[HN Gopher] Factorio Friday Facts: Steam Deck, Ghost bugs, Docs ...
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       Factorio Friday Facts: Steam Deck, Ghost bugs, Docs improvements
        
       Author : picture
       Score  : 82 points
       Date   : 2022-02-25 16:01 UTC (7 hours ago)
        
 (HTM) web link (www.factorio.com)
 (TXT) w3m dump (www.factorio.com)
        
       | CGamesPlay wrote:
       | Is there any reason to make a line of inserters instead of using
       | belts?
        
         | omnipath wrote:
         | You're out of belts.
        
           | Buttons840 wrote:
           | I can tell you've made some quality spaghetti in your time
        
         | Uily wrote:
         | burner-inserter loops aren't a bad way to dispose of wooden
         | power poles after refactoring your early base. I usually just
         | set up a logistics chest to request some and then feed them
         | into the burner inserter loop.
        
         | scrumbledober wrote:
         | not a whole line like that, but there are some situations where
         | you'd want two of them spaced that way and it doesn't really
         | make sense to put a belt or chest in between them. I'd assume
         | the image was mostly just to illustrate that that layout could
         | be disrupted with a ghost.
        
         | dhagz wrote:
         | Only reason I have is if you're doing a no-belts run.
        
       | castratikron wrote:
       | Seems natural to lock the cursor to the map grid (think: Advance
       | Wars). But that is probably easier said than done.
        
         | DizzyDoo wrote:
         | A naive grid-lock would not quite be good enough for Factorio.
         | Yes, there is a grid, but there's also a grid within that grid,
         | if you mine a rock for instance there will be four pieces of
         | rock lying within that one grid cell, and perhaps you want to
         | pick up just one of them. Then there's combat which doesn't
         | take place on the grid, sometimes you want to shoot a shell or
         | a rocket between a few biters which don't neatly fit in any one
         | cell, and they're moving quite quickly that you need a mouse
         | pointer's freedom you shoot where you want.
         | 
         | It's an interesting problem, I'm looking forward to how they
         | approach the proper controller support later in the year. I
         | suspect Keyboard + Mouse will always be the most comfortable
         | way to play though.
        
           | jamesgeck0 wrote:
           | Terraria gets around this with a dual mode aiming system.
           | Holding the button to mine without holding a direction
           | methodically selects each nearby mineable tile in your field
           | of view one by one, but holding the joystick to aim lets you
           | target freely.
        
       | jugg1es wrote:
       | Some of the input interactions in Factorio are hard enough even
       | with a mouse, particularly if you are trying to find an item to
       | build that you haven't built since early-game. It's hard to
       | imagine any sort of controller-based input working without
       | significant changes to the UI.
        
         | TillE wrote:
         | There are lots of games with basically the same interface
         | requirements (eg, Minecraft), and they work with a gamepad,
         | it's just very clunky.
        
           | marginalia_nu wrote:
           | Factorio has a sort of almost RTS aspect to it as well. You
           | sometimes need to build fast when the zer... uh, biters are
           | gnawing at your base.
        
         | sandworm101 wrote:
         | It isn't just the input controls. I cannot imagine playing on a
         | such a small screen. I play facotrio on a single 4k and
         | regularly want more real estate. If there ever was a game with
         | a legit need for 8/12k it is factorio.
        
         | G4E wrote:
         | The steam deck has a touchscreen thought. So I wouldn't be
         | surprised if those menus were easier to navigate than with a
         | mouse alone ?
        
           | partomniscient wrote:
           | Did you see him try to close the research window near the
           | start of the video? It only took him 4 or 5 attempts.
           | 
           | Touchscreen interfaces have some advantages, but precision is
           | not one of them. They need to be explictly designed for.
        
           | marginalia_nu wrote:
           | Touch screens are comically inaccurate compared to a mouse
           | unless you have a conical fingertip (dunno, from a freak
           | pencil sharpener accident?)
        
         | Duralias wrote:
         | That is where the trackpads come in, with a bit of practice
         | they can replace the need for a mouse in any game, be it
         | strategy or fps.
         | 
         | Replacing the keyboard isn't as easy though.
        
           | eckmLJE wrote:
           | I was hopeful the track pad on the steam controller could
           | replace a mouse for anything requiring fast and precise
           | aim/controlling (FPS/RTS), but I was sadly disappointed. For
           | a casual or non-real-time gaming, sure. But if you are trying
           | to perform, nothing yet compares to a mouse. I would love
           | some new controller you could use from the couch that
           | competes with the mouse. Maybe some future motion controllers
           | will get there.
        
             | jamesgeck0 wrote:
             | I played a fair amount of Overwatch on the old Steam
             | Controller with a combination of touchpad and gyroscope
             | controls. Touchpad for wide sweeping movements and gyro for
             | fine tuning the aim. It's not quite as accurate as a mouse,
             | and it does take some getting used to, but I found I was
             | much more competitive with it than I was with a regular
             | gamepad, especially when playing games like Overwatch that
             | don't support aim-assist on controllers.
             | 
             | For slower strategy games, using the left touchpad for
             | fast/imprecise mouse movement (or map movement) and the
             | right touchpad for slow/fine tuned mouse movement is also
             | decent. I don't know that I'd want to play an RTS that way,
             | though.
        
       | Jyaif wrote:
       | > even though we never take part in sales or bundles
       | 
       | That's one reason I didn't hesitate to purchase it.
        
         | fossebooker wrote:
         | Years ago, I asked on the forums[0] if they'd have it on GOG
         | since I wanted a DRM Free copy that I could pull updates from.
         | They said, essentially, "not in the near future" so I bought it
         | on a humblebundle ... I got a Steam key though.
         | 
         | A few weeks later it came out on GOG and I contacted about
         | getting a key and they said, just buy it again.
         | 
         | I also haven't seen it on GOG-connect to make it available to
         | Steam key holders.
         | 
         | So my experience definitely conflicts with their "early
         | purchaser" customer-appreciation rationale for this.
         | 
         | [0]: https://forums.factorio.com/viewtopic.php?p=189466#p189466
        
           | jamesgeck0 wrote:
           | Not that Wube Software handled this well, but you're better
           | off not using GOG Galaxy for updates. It's had a 0-day
           | privilege escalation vulnerability for over two years. GOG
           | tried to pull a fast one on the security researcher who
           | reported it and has downplayed the severity of the issue.
           | They've left their customers vulnerable for so long that
           | their incompetence is effectively indistinguishable from
           | malice.
           | 
           | https://wccftech.com/gog-has-had-a-severe-internal-
           | vulnerabi...
        
             | fossebooker wrote:
             | Thanks for the info and yeah, this adds another brick to
             | the GOG pile of shame unfortunately.
             | 
             | GOG has been very lethargic to the point of straight-up
             | dishonesty regarding their plan for Linux support for
             | games, galaxy and their downloader. Their rollout of Galaxy
             | has been panned and definition of what qualifies as DRM-
             | free has been eroded over time.
             | 
             | I understand the disparity of resources, but steam has done
             | much more lately to embrace Linux and their community than
             | GOG and gaping security holes is just unacceptable.
             | 
             | A lot has changed since 2016.
        
         | WithinReason wrote:
         | That's the reason I never purchased it
        
           | marcofiset wrote:
           | You are missing out. This game is worth way more than what it
           | sells for.
        
           | atlantas wrote:
           | Why? It's already arguably underpriced at $30.
        
             | lvass wrote:
             | I paid around $10 in brazilian Steam.
        
             | WithinReason wrote:
             | I never before paid this much for a game
        
           | donpott wrote:
           | This thread caused me to look up why they don't do sales. I
           | was a bit frustrated at first; but I must say, after reading
           | their rationale, that now I'm kinda convinced.
           | 
           | To quote one of the Factorio mods/staff:
           | 
           | > It isn't about visibility or sales, its about respecting
           | the players who have already purchased the game. We don't
           | want to reward the people who hold off on buying the game,
           | the game is a price we find reasonable, and this is the deal.
           | If you think it is priced too high, then it is your choice to
           | not purchase, and we hope that with enough time, and extra
           | development, we will be able to convince you of its value.
           | 
           | Sources:
           | 
           | https://forums.factorio.com/viewtopic.php?p=159626#p159626
           | 
           | https://www.factorio.com/blog/post/fff-140
           | 
           | https://www.reddit.com/r/factorio/comments/8stbnl/psa_factor.
           | ..
        
             | Gareth321 wrote:
             | I don't buy it. These developers don't discount because
             | they don't have to. They're not doing it out of some
             | altruistic sense of duty to not "reward people who hold
             | off." That's silly and I honestly can't believe that you
             | believe that.
        
       | ddtaylor wrote:
       | Early when the Steam Deck was revealed they showed a promotional
       | image with Factorio being played on it. It made me think that,
       | yeah, the game does run great on Linux and I'm sure the console
       | can handle it, but would you really want to play with that kind
       | of an input device? I wasn't thinking about it much and a few
       | weeks later I was playing Factorio and noticed how atrocious
       | doing half the things I was doing would be with a controller-like
       | interface.
        
         | chucky_z wrote:
         | Steam Deck has the little "pads" from the Steam Controller,
         | those make playing games with mouse-based controls a joy with a
         | handheld device (with some adjustment period).
         | 
         | They show this in the video! I actually almost wish the initial
         | Steam Controller had these flat pads instead of the concave
         | circles, it looks like it's going to be a straight up
         | improvement.
        
           | colpabar wrote:
           | Have you used them though? I have two steam controllers and
           | the "mouse circles" are pretty finicky. I'm sure the pads on
           | the deck will be better, but I still doubt they will be
           | precise enough for a game like factorio.
           | 
           | I hope I'm wrong - I LOVE factorio and will definitely start
           | a new save when the deck comes out. But even playing on my
           | macbook touchpad, I wished I had a real mouse.
        
             | smoldesu wrote:
             | For all the problems the Steam controller had, trackpad
             | precision was the one thing I never really heard people
             | complain about. For this sort of game, I think it would be
             | a very effective compromise to get it working on-the-go.
             | 
             | Of course, it's still just a computer at the end of the
             | day. If you want to pair a Bluetooth mouse and play that
             | way, that's your prerogative; I imagine that most people
             | would be contented to use the touchpads out of convenience
             | though.
        
             | chucky_z wrote:
             | The 'finicky' is from the default settings meant to work in
             | as many games as possible. (Almost) Every game I tried I
             | found some community-maintained controller profile that had
             | near-perfect settings. I really love Steam's community. :D
        
             | fartcannon wrote:
             | Steam Controllers are my primary controllers. Precision is
             | adjustable. They're super effective, in my opinion. From
             | the sounds of it, you just prefer mice. But there's nothing
             | finicky about them.
        
           | willis936 wrote:
           | There are many non-essential keyboard macros and a good few
           | that are essential.
           | 
           | A controller interface would have to break these macros up
           | into layered directional menus. Nothing ground-breaking, but
           | it is a different learning curve.
        
         | kroltan wrote:
         | Well, people successfully play Factorio on trackpads, which the
         | Deck has aplenty, as the two pads below the sticks, as well as
         | having a touchscreen.
         | 
         | So I suppose it's better than if you were playing it on Xbox or
         | something like that.
        
         | nisegami wrote:
         | What makes the Steam Deck so much more versatile IMO are the
         | touch pads. I use the touchpads on my Steam Controller to play
         | a few games that are 95% mouse-driven (simulators for a trading
         | card game) and they're a joy.
        
       | justsid wrote:
       | I too have had a Steam Deck dev kit since pretty early on and
       | have put an ungodly amount of time into it on there. It works
       | really well, like the article already mentioned. Steam Input set
       | up is pretty easy and carries you all of the way through the
       | game. Actually, to completely side step Factorio, Steam Input is
       | an amazing tool on the Deck. It makes it incredibly easy to
       | coerce just about any game out there to play ball with the Deck
       | controller scheme. Super pumped for the device to come out into
       | general hands now
        
       | croes wrote:
       | OT: is the link at the top for donations for the Ukrainian red
       | cross legit?
       | 
       | https://donate.redcrossredcrescent.org/ua/donate/~my-donatio...
       | 
       | because the ifrc website has also campaign for Ukraine
       | 
       | https://donation.ifrc.org/?campaign=e8952a8a-5096-ec11-a2db-...
        
         | proto_lambda wrote:
         | Huh, that is a bit suspect. https://redcrossredcrescent.org/
         | refuses connection, the HTTP version just redirects to the IFRC
         | homepage. The only backlink to that domain I can find is this
         | tweet, and I have no idea if the twitter account is legt:
         | https://twitter.com/RedCrossUkraine/status/14969278216163205...
        
       | patmcc wrote:
       | I enjoy Factorio, I think it's a lovely game, and I'd be happy to
       | support the creators for that alone. But what really sets them
       | apart is these regular Friday blog posts - being willing to
       | include the community in what's happening in the business,
       | development, documentation, modding, etc. of the game is so
       | refreshing. I love it.
       | 
       | I'll be buying the expansion on their word alone that it's ready
       | and for sale. If they develop another game I'll buy that too.
        
       | willis936 wrote:
       | The Steam Deck looks pretty cool, but I recently starting using
       | an existing Valve product that nullifies most use cases for me:
       | Steam Link.
       | 
       | If you want a Steam Deck you should first try Steam Link. If it
       | doesn't meet your needs (gaming requiring internet, mobile
       | internet adding too much latency), then the Steam Deck becomes
       | attractive. I hadn't considered this when evaluating the value of
       | the Steam Deck and I suspect most others haven't either (judging
       | from the lack of Steam Link coverage).
        
         | Gareth321 wrote:
         | Makes total sense but my use case - and from what I can tell,
         | this is very common - is sitting on the couch with the wife in
         | the evenings while she's/we're watching something. There is a
         | couple of hours after the kids go to bed where I _could_ spend
         | that time in the office, or I could be on the couch with her. I
         | don 't know if it's a woman thing or just my wife, but she
         | definitely prefers I'm close to her, even if I'm on my phone.
         | Since I like making her happy, I don't spend a lot of time on
         | my PC playing games anymore. The Deck will allow me to play
         | games again, and I'm really looking forward to it. Throw in the
         | ability to play while on vacation/traveling/in bed, plus the
         | cool features like instant resume from sleep (which my PC
         | definitely cannot compete with) and gyroscopes, and I can't
         | remember being this excited about a new gadget.
        
           | willis936 wrote:
           | This is my primary use case too. I've started using my phone
           | with steam link and an xbox controller to play some of the
           | bigger single player titles I've been sitting on for the past
           | few years (such as Horizon Zero Dawn, Witcher 3, and
           | Cyberpunk 2077).
           | 
           | My 4790k is long in the tooth but it can lock 30 fps in any
           | game. Coupled with a 3070 I can stream 1080p30 at max
           | graphics settings on any of these games and I don't need to
           | buy another computer to do it.
        
         | JonLim wrote:
         | As someone who uses (or used to use) Steam Link to be able to
         | use a Windows PC headlessly to game from a macOS machine, I
         | think it's a really compelling argument to consider it before
         | considering a Steam Deck.
         | 
         | However, I'm viewing Steam Deck as a mobile gaming machine,
         | which might be replacing my current Windows gaming laptop, and
         | I can leave my Windows gaming laptop at home (or replace with a
         | tower altogether). And if Steam Link works with a Steam Deck, I
         | can have the best of both worlds (mobile gaming + regular
         | gaming via Steam Link)!
        
         | thesandlord wrote:
         | I can see a little overlap between the two, but how are they
         | competing with each other?
         | 
         | With Link, you need a gaming PC running 24/7, and then you need
         | another device and a controller to go with it. The Deck is all
         | in one.
         | 
         | It's like Stadia vs a Nintendo Switch. Overlapping for sure,
         | but pretty different overall.
        
           | willis936 wrote:
           | If you already use Steam then you already have a PC and
           | according to the steam hardware survey you very likely have a
           | more powerful GPU than what is in the steam deck.
           | 
           | Nearly everyone has a smartphone and video streaming box on a
           | TV. So to get all the way there you need a controller.
           | 
           | Stadia vs. Switch is apt, except with negligible latency in
           | the home (TV sharing is a common issue in couples/families
           | today) and without needing to pay a subscription for things
           | you own. Also, the graphics quality is going to be _much_
           | better than what Stadia or Deck can deliver if you use Link
           | with any decent gaming rig. Also I don 't invite any google
           | venture into my life because it's spyware _and_ vaporware.
           | 
           | https://store.steampowered.com/hwsurvey/videocard/
        
             | kobalsky wrote:
             | > If you already use Steam then you already have a PC
             | 
             | that's probably not their target demographic.
        
               | willis936 wrote:
               | I agree, but I think many on HN and the excited hardware
               | junkies (which there will be plenty of for this niche
               | boutique product) could gain some value without having
               | another computer through existing, free, undermarketed
               | software.
        
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       (page generated 2022-02-25 23:02 UTC)