20220608/one-person-dead-and-
| several...
|
| EDIT: To people down-voting me like crazy, I'm not saying that
| games make normal people violent. Just observing the fact that we
| always had mental ill people and we always had cars, but none had
| the idea to drive it in the crowd back in the days. My friend is
| a professional psychologist working in a psychiatric facility in
| Germany.
| mkl95 wrote:
| > Just observing the fact that we always had mental ill people
| and we always had cars, but none had the idea to drive it in
| the crowd back in the days
|
| Unstable people were driving recklessly and with homicidal
| intentions decades before the videogame industry existed. Road
| rage was a thing in the 19th century.
|
| > In 1854, a satirical article describing a hell-bent railroad
| engineer named "Joe Smashup" intentionally ramming other
| locomotives appeared in U.S. newspapers
|
| https://en.wikipedia.org/wiki/Road_rage#Historical_Anteceden...
| .
| aaaaaaaaata wrote:
| This is hilarious and cool, but bad logic.
| pelasaco wrote:
| Road Rage and Vehicle-ramming are totally unrelated things.
| bfgoodrich wrote:
| seydor wrote:
| how do you make 360 images from GTA?
| bzzzt wrote:
| Just like you make 360 images with real photo's? Take
| screenshots looking in all directions and use a panorama
| stitching tool.
| [deleted]
| djsavvy wrote:
| I initially thought this wouldn't work, since you can't take
| pictures in all directions simultaneously in GTA V, and
| moving the camera in different directions might add artifacts
| from moving objects and/or cause items out of view to despawn
| entirely.
|
| A Google streetview car can take pictures of all directions
| simultaneously, thus avoiding the "stretched dog" or "double
| person" panorama problems that can happen from stitching
| shots together. And things tend not to despawn in real life,
| though there are plenty of examples of anomalies on Google
| maps.
|
| It turns out you can follow the same car over a long stretch
| of road in this GTA Geoguessr, leading me to believe your
| intuition is correct.
| yreg wrote:
| https://www.gta5-mods.com/tools/panoramic-view-screenshot
| Hamuko wrote:
| It might be possible to automate taking the screenshots so
| that a single hit of a key will quickly move the camera
| while taking overlapping scerenshots, reducing the amount
| of moving artifacts.
| Ekaros wrote:
| I wonder if automating something like Nvidia Ansel is
| possible. It stops the gameplay and allows to take various
| screenshots and even 360 views.
| oynqr wrote:
| I was hoping for games other than V.
| asadlionpk wrote:
| This is awesome. I am that person ie. I know GTA map more than my
| real city's map.
| prawn wrote:
| I flew my partner across the planet to propose to her in New
| York City, shortly after GTA IV. There was a bit of a stumble
| early in the trip when we were walking somewhere in Manhattan
| and I blurted out that it was all so incredibly familiar. Then
| excitedly told her that this exact spot was where I'd murdered
| a helicopter pilot and got into a massive shoot out with
| police. From that point on, I'd randomly laugh at various other
| locations we walked through, remembering other crazy GTA
| capers.
| andrewingram wrote:
| Had this in Boston after Fallout 4, my ex wasn't amused.
| julianwachholz wrote:
| I had the same experience after playing Watch Dogs
| extensively before a trip to SF. It's a weird mix of
| familiarity and deja vu.
| typon wrote:
| Same experience visiting LA for the first time. It's like I
| knew the city more than the locals
| usrusr wrote:
| Test driven marriage?
| asadlionpk wrote:
| Thanks for sharing this haha. I had somewhat similar
| experience visiting LA (and probably my biggest motivation
| for visiting lol)
| tjungblut wrote:
| yeah I was also surprised about myself, first pin I set on the
| map was only 20m away from the real location.
| pionar wrote:
| This is fun, but I got the same image like 4 times.
| prawn wrote:
| Someone should do this but for Halo. And every shot is one of
| those angular Forerunner structures with Covenant/Flood
| everywhere. That'd really narrow it down...
| etoxin wrote:
| It would be cool if there were multiple games within a geoguesser
| game. Doom, Witcher, Battlefield, Red Dead.
| haunter wrote:
| Here is one for Fortnite covering every different map from every
| season https://www.whereinfortnite.com/
| yccs27 wrote:
| I've never played Fortnite, but I just got a perfect score
| (without time limit) there. The Fortnite map designers did a
| really good job at creating varied biomes and recognizable
| landmarks.
| haunter wrote:
| Depends really. Early season maps (Chapter 1 Season 1-4) had
| barely any changes and they were all the same green forest-y
| style, so it's much harder to guess just based on the
| geography and flora.
| mhh__ wrote:
| One of the things that keeps me just pottering about inside GTA V
| is just how good Rockstar's map is. It's a brilliant piece of
| design and tonally perfect too, whereas I'd say something like
| Night City is well designed but the wrong kind of cyberpunk.
| dleslie wrote:
| The wrong kind? That's a bold claim. It was developed with the
| design oversight of Mike Pondsmith; based on lore, maps and art
| from his original source material.
| arkitaip wrote:
| Doesn't mean it's a good map for a game.
| dleslie wrote:
| Good thing it's a good map for other reasons, then.
| [deleted]
| hacked_news wrote:
| Lots of GeoGuessr themed games recently, including my
| https://wheredle.xyz
| [deleted]
| walrus01 wrote:
| I thought this was greater Toronto area geoguesser
| lpcvoid wrote:
| If this where the Morrowind map, I'd be right at home...
| kaffeeringe wrote:
| Cool!
| twayt wrote:
| I don't play GTA and I was able to get a decent score by just
| correlating the visual features with the outline of the map +
| prior visual references from previous rounds.
|
| Someone should create an arbitrary environment generator and
| render the 3D image + map outline. I could totally see a variant
| of GeoGuesser for unknown worlds. That would be trippy.
| jerrre wrote:
| For me the same, plus I have visited LA, which also helped. But
| I like the idea of a procedural generated GeoGuesser. Maybe in
| Minecraft worlds? Although you do not have roads, which makes
| it a lot harder
| lurker616 wrote:
| Making these kinds of apps is the reason 12-year-old me got into
| programming in the first place. So cool, kudos!
| tempodox wrote:
| I'm still pissed that there is no Mac release of GTA V. Enjoying
| San Andreas on the iPad instead.
| Insanity wrote:
| I had no idea this exists.. is it actually good? Considering
| buying it for the iPad Pro.
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(page generated 2022-07-06 23:02 UTC)