[HN Gopher] Tinc Is Not Catan
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       Tinc Is Not Catan
        
       Author : tosh
       Score  : 67 points
       Date   : 2022-02-09 09:58 UTC (13 hours ago)
        
 (HTM) web link (github.com)
 (TXT) w3m dump (github.com)
        
       | jerojasro wrote:
       | Let's assume that this project merely clones the game mechanics
       | and uses scans of its artwork, and all it does is providing a
       | software version of the game, available at no cost.
       | 
       | With those assumptions in mind, would it be OK from a
       | legal/copyright POV to release such an adaptation to the general
       | public?
        
         | AndrewDucker wrote:
         | That artwork is _definitely_ copyright. Making that available
         | will get you shut down very quickly
        
       | TheArcane wrote:
       | > For the best user experience, please use Chrome as your web
       | browser.
       | 
       | Oof
        
       | rubinlinux wrote:
       | "We Noticed You Were Using a Browser Other Than Chrome..."
       | 
       | PLEASE don't do this. PLEASE.
        
         | alekratz wrote:
         | With firefox's market share of about 10%, the "we don't support
         | firefox" message is basically announcing "our website is
         | useless to 1 in 10 people". Very frustrating.
        
           | smorgusofborg wrote:
           | 10%? All the statistics I've seen recently put firefox bellow
           | 5% and often well bellow like 3-4%. Given that is less common
           | than colorblindness, colorblindness is not all that well
           | handled on the web, and not handling a disability is an
           | actual legal liability..
        
             | leppr wrote:
             | But then you wouldn't post your product in the "vision
             | impaired community forums" for example. I'd be curious to
             | see the actual stats, but HN surely has a high percentage
             | of Firefox users compared with the general tech-naive
             | population.
        
               | smorgusofborg wrote:
               | This isn't a "show HN" so most likely the author is not
               | the poster. HN is also probably more color blind than
               | average, so the poster should have checked multiple
               | browsers and then the palettes before finding it
               | interesting enough to post?
               | 
               | I get the idea that it would be nice if the web were
               | different, but I think that is a personal responsibility
               | to choose for yourself or try to address yourself by
               | submitting a PR that makes the repo better.
        
         | fguerraz wrote:
         | Yep. That's sad.
         | 
         | But I understand that ironing out all the issues on all
         | browsers is very resource demanding...
        
           | KeepFlying wrote:
           | Then add a "we work best in chrome" to your error pages as a
           | workaround when it actually fails, not before you even try.
           | 
           | There's no need for the "go use X browser right now" messages
           | unless you're taking advantage of some bleeding edge API that
           | only exists in one place.
        
           | acdha wrote:
           | It really isn't for most websites. There are a handful of
           | APIs to be careful about but a mainstream website shouldn't
           | take much time at all. I do most of my development in Firefox
           | and most of the time it works unmodified in Chrome and
           | Safari. Mobile browsers can be trickier but most of that is
           | adjusting for the form factor rather than the browser.
        
         | [deleted]
        
         | a2800276 wrote:
         | Don't be sad, it doesn't seem to work on Chrome either :)
         | 
         | To the authors: Personally I wouldn't put too much effort into
         | cross-browser compatibility early on for the sake of satisfying
         | the users of niche software, but ... almost all modern DOM
         | features are available cross-browser/platform these days and it
         | will likely save you a lot of effort further on down the road
         | dealing with deprecated APIs and other headaches to use it as a
         | smoke test for code quality.
        
         | skybrian wrote:
         | Also doesn't support mobile.
        
         | zouhair wrote:
         | The message showed up and I close the tab.
        
         | slenthen wrote:
         | Frustrating as it may be, depending on the meaning behind
         | "originally built as an intro to SWE project" I get why it
         | really just works on Chrome. If they just pushed it up after
         | that project so people could see, whatever. If they really want
         | people to use it, a bit frustrating.
        
       | stakkur wrote:
       | Folks, _stop making Chrome a soft dependency for your software_.
       | 
       | I'm only one data point, but when I visit a site and see that, I
       | immediately close it and move on.
        
         | remram wrote:
         | Then you get to enter a username, click "join", and immediately
         | get put back on the front page with the same message.
        
       | nmeofthestate wrote:
       | Tinc is not working
        
         | sugaroverflow wrote:
         | Yeah, sadly :( I tried to join a few times, but the game
         | crashes when you join a lobby.
        
           | aiisjustanif wrote:
           | Same
        
       | apoland wrote:
       | Can't wait to give this a try when its working. One of my
       | family's favorite board games.
        
       | Jiejeing wrote:
       | I clicked expecting some broken analogy between https://tinc-
       | vpn.org/ and the Catan board game, but instead it is a Catan
       | implementation. Fair enough.
        
         | tromp wrote:
         | Yeah, strange to name it identical to the somewhat obscure
         | https://en.wikipedia.org/wiki/Tinc_(protocol) when they had a
         | free choice of any first letter. I'd have gone with zinc (
         | short for Zinc Is Not Catan), which is at least a word.
        
           | neogodless wrote:
           | I would've liked
           | 
           | Brick Really Isn't Catan, K?
        
           | cooperadymas wrote:
           | Reminds me of the time that guy named his online bookstore
           | after a rainforest in South America. Or was it named after a
           | river? Maybe a tribe of people? I can't remember.
           | 
           | I'm all for a good naming conflict, but no one is mistaking a
           | board game for a networking protocol.
           | 
           | I feel everyone always finds something to complain about a
           | name. Let's examine the *INC name space.
           | 
           | A, E, I, U, X - don't really work
           | 
           | Binc - why did you name it identically to a book foundation?
           | 
           | C, K - you dirty old boy, you!
           | 
           | Dinc - dual income no children, huh?
           | 
           | Finc - how contemptible!
           | 
           | Ginc - taken
           | 
           | Hinc - not bad, although urban dictionary tells me it's Latin
           | slang for lesbian, so some language major or 1600 year old
           | European is going to might raise a red flag here
           | 
           | Jinc - there's a website, it looks important
           | 
           | Linc - this name space is so crowded already!
           | 
           | Minc - just some USDA thing, not too bad
           | 
           | Ninc - another book thing, eh?
           | 
           | Oinc - lol, I kind of like it. Too bad Catan doesn't have
           | bacon.
           | 
           | P, R, S - all crowded
           | 
           | Vinc - actually pretty well open here
           | 
           | Winc - do you want to compete with the Internet's #1 way to
           | wine? Maybe they should join forces? Nah, Catan is more of a
           | beer game.
           | 
           | Yinc - there's stuff here, but not too shabby
           | 
           | Zinc - as you pointed out, it's a thing already, which is the
           | same logic you used against tinc
           | 
           | Point being, naming is hard, and nothing is unique, and it
           | doesn't really help anyone to complain about names unless
           | there's a really valid conflict, like, say, they came out
           | with a new network protocol and named it tync or invented
           | some new miracle element named zink and there's actual room
           | for confusion.
        
             | jrm4 wrote:
             | winsoc.
             | 
             | Winsoc Is Not Settlers of Catan.
             | 
             | That way you throwback both to the old name of the game AND
             | the old internet thing, but spelled different.
             | 
             | Eh, maybe I'm salty because I use the everliving heck out
             | of Tinc-the-vpn-thing. :)
        
       | genpfault wrote:
       | Tinc isn't Tinc[1] either.
       | 
       | [1]: https://en.wikipedia.org/wiki/Tinc_(protocol)
        
       | malermeister wrote:
       | Please don't give me a popup saying my browser is bad when I'm
       | using the only major free as in freedom Browser, Firefox.
        
       | rileyphone wrote:
       | I'm currently building a web version of a board game (Scoville,
       | super fun) with a friend. We decided to use bordgame.io as it
       | handles most of the multiplayer state transitions and has a
       | pretty impressive selection of games done with it
       | (https://github.com/philihp/fields-of-arle,
       | https://github.com/hwabis/forbidden-desert,
       | https://github.com/mbrinkl/santorini). A lot of board games have
       | some sort of web version as AFAIK copyright doesn't extend to the
       | rules and systems, just the names and art (we called ours
       | "Capsaicin" to be cute). Maybe there's a greater thought about
       | the effectiveness of building and prototyping something that can
       | be constructed from paper and mediated by humans, and only
       | introducing computers once a design is more or less finalized.
        
         | fsn4dN69ey wrote:
         | Why not on boardgamearena? They already have a developer
         | program where licenses are made available by developers and
         | there's tens of thousands of users.
        
           | captn3m0 wrote:
           | BGA doesn't have all the licenses and you have to get
           | approval before you can work on a game (they might have
           | changed this since), and the BGA framework is an ancient mix
           | of no-framework PHP with ExtJS.
           | 
           | Much easier to just submit to freeboardgames.io or host your
           | own instance.
        
       | [deleted]
        
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       (page generated 2022-02-09 23:02 UTC)