[HN Gopher] Imitate, Then Innovate
       ___________________________________________________________________
        
       Imitate, Then Innovate
        
       Author : imartin2k
       Score  : 149 points
       Date   : 2022-02-16 09:00 UTC (14 hours ago)
        
 (HTM) web link (perell.com)
 (TXT) w3m dump (perell.com)
        
       | karmakaze wrote:
       | Talks about a lot of things about being original. Found it a fun
       | read and this one struck a chord with me:
       | 
       | > The alternative is a pursuit towards truth. In the words of
       | C.S. Lewis, who is famous for the vivid imagination he presented
       | in stories like the Chronicles of Narnia: "No man who cares about
       | originality will ever be original. It's the man who's only
       | thinking about doing a good job or telling the truth who becomes
       | really original--and doesn't notice it."
       | 
       | I find a parallel working in technical problem where a good
       | solution comes from getting to understand the problem in
       | fundamental ways and the most basic representation and process to
       | solve it imaginable with that understanding is called creative or
       | original. The goal was never to 'be clever', in fact 'thinking
       | dumb' as in "What's the simplest thing that could possibly work?"
       | is far more effective.
        
       | the-dude wrote:
       | One has to be intimately acquaintaned with the field to be able
       | to recognize if you are original in the first place.
       | 
       | This was what I was taught in school.
        
         | DocTomoe wrote:
         | The whole concept of "originality" does not make sense to me,
         | tbh. Who cares?
         | 
         | If you as a member of an isolated tribe in the amazon
         | rainforest, with no contact to the outside world, come up with
         | a movable-type-style contraption to impress patterns onto woven
         | cloth, that's a creative thought - and your fellow tribe would
         | consider it "original", even though you do not know that a few
         | hundred years earlier, some guy in central Europe had that idea
         | before (and some Chinese guy even earlier). You are in no way
         | less an inventor if you come up with something that has been
         | thought of before, but forgotten.
         | 
         | We should start celebrating creativity (new ideas) instead of
         | originality (uniquely new ideas). The quest for proving or
         | disproving prior art is ultimately not moving us as a society
         | forward.
        
           | ffhhj wrote:
           | > Who cares? > If you as a member of an isolated tribe in the
           | amazon rainforest...
           | 
           | Actually, there is a creativity's dark side that could makes
           | us care. Members of a tribe will perform their gathering and
           | hunting tasks, and achieve some degree of creativity on
           | tools, organization and processes to optimize their resources
           | and live happily. Creativity is nice up to this point. Now
           | imagine what happens when they create this powerful idea, of
           | building a pyramid of ash, so they burn all the trees around.
           | And this have actually happened on different cultures.
           | 
           | Behold our pyramid of ash: consumerism!
        
           | the-dude wrote:
           | Sure, everybody should get a prize.
        
             | tom_ wrote:
             | People respond to incentives!
        
             | [deleted]
        
           | dTal wrote:
           | Not to mention that someone having "thought of that" at some
           | prior point isn't a good reason not to explore it from your
           | own perspective; your predecessors were not perfect or all-
           | knowing.
        
       | bluesmoon wrote:
       | Back in the 90s the Microsoft version was "Embrace and Extend"
       | which really meant, adopt a standard and then change it so that
       | the original implementation no longer works.
        
       | robaato wrote:
       | Japanese have the concept of the stages of shu/ha/ri.
       | https://en.wikipedia.org/wiki/Shuhari
       | 
       | This applies to learning martial arts, but to many other
       | disciplines, e.g. in software engineering:
       | 
       | https://www.accenture.com/us-en/blogs/software-engineering-b...
       | 
       | I am a long time practitioner of Aikido, and it certainly applies
       | to that. A very common trap for many is to attempt ha/ri when
       | they have not mastered shu.
        
         | ArcMex wrote:
         | >To me, the idea of Shu Ha Ri provides thinking tools, a
         | language and a frame of reference to approach learning a new
         | skill. When you are first learning something, variety of ideas
         | isn't usually the most helpful place to start. Once you get the
         | basics down, then move on to experimenting and looking to
         | integrate new thoughts or ideas. Your experiments will lead you
         | to new paths and eventually you'll move beyond the specific
         | practices and evolve your own way of doing things.
         | 
         | That is a good summary.
        
         | xarope wrote:
         | Bruce Lee's famous quote: "Before I learned the art, a punch
         | was just a punch, and a kick, just a kick. After I learned the
         | art, a punch was no longer a punch, a kick, no longer a kick.
         | Now that I understand the art, a punch is just a punch and a
         | kick is just a kick."
        
           | WJW wrote:
           | "Coding is basically just ifs and for loops."
        
           | teddyh wrote:
           | Chop wood, carry water.
        
           | nickpeterson wrote:
           | What's the old joke about asking more and more technical
           | people how a light switch works and the child's explanation
           | at the beginning and the physicists at the end are identical
           | but in between becomes horrendously complicated...
        
       | say_it_as_it_is wrote:
       | Were the elements about Collison and Stripe necessary for this
       | essay? I don't see what value these parts add. The conclusion
       | that Stripe is original by not being original confirms that these
       | parts don't belong to an essay about innovation. Collison is an
       | intriguing person, though, and Stripe's focus on developer UX for
       | payment processing was innovative, but maybe focusing on the
       | actual innovation would have been too unoriginal to write about
       | in 2022? Maybe writing about who Collison was imitating would
       | have been more relevant.
        
       | yxhuvud wrote:
       | While I agree that imitation is a preferred way to greatness,
       | 
       | > Modern creators do the opposite though.
       | 
       | Make me react with [Citation needed]. The article sets up to
       | defeat a big straw man and doesn't spend enough effort motivating
       | why it is supposed to be true (or for that matter, different to
       | how it was before).
        
         | wmeredith wrote:
         | > Modern creators do the opposite though.
         | 
         | I feel like this thesis is confirmation bias at work. How many
         | mediocre renaissance painters have you heard of? How many are
         | possible to even _have heard of_? I 'd guess not many.
         | 
         | I still really like the rest of this piece.
        
       | mb_72 wrote:
       | "Imitate, Assimilate, Innovate" - credited to jazz trumpeter
       | Clark Terry (b 1920), so hardly a new concept. Also, these days I
       | see a lot of content creators only making it to the first stage,
       | mindlessly aping others or creating short-form unoriginal
       | material for TikTok etc; being 'original' seems not really to be
       | a priority.
        
         | lancesells wrote:
         | I think there's two reasons that things seem less original
         | these days: Prior to the internet that first stage was hidden
         | from view until someone made it to the second stage. Digital
         | tools have made creation accessible to pretty much everyone
         | with the technology.
         | 
         | I'm not sure I know TikTok content too well but I think it's a
         | good thing that people are creating a little more than
         | consuming. Even if it's a blatent copy of something else.
        
         | HWR_14 wrote:
         | Are most TikTok posters even trying to create something? My
         | understanding is the majority are trying to participate in a
         | trend or show off to peers.
        
       | bluepizza wrote:
       | Naive question - maybe someone has an interesting point of view.
       | 
       | Wouldn't "imitate then innovate" just lead us to very efficient
       | horse carriages instead of cars?
        
         | jmmcd wrote:
         | I guess the author's response would be no, it would still give
         | us cars, but they would have good wheels instead of square
         | ones.
        
         | moring wrote:
         | I don't think so, for two reasons. First, a lot of things one
         | the way from a horse carriage to a car are actually the same,
         | like wheels and seats. They diverge later on.
         | 
         | Second, the article promotes innovating from other fields, not
         | your own field. That might mean a carriage moved by a steam
         | engine, for example, which also brings you closer to a car.
        
           | _dain_ wrote:
           | >That might mean a carriage moved by a steam engine, for
           | example, which also brings you closer to a car.
           | 
           | they made those!
           | 
           | https://en.wikipedia.org/wiki/Steam_car#History
        
             | SuoDuanDao wrote:
             | I believe Archie of Riverdale's car was originally depicted
             | as one of those!
        
         | [deleted]
        
         | Cthulhu_ wrote:
         | > Wouldn't "imitate then innovate" just lead us to very
         | efficient horse carriages instead of cars?
         | 
         | But early cars WERE based on horse carriages; they literally
         | did NOT reinvent the wheel, but instead strapped a combustion
         | engine onto a horse carriage. Then did they start - or continue
         | - innovation with things like suspension, tires, brakes, and
         | later on safety systems etc.
        
           | wmeredith wrote:
           | Absolutely. Hell, some of them even had a fake horse out
           | front.
        
         | mro_name wrote:
         | that's exactly what it started with and developed stepwise from
         | then.
         | 
         | Look at Gottlieb Daimler's motor-carriage of 1886:
         | https://de.wikipedia.org/wiki/Gottlieb_Daimler#/media/Datei:...
        
       | leroman wrote:
       | I'm bootstrapping a SaaS business with the same approach, I've
       | been imitating and iterating over what I see other's have been
       | doing, while trying to be original (but very conservative) in
       | some parts.
       | 
       | Hopefully, when I decide the imitation part is good enough
       | (mostly in terms of feature parity), I add one of my more
       | original ideas for a feature to the product.
        
         | pfarrell wrote:
         | I cofounded a startup a few years ago that ended in an
         | acquihire. If I could redo it, I realize we didn't front load a
         | killer feature.
         | 
         | We spent too much time on table stakes so we'd look like
         | competitors, there wasn't much that set us apart to endear us
         | to the alpha user base. We only developed some really novel
         | things after like nine months. Looking back (and for next
         | time), I'd have _greatly_ descoped what we needed to imitate
         | and gotten on those killer features asap.
        
           | leroman wrote:
           | Thanks for sharing!
        
       | mlvljr wrote:
        
       | going_ham wrote:
       | There is this video of Steve job's quoting, "Good artists copy,
       | great artists steal." [0] That one hits me the most. To steal an
       | idea you really have to understand it and find ways to integrate
       | into the system and design. Copying is really straightforward.
       | 
       | [0]: https://youtu.be/a6jeZ7m0ycw
        
       | jmmcd wrote:
       | Research isn't mentioned, but this is good advice for research
       | too. If you want to make a contribution to research you have to
       | know the field, and be able to re-implement what others have
       | done, before you can add anything.
        
       | mro_name wrote:
       | "Talent borrows, genius steals" being attributed to Oscar Wilde
       | but being possibly stolen as well :-)
       | 
       | At least Goethe (the german shakespeare if you will) said quite
       | the same in the 18th century.
        
         | BeFlatXIII wrote:
         | Also attributed to Pablo Picasso and Igor Stravinsky.
        
         | the-dude wrote:
         | Dude. This is HN. The only right answer is Jobs.
        
           | Cthulhu_ wrote:
           | It's quickly becoming Papa Musk at this point in time though.
           | Jobs was 5-10 years ago.
        
             | the-dude wrote:
             | Does Elon actually already have memorable quotes? Nothing
             | comes to mind.
        
               | granshaw wrote:
               | Something something pedo submarine
        
               | HWR_14 wrote:
               | > Does Elon actually already have memorable quotes?
               | 
               | While he isn't the only one to use the phrase "funding
               | secured" has been linked to him in a way "one more thing"
               | was linked to Jobs.
        
       | ArcMex wrote:
       | Whenever I am learning something with zero knowledge, certainly,
       | I imitate. As I gain more knowledge, I start to see patterns that
       | allow me to branch out. I feel like this is a natural progression
       | of things.
        
       | thenerdhead wrote:
       | It's a long fluffy article that doesn't even include the source
       | of the famous quote. Miles Davis said this and would reference
       | how important the fundamentals are to any instrument like the
       | drums:
       | 
       | "Drummers ape each other. The way every rock'n'roll record sounds
       | like something else but not all together. Everything other
       | drummers play, if you're playing drums, they all hear. They know
       | how to play everything now. It's the flood of records. Drums and
       | trumpet and bass ... it's like a big tree of goodies. You can
       | just buy this record and pick this off and get this bass and flap
       | it up! The good drummers don't play all that in-between stuff,
       | only the bad drummers do to break up the time. Because they can't
       | lay in the pocket. He has to learn that basic stuff first."
       | 
       | The author definitely knows how to optimize SEO, but not even
       | googling their own title of an article and including one of the
       | more famous examples seems a bit odd to me.
       | 
       | There's quite some claims that modern creators are afraid to
       | imitate each other? Has the author opened up TikTok, YouTube, or
       | copied a popular tweet into Google to see the thousands of
       | copycats getting the same recognition in their own bubbles of the
       | world?
        
         | trgn wrote:
         | Weird, I thought it was a great article. One that actually gets
         | better as it progresses. I don't see how it's fluffy at all.
         | 
         | In the first half, he is mainly referring to the current state
         | of fine-arts, which is still in the grip of the "originality
         | disease". It's a different way of describing a particularly
         | outgrowth of modernism, the rejection of bourgeois values,
         | which included conformity, propriety, and the existence of
         | objective truth and beauty. The horrors of World War 1 were the
         | turning point, how could something so grotesque arise in the
         | pinnacle of civilization after all. The author mentions the
         | influence of Freud's work, which absolutely demolished the
         | collective psychic order, turning everybody into a neurotic.
         | 
         | Interesting too, is that he really highlights the self-
         | absorption which underlies modern/contemporary "high" fine
         | arts. That criticism is not new. The first real critical
         | assault on modernism was in the seventies. However, it didn't
         | stick, instead it turned ideals of bourgeois respectability
         | into a form of pageantry. Think a critic like Tom Wolfe as an
         | anachronistic dandy, or the weird Lego-classicism of postmodern
         | skyscrapers. But the core of that criticism stands though: a
         | half-century later, and we have still not overcome the absolute
         | degeneration of artistic production.
         | 
         | I hope to see by the end of my lifetime that we have dug out of
         | this hole, and art is unabashedly the pursuit of truth and
         | beauty again. That will require artists and their patrons to
         | stop navel-gazing though.
        
         | VMtest wrote:
         | No wonder they said hacker news is a toxic community
         | 
         | 1. https://news.ycombinator.com/item?id=30349222 | I love you,
         | Hacker News, but you're toxic (kg.dev)
        
           | thenerdhead wrote:
           | Yep, my comment is toxic because I'm critical of the article
           | and gave an opinion.
           | 
           | https://www.rogerebert.com/roger-ebert/critic-is-a-four-
           | lett...
        
         | itrollpussies wrote:
         | Sometimes, it amazes me how some of you reason, the article
         | deeply reflected on some crucial things that I personally I can
         | relate to, and the only thing you could point out is one stupid
         | famous quote that know one has idea about.
         | 
         | Give foolishness a break, at least for a week.
        
         | aykae_ wrote:
         | Seems odd to me to deem a post labeled as a long-form essay as
         | "fluffy", especially when most of the "fluff" is substantial
         | arguments padded with well-researched support. I personally
         | perked up at the sight of a short scrollbar, it was a good
         | read, I gained some security in my own case of Originality
         | Disease.
         | 
         | I don't think a slew of bullet points could have accomplished
         | the same.
        
         | thenerdhead wrote:
         | For those unfamiliar "ape" means to imitate here and "in the
         | pocket" means to have fun with it / feel comfortable
         | performing.
        
           | potta_coffee wrote:
           | "In the pocket" has to do with a certain feeling or "groove"
           | that occurs when the bass player and drummer sort of "lock
           | in" (that's my terminology). I definitely know when I'm "in
           | the pocket" but it's one of those things that's difficult to
           | describe.
        
             | MrsPeaches wrote:
             | In hiphop culture "in the pocket" means perfectly on the
             | beat.
        
               | bavell wrote:
               | In rock it's really tight timing and nailing
               | transitions/fills. At least the way I've heard it used in
               | my circles.
        
           | lioeters wrote:
           | > In _The Jazz Theory Book_, Mark Levine defines playing _in
           | the pocket_ simply as grooving, where the rhythm section is
           | locked in and working as a unit.
           | 
           | > in the pocket - When the music is rhythmically in a groove.
           | 
           | > groove - The "lock" between members of a rhythm section
           | playing well together.
        
       | inglor_cz wrote:
       | This would also elegantly solve the reproduction crisis that now
       | plagues many sciences at once.
        
       | evancoop wrote:
       | Admittedly, the alliterative title is catchy. Curious if what
       | occurs in the learning process is really "pattern recognition,"
       | then innovation. When a child learns to play the piano, are they
       | "imitating" Bach and Beethoven or recognizing patterns of chord
       | progressions? When a child learns to read/write, they are
       | probably not imitating childhood authors per se, rather, learning
       | patterns in how words are assembled.
       | 
       | Perhaps, creativity is simply an extension of the same process.
       | Recognize pleasing patterns, learning which can be broken, and
       | assembling those patterns in a new way?
        
       | adrianthedev wrote:
       | That's what we did with Avo. We started to create a Laravel Nova
       | clone because we found its utility immense.
       | 
       | Somewhere along the way, we figured out that our users have
       | different needs, and the whole project pivoted to something else,
       | becoming a unique product in itself that better serves our users
       | than we initially thought.
       | 
       | Without imitating the original, we wouldn't have come up with
       | this wonderful product that helps teams save tons of time.
       | 
       | https://avo.cool
        
         | jasfi wrote:
         | That looks really cool indeed! I might do something similar for
         | the UI framework I'm working on: https://nexusdev.tools/
        
       | kitd wrote:
       | The format I was taught is:                   Imitate, inculcate,
       | innovate
       | 
       | ie. you need to spend time imitating others, but then more time
       | totally grokking it to fully appreciate the whys, costs, &
       | benefits of the old approach before trying to innovate past it.
        
       ___________________________________________________________________
       (page generated 2022-02-16 23:02 UTC)