[HN Gopher] Creating Camera Lenses with Stereolithography
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       Creating Camera Lenses with Stereolithography
        
       Author : _Microft
       Score  : 71 points
       Date   : 2022-02-03 12:26 UTC (2 days ago)
        
 (HTM) web link (formlabs.com)
 (TXT) w3m dump (formlabs.com)
        
       | progre wrote:
       | Example photos with these lenses here:
       | https://formlabs.com/blog/photos-from-a-3d-printed-camera/
        
         | can16358p wrote:
         | I think it's a nice start. As materials and tech get more
         | precise, I see a good future of people making their own lenses,
         | at least for general hobby purposes.
        
           | gswdh wrote:
        
           | dekhn wrote:
           | People (hobbyist astronomers) make their own lenses (well,
           | mirrors) starting from glass blanks and tediously grinding
           | and polishing them to precise shapes. However, it's quite
           | challenging and time consuming and you'd only do it if you
           | absolutely needed a mirror of a specific geometry. And it's
           | quite hard to reach the levels of accuracy that a routine
           | mirror or lens making operation can.
        
             | Wistar wrote:
             | When I was a young kid, my father ground a 6in mirror with
             | a 48in focal length. I remember him walking around a table
             | at night for weeks. The first mirror didn't work out so he
             | had to grind a second.
             | 
             | The resulting telescope was, and still is, a remarkable
             | device, although we had to have the mirror re-silvered a
             | few years ago.
             | 
             | The first time I saw Saturn in all its glory was through
             | that telescope, looking the size of a softball, and I
             | remember thinking, Wow, it really exists!
        
               | dekhn wrote:
               | Sure, but these days you can buy most any lens or mirror
               | you need rather than grinding it yourself, and then spend
               | more time viewing stars and planets and less time
               | breathing glass particulates.
               | 
               | I think in most cases making your own lenses is just a
               | labor of love, not a way to save money or achieve better
               | results. This is merely because lens and mirror making
               | was industrialized and has impressive economies of scale.
        
               | Wistar wrote:
               | This was back in the early 60s and although he could
               | probably have purchased a ground mirror, I think getting
               | one with a 48in focal length may have been beyond his
               | budget.
        
         | frxx wrote:
         | Thank you.
        
       | carapace wrote:
       | > the first fully 3D printed, interchangeable lens camera
       | 
       | Wow!
       | 
       | I bet you could print those mustache-shaped cross-section lens
       | that correct chromatic aberration? (I can't find the paper at the
       | mo'.) :(
        
         | _Microft wrote:
         | Like this?
         | 
         | https://www.researchgate.net/figure/Spherical-aberration-cor...
        
           | carapace wrote:
           | Ah, _spherical_ aberration! Not chromatic aberration, d 'oh!
           | Thank you!
           | 
           | Found it: "General formula for bi-aspheric singlet lens
           | design free of spherical aberration"
           | https://opg.optica.org/ao/abstract.cfm?uri=ao-57-31-9341
           | 
           | https://petapixel.com/2019/07/05/goodbye-aberration-
           | physicis...
           | 
           | https://phys.org/news/2019-08-physicists-year-old-optical-
           | pr...
           | 
           | https://news.ycombinator.com/item?id=20369960 and
           | https://news.ycombinator.com/item?id=20703140
        
       | camtarn wrote:
       | The blog about the camera is fascinating too, especially the
       | shutter mechanism:
       | 
       | http://amosdudley.com/weblog/SLO-Camera
        
       | [deleted]
        
       | billfruit wrote:
       | Not related to article, but can anyone comment how development of
       | liquid lenses are coming along for photography applications.
        
       | 4gotunameagain wrote:
       | They seem to be a bit confused with optics. What they minimise by
       | reducing the aperture size is the _spherical aberration_ , if
       | they used a spherical lens as pictured.
       | 
       | Coma is present on parabolic mirrors, which do not exhibit
       | spherical aberration or any shape related aberration when the
       | rays are parallel to the boresight of the camera, but only when
       | at an angle.
        
       | PragmaticPulp wrote:
       | Cool article. It's too bad they didn't include more photos of the
       | earlier steps. They mention them in text, but they'd be far more
       | interesting to see:
       | 
       | > The lens was clear as a magnifying glass, but as a focusing
       | lens it wasn't accurate enough.
        
         | quells wrote:
         | I think this article was mostly a summary of the engineer's
         | personal blog post: http://amosdudley.com/weblog/SLO-Camera -
         | linked from the post with example photos in another comment.
        
       | sydthrowaway wrote:
       | Can we do this on an ender3
        
         | [deleted]
        
       | samwillis wrote:
       | This is super interesting, I wander if 3d printing lenses could
       | be a good way to explore light field photography and projection?
       | 
       | You could potentially design and print some quite complicated
       | lenses. I suppose the one difficulty would be the epoxy pooling
       | in small crevices when dipping. But then if you take that into
       | account in the design it could be compensated for. You would need
       | to find a way to predict the flow of the epoxy over the printed
       | substrate.
        
         | daniel_reetz wrote:
         | Have a look at luxecxel. They manufactory lens arrays using a
         | proprietary printing process.
        
         | abdullahkhalids wrote:
         | The problem is that if concave parts are dipped, the epoxy
         | would pool and form a small flat surface at the bottom. You
         | can't out-design that.
         | 
         | But perhaps, there is a way of holding the concave part upside
         | down and spraying epoxy on it that might work. No idea.
        
           | samwillis wrote:
           | Quite true, alternatively you could hold the part inside a
           | rotating drum, a bit like rotational moulding. But then it
           | will be harder to predict the thickness.
           | 
           | I suspect you are right about spraying, much more likely to
           | get a uniform thickness. Maybe a combination of the two spray
           | a constantly rotating (in 2 axis) part.
        
       | numpad0 wrote:
       | One problem that remains for home 3D printed lenses is chromatic
       | aberration.
       | 
       | Refractive index(angular multiplier for lights entering at
       | angles) is wavelength and material dependent, which means
       | magnifications/focal distances vary for each colors, causing
       | rainbow-blurred images at image planes. btw this is obviously how
       | prisms work.
       | 
       | The variance is largely monotonic and the effect is well studied;
       | the coefficient of this aberration is called Abbe number or Vd,
       | defined as Vd = (nD-1)/(nF-nC) where nD, nF, nC is indices at
       | 656.3, 589.3, 486.1nm respectively. Materials that shows Vd > 50
       | is called "crown" glasses and materials with Vd < 50 is called
       | "flint" glasses. There are lens materials with Vd of exactly 50,
       | such as Fluorite(CaF2) crystals as well as other engineered
       | materials such as borosillicate "Extra-low Dispersion(ED)"
       | glasses. These lenses show abnormally low aberrations, at cost.
       | 
       | Wikipedia[3] explains the legendary Carl-Zeiss Tessar design by
       | Paul Rudolph as follows:
       | 
       | > A Tessar comprises four elements in three groups, one positive
       | crown glass element at the front, one negative flint glass
       | element at the center and a negative plano-concave flint glass
       | element cemented with a positive convex crown glass element at
       | the rear.
       | 
       | Without relying purely on such exotic materials, lenses are
       | designed with pair and triple elements(doublets and triplets) to
       | counter aberration. A convex crown glass may be used to focus
       | light, then convex flint glass lens are added so as to cause
       | focal point for both red and blue lights to coincide(achromat, or
       | _non-chromatic_ , doublet). Or an another convex lens can be
       | added to force RGB lights to converge at a same point(apochromat
       | triplet, APO). Focus errors dependent on wavelengths follow an
       | exponential curve to the power of lens count. An achromatic
       | doublet consists of Schott BK7 and Schott F2 is often used in
       | textbook exercise questions.
       | 
       | There are other types of aberration such as "the five Seidel
       | aberrations", and some might be able to be solved by clever use
       | of same materials, but as far as I understand, chromatic
       | aberration cannot be solved by computational force alone. Maybe
       | it's something dumb and obvious to materials scientists as adding
       | certain baby powder with specific composition into the resin,
       | like how obvious a UART console pads are to PCB designers, but
       | for now this rules out high quality lens manufacturing by direct
       | stereolithography, as there is no hobbyist known way of
       | controlling and modifying Abbe number for UV resin materials,
       | save for using metamaterial surfaces. If someone could dump that
       | here it'll probably be a decade worth of progress, for both
       | hobbyist photography lens creation AND likely for entire optics
       | industries as well!
       | 
       | 1: https://en.wikipedia.org/wiki/Abbe_number 2:
       | https://en.wikipedia.org/wiki/File:Comparison_chromatic_focu...
       | 3: https://en.wikipedia.org/wiki/Tessar
        
         | dekhn wrote:
         | You can buy a wide range of UV resin materials (with a range of
         | refractive index) as a hobbyist.
         | 
         | I can think of any number of alternative ways to deal with
         | this, for example you can project a series of colored images
         | and measure the response, then use that to back-correct images.
         | We're in an era of fast computers and powerful software, which
         | can correct for things that are normally corrected by expensive
         | techniques.
        
           | numpad0 wrote:
           | Refractive index isn't a problem, but the problem is the
           | index gradient over wavelengths(Abbe number). VR goggles and
           | some digital cameras does software correction but that is
           | unheard of, in, e.g. film photography.
        
             | dekhn wrote:
             | So it's impossible to take a matched pair of UV resins and
             | make a pair of lenses to construct an apochromat, which you
             | can do with glass?
        
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       (page generated 2022-02-05 23:01 UTC)