[HN Gopher] Eve Online is getting Microsoft Excel support
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Eve Online is getting Microsoft Excel support
Author : skilled
Score : 100 points
Date : 2022-05-07 08:48 UTC (14 hours ago)
(HTM) web link (www.theverge.com)
(TXT) w3m dump (www.theverge.com)
| [deleted]
| m0llusk wrote:
| It is amusing that Eve Online is often derided as being a
| "spreadsheet game" which is removed from immersive play. There
| are lots of columns of numbers, but no real way to interact
| directly with ships as pilots. Still interesting, but this seems
| to embrace calculation dominated simulation interaction.
| causality0 wrote:
| _no real way to interact directly with ships as pilots._
|
| This is not true. EVE has had manual ship control using the
| arrow keys for over a decade. It happens to be totally useless
| but it is there.
| singron wrote:
| It's not a cockpit simulator or anything, but there is a small
| part of the game some people play where you actually pilot
| ships.
| crest wrote:
| It immerses you into the world of amoral high level accountants
| of large cooperations.
| formerkrogemp wrote:
| > It immerses you into the world of amoral high level
| accountants of large cooperations.
|
| Hey, we accountants aren't amoral! How many ethics classes
| are programming folks required to take?
| gerdesj wrote:
| Individual accountants are not amoral. Accountancy, however
| 8)
|
| No, this is the old saw about "money is the root of all
| evil" which is bollocks - it's "The love of money is the
| root of all evil" which is still bollocks but at least
| likely. So that's the motivation for the usual crap trolled
| out at accountants.
|
| It is ironic (hypocritical?) that us lot on HN are familiar
| with the difference between a hacker and a cracker in IT
| terms and yet deign to decry accountancy.
|
| The tools of your trade in accountancy can be used for both
| getting your books in order and with some additional
| thought and effort: fraud. The real world parallels are so
| obvious and if you happen to read Terry Pratchett, you will
| encounter the "Dark Accountants".
|
| Accountants and lawyers are often seen as an expensive
| enemy/cost centre. The funny thing is that IT is often seen
| in the same way by everyone else, including accountants and
| lawyers!
|
| So, kids: you might be able to fiddle up a cluster of webby
| funkiness. If you can't work out how to turn a profit from
| your coolness, you might need an accountant to do all the
| boring stuff like making money work properly.
| gerdesj wrote:
| Now I come to think of it, accountancy could learn a bit
| from IT. OK IT is about 100 years old and accountancy has
| been running for millenia and double entry and the three
| ledgers are quite well understood. Avoiding tax seems to
| occupy the minds of far too many people. Instead of
| fixating on a 20% "loss" to tax, why not try to increase
| production/sales by say 30%. Cost your time on each
| endeavour and see which makes the best return.
|
| I think accountancy needs something like the CVE system
| too. So when a new tax avoidance measure is discovered -
| CVE number deployed, description, patches by vendor/govt.
| etc etc. In the UK, when you do your Self Assessment tax
| thing, you could simply declare which CVEs you
| accidentally used for a 50% discount this year but full
| payment next year and those not declared run 200% if
| found out.
| tomrod wrote:
| A koan.
|
| A man observed a single small demon in a city. "Surely this
| is the most righteous of cities, for only a single demon is
| found among them!"
|
| He later saw four monstrous demons beleaguering an old man.
| "This must be the most wicked sort, for four demons haunt
| upon him!"
|
| Describing his experience to the local priestess, he was
| corrected. "The city is so wicked that it only takes a
| pitifully small one to rule them. The old man is a paragon,
| for even four of the strongest demons could not fell him."
|
| The man left, enlightened.
| User23 wrote:
| Three immediately come to mind: foreign corrupt practices,
| user data privacy, and sexual harassment.
| jayd16 wrote:
| It didn't really imply that all accountants are amoral. In
| fact, specifying implied the opposite...
|
| Although methinks you doth protest too much. /s
| ocdtrekkie wrote:
| Not a single one in most cases. Which explains tech
| companies these days.
| pessimizer wrote:
| One.
| cpach wrote:
| So this game has been going for nearly twenty years? Pretty
| awesome.
| xeromal wrote:
| Eve is one of those guys I like to read about, but never have
| played.
|
| https://en.wikipedia.org/wiki/Battle_of_B-R5RB
|
| This is one of my favorite stories. Hope this interests you.
| cpach wrote:
| A virtual battle that has its own Wikipedia article. Quite
| impressive :)
| xeromal wrote:
| And cost over $300,000 USD in damaged ships.
| monkeybutton wrote:
| So do the game developers hang out, watch and pop some
| champaign when an event like that goes down?
| Xeronate wrote:
| We all do because the time dilation* is so bad it takes
| 10 minutes to have a button click register (not joking).
|
| *time dilation is a hack the devs added to make it so
| their servers don't crash when many people are in the
| same space. It essentially slows the game down relative
| to the number of people in a solar system.
| ocdtrekkie wrote:
| As someone who has played, given them money, been involved in
| the politics, played their FPS and been on its player
| council, and attended Fanfest in Iceland...
|
| To he honest, reading the stories is far better than playing
| the game.
| tpmx wrote:
| !
|
| So why is the game not worth the effort?
| dddrh wrote:
| The running joke is that you win EO when you finally
| quit.
|
| As a game and meta-game it's layers are deep and
| enticing, but it can be all consuming of your life if you
| aren't careful.
|
| Many of the ways to play involve putting the game ahead
| of real life obligations.
| justusthane wrote:
| Eve is a game that I love to read about, but have never played
| and probably never will. Same with DF.
| godman_8 wrote:
| DF?
| MaxGabriel wrote:
| Dwarf Fortress
| elihu wrote:
| I haven't gotten into Dwarf Fortress either, but I do enjoy
| the Dwarf Fortress bugs twitter from time to time:
| https://twitter.com/DwarfFortBugs
| kadoban wrote:
| The Boatmurdered epic is also great fun, for those that
| find DF interesting but don't necessarily want to
| actually play. https://lparchive.org/Dwarf-Fortress-
| Boatmurdered/Introducti... looks right from the first
| page.
|
| It's _very_ funny in parts, and gives a great sense of
| the insanity that game can contain.
| lloeki wrote:
| wild guess: Dwarf Fortress
| fragmede wrote:
| For some reason, Factorio doesn't have the same effect.
| Writeups and Youtube videos about it are interesting, but not
| in the same way.
| cheeze wrote:
| Because Factorio is actually a blast to play and it's
| easy/approachable. EVE is hard to get into, and harder to
| stay into.
| ThunderSizzle wrote:
| Also, budget. Factorio is a one-time spend. EVE is
| subscription based, and good luck getting to the point
| where you can pay for the subscription entirely from casual
| game play.
|
| That's always was in the back of my head while playing EVE
| in various trials.
| evandale wrote:
| I'm the same. It's a fascinating game and I've given it a
| couple of tries but I get the feeling you really need friends
| or be outgoing enough to make friends in-game. It's not a game
| you can play by yourself in my experience.
| Victerius wrote:
| EVE is a game that goes on 24 hours a day, right? Meaning I
| stand a chance at losing my ships when I'm sleeping or
| otherwise not available to play. I've already tried a few
| 24/7 games and I just can't.
| xwdv wrote:
| The flip side of this is even when you're not playing
| you're making progress.
| tigerlily wrote:
| Nah you should definitely dive into DF, losing is fun.
| Buttons840 wrote:
| DF is getting a UI overhaul for a Steam release. I will be
| trying the game again after it reaches Steam. Worth keeping
| an eye on.
| lelandfe wrote:
| I had a summer where, Matrix-esque, I stopped seeing the
| ASCII in DF and it became a marvelous experience. I lost that
| quickly, and even tile sets weren't enough to hook me again.
|
| For those scared of or put out by the same, the upcoming
| Steam release might be the ticket:
| https://store.steampowered.com/app/975370/Dwarf_Fortress/
| npteljes wrote:
| I put it on my wishlist a while ago, but I'm not holding my
| breath. Almost two years now since it has the steam page.
| klysm wrote:
| I learned a lot about how markets work playing EVE as a kid. The
| complexity of the game is pretty beautiful.
| NelsonMinar wrote:
| Odd fact; Eve Online's servers were written in Stackless Python.
| The last reference I can find about that is from about 2015,
| perhaps they've since migrated. Although looking now I see
| Stackless still gets updates and credits CCP Games for financial
| support, so maybe they still use it.
| gmueckl wrote:
| I would assume that Eve Online has expanded and evolved so much
| since development started in the late 90s that migrating any
| significant part of the existing code base to a different
| language is risky. Not only would you lose the existing,
| battle-tested code, but also the experience and institutional
| knowledge around the existing development environment and
| language.
| causality0 wrote:
| If the ability to trade real-world money for ingame currency
| hadn't ruined the game for me I'd still be addicted to it. Still
| haven't decided if that's a good or bad thing.
| User23 wrote:
| The Plex system is still pretty clever though. It doesn't
| create new ISK so it's not inflationary.
| causality0 wrote:
| Yeah but it still creates the constant temptation to just buy
| back your losses and it also lets you put a dollar value on
| everything you do. I quit after I realized I was grinding for
| $1.72 an hour.
| dang wrote:
| Recent and related:
|
| _Eve Online x Microsoft Excel announced_ -
| https://news.ycombinator.com/item?id=31284972 - May 2022 (4
| comments)
| rektide wrote:
| Worth noting that EVE already has a fairly competent API[1]!
|
| It's been a long time since I played but there was also a good
| range of tools to snarf in world data. For example as you
| navigated your spaceship around & looked at the various regional
| markets, the game would download effectively csv files, which
| were easy to look for & read. This lead to a market-data-
| gathering service called Eve Market Data Relay[2] where these
| files would be shared. And a website EVE Central for viewing. A
| couple years latter EVE created official API endpoints for this,
| but there still are third party services for market data[3]- tbh
| Im not sure why. Notably this wiki page already has advice for
| Excel integration!
|
| Creating game-worlds which, like the real world, can often expose
| & share & make connectible their data & mechanisms is a frontier
| I keep hoping we see expand. Being able to modify & expand our
| experiences of gaming feels like a more unbounded creativity that
| I hope we get to play with.
|
| I do wish CCP would make a server where people were free to
| explore bots & hacking the game client. For a while the python
| interpretter running the game client could be accessed & you
| could directly script you ship. "Go to this warp gate. Jump.
| Approach this enemy. Lock. Fire." The idea that we could learn
| programming & explore artificial agency in such a rich universe
| was hughly compelling to me, is a vision I hope eve or some.other
| game eventually offers options in.
|
| [1] https://wiki.eveuniversity.org/EVE_Swagger_Interface
|
| [2] https://github.com/gtaylor/EVE-Market-Data-Relay
|
| [3] https://wiki.eveuniversity.org/API_access_to_market_data
| bovermyer wrote:
| EVE Online and Destiny/2 have amazing APIs.
|
| I will never play EVE again - not my thing - but I'm frequently
| tempted to write _something_ that uses the Destiny 2 APIs.
| krono wrote:
| The EVE API got me into programming, real life investing and
| trading (through a "could I apply this in real life?" light
| bulb moment), and unleashed my interest for mathematics.
|
| The game itself also made me into somewhat of a cynical and
| incredulous person - I'm undecided whether or not that's
| something negative :)
| [deleted]
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(page generated 2022-05-07 23:00 UTC)