[HN Gopher] Lorien - Infinite canvas drawing/whiteboarding app
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Lorien - Infinite canvas drawing/whiteboarding app
Author : sanqui
Score : 65 points
Date : 2022-06-12 18:35 UTC (4 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| moltar wrote:
| Multiplayer mode would be a killer feature!
| isaacgreyed wrote:
| The fact that it's built with a game engine may make it easier
| than it would otherwise be.
| analognoise wrote:
| I saw Lorien a while ago, when I was looking to build a Godot
| program with an infinite canvas - some of the ways that the menus
| are things are setup are really, really clever.
|
| If anyone is familiar with it, do you know where to look for good
| examples of such things for Godot? Maybe the author will bless
| this thread with presence and give us some tips or explain the
| thought processes when it comes to designing them in Godot.
|
| Shoot your shot, right? Anyway, it's awesome to see it posted
| here!
| RootKitBeerCat wrote:
| A wasm web client based version of this would rock
| Shorel wrote:
| Coincidentally, I installed and tested this last week.
|
| It doesn't detect the use of the delete button in my stylus.
|
| There's even an issue in GitHub about it:
| https://github.com/mbrlabs/Lorien/issues/118
| jpgvm wrote:
| Interesting that this is built on Godot. The Tesla Infotainment
| UI is also using Godot so it seem to be picking up steam in this
| sort of non-traditional application of game engines. Very cool!
| Hamcha wrote:
| Something cool about Godot for this use case: the Input API has
| cursor pressure and tilt builtin (already normalized too).
|
| I keep getting impressed by how much stuff in Godot is... just
| there.
| S0und wrote:
| This looks great, I've been looking for a replacement for
| Mischief. There aren't many vector based drawing apps with
| infinite canvas.
| Hamcha wrote:
| I tried it but like most note taking apps like this, I feel
| like that drawing with vectors just doesn't feel that great:
| The stroke changes a bit after being jotted down, the curves
| sometimes end up jagged, the erase experience sometimes leaves
| to be desired. And selection/lasso are either missing or
| underpar.
|
| Mischief was the last app with this kind of features that felt
| right to me. I don't know if it's the use of ADF (Adaptively
| Sampled Distance Fields[1], think SDF but defined as
| quadtrees[2]) or what. Honestly if it wasn't for the lack of a
| lasso tool (which I was always hoping it would come until it
| died) I would still just use that.
|
| [1]: https://www.merl.com/publications/docs/TR2000-15.pdf -
| btw: Frisken made Mischief! [2]: Or octrees for 3D, which I
| think is what's used in the PS4 game "Dreams"
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