[HN Gopher] Tinc Is Not Catan
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Tinc Is Not Catan
Author : tosh
Score : 67 points
Date : 2022-02-09 09:58 UTC (13 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| jerojasro wrote:
| Let's assume that this project merely clones the game mechanics
| and uses scans of its artwork, and all it does is providing a
| software version of the game, available at no cost.
|
| With those assumptions in mind, would it be OK from a
| legal/copyright POV to release such an adaptation to the general
| public?
| AndrewDucker wrote:
| That artwork is _definitely_ copyright. Making that available
| will get you shut down very quickly
| TheArcane wrote:
| > For the best user experience, please use Chrome as your web
| browser.
|
| Oof
| rubinlinux wrote:
| "We Noticed You Were Using a Browser Other Than Chrome..."
|
| PLEASE don't do this. PLEASE.
| alekratz wrote:
| With firefox's market share of about 10%, the "we don't support
| firefox" message is basically announcing "our website is
| useless to 1 in 10 people". Very frustrating.
| smorgusofborg wrote:
| 10%? All the statistics I've seen recently put firefox bellow
| 5% and often well bellow like 3-4%. Given that is less common
| than colorblindness, colorblindness is not all that well
| handled on the web, and not handling a disability is an
| actual legal liability..
| leppr wrote:
| But then you wouldn't post your product in the "vision
| impaired community forums" for example. I'd be curious to
| see the actual stats, but HN surely has a high percentage
| of Firefox users compared with the general tech-naive
| population.
| smorgusofborg wrote:
| This isn't a "show HN" so most likely the author is not
| the poster. HN is also probably more color blind than
| average, so the poster should have checked multiple
| browsers and then the palettes before finding it
| interesting enough to post?
|
| I get the idea that it would be nice if the web were
| different, but I think that is a personal responsibility
| to choose for yourself or try to address yourself by
| submitting a PR that makes the repo better.
| fguerraz wrote:
| Yep. That's sad.
|
| But I understand that ironing out all the issues on all
| browsers is very resource demanding...
| KeepFlying wrote:
| Then add a "we work best in chrome" to your error pages as a
| workaround when it actually fails, not before you even try.
|
| There's no need for the "go use X browser right now" messages
| unless you're taking advantage of some bleeding edge API that
| only exists in one place.
| acdha wrote:
| It really isn't for most websites. There are a handful of
| APIs to be careful about but a mainstream website shouldn't
| take much time at all. I do most of my development in Firefox
| and most of the time it works unmodified in Chrome and
| Safari. Mobile browsers can be trickier but most of that is
| adjusting for the form factor rather than the browser.
| [deleted]
| a2800276 wrote:
| Don't be sad, it doesn't seem to work on Chrome either :)
|
| To the authors: Personally I wouldn't put too much effort into
| cross-browser compatibility early on for the sake of satisfying
| the users of niche software, but ... almost all modern DOM
| features are available cross-browser/platform these days and it
| will likely save you a lot of effort further on down the road
| dealing with deprecated APIs and other headaches to use it as a
| smoke test for code quality.
| skybrian wrote:
| Also doesn't support mobile.
| zouhair wrote:
| The message showed up and I close the tab.
| slenthen wrote:
| Frustrating as it may be, depending on the meaning behind
| "originally built as an intro to SWE project" I get why it
| really just works on Chrome. If they just pushed it up after
| that project so people could see, whatever. If they really want
| people to use it, a bit frustrating.
| stakkur wrote:
| Folks, _stop making Chrome a soft dependency for your software_.
|
| I'm only one data point, but when I visit a site and see that, I
| immediately close it and move on.
| remram wrote:
| Then you get to enter a username, click "join", and immediately
| get put back on the front page with the same message.
| nmeofthestate wrote:
| Tinc is not working
| sugaroverflow wrote:
| Yeah, sadly :( I tried to join a few times, but the game
| crashes when you join a lobby.
| aiisjustanif wrote:
| Same
| apoland wrote:
| Can't wait to give this a try when its working. One of my
| family's favorite board games.
| Jiejeing wrote:
| I clicked expecting some broken analogy between https://tinc-
| vpn.org/ and the Catan board game, but instead it is a Catan
| implementation. Fair enough.
| tromp wrote:
| Yeah, strange to name it identical to the somewhat obscure
| https://en.wikipedia.org/wiki/Tinc_(protocol) when they had a
| free choice of any first letter. I'd have gone with zinc (
| short for Zinc Is Not Catan), which is at least a word.
| neogodless wrote:
| I would've liked
|
| Brick Really Isn't Catan, K?
| cooperadymas wrote:
| Reminds me of the time that guy named his online bookstore
| after a rainforest in South America. Or was it named after a
| river? Maybe a tribe of people? I can't remember.
|
| I'm all for a good naming conflict, but no one is mistaking a
| board game for a networking protocol.
|
| I feel everyone always finds something to complain about a
| name. Let's examine the *INC name space.
|
| A, E, I, U, X - don't really work
|
| Binc - why did you name it identically to a book foundation?
|
| C, K - you dirty old boy, you!
|
| Dinc - dual income no children, huh?
|
| Finc - how contemptible!
|
| Ginc - taken
|
| Hinc - not bad, although urban dictionary tells me it's Latin
| slang for lesbian, so some language major or 1600 year old
| European is going to might raise a red flag here
|
| Jinc - there's a website, it looks important
|
| Linc - this name space is so crowded already!
|
| Minc - just some USDA thing, not too bad
|
| Ninc - another book thing, eh?
|
| Oinc - lol, I kind of like it. Too bad Catan doesn't have
| bacon.
|
| P, R, S - all crowded
|
| Vinc - actually pretty well open here
|
| Winc - do you want to compete with the Internet's #1 way to
| wine? Maybe they should join forces? Nah, Catan is more of a
| beer game.
|
| Yinc - there's stuff here, but not too shabby
|
| Zinc - as you pointed out, it's a thing already, which is the
| same logic you used against tinc
|
| Point being, naming is hard, and nothing is unique, and it
| doesn't really help anyone to complain about names unless
| there's a really valid conflict, like, say, they came out
| with a new network protocol and named it tync or invented
| some new miracle element named zink and there's actual room
| for confusion.
| jrm4 wrote:
| winsoc.
|
| Winsoc Is Not Settlers of Catan.
|
| That way you throwback both to the old name of the game AND
| the old internet thing, but spelled different.
|
| Eh, maybe I'm salty because I use the everliving heck out
| of Tinc-the-vpn-thing. :)
| genpfault wrote:
| Tinc isn't Tinc[1] either.
|
| [1]: https://en.wikipedia.org/wiki/Tinc_(protocol)
| malermeister wrote:
| Please don't give me a popup saying my browser is bad when I'm
| using the only major free as in freedom Browser, Firefox.
| rileyphone wrote:
| I'm currently building a web version of a board game (Scoville,
| super fun) with a friend. We decided to use bordgame.io as it
| handles most of the multiplayer state transitions and has a
| pretty impressive selection of games done with it
| (https://github.com/philihp/fields-of-arle,
| https://github.com/hwabis/forbidden-desert,
| https://github.com/mbrinkl/santorini). A lot of board games have
| some sort of web version as AFAIK copyright doesn't extend to the
| rules and systems, just the names and art (we called ours
| "Capsaicin" to be cute). Maybe there's a greater thought about
| the effectiveness of building and prototyping something that can
| be constructed from paper and mediated by humans, and only
| introducing computers once a design is more or less finalized.
| fsn4dN69ey wrote:
| Why not on boardgamearena? They already have a developer
| program where licenses are made available by developers and
| there's tens of thousands of users.
| captn3m0 wrote:
| BGA doesn't have all the licenses and you have to get
| approval before you can work on a game (they might have
| changed this since), and the BGA framework is an ancient mix
| of no-framework PHP with ExtJS.
|
| Much easier to just submit to freeboardgames.io or host your
| own instance.
| [deleted]
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