[HN Gopher] The Lightherder and the God Machine
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The Lightherder and the God Machine
Author : bryanrasmussen
Score : 18 points
Date : 2022-03-14 09:41 UTC (1 days ago)
(HTM) web link (www.thelightherder.com)
(TXT) w3m dump (www.thelightherder.com)
| gumby wrote:
| Why does it say "no computers" when it uses HD screens and
| cameras which are, you know, full of computers?
| voldacar wrote:
| Beautiful imagery, reminds me of playing around with fractal
| software as a kid.
|
| You could probably get a wider variety of image by adding more
| nonlinearity to the mix - As far as I can tell, this system is
| just iterating rotation and scaling, which are linear maps.
| whatshisface wrote:
| This is cool but why isn't it software?
| TehCorwiz wrote:
| Because then it wouldn't be as cool.
| bryanrasmussen wrote:
| Well often when you build something in the software world we
| are told not to go learn a new language to build it but just
| stay with the tools you are a master of, so probably this guy
| was a master of the tools they chose and hence it was not made
| as software that would have necessitated learning new tools.
|
| However the other thing is that as a system of analog tools it
| may be able to achieve all sorts of effects that might require
| a lot of processing power, development time, and sources of
| entropy for randomization to match. In short I think not just
| that what was built was easier for the person who built it, but
| might also be significantly cheaper comparatively.
|
| on edit: of course they can't distribute their machine the same
| way you can code but that's the tradeoff
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