[HN Gopher] Lightform's Sunset
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       Lightform's Sunset
        
       Author : xbryanx
       Score  : 58 points
       Date   : 2022-02-07 17:38 UTC (5 hours ago)
        
 (HTM) web link (lightform.com)
 (TXT) w3m dump (lightform.com)
        
       | trimbo wrote:
       | I've followed this company since it was a research project at
       | UIUC. I really admire what they built and feel sad it's shutting
       | down.
       | 
       | Good luck to all, and I look forward to whatever you do next!
        
       | josh2600 wrote:
       | Lightform is sick. I wish they'd open source everything instead
       | of (I assume) selling all IP to a patent troll to recoup sunk
       | costs.
       | 
       | If I were a VC, I would make it a covenant in any seed investment
       | that the company had to open-source everything if they didn't
       | make it to profitability.
       | 
       | I honestly feel, in this day and age, patents don't really help
       | you until you get to the scale that they do (purely defensive)
       | unless you're a troll.
       | 
       | Don't feed the trolls.
        
         | astroalex wrote:
         | I completely agree.
         | 
         | I think in the case of Lightform, their core projection mapping
         | algorithm is already public and has open source
         | implementations. It's called "structured light". A quick search
         | turned up this open source implementation:
         | https://github.com/jhdewitt/sltk
        
           | bsedlm wrote:
           | maybe that's why they failed, they should have kept it closed
           | and private with tight controls, patents, etc... in order to
           | really profit.
           | 
           | couldn't they even get in trouble with their investors for
           | having failed to achieve profitability with this misguided
           | "open" strategy?
           | 
           | /devil's-advocate
        
       | grishka wrote:
       | Yet another company shutting down but keeping their proprietary
       | products proprietary for some bizarre reason. "Since we won't
       | benefit from it any more, no one else should either"?
        
         | bsedlm wrote:
         | nobody wants people to get things as valuable* as their hard-
         | earned IP without either paying up, or putting in the pain and
         | sweat just like they did.
         | 
         | also, you wouldn't want the Chinese to get this for free
         | either, right?
         | 
         | *potentially valuable
         | 
         | /angry-snark
         | 
         | I just dunno what to do to counteract this tendency I perceive
         | which ends up undoing the public domain in lieu private, trade-
         | able "IP".
        
           | grishka wrote:
           | In my world it's valuable _for the humanity_ merely by the
           | fact that it 's already been invented. The progress has
           | already been made. Other people could improve upon it instead
           | of reinventing the same thing over and over again. Yes, the
           | Chinese will get it for free. But your company is shutting
           | down, it's not going to earn you a cent more either way. You
           | aren't going to incur any additional losses by open-sourcing
           | your product, are you?
        
         | [deleted]
        
       | ethagknight wrote:
       | I bought a Lightform unit early on, and frankly I was
       | underwhelmed with the overall deal. In particular, for some
       | reason, I had the impression that I could use the camera/scanning
       | features interactively, but unfortunately no, the
       | scanning/detection features were purely for scene set up, and
       | then its running a video file from there. It seemed like there
       | was only nominal benefit compared to just setting up a projector
       | and manually cutting up the desired scene. Moving the projector
       | or moving new props into the scene requires a complete rescan of
       | the scene. Lightform saved time for sure, but it didn't seem to
       | take any leaps in terms of possibilities or 'magic'.
       | 
       | On top of that, once the scene is scanned and the program is set
       | up to run, I assumed I could keep that video file / program
       | running on a raspberry pi or something and move the Lightform on
       | to the next project... nope. Had to keep the unit tethered to the
       | scene.
       | 
       | The few times I set it up for demos for people, the consensus
       | was, "huh thats kinda neat, is that all it does?"
       | 
       | Its possible some features got updated and more interesting stuff
       | is possible. For now, my Lightform is sitting in the closet and
       | Im sorta surprised they survived this long to be honest.
        
       | kevinsundar wrote:
       | Anyone know of any alternatives? This honestly doesn't seem like
       | a hard technical challenge if you've got a high quality webcam.
        
       | forgotmyoldacc wrote:
       | Lightform's LFX project is really cool. Unfortunate that the
       | company is shutting down.
        
       | bberenberg wrote:
       | Was Lightform solving the right problem? If the optical mapping
       | is done, I would guess that the hard part will remain as making
       | custom art for that specific topography. Can someone correct me
       | here?
        
         | [deleted]
        
         | ethagknight wrote:
         | Per my other comment, I think you are correct, they weren't
         | really solving the right problem. I dont know what problem they
         | should have been focusing on, but the end result didn't seem to
         | hit on anything _for me_ , understanding that maybe I wasn't
         | the target customer.
        
       | sydthrowaway wrote:
       | This is a mistake.
       | 
       | They need to pivot to AR/VR
        
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       (page generated 2022-02-07 23:01 UTC)