[HN Gopher] Making a Stainless Steel Rubik's Cube
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       Making a Stainless Steel Rubik's Cube
        
       Author : camtarn
       Score  : 168 points
       Date   : 2022-03-25 14:18 UTC (8 hours ago)
        
 (HTM) web link (lulabs.net)
 (TXT) w3m dump (lulabs.net)
        
       | CarVac wrote:
       | I never realized before that the sliding surfaces inside the cube
       | are cylindrical, not spherical.
        
         | s1mon wrote:
         | Doing some quick image searches for teardowns, it seems that
         | different models have been done both ways. Some with spherical
         | bearings and some with intersecting cylinders. It makes some
         | sense that either way works, as you're only ever rotating
         | around one axis at a time.
        
       | jacquesm wrote:
       | Wow, what a gorgeous piece of work. If you ever want to make
       | something out of 304 and you're having problems: if you are too
       | gentle with your cuts it will tend to 'smear', you _really_ need
       | to cut, probably a lot more aggressive than you might think if
       | you are used to taking it easy on Aluminum and other soft metals
       | which are pretty forgiving. 304 is not. The machinists joke is
       | that it isn 't hard, it's just hard to work.
        
       | at_a_remove wrote:
       | I saw a video
       | (https://www.youtube.com/watch?v=4iB7kkCy1xM&t=160s) on EDM
       | machining and the tolerances were magnificently tight. I had
       | since wondered if such techniques would work for building a "one-
       | move" Lemarchand Box ( _Hellraiser_ ), assuming that engraving
       | various designs would utterly obscure the actually disjoint
       | pieces.
       | 
       | I am not sure what steel you would need. Something dimensionally
       | stable, to be sure.
        
       | Damogran6 wrote:
       | I just bought a shower cassette removal tool (looks like Moen
       | 104421), it's machined aluminum. I'm pretty sure I could make it
       | myself...I couldn't make it for $15 and no time spent. This makes
       | me sad.
        
       | RobertRoberts wrote:
       | He missed an opportunity to color the engravings on each side
       | with the same colors from the original cube. I think it would
       | have looked even better. But still incredible regardless.
        
       | lisper wrote:
       | My first thought was: how the heck could you assemble a metal
       | cube? Putting a plastic one together relies on the springiness of
       | the material in order to place the final piece, but metal won't
       | give in the same way. The solution:
       | 
       | > The face centers each receive a hollow stem that screws into
       | the 5/16-24 thread. This assembly holds a captive spring-loaded
       | screw, which screws into the core. The spring provides some give
       | to the entire unit and allows the cube to be assembled and
       | disassembled easily by snapping pieces in.
       | 
       | Brilliant!
        
         | globular-toast wrote:
         | I had the same thought but just tested with a fairly standard
         | "premium" plastic cube (not Rubick's brand) and I think it
         | works in the same way. There are springs and that allows
         | assembly/disassembly and I think it would work with a less
         | flexible material. Not sure if the Rubick's brand ones are the
         | same or if they really do rely on flexible plastic.
        
       | mjb wrote:
       | That's very cool, and a beautiful piece in the end. Good choice
       | to do it in 303. 316 really is a pain.
       | 
       | The ingenuity required to get things like this one on manual
       | tools (especially pre-DRO, but even now) is amazing. Starting out
       | machining, I expected the machining to be the hard part, but
       | often a lot more time is spent on planning, fixturing, set-up,
       | and so on. For example, the idea of making custom vise jaws to
       | hold odd-shaped parts seemed crazy to me the first time I heard
       | it, and now its just a completely normal way to behave. CNC makes
       | things a whole lot easier, from being able to do complex shapes
       | with CAD/CAM, to simple things like interpolated circles (when
       | the mill cuts a circular shape by moving X and Y simultaneously,
       | a seemingly trivial thing that's nearly impossible on a manual*).
       | Having a 4th or 5th axis makes complex stuff even easier, and
       | often completely avoids the need for wacky fixturing.
       | 
       | The lathe fixturing here is especially fun. A lot of old hobby
       | books are written assuming you have only a lathe and no mill.
       | Fun, often scary, fixturing was the order of the day.
       | 
       | * Ok, you can do crazy things with boring heads, but getting it
       | right is really hard.
        
         | jacquesm wrote:
         | Yes, fixing stuff is one of the harder problems, as is avoiding
         | toolstrikes or having to re-grip something because your
         | carefully laid plans are messed up by the cutting depth or
         | stability of your tools. Sometimes you spend more time figuring
         | out how to safely grip a workpiece than you do on the actual
         | machining.
        
         | bsder wrote:
         | "Devil's chewing gum" describing 304/316 stainless for
         | machining is pure poetry.
        
       | nickcw wrote:
       | A mirror cube made like this would be perfect as it doesn't need
       | any markings on the faces.
       | 
       | https://en.wikipedia.org/wiki/Mirror_blocks
       | 
       | (The mirror cube is my favourite shape mod!)
        
         | aardvark179 wrote:
         | A ghost cube would be nice too.
        
       | selectronics wrote:
       | Very cool!
       | 
       | Follow up idea, which I'm sure adds tons more complexity: have
       | each face be a different material or finish. E.g. one face is
       | stainless, another anodized aluminum, zinc plated for a third,
       | brass on another. Each of the edge pieces would have to be a two-
       | part assembly, and the corners composed of the three materials
       | joined together (joinery, screws, brazing).
       | 
       | That surely would feel strange with the varying densities and
       | thermal masses while solving, but would look very cool. To be
       | fair, it appears from the pictures that each center piece's
       | pattern is symmetric, which avoids the difficult part of aligning
       | those when solving (center often doesn't line up when solving a
       | cube with pictures on the faces in place of a solid color).
       | 
       | Probably far too niche for selling these to be profitable, but
       | I'd love to have one.
        
         | jstanley wrote:
         | > center often doesn't line up when solving a cube with
         | pictures on the faces in place of a solid color
         | 
         | I don't understand this. If you have a corner piece in the
         | wrong corner then won't the colours on the adjacent faces be
         | wrong?
        
           | BoppreH wrote:
           | The corner and edge pieces are guaranteed to have the right
           | orientation, but the center pieces can be in any 90deg
           | orientation. Imagine an arrow printed on a center piece; a
           | cube can be solved and still have that arrow pointing to any
           | of the 4 neighboring sides.
           | 
           | Here's a video explaining special algorithms to rotate only
           | the center piece: https://www.youtube.com/watch?v=fk1eCZNCTB4
        
             | jstanley wrote:
             | Ah, interesting, thanks! So it's possible to reach a
             | configuration where _every_ side has the centre rotated but
             | all the colours match up. I would not have believed that
             | without seeing it.
        
         | somebodynew wrote:
         | I think that it would be difficult to keep everything clean
         | enough to avoid galvanic corrosion at the metal interfaces once
         | someone has touched it. I experienced surprisingly rapid
         | corrosion when securing copper lugs using zinc-plated steel
         | nuts and bolts until I started handling them exclusively with
         | gloves.
        
       | gotaquestion wrote:
       | My tendons are cowering in fear. How fast does it do finger
       | tricks? It seems like there'd be a lot of resistance since so
       | much surface-to-surface contact, where speedcubes typically flex
       | on springs so that the shape of the cube changes to cut rotation
       | on different curved planes.
        
       | DominoTree wrote:
       | You opened the box... we came
        
       | derbOac wrote:
       | I would have liked to hear more about why the author was
       | disappointed with the aluminum cube. I'd think it would be
       | lighter and easier to handle.
        
         | ummonk wrote:
         | From the article on the aluminum cube:
         | http://lulabs.net/machining/cube/
         | 
         | > The flat bottoms of the face centers do not allow the cube to
         | turn as smoothly as it should; a problem that was rectified
         | with a different design in the new cube.
        
       | jhgb wrote:
       | I was kind of hoping the faces would be heat-colored but I
       | imagine that would have been a bit more complex.
        
         | convolvatron wrote:
         | just need an oven with good temp control. there is this lovely
         | bronze color you can get on stainless.its strangely alot more
         | stable than color you get from heat treating mild steel...but i
         | bet it would rub off if you used it a nontrivial amount
        
           | jhgb wrote:
           | The problem I imagine would be with the corner pieces. You'd
           | need three different temperatures for the three different
           | faces (with stable temperature across each face). I imagine
           | that achieving this might be still technologically possible
           | but almost certainly non-trivial.
        
             | skykooler wrote:
             | The only way I could see of achieving that would be to heat
             | each face very rapidly with something like a high-powered
             | infrared laser, so it can reach oxide-forming temperature
             | before the heat has time to spread. The low thermal
             | conductivity of stainless steel compared to many other
             | metals would actually be rather useful here.
        
       | s0teri0s wrote:
       | I wonder if it is whisper quiet in use, or if it makes any kind
       | of scraping noises when manipulated.
        
       | huhtenberg wrote:
       | Sort of tangentially related. Had this page bookmarked years ago
       | because the craftsmanship on the puzzles is absolutely incredible
       | -
       | 
       | http://www.pelikanpuzzles.eu/en/gallery.html
        
       | woah wrote:
       | This may some day be the last remaining Rubik's cube
        
       | Dig1t wrote:
       | This is so cool, stuff like this makes me wish I had studied
       | mechanical engineering instead of computer science.
       | 
       | Does anyone know of a good route for learning the software stack
       | associated with this stuff? I keep up with some maker YT channels
       | like Stuff Made Here and they usually do an okay job of showing
       | which machines were used and how each piece was made. But what
       | they usually never show is which programs they used to model and
       | mock up their creations before they started machining.
       | 
       | I'd really love to learn more about CAD modeling and designing
       | these kinds of projects but I don't know how to get started.
        
         | mjb wrote:
         | This Old Tony, Blondihacks, Wintergatan, and others have done
         | end-to-end videos from CAD to machining to assembly. I
         | particularly recommend Blondihacks' beginner videos: well
         | produced, fun to watch, and cover nearly everything you need to
         | know to get started.
         | 
         | Also, face the reality you won't be doing work like this on day
         | one. But you will make something fun.
        
           | 42jd wrote:
           | Wintergatan is doing a lot of live design/cad sessions the
           | past few weeks on his "wintergatan live" channel which might
           | be useful or interesting
        
           | skykooler wrote:
           | Clickspring's videos are also full of excellent tips,
           | particularly for small lathe work.
        
           | sokoloff wrote:
           | I'd add Clough42 to that excellent list.
        
         | maicro wrote:
         | I don't know of any great resources, but from my personal
         | experience and understanding of the landscape is that Fusion360
         | is the most common real CAD program used by hobbyists, and
         | small shops (especially those that are basically "hobbyist
         | bought a bigger mill and moved into a larger garage"). Some of
         | the bigger places will use SolidWorks (which is what 95% of my
         | CAD experience is in), but the price there is way out of the
         | range of someone just trying to learn.
         | 
         | In general, the aspect you're asking about is called an
         | "assembly" - where you can bring in multiple parts that you
         | have designed (and even design new parts "in place") to see how
         | they go together and, to a minor extend, interact. I say "minor
         | extent" there because most assembly systems aren't running full
         | physics simulations or collision detection, at least most of
         | the time - SolidWorks will happily let you design and assemble
         | a model that is physically impossible to put together, while
         | letting you rotate bodies through each other.
         | 
         | So yeah, I'd recommend starting with Fusion360. There are
         | plenty of resources out there for learning it, but I do know
         | that Grimsmo Knives and NYC CNC have videos showing how they
         | specifically use it.
         | 
         | Here's what seems like a very in-depth video from Grimsmo on
         | 5-axis machining (so definitely not applicable to just starting
         | to learn, but this is the first I found - I know plenty of
         | their other videos have details about fixturing and setup):
         | https://www.youtube.com/watch?v=XqhctiVZtRU
         | 
         | NYC CNC has an entire playlist called "Fusion 360 for
         | Beginners": https://www.youtube.com/nyccnc/playlists ; I
         | haven't watched any of that, but I've watched plenty of their
         | videos and enjoyed them, so think that playlist should be at
         | least a bit helpful.
         | 
         | There's plenty more detail here, but I don't have the time at
         | the moment to dig deeper - if you have any questions, feel free
         | to leave them here and I'll see what I can dig up.
        
           | nereye wrote:
           | > Some of the bigger places will use SolidWorks (which is
           | what 95% of my CAD experience is in), but the price there is
           | way out of the range of someone just trying to learn.
           | 
           | FWIW, SolidWorks does have a low cost option ($99 a year):
           | 
           | https://discover.solidworks.com/makers
           | 
           | And arguably there also features included in the above that
           | are not available in the free version of Fusion 360
           | (available in the paid version, which has similar licensing
           | costs to full blown SolidWorks).
        
           | thequux wrote:
           | Solidworks now has a version for makers that costs
           | EUR100/year. IMHO, that's a completely reasonable price for a
           | tool of that caliber.
        
           | Dig1t wrote:
           | Wow, thanks so much. This is super helpful!
           | 
           | I'll absolutely dig into this stuff more. Even just knowing
           | about the assembly thing is very helpful.
        
         | teraflop wrote:
         | Fusion 360 has a free version and is very approachable. It's
         | pretty popular among 3D printing hobbyists, but you can use it
         | for all kinds of 2D and 3D designs.
        
           | newaccount74 wrote:
           | Fusion 360 is pretty neat for hobbyists. I've used it for 3D
           | printing and for CNC milling in a makerspace.
        
           | s1mon wrote:
           | Onshape also has a free tier [0] and is popular amongst
           | hobbyists and education.
           | 
           | [0] https://www.onshape.com/en/products/free
        
             | jwise0 wrote:
             | I was Chris's housemate at the time, the victim of the
             | hours of 'sssshhhh sssshhhh shhhhh'. Interestingly, he
             | rendered this mostly by drawing boxes in pov-ray -- I'm not
             | sure what he used to make dimensioned drawings, but it was
             | definitely not any of the modern CAD tools, and they were
             | mostly for his reference.
             | 
             | But these days, I _do_ highly recommend Onshape -- it
             | breaks down a lot of the  'rules' that I thought I knew
             | about CAD software. I started using it about two months
             | ago; one of my clients uses it for real industrial design
             | of some IoT hardware, so it is powerful enough to do real
             | things. Before I started using Onshape, I thought that 1)
             | all CAD software was a million billion gigabytes, and
             | required stupidly powerful hardware for no readily apparent
             | reason, and 2) had an annoying licensing model that
             | requires you to jump through hoops to get access to the
             | free tier. Well, neither of these are true with Onshape: I
             | went from 'hmm, maybe I should try this for my personal
             | projects' to 'constraining a sketch' in about 90 seconds
             | ... on Linux ... in Firefox ... on my Shenzhen ThinkPad ...
             | with an Intel GPU. I was blown away at how much it failed
             | to suck.
             | 
             | Anyway, my suggestion on choosing software is: it probably
             | doesn't all that much matter. What you want to learn is the
             | CAD mindset, not the software. An experienced MechE once
             | told me that if you are not careful, you can end up writing
             | 'spaghetti CAD'. These tools these days give you a lot of
             | features that are, in theory, more expressive, but in
             | practice, can result in unmanufacturable parts or
             | unmaintainable designs: be careful!
        
               | jhgb wrote:
               | > Before I started using Onshape, I thought that 1) all
               | CAD software was a million billion gigabytes, and
               | required stupidly powerful hardware for no readily
               | apparent reason
               | 
               | So I take it you have never seen OKAD? ;)
               | http://www.ultratechnology.com/okad.htm
        
         | ehsanu1 wrote:
         | Watch all the CAD streams from wintergatan live.
        
         | Melatonic wrote:
         | I would say start messing around in Blender and do a few basic
         | youtube tutorials just to get a feel for sculpting
         | 
         | Then you could probably test using a desktop CNC machine at
         | some kind of maker space (or even some libraries now have
         | them!)
        
         | Klaster_1 wrote:
         | So I'm a software engineer too, but also a cyclist. A
         | weightweenie. At certain point, you begin to mix and match
         | totally incompatible parts, solvable with a modest
         | manufacturing capability. For me, the learning path was
         | basically the same as with programming - lots of motivation,
         | access to internet and tools (a machinist). Back in school, we
         | were taught part sketching and machining basics, which helped a
         | bit. I picked FreeCAD out of available open source solutions,
         | watched a lot of great tutorials on YouTube and, though trial
         | and error, managed to produce designs good enough to serve the
         | purpose. Machinist services in Russia are incredibly cheap,
         | especially if they have their own machines in a garage. With
         | small beginner projects, the price of error is just your time
         | and materials, don't be afraid to experiment.
         | 
         | On a side note, my mechanical engineer acquaintance complains
         | that he should have followed the CS route because programmers
         | earn substantially more here. The grass is greener.
        
           | Izikiel43 wrote:
           | Or you can be this guy, who has a Bachelors in Mechanical
           | engineering, a Masters in CS, and does crazy stuff:
           | 
           | https://www.youtube.com/c/stuffmadehere
        
         | httpz wrote:
         | It may not the most suitable for hobbyists but your local
         | community college may offer some classes and access to machines
         | at a very affordable price.
        
       | SapporoChris wrote:
       | I definately enjoyed the article, but apologies. I enjoyed the
       | referrenced article https://kellycordes.com/2009/11/02/the-fun-
       | scale/ much more. Perhaps it's just my mood at the moment, but it
       | had me laughing out loud.
       | 
       | Regarding the Stainless Steel Rubik's Cube. What a work of art!
        
         | camtarn wrote:
         | I also loved the linked article - the concept of Type II Fun is
         | definitely one I'll be adding to my vocabulary :)
        
       | damir wrote:
       | Shut up and take my money!
       | 
       | Seriously, I want to buy this, like right now...
        
         | tintor wrote:
         | Same! Especially the heavy steel one.
        
         | idoh wrote:
         | Same. How much would you pay? I'd do $500 easy.
        
       | jamestimmins wrote:
       | This is extremely cool!
       | 
       | I wonder if the relative similarity of the designs on the faces
       | makes it particularly difficult to tell them apart, although if
       | it's mostly for display that shouldn't matter much.
        
       | omoikane wrote:
       | > Although it may be neat to look at, it weighs a massive three
       | pounds (~1.4 kg) and is very tiring to manipulate. Solving this
       | is more a test of the wrists than of the mind!
       | 
       | This was the punchline I was looking for. The aluminum version
       | seem like a more desirable version at 500g.
        
         | chaoxu wrote:
         | I wonder if one can hollow out the individual cubes to decrease
         | the weight.
        
           | lapetitejort wrote:
           | Or you could increase the weight by using tungsten or
           | depleted uranium.
        
       | isoprophlex wrote:
       | Weighs more than a kg... Makes me wonder if machining a tungsten
       | Rubik's Cube is feasible
        
         | tintor wrote:
         | In Tungsten: 41.6lb / 18.9kg. Train your mind and your arms at
         | the same time.
         | 
         | https://www.thisiswhyimbroke.com/the-4-tungsten-cube/
        
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