[HN Gopher] Final Fantasy 7: An oral history (2017)
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       Final Fantasy 7: An oral history (2017)
        
       Author : rcarmo
       Score  : 115 points
       Date   : 2022-02-19 10:58 UTC (2 days ago)
        
 (HTM) web link (www.polygon.com)
 (TXT) w3m dump (www.polygon.com)
        
       | nvmfst wrote:
       | I highly recommend the book 500 Years Later: An Oral History of
       | Final Fantasy VII. It's Matt Leone's article, but expanded to
       | book length (240 pages). I received it as a Christmas present
       | when it came out from my parents. Read the entire book in a day.
       | Reading the book was a super nostalgic experience for me since my
       | parents purchased the original PSX game for me back in 1998
       | around Christmas that year. It was awesome reading all that went
       | into one of my favorite games of all time.
       | 
       | https://readonlymemory.vg/shop/book/500-years-later/
        
       | sennight wrote:
       | Hmm, no mention of how they lopped off a huge chunk of the story
       | to get the game out the door... that is the oral history that
       | would be interesting. Actually, there are some recollections
       | included that don't seem to make a lot of sense - specifically
       | related to how Aerith's death was supposed to be some kind of
       | teachable moment for players, a demonstration of how precious
       | life is... through permadeath. Well Aerith's death wasn't
       | supposed to be permanent, her resurrection was going to be part
       | of the later story - you can even see where they cut out a scene
       | where she appears at the church, following her death, in a shaft
       | of light. Presumably there would have been some back and forth -
       | and then a lead to the beginning of the fetch quest that would
       | end with her back to life. All that is left is a very brief pop-
       | in of her character model, and a useless item that was probably
       | part of the cut quest - but developers forgot to remove.
        
         | noasaservice wrote:
         | Wow, your comment reads like many of the later 90's blogs I saw
         | about this very thing. I saw SOOO many comments about Aeris
         | should have been ressurected, or do these stupidly long things
         | made up that can do it (it didnt).
         | 
         | Unless you have attestation from the devs or designers, I'll
         | have to consign this comment as 1990's level rumormill.
        
           | sennight wrote:
        
           | tsol wrote:
           | Aeris revival rumors were my favorite thing to read about.
           | There were so many ridiculous, complicated methods to
           | supposedly revive aeris. In fact there were a lot of
           | different mytha like that.. things like getting the supernova
           | materia, killing tifa instead of Aerosmith, fighting secret
           | weapons, getting sephiroth to join your team, etc. Even
           | though I knew 95% of it was fake, I loved reading about it
           | for some reason. They were strangely imaginative, mixing real
           | mysteries like aeris' ghost with plausible ideas like that
           | there's a way to revive her through that. And let's be
           | honest-- everyone wanted to revive aeris. Her death was one
           | of the craziest moments in a video game I've ever experienced
        
           | krsrhe wrote:
        
         | TillE wrote:
         | It's really common to find unfinished, cut content in game
         | data. Even if that possibility was explored, a design decision
         | was made in the game that actually shipped, so I don't think it
         | makes any sense to talk about different intentions.
        
           | sennight wrote:
           | > ... a design decision was made in the game that actually
           | shipped, so I don't think it makes any sense to talk about
           | different intentions.
           | 
           | >>> Final Fantasy 7: An oral history (2017)
           | 
           | >> An oral history
           | 
           | > history
           | 
           | wut?
        
         | arrakis2021 wrote:
         | https://youtu.be/VQEAFxjqr-E
        
       | donutdan4114 wrote:
       | Ah, yes... I remember the first time I ran my submarine into
       | Emerald Weapon without knowing what the creature was. Needless to
       | say, I was ill-prepared for such a battle.
       | 
       | And who can forget Ruby Weapon? Which some would say is an even
       | harder battle than Emerald Weapon... until you discover the
       | optimal attack for the battle.... Hades.
       | 
       | *sigh.... So good.
        
         | mywaifuismeta wrote:
         | What made these battles so special is that the internet in its
         | current form didn't quite exist yet, so you couldn't easily
         | look up guides or YouTube videos. You had to buy the big
         | expensive FF7 strategy guide book and struggle yourself!
         | 
         | The easy access to information these days has made games a very
         | different experience. Struggling for 2 minutes? Look up the
         | answer.
        
           | qbasic_forever wrote:
           | I remember AOL message boards/forums were pretty critical to
           | me getting through FF7 and other role playing games of the
           | time.
        
       | M4v3R wrote:
       | Final Fantasy VII was/is such an influential game. It was this
       | game that sparkled my interest in programming because of its big,
       | very helpful modding community that I stumbled upon. It started
       | over 20 years ago and is still very active to this day:
       | https://forums.qhimm.com . Inspired by this back then I wrote a
       | couple of tools that were used for FF7 translation projects and
       | created my first website, learning the craft along the way, and
       | that's how I became a web developer.
       | 
       | What's more, new things are discovered almost every month - new
       | game glitches, mechanics, new tools are being created to either
       | lower the speedrun times or create mods to the game. I recommend
       | anyone even remotely interested in this game to check it out.
        
         | BiteCode_dev wrote:
         | I was surprised to learn that even earlier titles had an active
         | modding community!
         | 
         | Final Fantasy 6, which is an equally awesome game, although for
         | very different reasons, had a complete makeover and one can
         | download it with new quests, gears, translation, balance, etc.
         | 
         | It's crazy what people will do by passion.
        
           | drchickensalad wrote:
           | FFT 1.3 is absolutely incredible too
        
             | BiteCode_dev wrote:
             | Damn, how many gems exist out there?
        
               | qbasic_forever wrote:
               | There's a FF7 'demake' in the style of FF1 for NES that's
               | really kinda cool and amazing they made it run on NES
               | hardware: https://en.wikipedia.org/wiki/Final_Fantasy_VII
               | _(NES_video_g...
        
               | AtlasBarfed wrote:
               | Square's library is loaded with gems. Xenogears and
               | Vagrant Story are my favorites from the PSX.
               | 
               | I've never played the Secret of Mana type games, or Mario
               | RPG, or any of a host of other ones.
               | 
               | I think the PSX was an interesting high point for 3D
               | creativity vs graphics. The PS2 started pushing polygon
               | counts such that the creative/artist teams started to
               | blow out and budgets shot up, but then the PS3 and
               | "modern AAA" budgets took over. Large budgets, low risk,
               | more priority on splash graphics than depth.
        
             | moron4hire wrote:
             | I still have my original PlayStation discs. Is there some
             | way to get this?
        
         | toto444 wrote:
         | I have been learning Japanese to play this game in its original
         | language and am planning to learn the piano to be able to play
         | its soundtrack. I know I am not the only one doing this. I
         | can't think of any video game / movie that has been so
         | inspiring to so many people.
        
           | Falell wrote:
           | Nobuo Uematsu's music sounds great when arranged for piano!
           | The Piano Collections are fantastic, if you can play them.
           | 
           | Uematsu was a big part of my childhood and it was a bummer
           | when he stepped back from composing so much, but Masayoshi
           | Soken has done amazing work on FFXIV, he's a worthy
           | successor. I really like this piano arrangement of the
           | Endwalker soundtrack
           | https://www.youtube.com/watch?v=wRmXuN53ggw
        
             | dSebastien wrote:
             | Yes. Uematsu's music is part of my soul forever
        
           | echohack5 wrote:
           | Back in 2000 when I was originally learning Japanese, I
           | played through Final Fantasy 7 and stopped every time I
           | didn't recognize something and looked it up in my Denshi
           | Jisho. It was tough but I made it through the whole game!
           | 
           | Good luck from a fellow player who's already walked the path
           | you're walking.
        
             | tomhunters wrote:
             | There's a lot of FF7 that made my childhood. Reading the
             | article seems like a blast from the past.
        
           | willmw101 wrote:
           | >I know I am not the only one doing this. I can't think of
           | any video game / movie that has been so inspiring to so many
           | people.
           | 
           | I think the Zelda franchise has similar if not greater
           | cultural impact in some of the ways you're talking about.
        
           | 69Represente wrote:
           | my favorite music was red 13's village one
        
             | djtango wrote:
             | Aye cosmo canyon is a classic - the game is full of just so
             | many bangers. I really haven't resonated with game music
             | since that era in the same way. Last game music that really
             | caught my attention was Hollow Knight
        
               | wlamartin wrote:
               | I find "A Secret Sleeping in the Deep Sea" really takes
               | me back to my childhood.
        
         | xamuel wrote:
         | >new things are discovered almost every month - new game
         | glitches, mechanics
         | 
         | Is there a good place to follow these discoveries? The site you
         | linked seems to mainly just be mods, and when I search for
         | glitch discussion I mostly just find generic wiki's listing the
         | same old glitches known for decades.
        
           | ismellcomment wrote:
           | There is always speedrun.com (https://www.speedrun.com/ff7)
        
           | M4v3R wrote:
           | Just recently a Chocobo glitch was found that allows
           | speedrunners to skip Kalm flashback sequence:
           | https://www.youtube.com/watch?v=XiO9ixPicHU . There's also
           | the materia smuggle glitch found not too long ago:
           | https://www.youtube.com/watch?v=hosDrlVF6e4
           | 
           | I recommend this whole channel as it's a great resource for
           | FF7 in general and covers the newest developments: https://ww
           | w.youtube.com/playlist?list=PLyotyCGt7oYAKM1mCwsHT...
        
             | xamuel wrote:
             | Thanks, that's amazing! I wish there was more of a central
             | forum for this stuff. Do you know of any similar channels
             | for FF6, Chrono Trigger, and other golden-age JRPGs?
        
       | flatiron wrote:
       | Funny because I'm replaying it now on my Mister with the alpha
       | PSX core. Still looks, plays, and sounds amazing!
        
       | Mikeb85 wrote:
       | I bought a PS1 for this game. It's still my all-time #1. It has a
       | great story, lots of content, lots of extras and minigames. Heck,
       | in 1997 it was my favourite snowboarding game...
        
       | philliphaydon wrote:
       | If anyone is interested, Read Only Memory did a book on FF7.
       | 
       | https://readonlymemory.vg/shop/book/500-years-later/
       | 
       | I have 2 of their books.
       | 
       | Sega Mega Drive/Genesis: Collected Works
       | 
       | Sega Dreamcast: Collected Works
       | 
       | And waiting for delivery of
       | 
       | Like a Hurricane: An Unofficial Oral History of Street Fighter II
       | 
       | Their books are amazing.
        
       | d--b wrote:
       | Hi, please add (2017) to the title
        
       | Douger wrote:
       | Reading this I'm surprised at the parallels of Sakaguchi and
       | Job's first stint at Apple.
        
       | kstenerud wrote:
       | FF7 was also massively influential for environmentalist causes.
       | An entire generation of kids were introduced to tough political
       | problems via this game.
        
         | BiteCode_dev wrote:
         | Honestly, when I was a kid, I didn't get the scenario. What the
         | hell was genova ? Is sephiroth the good guy ? Then why is he
         | trying to meteor us to hell ? And who is really cloud ?
         | 
         | But it didn't matter, because it was so incredible to play.
         | 
         | I had to replay the PC version later as a teenager to get it.
         | Unfortunately this version was incredibly buggy.
        
           | CollinEMac wrote:
           | As much as I love this game some of the story really starts
           | to fall apart around those points. I used to think I was just
           | overlooking something or some details were lost in
           | translation but after playing more of the series it seems
           | like convoluted plots are just kind of part of the Final
           | Fantasy style.
           | 
           | note: I've only played the original game and the remake on
           | PS4 and seen Advent Children.
        
           | willis936 wrote:
           | The Cloud identity mystery was wonderful for me as a kid. It
           | really had a lot of intrigue and mystique. Even when they
           | explicitly explain it, something didn't seem to fit right.
           | Something about imposter syndrome. Crisis Core helped
           | establish a lot more context but the characters and settings
           | really did feel like Kingdom Hearts 1.5.
        
         | Fnoord wrote:
         | Not just FF7. Mystic Quest (Final Fantasy Adventure) [1] was my
         | first Final Fantasy game (I only played a little bit FFXIV ~30
         | years after) back around 1991/1992 on the orig. Gameboy, and it
         | also had the tree of life paradigm. Though you can regard it as
         | a spinoff, the Mana series, it featured things like moogles,
         | chocobo's, tree of life, Excalibur, ...
         | 
         | One of my first RPG games, along with Hero Quest (a simplified
         | clone of Warhammer Quest).
         | 
         | One thing it couldn't do though was walk diagonally, which you
         | could with Zelda/Link (forgot the exact name) on Gameboy. I got
         | stuck on that game (IIRC clueless what to do, where to go). In
         | Mystic Quest I only got stuck once, with the palm trees where
         | you had to make the 8 to find the dungeon. I didn't get the
         | clue to it, but then again my native language wasn't English.
         | 
         | [1] https://en.wikipedia.org/wiki/Final_Fantasy_Adventure
        
         | toyg wrote:
         | That's probably more true outside Japan than inside it. By
         | then, just to mention one factor, Miyazaki and Takahata had
         | already smashed the Japanese box office multiple times with
         | "militant" environmentalist films like _Nausicaa_ and
         | _PomPoko_. In fact, I remember the whole environmental theme
         | being a bit of a cliche in my part of the world (Western
         | Europe) by the late  '90s - for us, those themes had really
         | exploded in the '80s as part of the debate over nuclear energy.
        
       | nemo44x wrote:
       | Great article surprise I've never seen it before.
       | 
       | Tim Rodgers has dedicated hundreds of hours talking about this
       | game. It's so iconic and moved the genre forward in many ways.
       | But I think in opening the series up to the mainstream it took
       | steps backwards too. So very linear, very simple bosses, and
       | little in the way of customizing your party like you could in VI.
       | 
       | I recently replayed it though and it has aged well. I think about
       | the limits they had with CD-ROM and I think this is why the game
       | was so linear. It also has tons of side quests if you want to
       | spend more time.
       | 
       | The remake is fantastic too.
       | 
       | What a weird time in the mid 1990's and late 90's when JRPG's
       | were extremely popular.
        
         | rootsudo wrote:
         | >What a weird time in the mid 1990's and late 90's when JRPG's
         | were extremely popular.
         | 
         | They still are, though it has become much more blended with
         | western audiences and taste.
         | 
         | Back then things moved way slower, even though it was released
         | in 1997, it was still popular because of the PS2 and it's low
         | price cost $20 via Greatest hits.
        
           | nemo44x wrote:
           | Sort of but FF7 was the top selling game when it came out.
           | That will never be the case for a JRPG again. In fact I'm
           | convinced that it was all just a perfect storm of gaming
           | going mainstream and much of the audience had no idea what it
           | was.
           | 
           | I think the western RPG genre killed it for good here in
           | terms of mainstream success. Oblivion did a number on it.
        
           | alickz wrote:
           | the last few years have been a mini golden age for JRPGs
           | 
           | Persona 5: Royal, Dragon Quest 11, Yakuza: Like a Dragon,
           | FFVII:R
        
             | nemo44x wrote:
             | It has been. Even others too like Bravely Default 2, Last
             | Remnant, and Octopath Traveller have done interesting
             | things with mechanics.
             | 
             | The Switch is incredible for these new games + all the old
             | ones.
        
       | hereforphone wrote:
       | One of the few games I can play over every few years. I haven't
       | played the remakes. I'm afraid it will spoil it for me.
        
       | arrakis2021 wrote:
       | FFVII is so close to my childhood it's almost difficult to play
       | it without tearing up.
       | 
       | The soundtrack by Nobuo Uematsu is probably the best video game
       | OST ever made.
        
         | iEchoic wrote:
         | The OST is a masterpiece, and has only gotten better with time.
         | 
         | The Orchestra world tour (https://ffvii-remakeconcerts.com/) is
         | incredible. Definitely recommend seeing it live if you get a
         | chance.
        
           | arrakis2021 wrote:
           | Thanks I've gone twice and it was amazing
        
         | fleabitdev wrote:
         | And it's all MIDI, running on a 24-voice synthesiser with a
         | 470-kilobyte sample bank.
         | 
         | Whenever I'm composing, and I'm tempted to be perfectionist
         | about instrument fidelity or mixing quality, I listen to some
         | Uematsu tracks then go back to my piano roll.
        
       | iEchoic wrote:
       | Final Fantasy VII is still awe-inspiring for me. The original is
       | arguably the greatest game of all time, and the remake is
       | probably the best video game remake of all time, too.
       | 
       | If anyone wants to relive FFVII on YouTube, I'd highly recommend
       | this[1] speedrun from GDQ. The runner beats it in ~8 hours and
       | the commentary takes you through the story as it happens, sharing
       | a lot of really cool insights and and highlighting details that I
       | never knew from my playthroughs.
       | 
       | [1] https://youtu.be/EWgb-Jrk5tQ?t=677
        
       | ksec wrote:
       | I remember I was watching my friend playing it on his Playstation
       | and I nearly bought Playstation because of it. ( I was still on
       | my Saga MegaDrive ). But I waited for the PC version, turns out
       | my ATI Graphics card just wasn't good enough. The game if I
       | remember correctly was heavily optimised for Glide ( The API from
       | 3Dfx ), so bought a Voodoo 2 instead which was crazy expensive
       | just to play a game but I couldn't resist. The PC version was
       | insanely great. Voodoo 2 Graphics had _30fps_ making everything
       | silky smooth LOL. ( I dont think we were 60fps era yet ) The
       | software synthesiser from Yamaha was miles ahead of anything else
       | on the market. The music was just brilliant ( Nobuo Uematsu is an
       | absolute genius ), 25 years later when I see FF7 I could still
       | hear the intro music in my head. Those MIDI sound when selecting
       | commands. Spending days just to get a Golden Chocobo ( And typing
       | that now the Chocobo music is playing in my head ). It is somehow
       | all burned into my DNA.
       | 
       | I just wish I have time to play the Remake. Still waiting for PS5
       | to become widely available.
       | 
       | The good old days, they dont make games like that any more.
        
         | slothtrop wrote:
         | The remake is more fun, but they took real liberties with the
         | story. Some would say they butchered it. Pacing also has that
         | modern sluggishness.
        
         | thesuitonym wrote:
         | That's interesting! Watching a friend play Final Fantasy 7 was
         | the reason I never cared to get a Playstation. The graphics
         | were horrible. I mean, sure it was 3D, but everything was so
         | _ugly_. I went back to playing games on my SNES and Genesis,
         | and didn 't buy any Playstation games until much later.
         | 
         | In retrospect, I missed out, but the way that game looked
         | really soured my view of Playstation for years. I should play
         | one of the remasters some time to see what the story is all
         | about.
        
           | swagasaurus-rex wrote:
           | The backdrops and environment were gorgeous. The in-battle 3d
           | models were realistic for their time.
           | 
           | The controllable characters in the overworld were strangely
           | blocky and angular.
           | https://www.google.com/search?q=cloud+ff7+original
           | 
           | When I first saw the game as a kid, I was baffled by how thin
           | the character's elbows were. It's almost doll-like, and you
           | get the feeling you're a puppet master witnessing an epic and
           | sometimes tragic performance.
        
           | destructionator wrote:
           | Yeah, I like FF7 a lot, but my view in the 90's was that 3d
           | was ugly and the older games had better graphics. The ff7
           | backgrounds look a lot better than the characters, and even
           | the FMV sequences still pretty meh if you ask me. I'd take
           | the art style of Lunar or Phantasy Star or something over it
           | any day..... in fact I still prefer that style to the newer
           | 3d games anyway.
           | 
           | Thankfully there's more to the game than the appearance. The
           | music <3
        
           | dave_sullivan wrote:
           | FWIW I remember seeing it at stores when I was a kid and
           | thinking the graphics were best I'd ever seen. Like my mind
           | was blown and I was sad I didn't have a PS1. The pre-rendered
           | backdrops helped a lot here. It was a different time.
        
         | dave_sullivan wrote:
         | I was getting into the remake but stopped playing when I
         | learned it was only half the game plus a bunch of bullshit
         | filler. Instantly killed any interest or goodwill for me.
         | Playing the original again on emulator ATM. Was perfect, just
         | needed to up the polycount...
        
           | plouffy wrote:
           | It really isn't. You should play it and see for yourself.
        
           | tomc1985 wrote:
           | It's a really strong game if you judge it on its own merits.
           | I had played through most of disc 1 of the original just
           | before it came out, and I liked all the extra detail that the
           | remake added to the gameworld. It's a shame it's not all of
           | FF7 but if they eventually remake the whole game with this
           | level of detail then its future is very exciting!
        
         | aikinai wrote:
         | I also played it on PC, but remember even at the time the low
         | resolution backgrounds looking horrendous and taking a lot away
         | from the experience. You had insanely low polygon, untextured
         | characters rendered at full monitor resolution, composited on
         | backgrounds pre-rendered at 320x240 for TVs. So the graphics
         | were made up of two drastically different elements each with
         | distinct, critical issues.
        
           | jerf wrote:
           | The first 3D console that I thought was actually worthy of
           | the name was the Dreamcast. Everything before that was just
           | atrocious looking, even at the time, in my opinion. I'd had
           | some exposure to computer gaming but I was in college and
           | always bottom-feeding on hardware, so it's not like I was
           | always _cutting edge_ on computer gaming graphics.
           | 
           | I remember watching an ad for some Playstation game that was
           | clearly trying to have awesome graphics at all costs, even if
           | it meant that their TV ad was playing at something like 5
           | fps. Awful. Honestly looked unplayable.
        
           | Firmwarrior wrote:
           | Yeah, man, I was a kid in high school at the time, and saved
           | a lot of money to get this game. It was running at 4 FPS, but
           | even worse was that the characters went from beautifully-
           | drawn sprites in FF6 to hideous sets of cubes and pyramids in
           | FF7. I'd heard so many good things about the game that I
           | assumed it must just be completely broken on my computer, and
           | returned it to the store for a refund
           | 
           | I gave the game another try on the PSX later, and I have to
           | admit that it was a lot of fun once I got past the terrible
           | graphics
        
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