[HN Gopher] Final Fantasy VI - Ted Woolsey Uncensored Edition
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Final Fantasy VI - Ted Woolsey Uncensored Edition
Author : tosh
Score : 45 points
Date : 2022-02-02 21:19 UTC (1 hours ago)
(HTM) web link (www.romhacking.net)
(TXT) w3m dump (www.romhacking.net)
| solarmist wrote:
| Can someone explain the issue here? I loved FF VI (US III), but I
| haven't heard of it being censored.
|
| Edit:
| https://finalfantasy.fandom.com/wiki/Censorship#Final_Fantas...
|
| Looks like the level of censorship is way below my threshold of
| what is "news", but a nice clean-up job nonetheless.
| mwcremer wrote:
| From The Fine Article:
|
| _Back when Final Fantasy VI (Final Fantasy III US) was
| released the game was heavily toned down, censoring graphics
| and the like. When it was re-released for the Playstation, the
| graphics were uncensored but toned down script remained. Then
| came Final Fantasy VI Advance with a newer (though some
| consider drier) translation, but the color palette and music
| were altered for the handheld console. Others have made re-
| translations, such as the great work by RPGOne, Lina Darkstar,
| and Kwhazit._
|
| _Now this is Final Fantasy VI: Ted Woolsey Uncensored Edition.
| The goal was to make the SNES version uncut and to clean up the
| script but keep the nuance used by Woolsey in the original
| game's release. Using the original Woolsey script as a basis to
| analyze, the entire game was looked through, line by line,
| using FFVI Advance, RPGOne, and Lina Darkstar to accomplish
| this. Recently, the game's script was also heavily analyzed by
| Kwhazit and Mato (Legends of Localization). With these newer
| and more heavily detailed looks into the game, the script was
| again updated to provide a much more accurate version while
| still remaining true to the original game's release._
| solarmist wrote:
| I read that and looked at the screenshots, but I still don't
| get it.
|
| I'd guess the censoring didn't materially impact the story,
| so while an excellent enhancement, it doesn't feel important
| enough to make it so high on HN.
| [deleted]
| drusepth wrote:
| I found some (very mild) examples of censorship mentioned
| elsewhere [1], but I also don't understand the hype here:
|
| >In the original North American SNES version the spell Holy was
| renamed "Pearl", the summon "Jihad" was renamed to "Crusader",
| and Hell's Rider to "Rider". Many sprites were also censored.
| Overly revealing sprites, such as Siren, Lakshmi (Starlet),
| Alluring Rider (Critic), Chadarnook (woman), Goddess, Power
| (Hit), Magic, Lady (Girl), and another untargettable part on
| the final boss, were censored. The smoke for Misty and her
| palette-swaps was removed. Pub signs were changed to cafe
| signs.
|
| >During the scene where Locke sees Celes imprisoned in South
| Figaro, she is no longer being beaten by the guards in the GBA
| version, and they merely taunt her. The censoring of Celes's
| beating isn't from the localization; this is also present in
| the Japanese GBA version. The scene where Celes is being
| tortured by the Gestahlian Empire was removed because the
| original Final Fantasy VI was created before the Japanese
| ratings board, CERO, existed.
|
| >The conversation between Edgar and Relm during their first
| meeting in Thamasa was changed. In the Japanese version, after
| Edgar learned about Relm's age (10), he said to himself: "I
| need to get a hold of myself... or it's going to be a crime".
| In the English versions, Edgar says: "Not even a lady yet.
| Here's hoping you're still around in eight years, kid". In the
| Japanese versions, Relm used harsh language, especially for
| someone her age. The overseas versions toned down the dialogue
| so that, while still biting, her words are overall clean.
|
| >When climbing the Tower of Kefka, in the original version,
| members of the cult of Kefka are said to be "praying" to him.
| In the SNES version, this was changed to "thinking" about him.
|
| [1]
| https://finalfantasy.fandom.com/wiki/Censorship#Final_Fantas...
| qbasic_forever wrote:
| It's not so much a controversy as just going back to produce a
| version of the game as close to as was released in its native
| market. Nintendo in the 80s and 90s had a strict policy of not
| publishing games with explicit violence or gore (Mortal Kombat
| on SNES famously has no red blood like the Genesis version), or
| overt religious references (Castlevania games had some crosses
| removed).
| pvg wrote:
| For whatever strange reason, people in this field call all
| sorts of minor changes in the text and images to better fit
| regional tastes and cultural norms 'censorship'. That's not to
| say some of these changes aren't ill-conceived or silly but the
| term makes it sound like something far more sinister than what
| it is.
|
| https://finalfantasy.fandom.com/wiki/Censorship#Final_Fantas...
| solarmist wrote:
| From the link:
|
| >Kefka's line when the party flees from him on chocobos was
| changed. In the Japanese version he says "hi kutsuso!
| konokarihaBi zuFan shimasuyo!", literally translated to
| "Arggg.... you scums! I will definitely pay you back for
| this!". In the overseas release, depending on the version, he
| either says "Son of a submariner! They'll pay for this..."
| (SNES/PSX version) or "Son of a sandworm! You'll pay for
| this..." (GBA/PC/iOS).
|
| Wow, yeah. I don't care about that level of "censorship,"
| especially from a "news" point of view.
|
| The uncensored images are pretty tame, too, as in a woman in
| a sheet having her hips and butt partially uncovered vs.
| covered.
|
| So, I'm glad people put in the effort to clean up little
| things like this. I'm still confused why this got upvoted.
| standardUser wrote:
| Fans should also check out the Brave New World mod for the game
| (excellent changes to combat and gameplay, plus tons of minor
| tweaks and improvements) and the T edition (massive Japanese
| expansion that was recently release in English).
| arrosenberg wrote:
| It never occurred to me to look for modded versions of these
| games (though I'm aware that there are a ton of Pokemon mods).
| Thanks for sharing those specific ones, at some point I'll get
| the itch to play FF6 again and try one of those.
| andrewclunn wrote:
| If we're recommending the best alternative hacks, my favored
| FF6 one is Final Fantasy 6: Divergent Paths
| http://www.romhacking.net/hacks/5997/
|
| And for other Super Nintendo greats: Super Metroid Turbo!
| http://www.romhacking.net/hacks/4778/ Chrono Trigger +
| http://www.romhacking.net/hacks/3691/ Zelda Randomizer
| https://alttpr.com/en
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(page generated 2022-02-02 23:00 UTC)