[HN Gopher] Games Done Quick "Ocarina of Time" beta showcase
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       Games Done Quick "Ocarina of Time" beta showcase
        
       Author : daverol
       Score  : 73 points
       Date   : 2022-07-02 17:05 UTC (5 hours ago)
        
 (HTM) web link (theclick.gg)
 (TXT) w3m dump (theclick.gg)
        
       | qbasic_forever wrote:
       | This was super cool, it reminded me of the demoscene and demos.
       | Programming something purely for the fun of its performance.
        
         | schroeding wrote:
         | Arbitrary Code Execution TAS like Triforce% or this Pokemon
         | Yellow one[1] are more or less demos that target both the
         | console and the "host game".
         | 
         | I would say even some non-ACE ones like this Brainage TAS[2]
         | are demos :D
         | 
         | [1] https://www.youtube.com/watch?v=Vjm8P8utT5g [2]
         | https://youtu.be/mSFHKAvTGNk?t=1005
        
       | hoten wrote:
       | Since I'm not finding context, I think this is the gist:
       | 
       | OoT modders programmed custom stuff into the game by using
       | arbitrary code execution exploits, to create content that is
       | generally considered to be "rumored" in the game, but also
       | obviously modern stuff like BoTW demake cutscenes and Twitch
       | messages.
       | 
       | EDIT: actually, I think the demonstration starts by showing off
       | legit "hidden feature" stuff existing in the original OoT game
       | (enabling a debug mode), but quickly gets creative.
       | 
       | This is _not_ a speedrun of an actual beta version of OoT (it's
       | far more interesting).
       | 
       | For more: https://www.youtube.com/watch?v=qBK1sq1BQ2Q
        
       | copperx wrote:
       | The title led me to believe that "Games Done Quick" was a group
       | of people rewriting old games using modern game engines but
       | original assets. If you're wondering the same thing: no, it's
       | about speedruns.
        
       | pilsetnieks wrote:
       | Upon reading the submission title, first I tried to notice if I
       | do smell toast right now because I know all of the words there
       | yet it makes no sense taken together.
       | 
       | Reading the article helped unpack this particularly egregious
       | title, yet it let me baffled because surely websites aren't
       | limited by column inches like the papers of yore. While no doubt
       | those past constraints have birthed wonderful examples of brevity
       | like "Foot Heads Arms Body" and the like, these days I see no
       | purpose in giving one's readers a mild sense of aphasia for no
       | reason.
        
         | Waterluvian wrote:
         | The title is fine if you're in the audience who knows the two
         | proper nouns and then the common GDQ concept of a "showcase"
         | and the tech concept of a beta. Which for The Click is most of
         | their readers.
        
           | jannyfer wrote:
           | The actual article's title is fine for me, it's just this HN
           | submission's title that's hard to parse.
        
             | dang wrote:
             | The submitter had to shorten it to fit HN's 80 char limit.
             | We've shortened it differently now.
             | 
             | (Submitted title was "Games Done Quick Ocarina of Time beta
             | showcase standing ovation")
        
         | rkagerer wrote:
         | For anyone wondering, "Foot Heads Arms Body" originates from a
         | Guardian headline purportedly run in the 80's when Labour Party
         | leader Michael Foot traveled to Brussels to chair a European
         | Parliament lobby group pushing for nuclear disarmament.
         | 
         | https://en.wikipedia.org/wiki/Talk:Michael_Foot#Foot_Heads_A...
        
           | thaumasiotes wrote:
           | I still think "Iraqi Head Seeks Arms" is a better headline.
           | ;D
        
       | it_citizen wrote:
       | A childhood dream coming true 20 years later. The gamer community
       | never ceases to amaze me.
        
         | WJW wrote:
         | Holy shit, the whole "here together" thing was amazing. It's
         | incredible how many things they managed to tie together. Very
         | cool.
        
       | saratogacx wrote:
       | There's a good technical breakdown of what this was and how it
       | worked on yt: https://www.youtube.com/watch?v=qBK1sq1BQ2Q
        
       | clarkrinker wrote:
       | Here's the timestamp
       | https://www.twitch.tv/videos/1519377241?t=12h55m30s
        
         | re wrote:
         | If you've played OOT64 before, I highly recommend watching the
         | original twitch video (linked above by clarkrinker) before
         | reading the theclick.gg article or watching any of the
         | explainer YouTube videos, for the experience of seeing the beta
         | content revealed in real-time.
         | 
         | If you've seen any video game glitch videos with arbitrary code
         | execution before, you can probably skip ahead to 13:07:30 if
         | you want to save 10 minutes, past the intro and glitch setup
         | where they're giving some basic background about how it works.
         | 
         | After watching the video, in addition to the explanation videos
         | that others have linked, you can check out this official FAQ
         | from the showcase creators: https://gettriforce.link/faq
        
         | prophesi wrote:
         | Thanks! I was trying to look for a video link in the article. I
         | also recommend this year's Celeste and Lumione speedruns (which
         | I sadly don't have a timestamp for, but I think both are in
         | this same twitch video).
        
           | jowsie wrote:
           | Reddit has a thread of timestamps for people who missed stuff
           | live, or if you just want to search through for games you
           | find interesting.
           | 
           | https://www.reddit.com/r/speedrun/comments/vlb4ff/sgdq_vod_t.
           | ..
        
         | barrysteve wrote:
         | Ends at 13hr 55min. Worth it if you have an hour to burn!
        
       | lvass wrote:
       | This speedrun is the most compelling argument against (safe) Rust
       | I've seen.
        
       | bsaul wrote:
       | How would you recommend playing this game today to someone that
       | has never played it ?
        
         | willis936 wrote:
         | I would recommend breath of the wild first. I have played lots
         | of video games and my SO has played nearly none. They played
         | hundreds of hours of it when they had never played more than 10
         | hours of any other game. It's just really excellent in ways
         | that technology did not allow in 1998.
        
         | secure wrote:
         | Here's a video answering your question :)
         | https://www.youtube.com/watch?v=wX81vAzZcDo
        
         | [deleted]
        
         | ace2358 wrote:
         | There are so many ways! What sorts of machine do you have
         | available to play on? Pc? Switch? Do you like portable or couch
         | or desk based gaming?
         | 
         | I think if possible, the original game with and n64 controller
         | is best because the controls are weird if you're not using the
         | original controller.
         | 
         | The 3ds port is probably the best official HD version of the
         | game.
         | 
         | The pc port has oodles of improvements that kind of change the
         | game a lot.
         | 
         | Either way emulation if probably the best bet.
        
           | bennysomething wrote:
           | Pc port of ocarina of time!? I'm off to Google that (I know
           | mario 64 got ported...)
        
       | ageitgey wrote:
       | That might be the most ads I've ever seen on one webpage. I think
       | there might have been an article too, but it was hard to tell.
        
         | paulcole wrote:
        
           | backspace_ wrote:
           | That is correct. Let's now take the road of ignore the issues
           | and act like they dont exist.
        
           | Scalene2 wrote:
           | This site was particularly egregious.
        
         | 6yyyyyy wrote:
         | What ads? I didn't see any ads. ;-)
        
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       (page generated 2022-07-02 23:01 UTC)