[HN Gopher] Game Boy Camera Canon EF Lens Mount (2018)
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Game Boy Camera Canon EF Lens Mount (2018)
Author : ddtaylor
Score : 461 points
Date : 2022-06-02 14:50 UTC (8 hours ago)
(HTM) web link (ekeler.com)
(TXT) w3m dump (ekeler.com)
| neilv wrote:
| When making lens mounts for big lenses, keep in mind that the
| tripod mounting is usually via a ring attached to the lens,
| rather than to the screw hole in the underside of the camera
| body.
|
| So, making your mount similarly strong enough to support whatever
| you're using as a camera body seems like good design.
| paco3346 wrote:
| This is absurdly ridiculous, I love it.
|
| Despite the low resolution, bit depth, lack of color, and
| dithering, I like how using a better lens can make the seagull
| picture somewhat aesthetically pleasing.
| als0 wrote:
| This is exactly why I come to Hacker News.
| semi-extrinsic wrote:
| Of course the better lens in this case has really narrow depth
| of field, so you get a very smooth background in basically all
| situations. This helps a lot.
|
| I can't help but wonder how these would look if the GameBoy
| Camera had a better dithering algorithm...
| aspyct wrote:
| Not sure how narrow the depth of field would be with the 1.4x
| extender and the tiny little sensors though.
| semi-extrinsic wrote:
| It's going to be super narrow still.
|
| I tried punching this in on an online DoF calculator which
| has 1/4" sensors, but it only goes to 1200mm@F/45[gameboy],
| which is the equivalent of the 70mm@F/4[fullframe] end of
| this lens. Even then, focusing at something 40 ft away you
| have a 0.2 ft depth of field, so a background 10 ft behind
| your subject will be pure blur.
| giomasce wrote:
| Few things give the pure joy that this kind of useless stuff
| does.
| asddubs wrote:
| used to love this kind of stuff, but to be honest, youtube
| clickbait has kind of sucked the joy out of most intentionally
| ridiculous projects for me, by sheer oversaturation, or maybe
| just because a lot of it seems kind of insincere these days,
| whatever that even means. Still, this one I found to be pretty
| cool and it did put a smile on my face
| ravenstine wrote:
| That is just cool! If the author releases an STL, I might
| actually buy a Gameboy camera just to try it out! Lost my
| original one but I've still got my Gameboy and other stuff.
|
| The thing I loved about Nintendo back then was how they did
| little things that overloaded the original intent of their
| devices. The printer is probably the best example, but the camera
| is a great one too. There was just something magical about that.
| Same goes for initially owning a Nintendo 64 then getting the
| Rumble Pak, plugging it in, and suddenly adding a whole new
| dimension to the game.
|
| Those days are long gone, for better and for worse. Nobody would
| want or even need such devices because they'd either be built
| right in or just be a part of the household, as would be the case
| of a printer. But even though everyone knew the Gameboy' screen
| was really crappy for the purpose, there was just something novel
| about turning it into a camera. It's an experience of its time
| that I'm not sure will be recreated any time soon.
| voigt wrote:
| Is there any good smartphone app that emulates the Gameboy
| Camera? So far I found only some that promise but do not
| deliver...
| SbEpUBz2 wrote:
| The mGBA PC emulator supports running the Game Boy Camera ROM
| and passing video from a webcam or from a still image you
| select. I think some GB emulators on Android also support this,
| but I haven't tried them.
| agarv wrote:
| It's not a phone app, but I made a web app[1] that can get
| pretty close[2]. From looking at the images I think the reason
| why other other apps don't look the same is that they try to
| emulate it use an ordered dither, while it looks like the
| Gameboy camera is either adding some randomness or noise as
| well. I have a Bayer (R) algorithm that adds randomness and it
| seems to get closer to the Gameboy camera output.
|
| [1]https://app.dithermark.com/ [2]https://imgur.com/a/AiQa14B
| gambiting wrote:
| I think it's very hard to achieve for the same reason why
| almost no black and white filter can reproduce a photo taken
| with an actual black and white film - you can get really close
| but _something_ is always missing. It 's not enough to apply a
| GB-like filter to a modern smartphone photo - you'd need to
| take into account the unique limitations of the GB camera and
| somehow reproduce them.
| wonderbore wrote:
| I don't think it's very hard, I just think not enough people
| care enough about getting an equivalent result. Basically
| 80/20, but no one will pay for that 20 (yet)
| [deleted]
| treesknees wrote:
| On the topic of emulating old hardware, this reminds me of
| the Nintendo 64 VRU accessory, which is a mic + voice
| recognition that was used in games such as Hey You Pikachu.
| Nobody has emulated the hardware which performed the actual
| voice recognition, instead opting for modern VR libraries. So
| while you can use it in an emulator, the performed VR won't
| match what you'd get with the limited hardware
| implementation. >This is an HLE
| implementation. I did not emulate the manner in which the VRU
| does voice recognition
|
| https://github.com/mupen64plus/mupen64plus-core/pull/873
| notRobot wrote:
| Not _exactly_ what you asked for, but this might interest you:
|
| > _Old School Gaming Filters: Takes a photo and converts it
| into what it may have looked like on an old school gaming
| console._
|
| http://patorjk.com/old-school-gaming-filters/
| gapan wrote:
| I have retroboy[1] installed. I got it from fdroid. I like it.
| It also has several other filters, for C64, Apple classic Mac,
| Amstrad CPC464 among others. Lots of settings to play with.
|
| [1] https://github.com/mikljohansson/retroboy
| kinduff wrote:
| This is impressive and I love it. Love this type of content where
| "old" or different hardware is augmented in a hacky way.
| rawbot wrote:
| This is amazing. I loved the Gameboy Camera back when it came
| out.
| sydthrowaway wrote:
| Another reason to gain godly CAD skills
| _Microft wrote:
| Discussion in 2018, 30 comments:
|
| https://news.ycombinator.com/item?id=17217827
| elihu wrote:
| At one of the mini maker faire's at OMSI (a science museum in
| Portland) in past years, there was a guy with a penny sorting
| machine he had built.
|
| The machine would sort pennies by shininess, and direct them into
| the appropriate column based on a target greyscale image. The
| idea was to have a machine that could sort pennies to make a
| mural based on picture. (If a penny doesn't match the desired
| color of one of the columns, it would be redirected into a reject
| bin.)
|
| This game boy camera seems like an ideal input device for such a
| machine.
| sircastor wrote:
| The GameBoy camera and accompanying rom remind that in spite of
| outward appearance, the GameBoy is still just a computer.
|
| And game consoles in the 80s (especially the early 80s) we're
| straddling being a computer vs being an entertainment appliance.
| Nintendo very aggressively knew what it wanted it's products to
| be by the time of its North America release.
| dukeofdoom wrote:
| If this made color images, it would almost be useful for making
| game assets for pixel art based games. A camera that processes
| and spits out pixel art like images would be awesome.
| brudgers wrote:
| Some previous comments,
| https://news.ycombinator.com/item?id=17217827
| babblingfish wrote:
| Love this. Anyone know the shutter and iso settings on the
| gameboy camera?
| 1-6 wrote:
| Why?
| evan_ wrote:
| Because.
| ge96 wrote:
| I feel the same gut reaction when I see projects like a cyber
| deck, or people building old pentium computers but I also do
| the same thing, I seem to keep rehashing things (variation of a
| note taking app). Only thing I can think of is the joy of doing
| it.
|
| Expanding further, it's easy nowadays to get a pi and attach
| some HDMI screen to it and battery source. Gets the job done,
| do I need to personally write a graphics driver for it to be
| impressive idk.
|
| In the long run I am trying to learn harder things though so my
| skills are not commoditized.
| maccard wrote:
| This is the second post today I've seen here that is a complete
| and utter waste of time and effort, and I love them both.
| People make things for the joy of it. Constraints breed
| innovation and creativity - this is a perfect example of
| someone doing something stupid purely for the joy of doing it
| and it's wonderful.
| bogwog wrote:
| Found my new lock screen: https://imgur.com/a/ABecAFx
| manchmalscott wrote:
| Aaand I've stolen that for my lock screen, thank you very much
| :)
| Flatcircle wrote:
| I, and probably many others, would pay a lot of money for this...
| upupandup wrote:
| This reminds me...there used to be a sonar attachment for Game
| Boy color that tells you what type of fish are in the waters.
| Can't recall the name was released only in Japan to my knowledge.
|
| Still have fond memories of Game Boy Camera. Really interesting
| to see the modding scene still strong, been thinking of upgrading
| my gameboy color with a new large screen IPS with Bung
| Enterprises flash.
|
| Lots of interesting and neat stuff on the Game Boy Color, there's
| wifi mods, etc
| HideousKojima wrote:
| An emulator dev recreated the sonar's functionality somewhat
| recently:
|
| https://shonumi.github.io/articles/art13.html
| upupandup wrote:
| absolutely insane to me somebody knows this AND was able to
| dive this deep.
| layer8 wrote:
| Bandai Fish Finder Pocket Sonar: https://youtu.be/5mHSHmk_UU4
| upupandup wrote:
| yes this is it! Still remember reading about it in Tips &
| Tricks magazine in the 90s and being amazed by it.
| HidyBush wrote:
| damn, that aesthetic is pristine. those pics almost look like
| handmade pixel art
| formerkrogemp wrote:
| Ok, making elaborate attachments for the game boy advance is
| becoming deliciously ridiculous. This is awesome. I can't wait to
| see similar modifications made to the steam deck.
| leobg wrote:
| I'd love an EF lens mount for my iPhone!
| TomVDB wrote:
| They exist!
| prmoustache wrote:
| I would say to be totally correct those are more smartphone
| mounts for EF lens given the weight and rigidity difference.
| samatman wrote:
| Lenses being much larger than the camera body they mount to
| is nothing new.
| ISL wrote:
| Looking at them, it appears that the EF adapters go through
| optical gymnastics that don't really work the same way as in
| the Game Boy adaptation.
|
| The EF-iPhone adapters project the lens' image onto ground
| glass and then use a macro lens to image that ground glass.
|
| The Game Boy modification actually involves removing the
| optics from the Game Boy camera and projecting the EF-lens'
| image directly onto the sensor. There's no easy way to do
| this with an iPhone, but it is the way that would truly allow
| you to use the EF lens on the iPhone sensor.
| moron4hire wrote:
| You know, I've been a photographer for probably 20 years now, and
| phrases like "creamy bokeh" still make my skin crawl.
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(page generated 2022-06-02 23:00 UTC)