[HN Gopher] Keeping the pirates at bay (2001)
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Keeping the pirates at bay (2001)
Author : Tomte
Score : 19 points
Date : 2022-02-06 12:01 UTC (1 days ago)
(HTM) web link (www.gamedeveloper.com)
(TXT) w3m dump (www.gamedeveloper.com)
| brudgers wrote:
| past comments,
|
| https://news.ycombinator.com/item?id=8856371
|
| https://news.ycombinator.com/item?id=1156481
| dang wrote:
| Thanks! Macroexpanded:
|
| _Keeping the Pirates at Bay (2001)_ -
| https://news.ycombinator.com/item?id=9477374 - May 2015 (2
| comments)
|
| _Keeping the Pirates at Bay - Copy and Crack Protection
| (2001)_ - https://news.ycombinator.com/item?id=8856371 - Jan
| 2015 (58 comments)
|
| _Keeping the Pirates at Bay (2001)_ -
| https://news.ycombinator.com/item?id=8807135 - Dec 2014 (10
| comments)
|
| _Keeping the Pirates at Bay_ -
| https://news.ycombinator.com/item?id=1156481 - Feb 2010 (48
| comments)
| quxpar wrote:
| These are a fascinating way to trace the evolution of games as
| a marketplace. The modern games storefront (pioneered by valve
| with steam) is far more Worth My Time than figuring out the
| latest torrent and cracking hokey-pokey. It feels rewarding to
| pay developers for games I like the concept of on a whim, even
| if I don't completely gel with the final product. However the
| real problem I see on the horizon is the massive walled gardens
| and subscription game passes eclipsing any form of software
| ownership, which in turn cripples the modding scene.
| asiachick wrote:
| I agree but, ... how much of that is Steam's connivence vs
| you getting older and actually having $$$. I remember in my
| teens and early 20s I was mostly broke so it was piracy or
| nothing. Note: not excusing my bad behavior, I'm pointing out
| that my situation changed over time from "can't afford it so
| piracy is more compelling" to "can afford it so prefer to
| spend $$ a game than deal with hunting for warez"
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