[HN Gopher] 1k True Fans? Try 100 (2020)
       ___________________________________________________________________
        
       1k True Fans? Try 100 (2020)
        
       Author : superasn
       Score  : 142 points
       Date   : 2022-06-02 07:46 UTC (15 hours ago)
        
 (HTM) web link (future.a16z.com)
 (TXT) w3m dump (future.a16z.com)
        
       | abirch wrote:
       | For me it'd be hard to pay 1K a year although I could afford it.
       | Heck it was only back in 2019 that I'd force myself to buy apps
       | that make me happy, even though I'd drop 6 dollars on a coffee
       | without thinking twice. I'm definitely a slave to my mentality.
        
       | quickthrower2 wrote:
       | I have heard this kind of stuff for years (going back to early
       | 2000s).
       | 
       | Different ways of dividing your salary by N and then figuring out
       | what you need to offer to get S/N per customer.
       | 
       | Usually if someone is saying stuff like this they have a
       | "solution" to sell you to help you get there. You are now the fan
       | rather than the star.
        
       | Existenceblinks wrote:
       | Newcomers started doing this on twitter for a while and turn
       | social media from platform ads to federation ads network .. it's
       | getting worse, like everybody is literally selling to each other.
       | Remember old "long time no see" friends shown up trying to sell
       | you something? Aghh now everyone pretends to be friend and sell
       | you something.
        
         | PragmaticPulp wrote:
         | The key to enjoying Twitter is to unfollow anyone who is
         | clearly only Tweeting engagement and follow bait all day.
         | 
         | It's easy to spot. They all seem to follow the same pattern du
         | jour, such as posting threads that feel like mad libs ("I
         | talked to <number> people who are passionate about <topic>.
         | What I learned was surprising! Here are the top five takeaways.
         | 1/6" is popular right now)
        
           | Existenceblinks wrote:
           | Don't know who to follow now honestly, it's all boring. My
           | followings are pretty diverse.
        
           | 0des wrote:
           | You forgot to drench it in finger pointing up and high five
           | emojis
        
             | mattgreenrocks wrote:
             | Much of Twitter is just people signaling to one another
             | that they are relevant in what they say and how they say
             | it. It is a tax on your brain for which you get little in
             | return.
        
               | 0des wrote:
               | Much of life is social signaling in general.
        
               | Existenceblinks wrote:
               | Sadly true, tons of people wouldn't care less if it isn't
               | opportunity involves. Because social animal is mostly
               | passive. You don't show up? We don't look for you even if
               | you have some potentials.
        
           | rchaud wrote:
           | These days anytime I see the "finger pointing down" emoji
           | that tells me that there's a thread below, I unfollow.
           | Straight away.
        
         | natly wrote:
         | Yeah that's a part of twitter I don't interact with. It's so
         | cringy and obvious when people spew marketing advice like this
         | and then turn around and act like your friend. As if their
         | ulterior motive can't be deduced from what they advice others
         | to do. I try spending my time with kinder more normal people
         | instead.
        
           | Existenceblinks wrote:
           | There are also twitter extension apps coming up that helps
           | flooding twitter. And tech twitter is not moving on yet on
           | meme and drama.
        
         | jsemrau wrote:
         | Reminds me of my first year on DeSo. Money really brings out
         | the worst in people.
        
         | tluyben2 wrote:
         | The word 'friend' is really abused these days (guess because of
         | Facebook etc) and people are somehow falling for it. Seems it's
         | becoming quite common (in my circles anyway) that people use
         | the term friend for basically everyone they ever talked or
         | wrote to and 'good friend' for people they had a deeper than
         | casual talk with. And then the drama after because these
         | 'friends' probably didn't think the same about them (if they
         | even remembered meeting them).
        
           | Akronymus wrote:
           | I have been called old for using acquaintance a twice. Which
           | feels really weird to me, as I am not that old. ('97)
           | 
           | I'd say I have about 3 friends at MOST, altough, more like 1
           | that I consider to truly be a friend. And I agree, friend is
           | completely misused.
           | 
           | On steam, friend means someone you want to be able to
           | contact. On discord its someone you trust (more than regular
           | people) or one you allow to contact you at all (if dms are
           | otherwise turned off) and so on.
        
             | 0des wrote:
             | 97 what the fuck
             | 
             | Ah wait its 2022 :(
        
               | Akronymus wrote:
               | I probably shouldve written it out. The "'" is kinda hard
               | to see, now that I am looking at it again.
        
               | 0des wrote:
               | No I was more surprised that people from 97 are in fact
               | walking and talking adult humans. Time flies.
               | 
               | I've got to stop sleeping in Foreverware..
        
               | politician wrote:
               | The Internet turns everyone over 20 into Rip Van Winkle.
        
               | 0des wrote:
               | _snifff_
               | 
               | Ill never grow up
               | 
               |  _sniff_
               | 
               | Im a Toys-R-.... OH NO
        
             | causi wrote:
             | My personal definition of "friend" has always been "someone
             | not in your family you would want to inform if you found
             | out you had cancer." It's served me quite well.
        
               | Akronymus wrote:
               | Id still consider that to be too broad.
               | 
               | Something like admitting to, that you have done something
               | criminal,and what, feels closer to the right definition
               | for me.
        
       | [deleted]
        
       | Havoc wrote:
       | That does seem about right
       | 
       | Though the composition also matters. A small twitch streamer that
       | recognises all their regulars usernames and interacts with them
       | individually is likely to have a much higher concentration of die
       | hard fans. So there the math works easier despite lower absolute
       | numbers.
       | 
       | And that in turn is determined by what type of content it is and
       | what type of parasocial relationship it is
        
       | bko wrote:
       | > Since 2017, the share of new patrons paying more than $100 per
       | month--or $1,200 per year--has grown 21 percent
       | 
       | I think this is worded ingenuously. I originally read it that new
       | patrons paying $100 per month has grown to 21%, but upon second
       | reading I see that the percent has grown 21%. But what's the base
       | line? Why not reference that? Is it relative compared to other
       | subs (e.g. percent paying $100+ went from 1% -> 1.23%) or
       | absolute (e.g. 1k people paying $100+ -> 1,230). I would think a
       | large percent of that is probably friends and family.
       | 
       | Does anyone personally support a stranger creator to the tune of
       | $100+ a month? It seems like a lot. What's the thought process
       | and what do you expect?
        
       | EGreg wrote:
       | Immanuel Kant once formulated the categorical imperative ...
       | something is moral if it can work universally and be sustainable.
       | 
       | How about economically? Is it sustainable to have every artist
       | supported by 100 true fans? Maybe. It means enough people have
       | disposable income to spend $1000 a year on something, and that
       | every artist finds a niche. Those artists who already got 100
       | fans would drop out of the marketplace, leaving the others until
       | everyone found a dance partner (like with dating).
       | 
       | Viewed more broadly, though, this would go heavily against the
       | Pareto principle, where some artists simply achieve escape
       | velocity and get to a different level because they never leave
       | the market, while most artists do not produce anything that
       | people would really pay to consume, even if they discovered it
       | over and over. It is like polygamy starving many young men of
       | mates, and polygamy goes hand in hand with war.
       | 
       | I think a much more sustainable model is a UBI that isn't truly
       | "unconditional" but a gated community where successful artists
       | and their patrons voluntarily agree to redistribute some wealth
       | to new artists that keep showing progress in their craft. Crypto
       | can be done to redistribute this wealth.
       | 
       | But that would mean there would be quotas on who can join as a
       | new struggling artist and get the UBI subsidy, since it's free
       | money for any scammer, especially globally it could pay for a lot
       | more where cost of living is small. People would try to make 10
       | accounts.
       | 
       | It is essentially voluntary socialism online. And one major
       | problem with libertarian socialism and why it can't solve poverty
       | is that people don't want to let in too many others into their
       | subsidy program that pays non-market rates for what could be art
       | no one wants. So yes the workers own the factory collectively and
       | work 2 hour days but they do hazing for new people. That's what
       | countries do with immigration and fraternities do on college
       | campuses.
        
         | m348e912 wrote:
         | >>I think a much more sustainable model is a UBI that isn't
         | truly "unconditional" but a gated community where successful
         | artists and their patrons voluntarily agree to redistribute
         | some wealth to new artists that keep showing progress in their
         | craft.
         | 
         | It seems like you're inferring that unconditional UBI is not
         | sustainable and therefore immoral according to Kant's
         | definition.
         | 
         | While that position may ruffle some feathers, you may have a
         | point. How do you ensure that under conditional UBI that
         | recipients are adequately redistributing their
         | productivity/wealth?
        
           | EGreg wrote:
           | I am pragmatic, not a purist. Having more people (refugees,
           | starving artists etc.) receiving money from benefactors is
           | better than less.
           | 
           | That means spreading the wealth redistribution as thinly as
           | possible: one person one account (it is also good for
           | voting).
           | 
           | We can approach such a system by kicking out the artists who
           | already got 100 donors, and forcing them "off the market" the
           | same way someone should leave a dating site when they paired
           | off.
           | 
           | The problem is that various actors have incentives create
           | fake accounts. It isn't even so much about UBI for people
           | being unsustainable, but that people can create fake accounts
           | (sybil attacks). There HAS to be a gatekeeping mechanism.
           | There has to be a condition, the U can't stand for
           | Unconditional. It can stand for Universal (to all members of
           | a community).
           | 
           | The hard part is ensuring there is no serious corruption in
           | the mechanisms that whitelist accounts. WorldCoin scans
           | eyeballs and Proof of Humanity does network analysis and
           | tokenomics. I think that there should be a self-regulating
           | organization (SRO like FINRA is for example) of KYC providers
           | that stake a surety bond proportional to how many accounts
           | they whitelist, and if some duplicates or fake accounts can
           | be proven, in some sort of due process, they lose that stake.
           | So they have some enforcement.
           | 
           | But still it may not be enough, for example for a national
           | election there are strong incentives to register fake voters,
           | and if the whole thing is done without appearing in person
           | then that's even easier to do. So then you need really harsh
           | penalties for corrupt bureaucrats and ways to revoke
           | certifications. But by that time some amount of UBI / welfare
           | / disability benefits will have been paid out, or an election
           | to install a director or head fo state has already taken
           | place.
           | 
           | Far better not to concentrate the wealth and power to begin
           | with, because then there would be less incentive to cheat and
           | rally and grab the spoils of "war" whether that is marauders
           | raiding a village, or a political party taking over an
           | election, or Jeff Bezos now picking winners and losers in his
           | investments / philanthropy
           | 
           | Basically, it is not that UBI is unsustainable, but that free
           | (or subsidized, by exceeding the value whatever contribution
           | the recipient makes to the system) money requires some
           | increasingly harsh mechanisms to vet people.
           | 
           | At the end of the day though, we need such systems as there
           | is a growing proportion of people whose labor just simply
           | isn't valuable enough to exceed their cost of living. And
           | asking them to forego the modern conveniences of life, like
           | safe potable running water and at least 500 square feet of
           | space to live in, safe neighborhoods, access to lifesaving
           | emergency medicine etc. is silly. If we subdidizs them
           | anyway, why not standardize the system and remove corruption?
        
       | bradhe wrote:
       | Why stop there? Why not 10?
        
         | trynumber9 wrote:
         | Why not 1? Just marry a rich fan/customer.
         | 
         | I'm kidding.
        
       | earthboundkid wrote:
       | One true fan but it's Marc Andreessen.
        
         | thaumasiotes wrote:
         | That is also a successful (and much more traditional) model.
        
         | scandox wrote:
         | One true fan that happens to be your boss is really the classic
         | model
        
           | quickthrower2 wrote:
           | Unfortunately they are a fan of having your butt on a seat
           | (sit stand desks excepted) for 40h/w.
        
           | bluedays wrote:
           | This is my current model. I actually got a lot of work
           | because of this.
        
       | simne wrote:
       | It depends. In reality, much easier to work with 1k true fans
       | model.
       | 
       | Exceptions are, when your expensive product is in high demand,
       | but not scaled well, so you HAVE to limit number of clients,
       | because you just cannot make more sales.
       | 
       | What this could be? One example I hear from CG community - CG
       | Grooming Artist - at the moment in high demand and highly paid,
       | and many firms accept freelancers, but not all CG firms need it.
        
       | wodenokoto wrote:
       | I'm quite interested in learning more about what kind of things
       | people are willing to pay 80-100 USD a month for on Patreon.
       | 
       | The author also throws around some percentages of the growth of
       | hig end payers on Patreon, but no hard numbers. Did it increase
       | by 5 people? Are high paying patrons growing faster than low
       | paying?
        
         | zamadatix wrote:
         | I'm a Github sponsor for $100/m for audio support on Asahi
         | Linux for M1 MacBooks (though I don't expect this to last a
         | full year) and a $48/m Patreon supporter of marcan for the
         | overall development. For marcan that was their highest tier, I
         | probably would have went more towards the $80 range had it been
         | an option. There are actually a few others with lower max tiers
         | (like $10) where I've maxed out. My goal here is they deliver
         | good work and I want to make sure they are able to continue
         | investing the hardware and time to do that.
         | 
         | Prior to the Asahi stuff I had that more spread out across some
         | interesting and/or useful things like Zig.
        
         | kouteiheika wrote:
         | > I'm quite interested in learning more about what kind of
         | things people are willing to pay 80-100 USD a month for on
         | Patreon.
         | 
         | This is probably not representative over the whole population,
         | but, I have a Patreon. I had a few people pay me $50/month
         | (where the base tier is $5/month). The $50/month tier has no
         | extra benefits besides a vanity Discord role. So why did they
         | do it? They genuinely want to support whatever I'm doing.
         | That's it.
        
         | ringworld wrote:
         | While it doesn't fit TFA's premise of 100 on one thing, Patreon
         | is used as a donation platform by many groups, for example i
         | know of several online radio platforms using it (when asked
         | "why not Liberapay?", they say Patreon helps take care of
         | business and tax issues, provides an API, etc.). DKFM uses the
         | API to display their Patreon donors on the website for example.
         | 
         | Sci-fi publications use it as well for monthly subscriptions -
         | the general math holds up that some people spend $5/$10 per
         | thing totalling up to $100/mo (or some variation). But I don't
         | think that supports what TFA is suggesting $100/thing/mo), that
         | feels like a lot. They might believe the Patreon user only
         | supports one thing/mo, but I'm not sure that's true - people
         | have varied interests based on my travels.
        
           | ryanbrunner wrote:
           | > when asked "why not Liberapay?", they say Patreon helps
           | take care of business and tax issues, provides an API, etc.
           | 
           | Another big advantage, especially in audio / video formats,
           | is that you can say "support me on Patreon" and people will
           | know what you're talking about, vs. needing to spell out a
           | URL for people.
        
         | esrauch wrote:
         | On Twitch people commonly give $100 for absolute nothing, just
         | to be thanked by the creator live, which they would do for
         | significantly less money as well, often just $5.
         | 
         | I suspect the top tiers at Patreon must work the same, there's
         | some benefit there but people are doing it because they are a
         | megafan and want to show it. I'd be intested in how many of
         | them are living in a false belief / parasocial relationship
         | though.
        
           | Akronymus wrote:
           | I have a few streamers I occasionally throw money at. But
           | those are ones I actually interact with outside of the
           | streams/very small streamers, without deluding myself to
           | think they are my friends. They owe me NOTHING.
           | 
           | Parasocial relationships are scary though. A few times I
           | almost slipped into one. (Nowadays I intentionally stop
           | watching streamers I feel I am getting too close to.)
        
           | vintermann wrote:
           | Some of these megafan donations are probably fakes, the
           | streamer sending themselves money with an alt in the hope
           | that real people follow. The platform has little incentive to
           | stop that sort of thing.
        
             | mcv wrote:
             | That is absolutely possible, but there are also definitely
             | people who simply want to support people who do cool stuff,
             | and don't necessarily need anything in addition to the free
             | content in exchange.
        
           | altdataseller wrote:
           | $100 for 1 piece of content, yes, but $100 regularly per
           | month?
        
             | wodenokoto wrote:
             | Yes. A month.
             | 
             | I wanna read an article about the $100/month patreon tiers
             | and the people who pay for them.
        
               | altdataseller wrote:
               | Good point. I'd pay 1k for that content
        
           | jabroni_salad wrote:
           | I only follow a couple streamers (as opposed to surfing more
           | generally) and I notice the same names repeatedly doing
           | donations like that. Most are one-offs but there are maybe 10
           | names that stick out in my brain because I see them so often.
           | 
           | I know parasocial is the popular thing right now, but I think
           | it's just a more general 'microtransaction whale factor' that
           | encompasses collectible card games, gachas, and stream
           | donations. I leave realmoney gambling out of that because I
           | think the chance to get actual money back makes the
           | rationalization different, nobody who is whaling thinks they
           | will get a dime back.
        
         | PragmaticPulp wrote:
         | Agreed. It seems like examples should be easy to find and
         | highlight if it's really as common as this article suggests.
         | 
         | I've seen people spontaneously put $100 toward creators they
         | really appreciate, but those are rare. $100 per month on a
         | recurring basis or a constant influx of one-off $100 donations
         | is a much higher bar. You would need a relatively massive
         | audience to convert enough people interested in spending
         | $1K/year on something.
        
       | stakkur wrote:
       | Maybe. Sort of. What I'd really like to see is some sort of data
       | on _long-term_ income from these sorts of models. Yes, I know
       | there are some--but I haven 't seen it widely successful over
       | several years or more for more than the '1%'.
        
       | RcouF1uZ4gsC wrote:
       | > Another creator who teaches physiotherapy made $141,000 with
       | only 61 students, at an average price point of $2,314 per course.
       | 
       | This seems like a scam. To be a physiotherapist in the United
       | States, you have to have a bachelor's degree (4 years) followed
       | by a 3 year Doctor of Physical Therapy degree from an accredited
       | college.
       | 
       | https://www.apta.org/your-career/careers-in-physical-therapy...
       | 
       | So the people paying that money definitely aren't making progress
       | to become an actual physiotherapist.
       | 
       | There is also a physiotherapist assistant training which can be
       | completed in just a couple of years. These programs are offered
       | by community colleges and are likely cheaper and more useful than
       | an online course.
        
         | newaccount74 wrote:
         | I don't know anything about this teacher, but they might
         | already be physiotherapists and doing additional courses on
         | some speciality.
         | 
         | It's common for health workers to take additional classes to
         | stay on top of things. Some countries require certain
         | professions to take some number of classes every few years to
         | keep their license.
        
           | Ekaros wrote:
           | And describing those situations as "Fans" just feels wrong.
           | It is clearly offering a service as product. And basically
           | buying the possibly relevant certificate for participation.
        
       | armchairhacker wrote:
       | Yeah, in an ideal world content creators could make an entire
       | salary off of donations and offering simple perks and exclusive
       | access. But actually this is a terrible career advice and
       | relatively few people actually end up making anywhere close to
       | $100k on Twitch or Patreon.
       | 
       | For each example the author mentions there are 100s if not 1,000s
       | more who are wasting their time. We just aren't a society where
       | most people donate thousands or even hundreds of dollars out of
       | altruism or for "exclusive access" except in a few niche
       | scenarios.
       | 
       | I personally subscribe to a few content creators on Patreon.
       | These people are very talented and have die-hard fans, because
       | frankly their work is seriously exceptional and unique, and they
       | make money. But not $1000 or even $100 per person, more like
       | $1000 a month in total. The average subscriber donates ~$5 per
       | month.
       | 
       | That's not to say you shouldn't do Patreon, in fact I think
       | Patreon is a great tool to give you a) motivation, b) feedback,
       | and c) a decent supplement to your income which is at least part
       | of what you deserve for your work. But don't think you can quit
       | your job and do Patreon full time, that won't happen unless
       | you're especially lucky or successful, and it takes years of
       | work. And don't think doing Patreon full time is any easier than
       | a full-time job either.
       | 
       | Not to mention, the audience who donates is often very different
       | than your main audience, who are very different than the creator
       | himself/herself. Often what gets the most money isn't what the
       | most people want: case in point, mobile games, or at least
       | mobile-style AAA games. And, often what gets the most views (and
       | thus ad revenue) isn't what the creator likes to create: case in
       | point, clickbait videos and the "kid-ification" of popular
       | YouTube channels.
       | 
       | Work on your passion, but don't expect to work full-time on it.
        
         | dubswithus wrote:
         | Cum Town makes close to 100k per month on Patreon. Proof that
         | you can make a lot of money by just fucking around.
        
           | rchaud wrote:
           | Wasn't this a spinoff of an existing successful podcast made
           | by the same people? They might already have had a built-in
           | audience who'd be willing to pay.
        
           | duxup wrote:
           | Well someone can ... "you" probably can't ;)
        
             | dubswithus wrote:
             | I don't know dude, I've got a pretty foul mouth and
             | opinions.
        
         | duxup wrote:
         | Your second to last paragraph rings true for me.
         | 
         | I follow some folks on YouTube for a variety of topics, they're
         | highly skilled, give great advice / technical information
         | (everything from games to coding) and are very professional /
         | great speakers and presenters.
         | 
         | They get noticeably few donations compared to folks who
         | emphasize acting out and a sort of wonky infotainment (where
         | the information is sometimes dead wrong).
         | 
         | It's a bit disheartening.
        
         | bryans wrote:
         | > But actually this is a terrible career advice and relatively
         | few people actually end up making anywhere close to $100k on
         | Twitch or Patreon. [...] I think Patreon is a great tool to
         | give you a decent supplement to your income
         | 
         | There are relatively few content creators making $100k/yr from
         | a single platform, but there are _tons_ of people making that
         | and more by utilizing all of the platforms. The first piece of
         | advice I always give to musicians is to treat every social
         | media and streaming platform as its own  "venue" with their own
         | unique set of users -- because they are. Always performing at
         | the same venue in your hometown isn't going to be lucrative or
         | sustainable, so you branch out to other venues and other
         | cities, because that's the only way to find new markets.
         | 
         | The same is true for all content creation. Focusing on in-
         | person performances ignores the entire online market, which is
         | >99% of potential revenue. Focusing on Twitch ignores the
         | opportunities of TikTok and YouTube. But if you take the time
         | to understand the quirks of each platform and its users, and
         | then chop up your content into sizes and styles appropriate for
         | each platform, it's actually _extremely_ easy to go from zero
         | online presence to $10k /mo within two years.
         | 
         | Not everybody understands Patreon or wants to use it (and
         | frankly, it's not a very usable site), so if your subscriptions
         | are solely based around that platform, then you're ignoring 95%
         | of the potential subscriber market and making everything more
         | difficult than it needs to be. Content is content. It can go
         | anywhere, and investing a few days into learning basic video
         | editing makes content distribution a breeze.
        
       | varispeed wrote:
       | This kind of fan driven art transform artists into dancing
       | monkeys. I mean, there is nothing wrong in that - but makes art
       | bland and utilitarian. It changes thinking from expressing
       | oneself, pushing boundaries, to what can I do to make my fans
       | continue to pay $5. The soul somehow gets lost.
       | 
       | Many artists cannot fit themselves into such regime and end up
       | giving up. I guess that's how humans work.
        
         | circlefavshape wrote:
         | This bothers me too. I get tons of social media ads for how to
         | make money from music, one of them is Savvy Musician - a stay-
         | at-home Mom with 5 kids who makes Celtic Metal. Her advice
         | centers on finding your micro-niche, which to me feels like
         | just writing the same song over and over, and then digging in
         | it looks like most of her income is from selling merch, so the
         | music ends up being just ads for t-shirts and mugs.
        
       | Applejinx wrote:
       | Of course this poses other challenges. You'll end up an 'artist'
       | of gilding toilet seats for rich and demanding 'customers' who
       | are very clear on what they want.
       | 
       | That ain't me: my branding is aligned with what my actual values
       | and heritage are, and it's profoundly oriented towards the folks
       | who have skills and dreams but no resources, and so I make open
       | source software supporting 'em.
       | 
       | I get excited when I can support a new platform like the new
       | Raspberry Pi, not about thinking up stuff to excite about three
       | of my audience who could throw me a hundred bucks a month. If I
       | go over to serving only them I'll be doing only as they direct,
       | and they absolutely don't have the vision to run my show and get
       | anywhere worthwhile with it.
       | 
       | This doesn't make the article worthless. I've been thinking very
       | hard about how I can expand into hardware DIY and the article
       | hints at possibilities there. I can try to come up with a DIY
       | synth module that comes in under $20 for my primary base... or,
       | apparently, if I can make the ultimate speaker cabinet using all
       | my tricks and sell it to someone for $200, I could also execute
       | it in the most sophisticated possible way, and sell it for $2000
       | to a superfan who is that kind of wealthy. The $20 guy can't
       | afford either, but the $2000 guy doesn't need me to hold it to
       | $200, they need me to make it special for them.
       | 
       | Risk of course is if the $2000 guy doesn't exist or doesn't show
       | up. Trying to target only the wealthy is dangerous. They are as
       | fickle as your attitude towards them is. There's exactly one guy
       | out there who randomly gave me $1000, and rather than demand a
       | product, he wanted me to think about spherical harmonics in the
       | belief that I might come up with something helpful in the field
       | that interested him. I suspect there are guys out there who would
       | likewise give me $1000 on the condition that I abandon what I do
       | and start doing what they would do if they were me...
        
         | ryanbrunner wrote:
         | I think the difference between what you're saying and this
         | article is that you have customers, not patrons (or you're
         | treating your patrons like customers).
         | 
         | The people who shell out $1K a year aren't generally doing it
         | because they are getting a product or service in return that is
         | worth $1K / year to them, they're doing it because they believe
         | in the mission of the creator and want to help support that.
         | 
         | Most of our creators that have a "crazy amount of money" plan
         | generally don't offer anything extra beyond gratitude to the
         | big spenders (public gratitude, but still just gratitude). And
         | oddly enough, the big spenders tend to be the least demanding.
         | So long as you don't overcharge them or something, they don't
         | have many demands, because they were never thinking of it as
         | purchasing something in the first place.
        
           | Applejinx wrote:
           | No, you've got it backwards. 'your creators'? Are you
           | affiliated with this type of payment system? I'm in the top
           | 100 music creators worldwide on Patreon, so I figure my
           | observations are salient: it's working for me.
           | 
           | I only have patrons. There's a set of tiers that are all
           | voluntary, and a one dollar and two dollar tier that are very
           | popular because people want to be doing something, especially
           | when they have nothing and I'm helping them out.
           | 
           | In my experience there are two kinds of 'whales': randomly
           | appearing ones who throw money commensurate to THEIR
           | resources (which will appear like a large sum to me), and the
           | ones who want to throw money to get me to do something
           | specific, and they have demands and often go away again if I
           | don't comply. I enjoy the former and am not really interested
           | in the latter.
           | 
           | It's not that I'm mad at them, but if their ideas were that
           | great they would be me... the reason I do as well as I do on
           | Patreon with zero 'extra' and zero 'customers' is because
           | I've got a vision and I'm executing on it. I'm not there to
           | take requests, I'm there to show people something they have
           | not seen, and also to give free opensource tools by way of
           | executing on that vision.
           | 
           | I'm not at all sure the 'people who shell out 1K a year
           | because they believe in the mission' exist. Can't prove it by
           | me, I don't have any of those. I do think there are people
           | out there steering indie media figures politically in that
           | way, but I don't think that counts, I think it's money
           | laundering and a backchannel way of funding influencers to
           | deliver specific messages. That's far from philanthropy,
           | that's business (in the form of politics, usually, but
           | probably there are examples that are more directly just
           | business)
        
       | egypturnash wrote:
       | I had a lengthy reply here but really it comes down to one thing:
       | Andresson Horowhatsit can either start giving every creator on
       | Patreon a few hundred a month, or they can fuck right off. Their
       | "100 true fans" model proposed here is not true fans at all in
       | the sense Kelly meant, and if I pivoted my Patreon to doing the
       | kind of stuff they're advocating, it would involve doing a ton of
       | crap that's tedious work to me, and constantly warping my work
       | around what I think my bigger supporters want instead of making
       | what _I_ want to create and trusting my fans to keep on wanting
       | to follow wherever the Muses lead me.
       | 
       | Also if any of you FAANG types have a thousand bucks a month
       | you're not using, I will _gladly_ take it and convert it to goofy
       | furry porn, and give you absolutely no training or special
       | treatment. https://www.patreon.com/egypturnash
        
       | m3kw9 wrote:
       | I'd try 1 if you can even, then 10, then..
        
         | [deleted]
        
       | oceanplexian wrote:
       | Obviously this is HN and not r/Livestreamfail, but the vast
       | majority of Super Fans are not buying courses or supporting the
       | development of content.
       | 
       | The real Super Fans have an unhealthy obsession with an online
       | personality and think they are going to buy a friendship, or a
       | girlfriend, or some other reciprocity. I worked in this industry
       | for a bit. A lot of times big donors will dump their life savings
       | or steal a family member or relative's credit card (Which is why
       | the rate of chargebacks is so high). The companies pushing this
       | have all the data and know exactly what's going on, but market to
       | this demographic anyway.
       | 
       | IMO it's no different than a Casino taking advantage of someone
       | with a gambling addiction. It's not a "Passion Economy" it's an
       | economy of exploitation and social dysfunction.
        
         | bryans wrote:
         | I've consulted with several hundred live streamers, and _none_
         | of what you 're saying is reflective of their experiences. It
         | is _outrageously false and disparaging_ to claim that the vast
         | majority (or even a significant portion) of large contributors
         | are somehow dysfunctional and that content creators are
         | exploiting them.
         | 
         | Some people build cars for fun and spend their disposable
         | income on that experience. Other people enjoy online content
         | and spend their disposable income ensuring that content keeps
         | getting made, or can be made even better. To declare an entire
         | populations' preferred hobby as "dysfunctional" is plainly
         | inflammatory and entirely inappropriate.
         | 
         | > The companies pushing this have all the data and know exactly
         | what's going on, but market to this demographic anyway.
         | 
         | "The companies" aren't marketing high-cost options in any way.
         | Twitch's highest subscription tier is $25/mo. Patreon suggests
         | a higher tier of $30. Those are not "ruin mom's credit" or
         | "dump your life savings" prices, so it's disingenuous (at best)
         | to suggest that something nefarious and exploitative is
         | happening in regards to platforms' marketing efforts.
        
           | zamadatix wrote:
           | > "The companies" aren't marketing high-cost options in any
           | way. Twitch's highest subscription tier is $25/mo.
           | 
           | Twitch has a "Gift 100 subs $499" button right in the gift
           | UI. If you haven't noticed that with the several hundred live
           | streamers you've consulted with then it seems by definition
           | the streamers you interact with do not have the Super Fans
           | being discussed yet such fans are common enough for Twitch to
           | make UI for it.
        
             | bryans wrote:
             | Making an option available isn't the same as nefarious
             | marketing and intentional exploitation, which is the
             | entirely false claim being made by the OC. You're also
             | acting incredibly inflammatory by suggesting that I am
             | "ignorant of functionality" and "couldn't possibly work
             | with streamers at that level." Unfortunately for your
             | claim, I've consulted with several of Twitch's top 100
             | music streamers and have years of direct experience with
             | every type of fan, super and otherwise. The OC's claims are
             | nonsense, and your pedantic nitpicking isn't appropriate or
             | applicable.
        
               | zamadatix wrote:
               | Please don't put quotation marks around words and claims
               | which were not said. The quote was "If you haven't
               | noticed that with the several hundred live streamers
               | you've consulted with then it seems by definition the
               | streamers you interact with do not have the Super Fans"
               | and this does not contain either of those quotes or
               | claims you're disparaging as they were never said. Not
               | working with folks that try to get this type of viewer to
               | press this button multiple times per months is a
               | fantastic thing not something to get inflamed about. At
               | the same time it doesn't mean these types of streamers
               | and fans don't exist just because you don't work with
               | them and clearly they do exist or Twitch wouldn't have
               | bothered to make all of these types of options and fancy
               | effects and the aforementioned bad example streams
               | wouldn't have them triggered constantly.
               | 
               | I don't see this as a nit, the claim in question was:
               | 
               | > "The companies" aren't marketing high-cost options in
               | any way. Twitch's highest subscription tier is $25/mo
               | 
               | Which is central to the arguments and the error core not
               | inconsequential. Companies like Twitch have multiple
               | high-cost options like the aforementioned $499 in one
               | click gift button and the larger the cost for the option
               | chosen the fancier/louder the button and after effects
               | look. If you work with several of Twitches top streamers
               | that's fantastic and it should be easy to verify there
               | are many accounts spending orders of magnitude more than
               | $25/month, super fans are the main folks being marketed
               | to with these options and they make up the majority of
               | their use.
               | 
               | Regarding the rest of the GP's claims when it comes to
               | your response:
               | 
               | > Some people build cars for fun and spend their
               | disposable income on that experience. Other people enjoy
               | online content and spend their disposable income ensuring
               | that content keeps getting made, or can be made even
               | better. To declare an entire populations' preferred hobby
               | as "dysfunctional" is plainly inflammatory and entirely
               | inappropriate.
               | 
               | Super Fans donate hundreds of dollars per action to
               | streamers who are sometimes making millions per year.
               | This is not the "I'm tier 3 for my favorite streamer so
               | they can stay full time" crowd it's the "I'm top bit
               | donator/sub gifter on a top channel" crowd. I consider
               | myself part of the former hobby/support group but I can't
               | see any way to construe the latter group as part of the
               | same hobby either. I'm open to hearing ways that whale
               | segment could be though if you'd be willing to expound
        
               | bryans wrote:
               | > you haven't noticed [...] the streamers you interact
               | with do not have [...] Please don't put quotation marks
               | around words and claims which were not said.
               | 
               | You're pedantically nitpicking again, when you clearly
               | understood that I was paraphrasing to highlight the
               | obvious inflammatory intent behind your blatantly
               | disparaging remarks. You're concocting confrontation. You
               | even just edited your comment to include _more_
               | disparaging commentary and suggestions that I 'm ignorant
               | of the existence of a group of people. All you did
               | (before editing your comment) is claim that I don't know
               | things because your extremely limited personal anecdotes
               | somehow outweigh my professional experience, which is the
               | definition of inflammatory behavior.
               | 
               | > Which is core to the arguments and the error major not
               | minor. Companies like Twitch have multiple high-cost
               | options
               | 
               | The core argument made by the OC was that "the vast
               | majority of super fans" are "socially dysfunctional" and
               | "companies pushing this have all the data and know
               | exactly what's going on, but market to this demographic
               | anyway." The suggestion here is that these companies are
               | nefariously _encouraging_ people to donate higher
               | amounts. When in reality, the functionality to gift
               | groups of subs isn 't even visible by default on Twitch
               | and the user needs to go out of their way to switch to
               | the gift subs tab, before consciously deciding to click
               | at the _bottom_ of the list of amounts, which also
               | requires scrolling on some mobile screen sizes before you
               | can even see the higher amounts.
               | 
               | So, no, the higher-cost items are, in fact, _not_
               | "pushed" or "marketed" as the OC or you suggest, which
               | makes your entire argument a nitpick. All you did was
               | mention that a thing existed, without providing any
               | context or evidence as to how it's exploitative or how it
               | could even be considered marketing. Twitch even makes a
               | point in the site's verbiage of labeling any subs larger
               | than $5 as "going above and beyond," which makes clear
               | that even moderate amounts are more than is expected of
               | the user. Again, the existence of functionality does not
               | constitute nefarious behavior -- it doesn't even qualify
               | as "marketing," and it definitely doesn't qualify as
               | "exploiting dysfunctional users."
               | 
               | > Super Fans donate hundreds of dollars per action to
               | streamers who are sometimes making millions per year.
               | This is not the "I'm tier 3 for my favorite streamer so
               | they can stay full time" crowd it's the "I'm top bit
               | donator/sub gifter on a top channel" crowd. I consider
               | myself part of the former hobby/support group but I can't
               | see any way to construe the latter group as part of the
               | same hobby either. I'm open to hearing ways that whale
               | segment could be though if you'd be willing to expound
               | 
               | Super fans are not exclusive to million dollar streamers,
               | so you're using a rare example to make generalizations
               | which are not reflective of the overall industry or
               | culture. The existence of a personality type which seeks
               | attention by donating large amounts to see themselves on
               | a leaderboard where thousands (or tens of thousands) of
               | people are watching, does not magically mean that applies
               | to all donors and, in fact, applies to so few donors that
               | your argument really has no foundation.
               | 
               | For one of _thousands_ of examples I could provide, a
               | relatively small streamer I worked with has an average
               | viewership of less than 150 per stream. Yet, roughly 20%
               | of their regular viewers contribute more than $100 /mo,
               | with several over $500/mo, and exactly zero of them are
               | doing it for attention -- a fact, given that there is no
               | leaderboard and they receive no acknowledgement verbally
               | or via overlays. In reality, _most_ large contributors
               | prefer to do so anonymously anyway, and streamers
               | typically make a point of communicating with those
               | supporters to ensure that larger donations aren 't
               | risking their financial well-being.
        
               | zamadatix wrote:
               | My edit was to add:
               | 
               | > Not working with folks that try to get this type of
               | viewer to press this button multiple times per months is
               | a fantastic thing not something to get inflamed about. At
               | the same time it doesn't mean these types of streamers
               | and fans don't exist just because you don't work with
               | them and clearly they do exist or Twitch wouldn't have
               | bothered to make all of these types of options and fancy
               | effects and the aforementioned bad example streams
               | wouldn't have them triggered constantly.
               | 
               | I'm genuinely interested in how/why this is being taken
               | as disparaging or concocting confrontation. It's not
               | intended to be so at all but often on the internet plain
               | text can be interpreted many different ways, maybe ways I
               | can't see from my point of view alone. Regardless,
               | apologies if anything has come across as being written to
               | incite confrontation.
               | 
               | Nothing I've talked to is about my personal experience vs
               | your professional experience or anecdotes though, it's
               | been about what is factually on the site and available
               | for all to see. I do have some personal anecdotes I could
               | bring but I haven't as I like to stay away from them when
               | possible. Them same avoidance can be given as well to
               | relying on any experience, be it personal or
               | professional, when the information itself is readily
               | available.
               | 
               | In general if there is something you find nitpicking,
               | confrontational, disparaging, inflammatory, or so on I'd
               | greatly appreciate if you could provide an example of
               | what and how it could have been better worded to focus on
               | the content. As it stands now I'm having a hard time
               | distilling what or how you're expecting things to be
               | different, just that you seem extraordinarily unhappy
               | with every comment I make.
               | 
               | > The core argument made by the OC was that "the vast
               | majority of super fans" are "socially dysfunctional" and
               | "companies pushing this have all the data and know
               | exactly what's going on, but market to this demographic
               | anyway." The suggestion here is that these companies are
               | nefariously encouraging people to donate higher amounts.
               | When in reality, the functionality to gift groups of subs
               | isn't even visible by default on Twitch and the user
               | needs to go out of their way to switch to the gift subs
               | tab, before consciously deciding to click at the bottom
               | of the list of amounts, which also requires scrolling on
               | some mobile screen sizes before you can even see the
               | higher amounts.
               | 
               | On the contrary these things are extremely visible and
               | advertised. Popping into a top Twitch stream right now
               | with an incognito tab these are the things I see right
               | away:
               | 
               | - The top gifters for the week are pinned to the top of
               | the chat. The number 1 place has a large golden gift box
               | with a 1 in it followed by their name and gift count
               | (which is near 500)
               | 
               | - High spend actions result in ever more exclusive emotes
               | next to names such as having max tier subscription and
               | being the top gifter resulting in very elaborate icons
               | while cheap actions like prime sub very plain ones. This
               | is made apparent by these displaying by default next to
               | every message these users type (both an advertisement and
               | incentive system)
               | 
               | - High spend actions place themselves in chat with links
               | to how you yourself can do the same thing
               | 
               | - Hype trains also appear on the page with much fanfare
               | pushing the use of gifts and bits. These give exclusive
               | emotes and individual callouts as well.
               | 
               | - Once subscribed (at any level) the gift sub button is
               | actually displayed by default on the page and the section
               | does list the $499.00 option by default. Hidden would be
               | the $999.00 options for tier 2/tier 3 gifting I haven't
               | even mentioned.
               | 
               | - Many of these are mirrored for bits
               | 
               | And these are just the things from Twitch itself, not the
               | things Twitch is fine with streamers adding on top. On
               | the flipside the strongest action you can do without
               | spending money is highlight a message.
               | 
               | Marketing pushes aside though I also disagree with the
               | premise that marketing is even central to whether it
               | means it's not exploitative or not, to me it just makes
               | it even more nefarious as a whole. Simply having a 100
               | gift sub button in the UI, well hidden and never
               | mentioned otherwise, is still extremely hard to justify
               | as anything but exploitative. There are very few select
               | cases $499 is reasonable in one month let alone needs to
               | be available in one purchase flow and Twitch is well
               | aware it's being used more often than could ever be
               | attributed to non-exploitative cases so I argue the
               | existence itself is nefarious, before even getting into
               | the whole incentive system built around it.
               | 
               | > Super fans are not exclusive to million dollar
               | streamers, so you're using a rare example to make
               | generalizations which are not reflective of the overall
               | industry or culture. The existence of a personality type
               | which seeks attention by donating large amounts to see
               | themselves on a leaderboard where thousands (or tens of
               | thousands) of people are watching, does not magically
               | mean that applies to all donors and, in fact, applies to
               | so few donors that your argument really has no
               | foundation.
               | 
               | Million dollar streamers are the stealman case. One can
               | still find this type of "Super Fan" in many other
               | streams, no need to rely on generalization, but the
               | example makes for a case where it's easy to show the
               | exploitation is well known and large in scale.
               | 
               | Also the conversation was never about all "donors", from
               | the beginning it was about "the vast majority of Super
               | Fans are not buying courses or supporting the development
               | of content". Disagree or not with the statement it never
               | made claims every single
               | 
               | > For one of thousands of examples I could provide, a
               | relatively small streamer I worked with has an average
               | viewership of less than 150 per stream. Yet, roughly 20%
               | of their regular viewers contribute more than $100/mo,
               | with several over $500/mo, and exactly zero of them are
               | doing it for attention -- a fact, given that there is no
               | leaderboard and they receive no acknowledgement verbally
               | or via overlays. In reality, most large contributors
               | prefer to do so anonymously anyway, and streamers
               | typically make a point of communicating with those
               | supporters to ensure that larger donations aren't risking
               | their financial well-being.
               | 
               | Sounds like a well built community :). Unfortunately even
               | * 1000 these numbers pale in comparison and don't exactly
               | line up with the "dump their life savings or steal a
               | family member or relative's credit card" type users
               | described in the GP, both in strength and volume, to the
               | large stream examples and do not set what the majority
               | is. The leaked Twitch payout data is a great example of
               | this, a small handful of streams make the majority not
               | the long tail of thousands.
               | 
               | Edit clarification: Remembered hard Twitch payout data
               | was leaked and added a note on how you could help me with
               | the items felt confrontational.
        
               | bryans wrote:
               | > If you haven't noticed that with the several hundred
               | live streamers you've consulted with then it seems by
               | definition the streamers you interact with do not have
               | the Super Fans being discussed [...] At the same time it
               | doesn't mean these types of streamers and fans don't
               | exist just because you don't work with them
               | 
               | I'm trying to take your word that you don't mean to
               | disparage, but I don't see another interpretation for
               | what you've said. You suggested that I'm not aware of
               | basic Twitch functionality (when I clearly am), then
               | claimed that I must not have knowledge of the subject
               | because the streamers I work with "by definition" don't
               | have super fans (even though they clearly do), then
               | claimed I said super fans don't even exist (though I
               | never so much as remotely hinted it), then repeated the
               | claim that I don't work with anyone who has super fans
               | (even after _explicitly_ telling you they do).
               | 
               | All of those things (and some that I left out) are
               | disparaging, and the entire premise of your commentary
               | has been that _your_ perspective as a viewer can be
               | applied to the entirety of the content creation industry
               | as an absolute and indisputable fact, but that _my_
               | perspective as a viewer, streamer and consultant strictly
               | applies to a unique subset of streamers whom I 've
               | personally worked with -- because apparently I
               | exclusively find the extremely rare streamers and whales
               | who aren't part of "the vast majority" involved in an
               | "exploitative" industrial complex, even though that would
               | be a statistical impossibility. So, when you claim
               | "nothing I've talked to is about my personal experience
               | vs your professional experience," that's patently untrue.
               | It's the basis for everything you've said.
               | 
               | > Simply having a 100 gift sub button in the UI, well
               | hidden and never mentioned otherwise, is still extremely
               | hard to justify as anything but exploitative.
               | 
               | At the end of the day, you're attempting to perpetuate
               | the completely false notion that "the vast majority" of
               | large donors are "dysfunctional" and being "exploited."
               | You witness people donate large amounts and for some
               | reason automatically assume exploitation, but you have no
               | actual evidence or justification for that assumption
               | other than it seeming like a lot of money to _you_ ,
               | personally. Unless you're a professional psychologist who
               | analyzed these people, you don't get to declare that "the
               | vast majority" of any population are mentally unwell or
               | being exploited -- especially when your only knowledge of
               | the situation is that you saw strangers push buttons on a
               | website. That's not situational knowledge of _anything_.
               | 
               | In reality, there are magnitudes more large donors who
               | contribute to be supportive and out of appreciation for
               | the streamers time and talents. Some fans will spend 100+
               | hours per month watching a particular streamer, so if
               | they can afford to donate $1,000, that works out to
               | paying $10/hr for entertainment, which is less than
               | _many_ hobbies. Yet, I don 't see you making claims that
               | people who spend lots of money on _other_ forms of
               | entertainment are exploitative -- just this particular
               | industry, and for reasons you haven 't actually
               | articulated.
               | 
               | And that's all still ignoring the fact that your
               | perceived observations do not apply to the content
               | creation industry as a whole, or even the majority of it.
               | When I tell you that what you're describing can't be
               | applied to the nearly 1,000 whales I've personally
               | communicated with over the past few years, it makes no
               | sense for you to double down on a blanket generalization
               | that "the vast majority" of streamers are exploitative
               | and large donors are being exploited, because even basic
               | math doesn't back your argument.
               | 
               | > On the contrary these things are extremely visible and
               | advertised.
               | 
               | You listed the basic concept of subscriptions and rewards
               | as evidence for nefarious activity and exploitation.
               | That's rather silly, and I'm not going to engage with it.
               | 
               | > Also the conversation was never about all "donors",
               | from the beginning it was about "the vast majority of
               | Super Fans are not buying courses or supporting the
               | development of content". Disagree or not with the
               | statement it never made claims every single
               | 
               | Please stop making pedantic nitpicks. I've literally
               | quoted "the vast majority" a dozen times in these
               | comments, and you're choosing to pick a _single_ instance
               | where I generally referred to them as donors for the sake
               | of brevity within a long sentence, which itself is inside
               | a paragraph specifically about super fans and even
               | started with the words  "super fans." You know _exactly_
               | what I was referencing, and that you continue to turn
               | these false nitpicks into full arguments is both
               | exhausting and starting to resemble gaslighting.
        
           | mjr00 wrote:
           | > "The companies" aren't marketing high-cost options in any
           | way. Twitch's highest subscription tier is $25/mo. Patreon
           | suggests a higher tier of $30. Those are not "ruin mom's
           | credit" or "dump your life savings" prices, so it's
           | disingenuous (at best) to suggest that something nefarious
           | and exploitative is happening in regards to platforms'
           | marketing efforts.
           | 
           | You're ignoring superchats and tips which is where most of
           | the money comes from. Watch any fairly popular livestream,
           | especially during the "just chatting" style periods, and
           | you'll see $500, $1000 or higher superchats getting dumped in
           | every few minutes.
           | 
           | I mainly watch VTubers (never paid one money, for the
           | record...) and the so-called "Girlfriend Experience" (or
           | Boyfriend Experience, to a much lesser extent) is a real
           | thing. Look at what happened to Uruha Rushia -- she
           | accidentally leaked that she was dating someone and that
           | caused her entire contract to get terminated.[0] Her "GFE"
           | style made her the top Hololive earner in 2021, making $1.6
           | million from superchats alone.[1]
           | 
           | [0] https://www.reddit.com/r/OutOfTheLoop/comments/t06ryl/wha
           | t_i...
           | 
           | [1] https://animecorner.me/hololive-vtubers-dominate-
           | top-10-list...
        
             | bryans wrote:
             | > You're ignoring superchats and tips which is where most
             | of the money comes from.
             | 
             | Tips represent less than 40% of revenue for nearly every
             | type of content creator, so let's not exaggerate things.
             | Super Chats are also limited to $500, so you're
             | exaggerating the amounts you've seen.
             | 
             | More importantly, you're conflating the original comment's
             | generalization about how "the vast majority" of _all_
             | highly-supportive fans have  "unhealthy obsessions and are
             | trying to have a girlfriend experience." Whereas what
             | you're discussing is a corporate content farm[1] of exactly
             | 61 brands, most of which are _specifically designed to
             | create_ a  "girlfriend experience" in order to
             | _intentionally_ develop obsessions. That is an extremely
             | specific situation which is _not_ representative for  >99%
             | of content creators.
             | 
             | [1] https://virtualyoutuber.fandom.com/wiki/Hololive
        
               | mwlp wrote:
               | Rushia had five whales donating over $25k to her. I saw a
               | Ninomae Inanis fan drop $30k in Ame's charity stream.
               | Coco had fans that would use two or three alternate
               | accounts to drop multiple $500 chats per stream.
        
               | bryans wrote:
               | I'm not sure what point you're trying to make. Super
               | Chats are limited to $500 per user per day, so the parent
               | comment's claim of seeing individual $1,000+ Super Chats
               | was false regardless of the total donations for a stream.
               | Furthermore, people _subverting_ the platform 's limit
               | does not magically make the company "nefariously
               | marketing" and "taking advantage" of people. In fact,
               | you're describing the opposite of nefarious, as the daily
               | cap is clearly meant to slow the rate of individual
               | contributions.
        
               | mjr00 wrote:
               | Hololive is just one example within a specific niche (and
               | even within VTubers it's not the only one -- Nijisanji is
               | pretty large as well now). Are you really telling me that
               | people like Amouranth, Valkyrae, and Pokimane aren't
               | aware of the girlfriend experience? That the whole hot
               | tub streaming drama that led to the creation of an entire
               | new Twitch category wasn't extremely exploitative of
               | lonely, addicted men?
               | 
               | Unhealthy parasocial relationships are an extremely
               | lucrative revenue stream for content creators, just like
               | whales with gacha games. Platforms do nothing to
               | discourage this and in fact even encourage it.
        
               | bryans wrote:
               | Again, you're exaggerating everything. There are
               | literally _dozens_ of hot tubbers among _many tens of
               | millions of creators_. You 're purely discussing extreme
               | niches which, even when combined, don't represent a
               | significant portion of the overall market. So, I'll
               | reiterate that making a declaration of "the vast majority
               | of super fans being dysfunctional and exploited" is
               | _outrageously false and disparaging_ , not to mention
               | being based on no actual data or working knowledge.
        
               | ShamelessC wrote:
               | You two sure know a lot about this stuff ;)
        
       | [deleted]
        
       | mrweasel wrote:
       | Doesn't this sound like inherently bad advice? Fewer number of
       | "fans" means that you risk is centralized around those few fans
       | and their particular requests and demands. I can honestly see
       | this getting very dark, very quickly.
       | 
       | You would rarely argue that a business should centralize around
       | only a limited number of customers.
        
       | ryanbrunner wrote:
       | I work for a company that's very much like Patreon for podcasters
       | (Supercast). The people who will pay $1K a year to support a
       | creator absolutely exist, but they are a small subset of the
       | people who will pay $100 / year, which is itself a very small
       | subset of the people who will listen to your podcast.
       | 
       | Some rough numbers:
       | 
       | - A podcast with an engaged fan base can usually get about 5% of
       | their listeners to support them monthly / yearly
       | 
       | - Of the paid supporters, 1-2% are going to be the big spenders
       | who spend in $1K a year territory.
       | 
       | So sure, you can be self-sufficient on 100 $1K a year fans, but
       | to get there, you need 5,000 $100 / year fans (which needs
       | 100,000 listeners), and not doing anything for them is leaving
       | money on the table.
        
         | localhost wrote:
         | I just started a podcast a few weeks ago [1] where I interview
         | other folks who work at Microsoft to answer the question that I
         | often had back when we had company meetings: what do all of
         | these people do? I was surprised that I hadn't heard of
         | Supercast before. At what point does it make sense for me to
         | start thinking about services like Supercast? Is there a
         | threshold of # subscribers, downloads, some other metric that
         | makes sense?
         | 
         | [1] https://john-lam-podcast.simplecast.com/
        
           | ryanbrunner wrote:
           | If you have engaged listeners, over time you should be able
           | to convert about 5% of them (generally for $5-10 a month).
           | When that becomes worth it is up to you, but we generally
           | don't see super successful launches for podcasts with less
           | than 10,000 downloads per episode.
        
         | cushychicken wrote:
         | That's encouraging if you think of it as a funnel optimization
         | problem.
         | 
         | What can I do for the $100 per year set? T shirts or other
         | swag? Signed merch?
         | 
         | What can I do for the $10 per year set? Stickers?
        
           | mcv wrote:
           | Interestingly, I think most creators are already doing this
           | intuitively without any analysis telling them to.
        
           | ryanbrunner wrote:
           | Surprisingly we don't have a ton of creators offering swag
           | stuff, I'd have assumed that it would have been a bigger draw
           | (Some of that might have to do with us not really offering
           | any support on our platform, but it's not a common request
           | either).
           | 
           | If there's a "product" to sell, it's usually either the
           | content itself, or access through things like community. But
           | like I said in another comment, how much people spend isn't
           | very correlated with what they get out of it at all.
        
             | [deleted]
        
             | CosmicShadow wrote:
             | This is pretty interesting! I've been thinking about a
             | platform for unique swag for podcasters, streamers,
             | youtubers, etc. as I think there's definitely an
             | opportunity to engage with fans there, but I imagine it's
             | pretty overwhelming and expensive to figure out how to do
             | it effectively if you are busy producing content. I sell an
             | item that'd be perfect for those folks to giveaway/sell and
             | I know how hard it is to figure out shipping and logistics.
        
               | lozenge wrote:
               | This is what MCNs do. They're basically talent agencies
               | for YouTubers, and they handle stuff like ad placement,
               | sponsored content, and merch.
        
             | yojo wrote:
             | Maybe it's just early days?
             | 
             | I remember in early internet times webcomics were one of
             | the few niches where creators were trying to make a living
             | on the internet.
             | 
             | At first it was "easy" - ad rates were super inflated in
             | the dot com boom, and people were making rent with "punch
             | the monkey and win" banner ads.
             | 
             | Then came the crash and the bottom fell out of the ad
             | market. A lot of creators just went away, but the ones who
             | held on generally monetized via merch.
             | 
             | Granted, these were people that were both funny and had
             | graphic design chops, so novelty t-shirts were a natural
             | fit.
             | 
             | Presumably the buyer demand was always there, but no one
             | discovered it until they were forced to do the hard thing
             | of flailing for cash.
             | 
             | Possibly as the market matures and people test more
             | monetization methods we'll see more podcast shwag.
        
           | rr808 wrote:
           | I'm not sure about creators, but I get swag and invites from
           | charities and it annoys me. I'm donating to give them
           | resources, if I want a T Shirt I'll buy one myself thanks, I
           | dont need them spending money on me.
        
             | ep103 wrote:
             | Two things:
             | 
             | 1 - Them sending you a teeshirt is a form of advertising.
             | They're hoping you will wear it and be an advocate for them
             | in your social circle. This is a reasonable thing to spend
             | money on.
             | 
             | 2 - Engagement. They're trying to keep you engaged in what
             | they're doing, this is valuable too.
             | 
             | Of course, you don't want them spending all their resources
             | on this, but a certain percentage is absolutely a good
             | idea. This is why you should care about non-profits
             | statements about % of funds that go towards the charity vs
             | overhead.
        
               | rchaud wrote:
               | I disagree that Tshirts are a reasonable marketing
               | expense. For one thing, they're relatively expensive to
               | produce and ship on a per unit basis, and you will need
               | to order in multiple sizes. Second, most 'brand' t-shirts
               | are low effort logo templates made from BigCartel.com
               | that look fugly. They're clearly an afterthought.
               | 
               | And because of that, those tshirts will end up in a
               | landfill somewhere, just like the majority of soulless
               | corporate swag that you'd accumulate visiting a trade
               | show.
        
               | mauvehaus wrote:
               | I bought 2 dozen mixed T-shirts and hoodies (mostly
               | T-shirts) with the logo for my business on them front and
               | back in two sizes (the logo, not the shirts). Because I
               | wear these things daily, I bought good T-shirts and good
               | hoodies: tagless 100% cotton (mixed polyester increases
               | pilling). I think I was in for about $15 a T-shirt. More
               | for the hoodie, obviously.
               | 
               | I'm not getting any kind of volume rate on these for a 2
               | dozen shirt order of mixed sizes (for friends and family
               | as well). I can't imagine anybody ordering in real
               | quantity is paying more than $10 a shirt, even for good
               | ones.
               | 
               | If you go through somebody whose business is making and
               | shipping t-shirts, you get the benefit of their lower
               | shipping rates and their bulk purchasing power for the
               | shirts). If you're handing them out at a trade show, your
               | unit cost to ship a couple hundred shirts is negligible.
               | 
               | For me, my T-shirts for my business are effectively free:
               | they replace other t-shirts I'd have to buy (or would,
               | once I got through all the company and trade show swag
               | from when I worked software). Plus they promote my
               | business. _And_ when they 're too beat up to wear, they
               | become shop rags before they hit the trash.
               | 
               | I think you make some valid points (sizes are a
               | nuisance), but I don't think T-shirts are the clear
               | stinker for the folks giving them away that you think
               | they are.
        
             | cushychicken wrote:
             | You're confusing the intent here.
             | 
             | A creator would effectively be selling swag at a markup by
             | giving a reward at a certain backing tier. It's like your
             | local NPR'S funding drive - you give them $100, they give
             | you a tote bag or whatever with their logo on it.
             | 
             | Everyone wins - you buy cool branded merch, the creator
             | gets to sell at a large markup as "fundraising".
             | 
             | That's not the same as being sent a free t shirt with the
             | hopes of them wearing it.
        
             | failTide wrote:
             | I donated ONE TIME to a classical radio network in Southern
             | California and over the next 5 years they proceeded to send
             | me mailers that cost at least what I'd donated. They did
             | eventually stop.
        
         | gwd wrote:
         | > So sure, you can be self-sufficient on 100 $1K a year fans,
         | but to get there, you need 5,000 $100 / year fans (which needs
         | 100,000 listeners), and not doing anything for them is leaving
         | money on the table.
         | 
         | And probably more importantly, losing people out of the funnel:
         | after all, most people don't go from 0 to $1k/year fan in an
         | instant; they'll try out the free service, upgrade to being a
         | $100/year fan, and from there upgrade to being a $1k/year fan.
         | The pitch of this article, it seemed to me, isn't to get rid of
         | the lower tiers, but to add an extra tier on the top.
        
           | burnished wrote:
           | >most people don't go from 0 to $1k/year fan in an instant;
           | they'll try out the free service, upgrade to being a
           | $100/year fan, and from there upgrade to being a $1k/year fan
           | 
           | How do you know this? I'm mentally contrasting with
           | monetization in games which I don't think follows that model,
           | I think it is more like; if you are spending over 100$ its by
           | repeating some smaller behavior (microtransactions), as
           | opposed to deepening your investment thoughtfully as a
           | function of time. Or, you're going to kickstart a game, and
           | from the outset you're probably going to fall loosely into
           | one bin of 20$-200$-2000$.
           | 
           | I don't have anything to back up what I'm suggesting (purely
           | anecdotal) and I'm asking you because I'm interested in
           | sturdier arguments than my own (or other experiences leading
           | to different perspectives!).
        
             | meheleventyone wrote:
             | For games it can be frequency of transaction as well as
             | amount that increases over time. I don't think either case
             | is about being particularly thoughtful though. More a sign
             | of that thing becoming more important in your life.
        
               | burnished wrote:
               | hmmm.
               | 
               | Ok, then I think I can more clearly restate my root
               | question as: "do people upgrade pledge or commitment
               | amounts as a consistent part of becoming one of the top
               | contributers?"
               | 
               | I suspect they don't. I suspect you may increase
               | rate/intensity of microtransactions as a natural part of
               | interaction, but if the financial transaction part isn't
               | an active part of the interaction cycle then the
               | contribution amount probably stays pretty static.
               | 
               | I wonder where I could get data to sketch this out.
        
               | ryanbrunner wrote:
               | Whether contributions are steady support or a constant
               | drip of (sometimes quite large) support varies
               | tremendously by industry.
               | 
               | Games rely a lot on the one-time / tip model through
               | Twitch.
               | 
               | Podcasts are almost exclusively through recurring
               | subscriptions / support.
               | 
               | My impression of video / YouTube is that a lot of it
               | comes through stuff like merch which is more of a drip of
               | one-time support, but there's definitely continual
               | support there as well, so a bit mixed?
               | 
               | I suspect that it would be hard to experiment too far
               | outside of the standard in any of those contexts, since
               | you'd have to convince people to support you in ways that
               | aren't the norm.
        
         | mcv wrote:
         | Makes sense. You can't focus on just the true fans, because at
         | first, you don't have any. First you focus on just getting
         | listeners, then on fans who are willing to pay something, and
         | only once that group gets big enough, does it make sense to
         | focus on the $1000/y "true" fans.
         | 
         | And if your numbers are correct, you're already making $500k/y
         | from $100 fans by the time you can make $100k/y from the $1000
         | fans. So the middle is still more lucrative, even if the top is
         | growing.
        
         | rapind wrote:
         | Podcast pricing is in it's wildly crazy phase.
         | 
         | As an example, Sam Harris is charging $15 / month. Good for him
         | that he's able to pull it off, but man, that's more than most
         | streaming services.
         | 
         | Your supercast is charging $0.59 / month per sub going through
         | your platform on top of stripe fees. So if you had a niche but
         | interesting podcast you can't just charge $1.00 / month and
         | generate any revenue. These fees are a massive friction. Just
         | the Stripe fees without additional markup is a lot of friction
         | on small transactions.
        
           | ryanbrunner wrote:
           | Yeah, $5 a month is really the minimum where it starts to
           | make sense with Supercast.
           | 
           | I haven't run the numbers, but my gut tells me that
           | supporters really aren't as price sensitive as you think. The
           | conversion rates on a $5 / month podcast and a $10 / month
           | one aren't all that different. Again, for a lot of podcasts,
           | it's less about purchasing a product and more about
           | supporting a creator.
           | 
           | Supporting super niche podcasts that want to sell for $1.00 a
           | month unfortunately doesn't make much sense for us since our
           | costs are fairly fixed per subscriber.
        
             | rapind wrote:
             | > The conversion rates on a $5 / month podcast and a $10 /
             | month one aren't all that different.
             | 
             | IMO $5.00 is still beyond the price anchoring in most
             | people's minds. You're getting close to the range of Apple
             | TV premium, Youtube premium, Disney plus, Prime, and other
             | bundled content services. Competing as a single content
             | producer is going to be tough. It's natural you get mostly
             | consumers that _want to support you_ , instead of just
             | people who are selfishly interested in the content, of
             | which there are likely a lot more.
        
               | ryanbrunner wrote:
               | The thing is, for most creators, there's not really much
               | content to sell. The bulk of creators are going to
               | distribute the vast majority of their content for free
               | (they wouldn't be able to get the audience to monetize in
               | the first place if they didn't), so if you're looking at
               | it from the perspective of the value you get for your
               | subscription fee, frankly for most podcasts you're not
               | coming out ahead even at a dollar or two.
        
               | CosmicShadow wrote:
               | Maybe, but only if you compare it to those things. I
               | support tons of people on patreon and other platforms and
               | never have I once thought about comparing it to my
               | Netflix subscription, it's just totally different.
               | 
               | Netflix and co are a utility and you expect to pay low
               | utility costs for it, but supporting a creator is
               | something you do because you are excited and look forward
               | to what they do next and their contribution to the world
               | and more specifically your day. What are you more excited
               | for, sitting down to your daily Netflix or getting the
               | latest podcast/comic/picture from your favourite creator?
               | Who will disappear if you don't support them and be lost
               | forever?
        
         | tomrod wrote:
         | Your assessment has a name: power law!
         | 
         | This is one reason why medians are used with income/wealth.
         | Some people skew the average.
        
       | alephnan wrote:
       | > We're already seeing this shift, according to creator
       | platforms... Patreon... Podia... Teachable
       | 
       | No OnlyFans?
       | 
       | > One creator on Teachable who advises artists on how to sell
       | their art made $110,000 last year with only 76 students, at an
       | average of $1,437 per course. Another creator who teaches
       | physiotherapy made $141,000 with only 61 students, at an average
       | price point of $2,314 per course
       | 
       | So sell shovels?
        
         | dav_Oz wrote:
         | To further increase the sells of your shovels as a next step
         | you pay successful gold diggers (or actors) to amplify the
         | message how easy it is to find gold, as a side job you show how
         | easy it is to sell shovels ... at some point you arrive at the
         | pinnacle of the current financialization of every aspect of
         | life: you sell people the philosopher's stone itself to
         | transmute everything into gold i.e. how easy it is to sell
         | anything, really.
         | 
         | It is remarkable how long this spawned ouroboros can bite
         | through itself given the context of financial desperation (no
         | savings, inflation, no stable source of income). At some point
         | I came to the sober realization that younger generations, now,
         | have no clue how people lived back then. It must have been even
         | more terrible.
        
         | wodenokoto wrote:
         | > So sell shovels?
         | 
         | For those who don't get the reference, there's a saying along
         | the lines of "During a gold rush, sell shovels", implying that
         | everybody joining the gold rush needs tools to dig, but not
         | everybody who digs will strike gold.
        
         | garbagetime wrote:
         | This article was written a couple years back. I'm not sure
         | OnlyFans was as big then as it is now.
        
         | [deleted]
        
       | mcherm wrote:
       | So the point here is that you don't need as many fans if your
       | fans are sufficiently rich?
       | 
       | I mean, it's true: one can make more money by [selling to /
       | servicing / having as a patron] the rich, but it's not a new
       | observation.
        
       | pearjuice wrote:
       | I'm wondering how much of these shifts in monthly revenue for
       | creators are actually additional signs of inflation.
        
       | tiborsaas wrote:
       | This might be misunderstood as followers on social media, but a
       | follower on social media does not equal to a fan. They address
       | this at:
       | 
       | > Here's how it works: A creator can cultivate a large, free
       | audience on horizontal social platforms or through an email list.
       | 
       | Fair enough, but let's say the TrueFans(tm) are in the range of
       | 0.1% - 1% of your followers. That translates to 10k-100k
       | followers which is still incredibly hard to build.
        
         | oefrha wrote:
         | A true fan in TFA is willing to spend $1k a year. That's gotta
         | be way less than 0.1% in terms of social media followers
         | (usually). A friend of mine has close to 3 million social media
         | followers on one platform alone, and the number of "true fans
         | (tm)" paying more than $1k a year is about ten to twenty. Of
         | course it heavily depends on the category, too.
        
           | jefftk wrote:
           | I think it depends on how you decide to structure your
           | offerings? For example, someone who emphasizes 1-1
           | instruction can shift some people to much higher payment
           | tiers, at the cost of turning away a larger number of people
           | who aren't interested in that sort of thing.
        
         | Existenceblinks wrote:
         | I really hate this building audience things in the past couple
         | years. It makes me want to quit twitter.
        
           | mattgreenrocks wrote:
           | Social media changed to be brand-centric pretty early on.
           | It's only natural that users would respond by becoming brands
           | themselves.
        
         | alephnan wrote:
         | > let's say the TrueFans(tm) are in the range of 0.1% - 1% of
         | your followers. That translates to 10k-100k followers which is
         | still incredibly hard to build.
         | 
         | In this case, I have no fans.
        
       | jefftk wrote:
       | (2020)
        
       | paulpauper wrote:
       | Why stop at 100 fans when you can have one winning lottery ticket
       | or one sugar daddy. "100/1000 true fans theory" ignores the
       | difficulty and luck required in getting those 100-1000 paying
       | fans. It's a nice story or idea, but impractical for the vast
       | majority of people. Getting even a handful of fans is probably
       | very hard for most people unless you are lucky or famous.
        
         | Applejinx wrote:
         | A good observation. If you are the creator trying to please one
         | of your ten very wealthy super-patrons, have eyes on the back
         | of your head because there will be thousands of people, some of
         | 'em better than you, who will want to win away your patron's
         | custom.
         | 
         | You're probably not special enough to hang on to your ultra-
         | wealthy super-patron. There will be someone younger and cuter
         | who'll come along and take 'em from you. Metaphorically, if not
         | literally. And if you've devoted your life to trying to be
         | their ultimate creator, and they leave, then you don't have
         | much of a fall-back position. You've specialized around
         | something that has been taken away. Your branding, your
         | identity, is 'super-patron's ideal artist' and that's no longer
         | true. Nasty.
        
       | gammabetadelta wrote:
       | love is hard to foster
       | 
       | solve a deep and painful problem and people will follow
       | 
       | give people meaning and purpose is why religion is so powerful
       | 
       | the best products look like religion (see tesla as an example)
       | 
       | the fans take on the identity of the product
       | 
       | speaks more to the human condition and our need to belong, the
       | biggest fans are rarely healthy folks
        
       | annie_muss wrote:
       | I think the shift from big companies deciding the winners to
       | democratized content creators Isa shift in the right direction.
       | 
       | However, has anyone tried to quantify just how difficult it is to
       | get those 100? Even for unpaid followers/listeners I've never
       | managed to get more than a handful.
        
       | newaccount74 wrote:
       | What the article is describing isn't "fans" as much as plain old
       | "customers". Almost all the examples given in the article are
       | people doing courses. If you sell a course for $1000, then the
       | person buying it isn't a "fan" who just gives you money, the
       | buyer is just a customer who buys a service.
       | 
       | The only thing new about this is that it's happening online;
       | offering courses for $1000 is not exactly a new thing, it's a
       | business that has existed for ever.
       | 
       | And I'm pretty sure that most of these customers aren't long-time
       | fans. People will pay for access to a course, but they aren't
       | going to take the course over and over again.
        
         | lozenge wrote:
         | These aren't educational courses, they're self-help/improvement
         | courses.
         | 
         | "Starts with the user's needs and pain points - motivated by
         | self-interest - desire for improvement, transformation and/or
         | exclusive access"
         | 
         | So, you need to get fit/get in shape! $40/month for my
         | nutrition and exercise coaching! Go green and zero-waste with
         | my advice! How to teach your kids! Yoga and meditation to
         | improve your health! How to pick up women! Break into your
         | dream career/TV writing/comedy! Be your own boss! Etc, etc.
         | Some needs are never satiated.
        
         | GeorgeBanica wrote:
         | >What the article is describing isn't "fans" as much as plain
         | old "customers".
         | 
         | This doesn't apply to webnovels. There are people there making
         | over $1000 a month (some over $15 000) publishing completely
         | free webnovels.
        
           | formerkrogemp wrote:
           | > This doesn't apply to webnovels. There are people there
           | making over $1000 a month (some over $15 000) publishing
           | completely free webnovels.
           | 
           | I don't consider authors of web novels or serials with
           | Patreons like Wild bow or ErraticErrata to be representative
           | of the broader population of authors on places such as Royal
           | Road. I'd assume the total income distribution of web novel
           | authors to be fairly top heavy.
        
         | altdataseller wrote:
         | But it's the VC world. They need to come up with new,
         | innovative concepts so they can be seen as a thought leader! /s
        
           | rchaud wrote:
           | The original essay that this pulls its title from from was
           | written in 2008, and used examples of self-published authors
           | and musicians - purely creative works. None of the startup-
           | bubble, hustle-culture fueled BS that infected the following
           | decade.
           | 
           | VCs are only interested monetizing the "product" aspect of
           | creative ventures so they rephrase the key concepts in MBA
           | blandspeak.
        
       | next_xibalba wrote:
       | Keep an eye out for my next blog post:
       | 
       | "100 true fans? Try 10"
        
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