[HN Gopher] How to feel engaged at work: a software engineer's g...
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       How to feel engaged at work: a software engineer's guide
        
       Author : ntide
       Score  : 246 points
       Date   : 2022-05-18 11:25 UTC (11 hours ago)
        
 (HTM) web link (jasont.co)
 (TXT) w3m dump (jasont.co)
        
       | bradlys wrote:
       | To me - this article reads a lot like pure copium. This is the
       | advice from a selfish manager who refuses to invest in their
       | employees and instead tries to be extremely transactional and
       | harvest as much as they can before PIPing them and managing them
       | out.
       | 
       | Engagement is almost entirely dictated by your employer - not the
       | employee. You need a good manager, good team, and decent work to
       | stay engaged.
        
       | VyseofArcadia wrote:
       | I found this to be an incredibly depressing article. It boiled
       | down to, "think about pleasant things that aren't work." For
       | example,
       | 
       | > Pick an activity that you've always wanted to try. Don't have
       | ideas? Try Wikipedia for a good list of hobbies
       | 
       | I already have plenty of hobbies, and I'd rather work on any of
       | them than be at work!
       | 
       | I've always been very self-motivated. I want to work on what I
       | want to work on. Being forced to work on things that I don't care
       | about in order to draw a salary sucks, and no amount of
       | 
       | > Schedule a 30-minute time block to freely jot down questions
       | that spark your curiosity as an engineer. (They don't have to be
       | about work.)
       | 
       | is going to change that. If anything, it makes it worse because
       | now I would rather be investigating those questions than working!
        
         | scrumbledober wrote:
         | i need to purposefully avoid thinking about my hobbies at work
         | or i'll get too distracted daydreaming
        
         | [deleted]
        
         | smashface wrote:
         | Perhaps not depressing but certainly unhelpful. If I'm spend
         | time thinking about other more interesting stuff, I tend to get
         | sucked into those things. Which just means I've got zero focus
         | on stuff I need to get done.
        
         | AtNightWeCode wrote:
         | In the beginning of a career, I can respect some of the choices
         | mentioned in the article. But to be able to stick around in the
         | biz you must work with something that feels meaningful.
         | 
         | I wish I realized earlier that changing job is no big thing.
         | Even though one should do it for the right reasons. Once you
         | feel like you are dying inside at a workplace it is not like a
         | hobby will fix that.
        
         | jebarker wrote:
         | I thought point 2 addressed engagement well. If you can get
         | behind the purpose of the whole company, then understanding why
         | your particular cog is important to the machine will help keep
         | you engaged.
        
           | zrail wrote:
           | My spouse and I do this occasionally, where we pick a
           | business off the street that we're walking by and think about
           | how they make money.
           | 
           | I think it can work for a small business where you can hold
           | the whole thing in your head. It's _much_ harder when you're
           | thinking about a multi-thousand-person enterprise with a
           | dozen product lines.
        
         | NAHWheatCracker wrote:
         | These were my thoughts as well. The article has nothing to say
         | about being engaged at work. It's all non-work suggestions.
         | 
         | The best interpretation I could infer was that if you are
         | engaged outside work, you'll be able to be more engaged at
         | work?
         | 
         | My feelings about cause-and-effect are the opposite. When I'm
         | disengaged at work, I'm less engaged outside of work. I'll try
         | to do hobbies and stuff outside of work but it makes the
         | contrast more drastic, which makes work less bearable.
        
         | [deleted]
        
         | lupire wrote:
         | Hypnosis worked for Peter Gibbons.
        
       | beepbooptheory wrote:
       | These things are always a little funny for me, I'm just a
       | longtime wannabe dev and the thing that makes me disengaged in my
       | jobs is just wanting to code all the time. I guess the grass is
       | always greener.
        
       | Cthulhu_ wrote:
       | > make time to be curious.
       | 
       | This is kinda dangerous advice, because I've been involved in
       | countless CRUD apps where the developers were bored and made
       | things more interesting for themselves; NoSQL databases,
       | difficult programming languages like Scala, microservices, CQRS,
       | infrastructure-as-code that was never used in practice (it was
       | wishful-thinking-as-code), home-rolled frameworks (one involved
       | the CTO / lead developer to basically work from home and stay
       | underwater for six months before coming out with a C# framework;
       | it was just e-commerce that used a 3rd party to do all the heavy
       | lifting), etc.
       | 
       | Heed the magpie developer. Choose boring technology. Eat the shit
       | sandwich or move on if you think CRUD is beneath you.
        
         | astura wrote:
         | I had a sudden realization that this is currently the biggest
         | problem in "tech" after reading this hacker news comment -
         | https://news.ycombinator.com/item?id=25968087
         | 
         | Somehow we have an industry of people who believe that work
         | needs to be a source of personal entertainment instead of, you
         | know, work.
         | 
         | Expectations need to change. Imagine if other occupations were
         | like this? You hire a plumber to fix a clog and they spend the
         | entire day on fastening some custom device because they felt
         | that using a drain snake was just too boring.
        
         | Tabular-Iceberg wrote:
         | I wonder if a plain old CRUD app in a fill-in-the-blanks
         | framework really is the best kind of job for a developer. I'd
         | like to try it at least once in my career and see if there is
         | any truth to it.
         | 
         | It would also be nice to have a job solving interesting
         | computer science problems, like building compilers, tools,
         | optimisation systems, etc. But that's unlikely unless you're
         | actually a genius, or at least an accomplished academic, but
         | some of the things you have to do to get ahead in academia seem
         | even more demeaning than writing CRUD apps.
         | 
         | Instead every single job in my career has been the mess that
         | you describe, and I'm starting to lose hope that there is
         | anything other than it in this industry. I think it's the
         | absolute worst of both worlds. You're solving completely
         | trivial problems, but you're forced to do it in the most
         | convoluted way possible. You sit all day racking your brain
         | under maximum cognitive load trying to accomplish something so
         | trivial and mundane that every single fill-in-the-blanks
         | framework already does for you out of the box.
        
         | kerblang wrote:
         | This is reasonable advice but it carries the assumption that
         | "simplest is easiest". _It is in hindsight._ People sometimes
         | say  "It's easy to make a complicated solution for a simple
         | problem, but not the other way around," and it's painfully
         | true, as Rube Goldberg noticed. But of course that means we
         | actually have a real challenge if we get our priorities
         | straight.
         | 
         | There are still tedious/repetitive things that come up, though,
         | and if the repetition is bad enough, then there are
         | opportunities to do something clever... But again: Can it be
         | done simply enough to make it worthwhile? Another challenge.
         | 
         | And sometimes you just gotta do the dirty work dirty, and hang
         | in there. Admittedly that is part of any job done well, in the
         | long run.
        
         | nixlim wrote:
         | 100% agree and can relate. Part of our "estate" is exactly that
         | type of a project - all that was required was a CRUD app, what
         | we got and have to maintain is an app written in functional
         | style written with 3 layered frameworks using Hexagonal
         | Architecture. In answer to the question "Why?", the response
         | was - "We were bored."
        
       | novakinblood wrote:
       | Why did I read this as "How to feel enraged at work"? Complacency
       | modification?
        
       | EddieDante wrote:
       | Why would I want to be engaged at work? I just want to do my job
       | and get paid. I think that expecting emotional fulfillment or
       | meaning from my job is a trap, a way to con me into working more
       | while accepting less pay than I deserve.
       | 
       | Work won't love me back, so why should I love my work? I lost
       | interest in unrequited love back in high school when I outgrew my
       | Young Werther phase.
        
         | bsedlm wrote:
         | but I want my work to be engaging...
         | 
         | it seems like I want this out of an existencial instict; one
         | which the modern world has completely disregarded.
         | 
         | I want it, but I know (and I agree with your stance) that I
         | will not find it in any "industry" work; academic work, on the
         | other hand, does rely on this kind of self-motivated engagement
         | much more than industry but has other problems.
        
           | EddieDante wrote:
           | > it seems like I want this out of an existencial instict;
           | one which the modern world has completely disregarded.
           | 
           | Has the modern world completely disregarded this existential
           | need, or have capitalists weaponized it against workers?
        
         | ThrowawayR2 wrote:
         | > " _Why would I want to be engaged at work? I just want to do
         | my job and get paid._ "
         | 
         | Because a career spans 40-50 years of being employed in one's
         | profession. As the slow but steady stream of Ask HN's that boil
         | down to "How do I get out of the software industry?" highlight,
         | one pretty must has to derive at least some minimal enjoyment
         | of their profession to help avoid becoming jaded or burnt out.
        
       | 0xbadcafebee wrote:
       | Burning Man taught me an important lesson about expectations and
       | satisfaction. You can't go to Burning Man and expect everybody
       | else to give you a good time all the time, or you can end up
       | bored, bummed out, and alone in a crowd. If you want a fun time,
       | bring it with you. Don't spectate, participate.
       | 
       | Give yourself a small purpose and spend some of your work day on
       | it. Make it something that feels rewarding. Remember, 1/3 of your
       | life is spent at work.
       | 
       | Maybe you only want to focus on the technical. That doesn't mean
       | only becoming an expert in one domain, but also pulling in
       | knowledge from other domains for perspective and inspiration.
       | Maybe you learn how the operating system works, or embedded
       | design. Maybe learn how car ECUs work. Maybe in learning about
       | cars you notice different companies make different designs,
       | decisions, priorities, leading to different outcomes. Maybe you
       | learn about NUMMI and the Toyota Production System. Then maybe
       | you hear tech buzzwords that come from Toyota and find out how
       | they're related. Then maybe you take all those non-technical
       | ideas back into your technical work.
       | 
       | If you like to solve problems, you don't have to stop at
       | technical ones. You can work on organizational problems,
       | financial problems, logistical problems, communication problems,
       | architectural problems. There's a million problems outside your
       | domain of expertise, and you can learn about _all_ of them. Your
       | biggest problem is an overabundance of choice.
       | 
       | If you like to help people, you don't have to help just your
       | immediate team. You can look at other teams and see if they need
       | help. Maybe not even business help, but personal help. Maybe
       | you'd like to join an employee resource group, or organize one;
       | or a charity bake sale, or a hackathon. Or work on convincing
       | your job to have a donation matching program, or finding a local
       | charity to reinvest some percentage of profit into, or convincing
       | execs to give everyone the day off on election day.
        
       | posharma wrote:
       | Why is someone's name humorous? The name Mr. Tu is humorous to
       | the author of the post. I find this mildly insulting.
        
         | PretzelPirate wrote:
         | Because the author's name is "Jason Tu". That's what they said
         | "no relation".
        
           | posharma wrote:
           | Thanks for clarifying. Didn't notice that.
        
       | mertnesvat wrote:
       | I liked the article and the wikipedia page for hobbies is very
       | interesting, I've found some gems...
       | 
       | - Magnet Fishing (https://en.wikipedia.org/wiki/Magnet_fishing)
       | 
       | - Binge watching ( didn't know it can be called as a hobby -
       | https://en.wikipedia.org/wiki/Binge-watching )
       | 
       | - Constructing languages (
       | https://en.wikipedia.org/wiki/Constructed_language )
       | 
       | - Tea bag collecting ( https://en.wikipedia.org/wiki/Tea_bag )
        
         | VyseofArcadia wrote:
         | +1 for constructed languages. Fascinating hobby. I've dabbled
         | myself.
         | 
         | Bonus: Tolkien would approve.
        
       | kqr wrote:
       | Another way to do this that isn't about escaping from your boring
       | work is... well, making your work more interesting.
       | 
       | Have a good idea? Coordinate with the right people and go for it.
       | Even if nobody asked you to.
       | 
       | You should never feel like you need someone's authorisation to do
       | a good job.
       | 
       | Becoming free anywhere, even within one's regular work, is not
       | about asking for freedom -- it's about insisting to act as if one
       | is already free.
       | 
       | Or, as Grace Hopper put it, "it's far easier to ask for
       | forgiveness than for permission."
       | 
       | ----
       | 
       | Sometimes this will lead to wonderful things.
       | 
       | Sometimes, sure, this will get you into a mess, but honestly,
       | weren't you sort of already? Spending a 25 % of your life
       | somewhere you are unable to engage is messed up.
        
         | imbnwa wrote:
         | This is what I try to do, but at the org I work for there's a
         | low key assumption that Devs are too stupid to do anything but
         | what can be implemented in a sprint, no matter the complexity
         | of the problem (which obviously leads to poor engineering
         | outcomes). Teams are criticized when there're no 0-burndowns by
         | people upstairs so everyone adapted by vastly simplifying
         | solutions/work to fit that expectation.
        
       | chomp wrote:
       | > Why do web applications have no sound?
       | 
       | Collective trauma in the current web application-building cohort
       | from the dark days of the 90s/00s?
        
       | [deleted]
        
       | alfor wrote:
       | 99% of effort is wasted. (Naval)
       | 
       | This is especially true with code where the cost of replication
       | is zero.
       | 
       | Most company goes out of business, most programming project don't
       | get completed or get unused by the actual customer.
       | 
       | In a large company it's even worse as you are far from the user
       | and the chance that what you work on is unused get through the
       | roof.
       | 
       | But there is a tiny chance that what you do become massively
       | useful (http, bitcoin, etc)
        
       | sinenomine wrote:
       | My earlier advice continues being relevant:
       | https://news.ycombinator.com/item?id=25509941
        
         | dennis_jeeves1 wrote:
         | That was a nice read.
        
       | sharemywin wrote:
       | This article was actually interesting.
        
       | jcadam wrote:
       | My level of engagement is directly proportional to the pay.
        
       | Wistar wrote:
       | I misread this as "How to feel enraged at work," and thought that
       | I really didn't need any guidance.
        
       | tstrimple wrote:
       | I know that this wasn't the point of the article, but please
       | don't ever do this.
       | 
       | > Why do web applications have no sound? Why can't we make boring
       | internal tools come to life with sound, in the same way that UI
       | on a Nintendo Switch pops and clicks and whistles?
        
         | dairylee wrote:
         | Sound can work well on the web[1], as long as it isn't over the
         | top, there's no reason it couldn't be used more.
         | 
         | I've been considering adding some sounds[2] to the project I'm
         | working on.
         | 
         | 1: https://www.joshwcomeau.com/react/announcing-use-sound-
         | react... 2: https://github.com/snd-lib/snd-lib
        
           | xboxnolifes wrote:
           | If you add sounds to anything on the web, please, _please_ ,
           | make a top-level, easily identifiable mute button.
        
             | twblalock wrote:
             | And mute the sound by default!
        
       | Taylor_OD wrote:
       | Eh. These all seem fine. My route? I work less. I have a typical
       | 9-5 but 1-2 days a week I leave a little early and go to do
       | something engaging. Never when I have meetings. Never when I have
       | deadlines. Never when someone is waiting on something from me.
       | 
       | But I, and I suspect most engineers, have the capacity to get my
       | work done for a week in less than 40 hours. I used to spend time
       | dicking off on my computer to fill the time. Now I don't. I go do
       | something I want to do.
       | 
       | I find that I'm much more engaged in my work because I am
       | actually using all my time to get things done. I'm not watching
       | the clock till its time to leave for the day.
       | 
       | I'll probably get hate for this but its incredibly sustainable
       | since I'm not working at a start up anymore. I suspect whenever I
       | take on another job search I'll only consider 4 day work weeks
       | since that's similar to what I'm doing now.
        
         | bezospen15 wrote:
         | Same, I get all my work done in 4 hours a week. The rest is
         | "me" time and chores
        
         | dilyevsky wrote:
         | I think Randy Pausch wrote this in his books that once he got
         | family he naturally got more productive during business hours
         | since he just wanted to get all that stuff done and go spend
         | time with his family
        
         | adamsmith143 wrote:
         | Is your manager just next level laid back? I feel like most
         | places are going to notice and be bothered seeing the yellow
         | circle on your Teams or Slack status consistently for long
         | periods of time.
        
           | huehehue wrote:
           | As a manager - my work habits look pretty similar. If you
           | don't trust your peers or reports, such that you need to
           | monitor the specific hours they're doing asynchronous/solo
           | work, then that's a problem.
           | 
           | The challenge is actually getting people to take advantage of
           | this. I work with folks who default to overworking, so I have
           | to be pretty insistent that they take time for themselves.
        
             | b3morales wrote:
             | I currently have a manager like you and honestly this is
             | worth a lot. It's basically part of my compensation, almost
             | like being paid in _time_.
             | 
             | The peace of mind that comes with knowing that when I say
             | "Hey, sorry, I need to take Wednesday off" the reply will
             | be "Hope you've got something fun planned!" instead of the
             | likes of "Hmm, well, we were ahead last sprint so if we
             | slip this one it's okay" is incalculable. (I probably don't
             | have something fun planned, but the sentiment is
             | appreciated.)
        
               | Taylor_OD wrote:
               | Yup. I've left most jobs in the past because of a bad to
               | okay manager. I've stayed at jobs that honestly I should
               | have left sooner because of great managers.
               | 
               | Good managers help you improve your skills, give you
               | meaningful feedback, facilitate work getting done, and
               | get out of your way.
        
           | z3c0 wrote:
           | Mouse jigglers are quite liberating.
        
           | dijonman2 wrote:
           | I use it as a recruiting tool. I can't compete with FAANG
           | salaries so one thing I do is make it clear performance
           | objectives are accomplishment based not time based.
           | 
           | Most of the time my team has a good work life balance. They
           | will all buckle up if shit hits the fan then we go back into
           | normal mode.
        
             | Taylor_OD wrote:
             | Totally. Right now we have a few tickets in the sprint that
             | have hard deadlines. I'm actually excited to work on them
             | because its a bit of a challenge. Most of our tickets, like
             | most tickets regardless of if people want to admit it or
             | not, don't have hard deadlines so we can actually get
             | things done in a reasonable timeframe.
             | 
             | I don't think there is a single thing that helps retention
             | better than WLB. Comp is a close second but someone will
             | always pay better that you. You cant win that battle. WLB
             | is hard to screen for while interviewing so when you find
             | it you are less likely to take a chance on losing it by
             | taking a new job.
        
           | ornornor wrote:
           | I worked at a place where they watched the im dot color to
           | decide whether people were working or not, including
           | expecting you to answer voice calls on the first three rings
           | every time. This place was brain dead. I had to teach people
           | not to call me or not to expect me to pick up, and I built a
           | USB hardware mouse emulator that would move th cursor a
           | couple px left and right while perfectly enumerating as the
           | company's standard issue mouse.
           | 
           | This place was hands down the worst place I've worked at.
           | Nothing was ever getting done, everyone was running with
           | their hair on fire constantly, it was hell. But managers paid
           | a lot of attention to the color of the IM dot instead of, you
           | know, fixing actual problems.
           | 
           | Fuck this place. I don't miss it. I hope it gets run into the
           | ground by the multiple layers of incompetents at the helm.
           | But it's unlikely, their customers are in a regulated,
           | captive market.
        
           | dangerlibrary wrote:
           | If managers are spending their days watching the color of the
           | circles next to their team member's names, maybe the managers
           | need more work to do in order to "stay engaged" at work.
           | 
           | Of all the bad heuristics for trying to determine whether
           | someone is being productive, this has to be near the bottom
           | of the list. It's the digital equivalent of measuring
           | engineer productivity by looking around the room and seeing
           | who is at their desk. Except that it can be trivially gamed
           | by a simple mouse jiggler script.
        
             | adamsmith143 wrote:
             | Totally agree but from a SWE perspective on any kind of
             | Agile/Scrum team I think the expectation is usually that
             | you pick up another task if you finish early and there's
             | still time during a sprint for example.
             | 
             | This also obviously breeds other bad incentives i.e. the
             | faster you work the more work you get.
        
               | dangerlibrary wrote:
               | It might be time to start looking for a team with a
               | better work culture. There are many of them.
        
               | adamsmith143 wrote:
               | I am definitely willing to concede I may be in a bad
               | situation but are there really teams in Agile frameworks
               | with fibonacci pointing where you can pick up a 3-5 point
               | ticket, finish it before the end of a sprint and not work
               | on anything else?
        
               | dangerlibrary wrote:
               | Yes, there are, though that question is weirdly specific.
               | 
               | Is it important to you to work on a team using an Agile
               | framework with Fibonacci pointing?
        
               | corrral wrote:
               | I've seen plenty where a point-a-day pace or somewhat
               | under (maybe 0.8pt/day) would be a totally normal pace,
               | and is absolutely achievable with under half a day of
               | actual work per day, including meetings, if you know what
               | you're doing.
               | 
               | But then again, points are incommensurable between teams.
        
               | digisign wrote:
               | I don't think you're supposed to do nothing at that
               | point. Leisurely improve your tools, read to improve
               | knowledge/performance, etc. This compounds your
               | efficiency over time, without the stress of more
               | deadlines.
        
               | paskozdilar wrote:
               | > from a SWE perspective on any kind of Agile/Scrum team
               | I think the expectation is usually that you pick up
               | another task if you finish early and there's still time
               | during a sprint for example.
               | 
               | This is true, assuming that:
               | 
               | 1. the whole team has approximately equal skill
               | 
               | 2. the system is uniform and well-documented
               | 
               | 3. the people actually give a shit about the product
               | 
               | If any of these assumptions are not met, then the
               | expectation is naive.
        
               | fatnoah wrote:
               | I can't think of any environment that I've been in where
               | this is true. I think the closest I've been was as part
               | of a team of three people where each of us could really
               | handle any task in the codebase. It was also true that
               | there were things that we each cared far more about as
               | individuals, so, in spite of comparable skills, we tended
               | to gravitate to specific stories, anyway.
               | 
               | As a manager, I have every expectation that we won't be
               | doing scrum exactly by the book, but that's totally fine.
               | I'm more concerned about (reasonably) consistently
               | reproducible levels of productivity, not squeezing every
               | point out of a sprint. If there's slack time, great. That
               | seems to be when people are most likely to contribute new
               | stories, learn something new, etc. Besides, rigidly
               | following scrum feels anti-Agile, anyway. People and
               | interactions over tools and processes.
        
               | nisegami wrote:
               | >the faster you work the more work you get.
               | 
               | It took me about 2 months to learn this after getting my
               | first job. Nowadays I intentionally add minor bugs that
               | turn up during demos so I have stuff to "go back and fix"
               | later.
        
               | wreath wrote:
               | I'd be careful with this. You dont want to build a
               | reputation of building buggy software and have sloppy
               | work.
        
               | digisign wrote:
               | That sounds... unnecessary. There is always stuff to
               | refactor, and tests to add, folks showing up at the last
               | minute with new requirements. Or you can just wait a day
               | to push commits, etc. More honest, I think.
        
               | SoftTalker wrote:
               | The point is, that if you demo something and it's
               | perfect, someone in the room is more than likely going to
               | opine about a way it could be even better. Likely not
               | another dev, but a product or biz person. Even if you
               | deflect by saying "that wasn't in the story, but we'll
               | add it to the backlog" that still takes time and
               | unnecessary discussion.
               | 
               | If you leave or introduce some trivially fixable but
               | noticable flaw in the demo, that will (hopefully) get
               | noticed and everyone can feel that they are doing their
               | jobs without needing to make up something.
        
               | corrral wrote:
               | Refactoring and adding tests can be (and _very_ often
               | are) pushed into the backlog, and then never done.
               | "We'll circle back to that after this sprint (narrator:
               | they would not circle back to it) but for now focus on
               | these new features"
               | 
               | Bugs are more urgent.
        
               | digisign wrote:
               | Disagree. This is a misconception junior devs often
               | have... that you need to ask permission to do your job.
               | (Not unless the boss is dysfunctional, in which case it's
               | time to leave.)
               | 
               | Tests and refactoring should be done as part of every
               | ticket and typically don't need to be explicitly called
               | out. This naturally pushes "done" so you don't run out of
               | tickets early.
        
               | corrral wrote:
               | Yes, but the point of this was to generate (easy) work
               | that _others_ want you to do so they won 't ask you to do
               | other (more time-consuming) stuff instead.
               | 
               | You'll have a very different experience telling the
               | product owner you spent the whole week working on bugs
               | that _they_ noticed and _they_ told you to fix (even if
               | you left them in originally on purpose) than telling them
               | you spent all week refactoring code. The former is an
               | instant  "great!". The latter is gonna get a concerned
               | look and more questions.
               | 
               | The topic wasn't _correctly_ doing development work, but
               | finding ways to slack off while looking good.
        
               | digisign wrote:
               | You don't _tell_ non-technical folks technical details,
               | you deliver finished tickets on schedule, which makes
               | them happy. Would you discuss what algo 's you used with
               | them? Database schema? No, then talking about unit tests
               | is a non-sequitur as well. Complete snoozefest for non-
               | geeks anyway.
               | 
               | In fact I'd be disappointed by a dev that constantly
               | introduces careless bugs, it's a dev smell. Most bugs
               | should be unique and result from ambiguous/incomplete
               | specs.
               | 
               | Don't agree it is good advice to build a career being
               | dishonest to others. I'm not even a goody-two-shoes...
               | it's just not necessary in all but the most dysfunctional
               | of places.
        
               | corrral wrote:
               | I agree it's not a great idea, for multiple reasons, but
               | I get why the poster who brought it up would prefer
               | letting bugs slip through to padding everything with more
               | refactoring and adding tests. Deliver features fast(er
               | than you really should be, probably), then coast on some
               | easy bugs for a bit.
               | 
               | External perception of how well a developer is doing
               | often has very little to do with how good a job they're
               | _actually_ doing. I don 't think making refactoring and
               | test-making your "easy work" would have the same effect
               | on appearances as the fast-features-and-some-bugs
               | approach, at least at a lot of places.
        
               | [deleted]
        
               | robocat wrote:
               | Also called "The Queen's duck".
               | 
               | https://bwiggs.com/notebook/queens-duck/
        
               | [deleted]
        
             | [deleted]
        
             | Taylor_OD wrote:
             | I had a manager like this. I eventually got some software
             | to keep my computer awake/active from 7am-7pm. It was
             | stupid.
        
               | wreath wrote:
               | A long Youtube video should do the "trick"
        
               | bonestamp2 wrote:
               | A youtube video won't work for me -- my work computer
               | goes idle if the mouse or keyboard doesn't send input for
               | more than 10 minutes. A lot of my work involves work off
               | of my computer, so I just bought a USB mouse jiggler to
               | keep my computer awake so I still get instant messages
               | from my coworkers when I'm working offline.
        
             | tsol wrote:
             | Even if that's true, this unengaged manager still has the
             | power to make your life difficult if they think you're not
             | doing enough
        
               | dangerlibrary wrote:
               | And you have the power to schedule a skip-level 1-1 or
               | leave the team.
        
           | lovich wrote:
           | Manager here. I do the same thing and I suspect a few of my
           | reports are as well.
           | 
           | As long as they continue to complete their work to my
           | satisfaction level I don't question them on it. I've made
           | clear to them that there's a few core hours they need to make
           | sure they can be available for meetings with other teams and
           | our 5-10 minute standup is about the only checkin I need. I
           | can already see their git commits and jira history so if I
           | really really wanted to follow along as they go I check that
           | instead of interrupting the devs.
           | 
           | My management might want us to work harder if they found out,
           | but every time they've tried to get more productivity without
           | increasing pay there's been a mini exodus of employees and I
           | think they've(consciously or not) picked up on the amount of
           | output they are going to get for their salary.
           | 
           | The common opinion I and other managers I know well enough to
           | speak openly with is that this a fantastic event for good
           | managers and terrible for bad ones. The good ones work load
           | has diminished because we as managers no longer have to do
           | performative micromanagement for our bosses or other
           | managers. Good managers also already were managing against
           | plans or results that don't change whether remote or in
           | office. The bad managers have had their workload increase
           | because micromanaging remotely doesn't appear to be a solved
           | problem
        
           | lmarcos wrote:
           | Sure, but what would be their argument against it? "Dev X is
           | pushing his features on time, he's a nice college, always
           | learning from him, but... Ah yeah, but he leaves work 1h
           | before everyone else. Please fire him".
        
             | adamsmith143 wrote:
             | Sure but I guess depending on the place I'd think unless
             | you had an explicit agreement about leaving early that
             | there would be pushback. "If you have enough free time to
             | leave early you have enough time to pick up another ticket"
        
               | b3morales wrote:
               | I've left these "time to lean, time to clean" jobs in the
               | dustbin of my teens where they belong. It's a seller's
               | market for us geeks right now; we should take advantage
               | of it while it lasts and find good conditions for
               | ourselves to work in.
        
               | ipaddr wrote:
               | How do you filter for that in your job search? Questions
               | during the interview help but it's easy to misunderstand.
        
               | b3morales wrote:
               | Yeah, fair point. I think the best way is using your
               | connections -- i.e. going to work with people you already
               | know and whose opinion you trust.
        
               | EddieDante wrote:
               | Sure, I have time enough to pick up another ticket at
               | 3:30pm. I also have time to fuck it up because I've
               | already racked my brain fixing two other tickets,
               | attending a morning standup, and sitting through a
               | company-wide DEI webinar when I should have been having
               | lunch.
               | 
               | So, what would you prefer? That I clock out early because
               | I've put in a solid day's work despite not getting to
               | have lunch, or that I do a half-assed job just to look
               | busy that I'll just have to revert and fix the next
               | morning?
               | 
               | One gets so utterly weary of all this Taylorist bullshit
               | that managers get in the process of earning their MBAs.
        
               | paskozdilar wrote:
               | Which leads right back to the "screw around until the
               | clock strikes five" road, which leads to stress, boredom
               | and resentment. Humans are not machines. 100% efficiency
               | is a pointy-haired manager's pipe dream.
        
             | bluedino wrote:
             | An argument could be made that the dev isn't getting either
             | enough work or difficult enough work
        
               | Taylor_OD wrote:
               | So would it be better for the company for me to take on
               | 1-2 more tickets per sprint and then leave 1+ year sooner
               | from the company because I'm burned out?
               | 
               | Retention isnt talked about often but if companies spent
               | half as much time retaining employees as they do hiring
               | new employees then they would be far better off. A new
               | hire needs 3-6 months before they are going to be as
               | functional as someone who has been with a company for
               | several years.
        
           | Taylor_OD wrote:
           | Ha. I refuse to play the game. I set my slack to away the day
           | I start and never turn it back to green. I've done this at
           | every job during the pandemic. The stupid green bubble vs
           | gray or yellow or whatever is a form of always being at your
           | desk micro management and it isnt productive.
           | 
           | I'll happily explain that to anyone who asks but I've only
           | had a few people ask. Again, if you get your work done most
           | people dont give a shit.
        
             | fileeditview wrote:
             | Yep. After a while I disabled notifications, so Slack just
             | doesn't disturb me when working. Sometimes I just quit it
             | completely for an hour or two so I don't look at it because
             | it usually sits on screen 3(the laptop) and I see stuff
             | moving in the corner of my eye.
             | 
             | If someone would question my work ethic or similar because
             | of my Slack status I would explain to them that this is
             | bogus. If they insist, I would complain about them with
             | their boss. If that all is not futile I would just find
             | another job.
        
               | Taylor_OD wrote:
               | Yup. Shutting off slack notifications and setting status
               | to away is day one things for me.
        
             | corrral wrote:
             | Similar hiding-the-signal tricks:
             | 
             | - Set a reminder to go fuck around with your LinkedIn
             | profile for a few minutes every couple months, so at no
             | point are you _suddenly_ active on it (and so, probably
             | thinking about looking for a new job).
             | 
             | - If you have a job in an office with a relaxed dress code
             | (like most devs, probably) make a point of dressing
             | interview-nice at least a couple times a month, from the
             | start. That way it's not notable when you happen to dress
             | nice one day and also happen to take a slightly long
             | lunch....
        
               | throw827474737 wrote:
               | Huh, for what hide that? Would they proactively fire you?
               | 
               | Here, it is always joked that intentionally giving those
               | signals is the trick to support getting the desired pay
               | raise.. some years ago even saw one guy pulling that off.
        
               | corrral wrote:
               | The trouble is if you're just idly searching a bit and
               | aren't in a hurry, you might not want your current
               | employer (or co-workers) to start planning to be rid of
               | you soon. At the very least, it might make things
               | awkward.
        
           | corrral wrote:
           | Use slack on a phone or tablet most of the time, even when
           | actually working. Set a high notification level when "at
           | work" so you are notified even for non-mentions. Bonus:
           | probably the single most power-hungry and memory-eating piece
           | of crap on your laptop, is reduced to using the tiny amount
           | of power it takes to send a push message, on a different
           | device.
           | 
           | Then it's just normal.
        
           | fruit2020 wrote:
           | Wait. Does slack show idleness? Maybe it's disabled in my
           | org. Never seen it on any of my colleagues. We are either
           | green or gray
        
             | Taylor_OD wrote:
             | I think there is a yellow state. But yellow and gray are
             | both "bad" since they are not green.
        
           | BeetleB wrote:
           | One thing I've found to be consistently true: Good managers
           | highlight concerns with your performance. Poor managers
           | complain about your hours[1]. If they're complaining about
           | your hours, then there's something else bothering them, but
           | they're using this as a proxy[2]. I don't want to work with
           | managers who are not willing to discuss the real issues.
           | They're a pain to deal with. So I always start looking for
           | another job when this happens.
           | 
           | [1] This is assuming you're not missing meetings, and it's
           | not a role that is customer facing with defined hours (e.g.
           | storefront that's open for an advertised set of hours).
           | 
           | [2] The way to tell, BTW, is there's always someone else
           | who's working less than you're expected to but is getting a
           | pass.
        
             | fatnoah wrote:
             | >If they're complaining about your hours, then there's
             | something else bothering them, but they're using this as a
             | proxy[2].
             | 
             | This can also be a sign that the manager doesn't really
             | know what you're doing and/or has not set clear goals for
             | you, so they have nothing else to measure except your
             | hours.
             | 
             | As VP Eng with an org of 35, my CEO was always giving me
             | grief about the number of hours people on my team were in
             | the office. I always pushed back with our milestone
             | tracking. We are on target, and that's all that matters to
             | me. People know what they need to get done, and that's what
             | I want to manage, not hours in the office, vacation
             | balances, or anything else. I'm not their parent. I set
             | expectations, support them in meeting those expectations,
             | and let them make the adult decision about their time.
        
         | Melatonic wrote:
         | If I ever become a manager I was hoping to actually institute a
         | rule like this as a policy for people I manage. Obviously an
         | emergency or deadline would take precedence. But I thought it
         | would generate a lot of good will and respect if you actually
         | gave people dedicated hours out of their week (and ideally
         | funding or access to learning materials) specifically to work
         | on a project of their choosing or take a class / learn material
         | of their choosing. Would not have to be work related at all
         | (although of course it could be) and there would be no
         | expectation of return what so ever.
        
         | BeetleB wrote:
         | Pretty much what I was about to say. Instead of finding ways to
         | make something mostly out of your control (i.e. work)
         | interesting, it's better to do less of it and use your free
         | time for interesting projects.
         | 
         | The key, of course, is to get a job that isn't as demanding.
         | Personally, I've found that most of those jobs don't pay more
         | nor have better career growth anyway.
        
         | jsjsbdkj wrote:
         | I used to have so much anxiety about trying to fill 40 hours
         | days. It led to me getting great performance reviews but
         | feeling like shit and burning out at multiple places.
         | 
         | During the pandemic I work maybe 4 hours a day. I wake up late,
         | go for a walk, review some PRs, and then dig into a task.
         | Meetings in the afternoon, another walk, maybe a bike ride.
         | After dinner if I have something on my mind I'll log back on
         | and do an hour or two to get it done. I'm accessible via Slack
         | on my phone almost all of the time, but I take ~20 minutes to
         | respond.
         | 
         | So far nobody cares. I'm hitting my OKRs, I'm helping junior
         | devs, and I get to enjoy the beautiful summer weather.
        
           | Taylor_OD wrote:
           | This is very similar to my schedule right now. Everything
           | gets done. I don't feel burnt out. I'm actually able to feel
           | healthy because I can workout during the day. It's great and
           | no one gives a shit as long as I'm doing well.
           | 
           | In fact, it's much better for the company in the long run
           | because I'm likely to stay for more than a few years because
           | I actually enjoy my wlb.
        
             | danielvaughn wrote:
             | This happened with me, and I thought to myself "how does
             | this work? How am I still as productive as before?" And I
             | tried to recall what life was like in the office. Turns out
             | a _lot_ of my time was spent trying to look busy, rather
             | than actually being busy. It 's not like I was Peter
             | Gibbons from Office Space, I wasn't lazy or jaded. But
             | sometimes my brain just _wouldn 't do what I needed it to
             | do_. And instead of doing the correct thing, which is
             | stepping away from the computer and taking a walk, or doing
             | the dishes or whatever, instead I just sat there and
             | mimicked my working routine. Tons of wasted time, wasted
             | potential, and yet it still drags on your energy just as if
             | you were actually working. All of that was because of the
             | social pressure due to being physically in the office.
        
               | Taylor_OD wrote:
               | Yup. It's incredible how often I step away and when I
               | come back the solution is obvious to me.
        
         | sandgiant wrote:
         | I so the same. Except I'm still spending too much time dicking
         | off in front of the computer. I guess partly due to
         | embarrassment about not working "full time".
         | 
         | Your comment inspired me to get out and do something instead.
         | Thanks for that.
        
       | [deleted]
        
       | mattlondon wrote:
       | I want to be _less_ engaged! Leaving work behind both physically
       | _and mentally_ at 5pm is important to me.
       | 
       | I want to treat my work as a necessary "transaction" and don't
       | want to devote any additonal energy to it than is required. Save
       | your mental energy for your own life and activities.
       | 
       | Sure we all want our work to be fulfilling, but from experience I
       | would urge against getting too "into" your work.
        
         | some-guy wrote:
         | "Fulfilling" work is a huge privilege.
         | 
         | As a high school dropout who eventually did community college
         | to a degree in computer science at a UC, I've worked all kinds
         | of minimum wage, soul-sucking jobs in between. Just having
         | enough money and free time now to do anything else besides my
         | job has been such an amazing gift, and I could give two shits
         | at this point if I sometimes have to deal with a GWT codebase
         | regularly.
        
       | HellDunkel wrote:
       | It is utteriy pointless to convince yourself to be exited about
       | your job if you cant feel it. And it wont last long. If you
       | decline your own emotions its not going to end well.
        
       | newaccount2021 wrote:
        
       | ulisesrmzroche wrote:
       | Adding my voice to the consensus that this article is trash. As
       | always, the blackest of falsehoods are dressed up in platitudes.
        
       | ohwellhere wrote:
       | Here's my advice on the same topic after living through burnout
       | and "blah" several times:
       | 
       | Make your job the union of what you're interested in and what is
       | valuable to the business.
       | 
       | You have to know what is valuable to the business; that knowledge
       | is challenging to acquire but will _always_ help you in any role.
       | It has to be true and verified with stakeholders, not your gut.
       | There are soft skills involved here.
       | 
       | You also have to know what you're interested in, which is also
       | not easy after building CRUD apps for years.
       | 
       | And you have to sell it -- more soft skills.
       | 
       | If you can -- you can! -- the result is a job description or
       | project that you helped co-create, that you own in the most
       | meaningful sense of the word, and that you're more excited to
       | work on. The add on results is that you are more valuable to that
       | specific company, and you've leveled up soft skills and business
       | thinking that makes you more valuable to any company.
       | 
       | I've done this consciously several times in at least 4 companies
       | of various sizes. I've ended up building a new mobile
       | architecture platform and library, a data warehouse and ETLT
       | pipeline, multiple projects in languages I wanted to learn, new
       | frameworks and libraries for various other industry-specific web
       | dev things, and a few rewrites of legacy software.
       | 
       | I still feel blah a lot of the time, and still think my path
       | through this industry has been... non-optimized to say the least,
       | but I have a path that helps me reengage when I have the energy
       | for internal sales.
        
         | lupire wrote:
         | Do you mean intersection, not union? Union is kind of a
         | fantasy, getting paid to have your own fun.
        
       | stretchwithme wrote:
       | Something that might is timing WHEN you start drinking coffee in
       | the morning.
       | 
       | https://www.youtube.com/watch?v=4bjxFnAIAiI
        
       | rmah wrote:
       | In my experience, one of the key factors of being engaged with
       | one's work is feeling a sense of progress or accomplishment. Few
       | things sap motivation more than the feeling that you're just
       | spinning your wheels and nothing is getting done.
       | 
       | I realize that if you're not a team lead or manager, this is
       | difficult to implement. However, sometimes physical
       | manifestations of progress can make progress feel more tangible.
       | For example, if you have to churn through tickets, make a little
       | card for each one. And push them from a pending pile into the
       | done pile as you go. This makes your progress more visible and
       | tangible than a number on a website. Of course, a big "to do"
       | pile may demotivate some folks. YMMV.
       | 
       | Just a bit of food for thought.
        
       | alkonaut wrote:
       | My motto is: I don't want to work on a CRUD app. I want computer
       | science to actually be part of what I do. Not parsing and
       | validation and deployments and migrations.
       | 
       | But finding these jobs where actual "what you do with the data"
       | is the majority work, and the fluff around it is a minority, is
       | HARD and such jobs seem to be more far between. Perhaps because
       | the software jobs that used to be difficult algorithmic problems
       | are now so specialised (Data scientist, Game engines, AI, ...).
       | And that's a bit sad. For those of us who get a kick out of not
       | making a Todo app in an ever cooler JS framework but instead like
       | to write the synth/raytracer/fluid sim/game/, the job market has
       | become pretty boring. Luckily I have a job that ticks the boxes,
       | but it's hard to find another.
        
         | dominotw wrote:
         | agree with this 100%. I am considering going into management
         | purely because i cannot get myself to write another screen to
         | db crud app. Just the thought makes me depressed.
        
       | Tade0 wrote:
       | > "Oh, I'm just building another CRUD app",
       | 
       | Sometimes that's all there is to it. This is work - fulfillment
       | is optional.
       | 
       | For this reason I try to engage in a measly paid, but interesting
       | project from time to time.
       | 
       | I'm currently in one. I won't be buying that apartment I wanted
       | any time soon, but I can say with confidence that I like my job.
        
       | jowdones wrote:
       | There was an article on HN a while ago saying that basically the
       | secret to productivity is ... slack. In other words, excess
       | capacity.
       | 
       | I used to have a tight schedule switching from tasks to learning
       | to meetings to more tasks and more learning, 50 minutes work, 10
       | minutes break, relentlessly, like a robot.
       | 
       | Then I realized I'm not a fucking robot. Now I work 2 hours per
       | day at most. Complete my tasks and can do this shit in a
       | sustainable way as opposed to burning myself for what?
       | 
       | I'm super engaged. For two hours tops :D
        
       | [deleted]
        
       | lmarcos wrote:
       | I don't need to feel engaged at work. I feel engaged with my
       | career though. A job is just a temporal contract I do for money.
       | I do my best (thankfully I'm not bad at it since I love my
       | career), but usually I don't give a damn about feeling engaged
       | with my current employer.
        
       | topheroo wrote:
       | I try to always work on something that's contributing to
       | something I care about in the world. I find that motivation is
       | less of an issue if there's intrinsic value to the work I'm
       | doing.
        
       | imwillofficial wrote:
       | I won't spoil the article, but the advice is great. I'll give
       | number 4 a try. But the hobbies page of Wikipedia is too long and
       | unorganized for my tastes.
       | 
       | Anyone have any cool hobbies?
        
         | VyseofArcadia wrote:
         | 3D printing is a fun hobby that combines engineering skills
         | with actual useful stuff. Just printed a set of tablecloth
         | clamps for camping.
         | 
         | Speaking of, camping! Nice to get some fresh air and away from
         | screens for a bit. And I love cooking over an open fire.
         | 
         | Speaking of, cooking! Once you get a little practice, you can
         | really dazzle yourself and others with some delicious food.
         | Especially when you realize that cooking is not actually as
         | fiddly as it seems. Once you have enough experience under your
         | belt to substitute and improvise and just throw something
         | together the real fun begins. I recommend
         | https://www.youtube.com/c/GlenAndFriendsCooking . Just pick a
         | recipe and go for it, and Glen has very practical advice about
         | exactly how unnecessary the fiddly parts of cooking are.
         | 
         | Other things I do: retro video games and related electronics
         | projects (currently building a supergun to play arcade games at
         | home), learn yo-yo tricks, read books, garden, play music.
         | 
         | Lack of hobbies isn't the problem. If someone would pay me a
         | salary just to do my hobbies I'd be extremely happy.
        
           | PretzelPirate wrote:
           | I'd love to get into 3D printing, but the sheer amount of
           | waste I'd produce is too much for me. I looked into recycling
           | wasted filament into new filament, and all the reviews of
           | different devices made it seem very hit or miss.
           | 
           | Is there a good way to not generate plastic waste and still
           | get into 3D printing?
        
             | willcipriano wrote:
             | If you print things that you'd buy anyway the packaging
             | would make up for a good bit of waste plastic.
        
         | greggsy wrote:
         | I used to collect catalogs when they were still paper based.
         | I'd punch 'order catalog' into Google and find all sorts of
         | weird manufacturers and retailers selling specialty crap.
         | 
         | Taxidermy supplies, figurines suppliers (from Hummel to
         | Gundam), not to mention the tomes from electronics and
         | engineering distributors like R.S, which are still available
         | (usually at a fee).
         | 
         | Sure you can do it just browsing an ecommerce website, but it's
         | not the same.
         | 
         | I think I just liked seeing a snapshot of a specific industry's
         | craft.
         | 
         | I opportunistically go to random trade fairs when I'm
         | travelling now - there's always one or two in a given major
         | city. Similar 'snapshot of an industry' experience.
        
         | ryanchants wrote:
         | I mostly just dabble in a bunch of things. I started by looking
         | at what classes are offered in my city, and started signing up
         | for random ones. So far, I've done some leatherworking,
         | metalsmithing, weaving, archery, bike repair, American sign
         | language, etc. I also cook a decent amount, and am always
         | trying new recipes. Trying to add fermenting and preserving to
         | the list this summer. And I've recently reached out to an
         | instructor for guitar and singing lessons.
        
         | wincy wrote:
         | I got into 3D printing miniatures and statues and stuff during
         | the pandemic. Spent one of the stimulus checks on a good resin
         | printer, was astounded by the quality. Then realized the
         | filament printers were a better idea for some prints and bought
         | 3 of them.
         | 
         | Then I wanted painted stuff, so I bought some cheap store
         | paints, they were okay so I bought some hobby paints which were
         | excellent. It really wows people instead of getting them some
         | cheap present for Christmas printing them a cool statue and
         | painting it up.
         | 
         | Another thing is that 3D printers are still very hacker ish so
         | for me another fun part was analyzing what upgrades were
         | actually functional and helped me print faster/more accurately
         | and only doing those upgrades. This includes software side like
         | compiling your own open source firmware and integrating a
         | general purpose CPU in a Raspberry Pi to do the gcode
         | processing. It's a good way to do low stakes configuration and
         | compiling of software so it's something I'm capable of as an
         | SWE and it's fun to tinker with since the worst that'll happen
         | is I'll have to reformat my printer.
        
         | rpastuszak wrote:
         | "1:1 podcast with you as the guest"
         | 
         | Anyone can call me and say hi. We chat about anything you're
         | passionate about, pair program or... rant.
         | 
         | I've met a tonne of fascinating people this way. Another neat
         | side-effect of that was filling my backlog with new project
         | ideas (mostly thanks to rants).
         | 
         | Come and say hi! http://sonnet.io/posts/hi/
        
         | yaysyu wrote:
         | Bouldering seems to be really popular amongst Software
         | Engineers I know.
         | 
         | Taps into many things that Software Engineers typically like.
         | 
         | Walls often require problem solving as well as physical
         | ability.
         | 
         | Walls are shorter than rock climbing walls (fast iteration
         | cycles/"dev loop")
         | 
         | Lots of different difficulties for a clear sense of
         | progression.
         | 
         | Indoors (usually). Can be done solo.
        
           | _huayra_ wrote:
           | Every one of my coworkers who boulders gets injured (usually
           | lightly) on a regular basis. After climbing (on a rope) for
           | more than a decade, I've never had an injury.
           | 
           | Due to the fact you have to ramp up the per-move difficulty
           | much faster on a bouldering problem as the grade increases,
           | the chance per injury on any given move is much higher (e.g.
           | if you chopped a bouldering-sized section out of a 5.12a, it
           | wouldn't be that hard of a problem, but having to do 3-4x
           | such problems in a row is much more grueling). The types of
           | injury one gets from such intense exertion will impact one's
           | ability to type too (e.g. finger pulley injuries, elbow
           | injuries either in terms of the rotation of one's wrist or
           | spraining if one does the typical "fall off the wall and put
           | your hands behind you" thing I've seen on the bouldering
           | wall).
           | 
           | > Can be done solo.
           | 
           | I'd argue this is a bug, not a feature. I've made so many
           | great friends at the climbing gym by just asking people on
           | the autobelays if they want to pair up for roped climbing (or
           | joining an odd-numbered group of people to even it out), yet
           | I see so many boulderers just silently do their thing with
           | their airpods in.
           | 
           | For software engineers who don't get a lot of reps in social
           | situations in the nature of our jobs, this is a very easy
           | venue to learn to meet new people in a low-stakes situation.
        
             | leetcrew wrote:
             | injuries come from pushing the limits of your skill and
             | physical fitness. an aggressive climber is much more likely
             | to get injured on a bouldering problem, but you can still
             | mess up your hands crimping on a toprope route you haven't
             | trained for appropriately. you get to choose whether you
             | want to be this person. I never "fall" on bouldering
             | problems. I just climb down if I'm not confident I can make
             | a dyno. I'll never tackle a V8 this way, but who cares?
             | 
             | as for the social aspect, I'd say that depends a lot on
             | your local gym. the toprope area tends to be pretty packed
             | where I go. people are either climbing or belaying; it's
             | not a good place to stand around and chat. in the
             | bouldering area, there's almost always an active
             | conversation going about the newest problems. I find people
             | are very open to a quick chat between problems.
        
           | 0xbadcafebee wrote:
           | Bouldering has to be the nerdiest sport. You spend most of
           | your time sitting and problem-solving with intermittent short
           | bursts of work, you can do it at any level of fitness, and
           | there's no competition. I'm kind of surprised nobody has
           | combined a math game with it yet, where as you climb you
           | uncover numbers that tell you where the next hold is so you
           | can't pre-plan your route.
        
             | camtarn wrote:
             | I remembered coming across an interactive bouldering game a
             | while ago, which used a projector to light up holds to
             | create a custom problem each time. I couldn't find it with
             | a quick search, but I did find this list of bouldering wall
             | games:
             | 
             | http://www.canadarockclimbing.com/games.html
             | 
             | which includes 'Pointer', where a partner uses a broomstick
             | to point out the next hold in the sequence just as the
             | climber has reached the previous hold.
        
           | gus_massa wrote:
           | I make math problems for Math Olympiads for kids, and
           | bouldering feels similar. To build an interesting wall it
           | must not be obvious, but it must be solvable. From time to
           | time I fell in the rabbit hole of a YouTube channel that
           | explain unusual solutions " _Beta Break!_ " by Albert Ok: htt
           | ps://www.youtube.com/playlist?list=PLsfWe31L6Quop7WDY7ky7...
           | (Note: I only climb stair, and only if they are not too
           | stepped :) .)
        
       | dnndev wrote:
       | This feels more like how to not be miserable than stay engaged. I
       | would have accepted do it for the money they pay you so much
       | money you can retire early and end the misery.
        
       | Buttons840 wrote:
       | How do I find work that is worth being engaged in?
        
       | iancmceachern wrote:
       | It's not your job to feel engaged. It's your employers job, your
       | bosses. You can feel how you want to about it.
        
         | Tabular-Iceberg wrote:
         | While objectively true, it's silly for employers not to exploit
         | the psychology of the engaged employee for the employer's gain.
        
           | iancmceachern wrote:
           | I disagree. It's exploitive for people in a position of power
           | to exploit the psychology of the folks that are in their
           | care. You use the word exploit, exploiting folks isn't good
           | or moral, in any case. It's never ok to exploit folks.
           | 
           | If we say we are aligning the interests of the employer and
           | employee that's different. If we are saying a rising tide
           | raises all ships, we all do well when we all do well, etc.
           | That's different. None of that is exploitive, it's inspiring.
           | There is a difference between inspiring and aligning people
           | in powerful ways, and exploiting them. One is ok, one is not.
           | One leads to true long term success and prosperity, one leads
           | to short term success but long term failure, a flash in the
           | pan.
        
             | Tabular-Iceberg wrote:
             | I was admittedly being facetious, but my point is that
             | those who push the "work is for working, not for having
             | fun" line are neither doing the employers nor the employees
             | any favours.
             | 
             | The other side of the coin is that what employers do to try
             | to improve engagement is usually ineffective and often
             | quite demeaning. What Erik Dietrich calls "carnival cash".
             | You just can't fake the sense of producing something useful
             | for the customers and in return getting your fair share of
             | the proceeds.
        
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