[HN Gopher] Video Games Turn 60: How Spacewar Launched a Revolution
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Video Games Turn 60: How Spacewar Launched a Revolution
Author : danso
Score : 58 points
Date : 2022-04-04 15:59 UTC (7 hours ago)
(HTM) web link (www.howtogeek.com)
(TXT) w3m dump (www.howtogeek.com)
| BolexNOLA wrote:
| Highly recommend _Console Wars_ for anyone interested in this. It
| does a great overview of the first video games and the hardware
| challenges behind them. It 's a little dense but it's good.
| Malic wrote:
| I gotta make a call-out for the book "Hackers" by Steven Levy.
| The book had a nice section covering those days back at MIT when
| Spacewar was developed.
|
| https://www.oreilly.com/library/view/hackers/9781449390259/
| smm11 wrote:
| I was maybe six years old, and was at an overnighter in a
| military base auditorium space - this was a Cub Scout thing or
| something.
|
| At one point, we could tour the nearby areas, where work was
| going on (in the depths of the Cold War). In one room, someone
| was pecking at a large terminal and mentioned how he was
| "talking" to someone on the West Coast. Why he wasn't on the
| phone, I couldn't imagine. Others a room over showed us Spacewar,
| and this melted my mind. Pong was one thing, this something
| altogether different. It came out in quarter-driven cabinet form,
| sort of, a year or two later, and I recall the scene. As I do
| now.
| phkahler wrote:
| >> It came out in quarter-driven cabinet form, sort of, a year
| or two later, and I recall the scene.
|
| The quarter-driven version was from Cinematronics and was
| designed by Larry Rosenthal. Their vector-graphics were common
| in arcades in the late 70's. I've been meaning to put together
| a presentation on reverse engineering the hardware and writing
| an emulator for some time now. It's a fun exercise that many
| people could do given the schematics and some prom readouts.
| The CPU is a work of genius.
| bitwize wrote:
| The basic gameplay of Spacewar, central gravity well and all,
| persisted into the very excellent Star Control series, which were
| 90s releases. You can get Star Control II as open source, under
| the name The Ur-Quan Masters: http://sc2.sourceforge.net/
| the_af wrote:
| I love The Ur-Quan Masters. A labor of love. Never been able to
| finish it, and I never will, but I've started playing countless
| times.
| fritzy wrote:
| I did a web remake of the old DOS re-imagining of SpaceWar a few
| years back as an exercise. https://spacewar.pro
| https://github.com/fritzy/spacewar.pro
|
| It's kind of fun watching the AI fight each other if nothing
| else.
| pvg wrote:
| The other day:
|
| https://news.ycombinator.com/item?id=30886497
| esotericsean wrote:
| This got me following a rabbit hole to research about the first
| video games. Looks like the very first might have been one called
| Tennis for Two from 1958. So video games are even older than 60!
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