[HN Gopher] Becoming a Synth Dynamo
       ___________________________________________________________________
        
       Becoming a Synth Dynamo
        
       Author : Tomte
       Score  : 109 points
       Date   : 2022-01-17 13:06 UTC (1 days ago)
        
 (HTM) web link (www.syntorial.com)
 (TXT) w3m dump (www.syntorial.com)
        
       | iainctduncan wrote:
       | One quibble with the article: If you really want a perfect
       | playground for learning synthesis, U-he's Zebra 2 is much better
       | than Diva (also by U-he). Zebra is fantastic when it comes to
       | workflow and flexibility and has a UI that makes how the patches
       | signal flow works much clearer.
       | 
       | I have a boatload of both eurorack and softsynths, but when I
       | want to get some stuff done in a hurry, or on the move, or just
       | prototype, I always wind up reaching for Zebra. Not surprising
       | that even Hans Zimmer is a fan, and that guys physical collection
       | is astounding.
       | 
       | If you told me I had to produce music with nothing but Zebra 2
       | and a sequencer, I could live with that. :-)
        
       | sydthrowaway wrote:
       | My question is why bother with learning a special 'synthesis'
       | application?
       | 
       | Why can't folks make good sounding music from just code?
       | 
       | One of my favourite genres is EDM, but surely whatever Flume does
       | in Ableton could be done in pure code?
       | 
       | This is like authoring a web page in Macromedia Dreamweaver vs.
       | HTML/CSS in vim.
        
         | 323 wrote:
         | The same reason people use Photoshop instead of command line
         | ImageMagick.
        
         | ezconnect wrote:
         | The same reason OpenSCAD is less popular than graphical CAD
         | softwares.
        
         | adelrune wrote:
         | Why bother with learning a special "image editing" application
         | ?
         | 
         | Why can't folks make good looking pictures from just code ?
         | 
         | Algorithms implemented in soft synths need to take certain
         | things like aliasing into account and if every musicians had to
         | bother with that, there would be much less EDM for you to
         | enjoy.
        
         | te_chris wrote:
         | Have you ever used Ableton?
        
         | snarfy wrote:
         | I want a slider I can change in realtime to hear the sound
         | change.
        
         | weatherlight wrote:
         | You could do that, just like you _could_ write a web app in
         | assembly.
         | 
         | stuff like https://sonic-pi.net/#examples does exists, but what
         | you start to realize is that, is even the "code first"
         | approaches to making music, you are really just generating
         | configuration on the fly that's being processed buy some other
         | engine underneath, in this case it's Super collider.
        
         | RugnirViking wrote:
         | Synthesizing audio, and by extention entire songs with code is
         | really hard, try it some time. Sonic-PI seems like a good lib
         | for it but its still really difficult - lots of threading
         | needed to make layers of different "instruments"
         | 
         | https://sonic-pi.net/
        
         | capableweb wrote:
         | People probably could make good sounding music from code, but
         | it's harder. When you're making a new patch on your synth, you
         | don't want to think about complicated matters like code-as-
         | text, you want to be able to turn a knob and hear a difference,
         | with each change getting closer and closer to the wanted sound.
         | Having to write even one line of code instead of sliding a
         | slider up/down would instantly put me out of the flow when I'm
         | creating new patches, no doubt. Changing values to some
         | specific value instead of kind-of-here-sounds-good-to-me would
         | slow down the entire flow as well. Switching between computer
         | keyboard and my synth keyboard just to make a small change
         | would do the same.
         | 
         | All in all, if you know exactly what you want you could
         | probably do it in code, but part of the fun in creating a
         | patch, and what helps with creativity, is experimentation, and
         | I feel like that would easily get lost when coding with strict
         | values and other "computer" syntax that fiddling with a real
         | synth just flows together with the rest of the music making
         | process.
         | 
         | There is no comparison really between the UX of sitting with a
         | computer keyboard in front of a screen, writing/editing syntax
         | to hear changes and hearing real-time sounds coming from
         | something like Novation Summit together with a good pair of
         | headphones, with zero screens involved.
        
         | bmitc wrote:
         | There is a scene for live coding music. I've always like this
         | example using SuperCollider and Common Lisp:
         | 
         | https://www.youtube.com/watch?v=xzTH_ZqaFKI
         | 
         | But against a synthesist with a nice hardware synth or computer
         | synths, there's no way coding can compete with the speed and
         | dynamic interaction of the interface. I think this is a nice
         | example that shows just how fast crafting a simple tune can be
         | with a dedicated interface such as the Elektron Analog Four:
         | 
         | https://www.youtube.com/watch?v=Mm0WuPltadM
         | 
         | Then there's things like AudioMulch that really blur the lines
         | between coding, synthesis, and something else:
         | 
         | https://www.youtube.com/watch?v=7K_RTS73jSY
         | 
         | A lot of music and synthesis is about experimentation and just
         | playing, and that's something that text-based code doesn't
         | quite capture well.
        
         | emptybottle wrote:
         | Have a look into supercollider and tidalcycles
        
       | eweise wrote:
       | I would get a hardware synth. Much more engaging to program than
       | looking at a screen. I know people hate Behringer but the fact
       | is, they are killing it with their clones of famous synthesizers.
       | They sound pretty much like the originals and are inexpensive.
       | Here are a few suggestions.
       | 
       | Model D - If you want that 70's Moog sounds
       | https://www.sweetwater.com/store/detail/BehringerD--behringe...
       | 
       | PRO-1 - For that 80's vibe. Think Talking Heads, Depeche Mode
       | https://www.sweetwater.com/store/detail/BehringerPro1--behri...
       | 
       | Neutron - An original design. Sounds fantastic very flexible to
       | program. https://www.sweetwater.com/store/detail/NeutronMod--
       | behringe...
        
         | kennywinker wrote:
         | If you're going to buy behringer, just buy second hand off
         | craigslist/reverb. There's so many of them flying around
         | already because people buy them and then upgrade to something
         | more powerful - no need to further saturate the secondary
         | market.
        
       | weatherlight wrote:
       | I feel you should pick up and learn the synthesis architecture of
       | the synths you you love the most.
       | 
       | This article/blog goes over VSTs and such, but theres nothing
       | quite like sitting with a piece of hardware and learning that
       | piece of hardware.
       | 
       | If I had to select a great piece of hardware to learn synthesis
       | on, it world be probably the                   *Elektron
       | Digitone*.              - It's oscillator is a 4 op FM but the
       | rest of the architecture is subtractive.         - Its very easy
       | to get that 4 OP FM oscillator to do the classic triangle/saw
       | square waves, for that more traditional subtractive feel.
       | - Its pretty popular and there are loads of high quality
       | tutorials         - You can construct entire songs on it
       | - You can learn to synthesize drum hits, bass lines, etc.
       | - Its a 4 track midi sequencer! (4 track internal synth engine
       | sequencer)         - Multitimbral 8 voices          - It's also a
       | USB audio device!
       | 
       | (I love this little box) 90% of this track is made with just this
       | box.https://soundcloud.com/cassilda_and_carcosa/cirk8
       | 
       | Great demo and overview of different synthesis techniques by
       | loopop. https://www.youtube.com/watch?v=x2Ic9upij-U
        
         | smoldesu wrote:
         | To each their own, but starting with FM synthesis over
         | subtractive synthesis (particularly when it's an $800 box in
         | question) seems to me like a good way to frustrate the average
         | person. Now, the Digitone is no DX7 when it comes to
         | complexity, but I've always felt like additive/FM synthesis
         | just completely went over the layman's head. I love FM
         | synthesis for the outright insane stuff that you can build with
         | it, but subtractive synths have always filled the knob-
         | twiddling hole in my heart. Once you know the basic components,
         | you can dial in pretty much anything you can think of with a
         | good degree of confidence.
         | 
         | My recommended beginners synth would probably be the Behringer
         | Neutron [0]. You can often find it used/on sale for less than a
         | third of the price of a Digitone, and it's a design that
         | "grows" pretty well for the average learner. You can already
         | get a ton of mileage out of default configuration, but then it
         | also has a patch bay that would make your Mother-32 turn green
         | with jealousy.
         | 
         | [0] https://www.behringer.com/product.html?modelCode=P0CM5
        
           | weatherlight wrote:
           | - Thats the trick though, it's a subtractive synth, you can
           | completely ignore the FM part.         - You'll still need a
           | keyboard or a sequencer to use the Neutron and some sort of
           | mixer or  euro-rack to headphone amp. Thats said, eurorack is
           | a lot of fun, and patching cables is a lot of fun.
        
         | pwenzel wrote:
         | Personally I'd recommend starting small with an Artruria
         | Microbrute. It has one oscillator and no presets. Print some
         | preset examples out from Brutal Patches and enter them on your
         | own to learn. The manual that comes with has great synthesis
         | explanations that aren't too complicated.
         | 
         | It has MIDI and a tiny patch bay. You can expand from there if
         | you want. If you need a drum track, get yourself a Pocket
         | Operator Rhythm and clock it from the Microbrute.
         | 
         | (Be careful, this is a gateway drug. I learned how to use a
         | Microbrute and now I own 168hp of Eurorack modules, a 0-Coast,
         | and an Arturia Matrixbrute.)
        
           | kennywinker wrote:
           | Microbrute is totally a good starter hardware synth, but I'd
           | suggest people strongly consider the Korg Monologue. It has
           | no patch bay, so if you're headed towards modular it's maybe
           | the wrong purchase - but it's built-in oscilloscope REALLY
           | helps visualize what you're doing in a way that I think a lot
           | of people would find helpful.
        
             | weatherlight wrote:
             | Monologue and Minilogue XD are solid synths :). Those would
             | be fantastic "first" synths. Tatsuya Takahashi, and by
             | extension, Korg, did a really good job with those.
        
       | erwincoumans wrote:
       | Learned something new: Dynamo = a forceful energetic individual.
       | For me (being Dutch), a dynamo is an electricity generator, in
       | particular powering the bicycle lights :)
       | 
       | I've been dabling in synthesizers for many years ad well, from
       | software synths (c64 SID chip, Amiga) to hardware synths (Moog
       | Grandmother, Korg Wavestate) and Eurorack. The Electrosmith Daisy
       | module (based on STM32) has been a lot of fun learning low level
       | DSP techniques , from reverb to loopers, ADSR envelopes and
       | oscillators. The article seems to focus on software synths. The
       | open source AudioKit Synth One for ipad is nice, as is VCV rack.
        
         | 323 wrote:
         | > Dynamo = a forceful energetic individual
         | 
         | Dynamo = dynamic individual
        
           | SeanLuke wrote:
           | The term dynamo comes from metaphoric relationship to
           | electric generators and the _power_ they produce, not the
           | notion of being  "dynamic" (a modern usage of the word).
        
         | SeanLuke wrote:
         | > For me (being Dutch), a dynamo is an electricity generator
         | 
         | That's what a dynamo is in English as well. But yes, a dynamo
         | is also a forceful energetic individual (or thing).
        
       | felizuno wrote:
       | $0.02 if you are really passionate it's going to end in Eurorack
       | anyways, just start there
        
         | devin wrote:
         | I would almost never recommend a beginner start with eurorack,
         | no matter how passionate, unless you're talking about using VCV
         | Rack or something. Physical eurorack is a money pit, and the
         | people who own it are the first people to cop to it. Many
         | modular systems I've seen are basically $10,000 worth of
         | modules that add up to one well-built desktop synthesizer which
         | you could purchase for $500-$1000.
        
           | dharma1 wrote:
           | Not to mention euro rack isn't particularly wife friendly and
           | doesn't have patch recall!
           | 
           | Maybe get something semi modular to start with, like a
           | Behringer Neutron
        
           | IvanGoneKrazy wrote:
           | Agreed that Eurorack or modular synthesis isn't something
           | that I would recommend for a beginner. Also agree that a
           | Eurorack system _could_ be an overly expensive version of an
           | existing fixed-architecture synthesizer.
           | 
           | Eurorack's potential, however, is a way to explore synthesis
           | after you've learned the basics. It can be a very open
           | playground to try synthesis ideas that may not be possible on
           | a fixed-architecture system.
           | 
           | To lower the costs of Eurorack, one could buy modules from
           | the used market or the DIY method and build from kits if they
           | have experience with electronics. The DIY path may also lead
           | one to designing and building original Eurorack modules.
           | Learn about synthesis and electronics at the same time!
           | 
           | As the above post mentioned, VCV Rack which is a software
           | emulation of Eurorack is a free way to see if modular
           | synthesis is something that appeals. Other free software
           | near-alternatives are Pure Data (https://puredata.info/)
           | (sibling of the commercially available Max/MSP), Bespoke
           | (https://www.bespokesynth.com/), and SunVox
           | (https://warmplace.ru/soft/sunvox/).
        
         | scarecrowbob wrote:
         | I love my eurorack gear but holy hell it's by far the most
         | expensive way to make the boops beep.
         | 
         | I have a Moog mother that I use when I want to teach folks
         | synth stuff, but it'd be a really limited as an instrument.
        
       | georgeoliver wrote:
       | I started seriously playing around with synths a year ago, and
       | for a while I convinced myself there was no reason to buy
       | hardware with all the software that's available.
       | 
       | That didn't last!
        
       | alfiedotwtf wrote:
       | If you're just getting into Synthesizers, do yourself a favour
       | and install Syntorial!
       | 
       | It blows my mind how only after a few sessions you'll be able to
       | reverse engineer patches by ear.
       | 
       | Syntorial is the #1 resource to learn how synthesis works.
        
         | te_chris wrote:
         | 100%. Doing a bunch of work in Syntorial is a huge shortcut to
         | "getting it". And once you've done that, a synth is a synth is
         | a synth. Like driving a car, becomes more, "oh yeah, this
         | oscillator is a bit weird/interesting", rather than "wtf does
         | this shit do"
        
           | alfiedotwtf wrote:
           | Yes!
           | 
           | > a synth is a synth is a synth
           | 
           | ICYMI this is easily displayed with the recent Radiohead
           | "Everything In Its Right Place" patch matching on
           | r/synthesizers/
        
         | squigg wrote:
         | Ableton's online tutorial is also wonderful!
         | https://learningsynths.ableton.com/
        
           | xbar wrote:
           | Thanks for this. It is really quite good, especially for a
           | pure beginner.
           | 
           | I'm a Syntorial fan/user, but I think this Ableton link is
           | what I will give to my daughter for her introduction.
        
             | squigg wrote:
             | Exactly! Great for the kids - my 9 year old son loves it.
             | Even though he's got all the hardware here as well, he much
             | prefers giggling away sitting in front of the computer, so
             | much easier entry point!
        
         | depingus wrote:
         | Wendy Carlos explains synths in under 4m (1970)
         | https://www.youtube.com/watch?v=4SBDH5uhs4Q
        
       | squigg wrote:
       | I had a cynical face on when I clicked this, but I found it a
       | great article and I'd agree with all of the advice in it. It's
       | pragmatic.
       | 
       | The one part I am on the fence on is on being able to play in
       | notes, as opposed to just sequencing them on-screen. The reason I
       | am on the fence is that, for me, there is an important question
       | missing from the article and that is "What style, or genre, of
       | music are you trying to create?". The reason that is important is
       | that it can have a big influence on the tools you use to create
       | your music - whether that is playing by keyboard then using a
       | computer to tidy up your playing, or sitting with a blank piano-
       | roll or step sequencer and creating loops ... I'll put that on a
       | rough scale from Vangelis-style arrangements epics on the left,
       | to synthwave in the middle, to electro and techno on the right,
       | with the scale labelled "suitability of drawing patterns on
       | screen"
       | 
       | Something I always agree with is that not doing it sitting at the
       | computer is important. Not all the time, but it's nice to be able
       | to use your gear and a sequencer without using the keyboard and
       | mouse - if you are reading HN there's a fair chance you use a
       | computer all day, and it's nice that when you are being creative
       | you can put the computer to one side and treat it as a giant
       | digital recording studio / tape recorder, as you create and make
       | music on your synths/grooveboxes/drum machines
       | 
       | My perspective is written as a 50YO who has been making
       | electronic music (acid/electro/techno) since I got my first Amiga
       | at 17! I still can barely play the keys, but I am master of the
       | sequencer. I have most of the classic Roland drum machines and
       | analogue synths - I sequence the synths on Ableton mainly but
       | program all the drums on the machines themselves as it's so much
       | fun, using them to trigger sequences on the 101 and run the arp
       | on my JP6 and Poly61. On the flip side, I sometimes wish I could
       | play the keys as it would help with variations and chords for
       | strings, so I understand the counter argument that I often hear
       | from those classically trained
        
         | boffinAudio wrote:
         | Another 50-something year old here, also a synthesizerist since
         | I was a teenager.
         | 
         | I've found it very, very useful to have a piano in my studio,
         | even though I haven't taken lessons - it has been great to
         | engage in various Youtube channels and learn proper keys
         | playing, fingering, chord construction and so on.
         | 
         | Also, Rick Beato is a god. If you're a synthesizerist but not a
         | keyboardist, you need to spend some time with Rick.
         | 
         | https://www.youtube.com/channel/UCJquYOG5EL82sKTfH9aMA9Q
         | 
         | He's gonna teach you things you should know and that WILL make
         | you a better musician, especially around the subject of
         | keyboarding and playing.
        
           | adriand wrote:
           | An alternative is to get a good pad controller. You get a lot
           | out of this beyond just playability (such as knobs --
           | physical knobs are great for experimentation and fast,
           | dynamic changes to things like filters), but it's still
           | something that can be played like a piano in terms of
           | expressiveness. But it's also something that will easily fit
           | on your desk, and the grid layout lends itself to quickly
           | memorizing chord patterns.
           | 
           | I would agree that regardless of the type of music you make
           | (including techno and related genres, which are among my
           | favourites), having a playable instrument will make a big
           | difference to your production. A huge part of this is just
           | happy accidents. The synth part at around 0:40 in this track
           | [1] came about with just pad mashing. A standard part of my
           | process is to record the audio output of whatever noodling
           | I'm doing on a pad controller, pick out the good parts, and
           | loop them. It's way more fun than drawing notes!
           | 
           | [1] https://soundcloud.com/the-track-club/requiem-for-the-
           | voicel...
        
             | erwincoumans wrote:
             | Can you recommend some pad controller for looping?
        
               | squigg wrote:
               | Ableton Push is absolutely fantastic - the original v1
               | device is pretty inexpensive as a used purchase, and it's
               | still masses of fun. Very well built as well
        
               | erwincoumans wrote:
               | Thanks, I'll check it! Does it work without Ableton/DAW
               | too?
               | 
               | By the way, I've been using Plinky, a Eurorack module,
               | with touch buttons in a grid layout:
               | https://plinkysynth.com/
        
               | hazmazlaz wrote:
               | It's a MIDI controller, so in order for it to be useful
               | it has to be connected to something that can accept MIDI
               | inputs.
        
               | squeaky-clean wrote:
               | It requires Ableton (there might be unofficial
               | integrations with other DAWs). I have an Akai Force which
               | is completely standalone, not even a computer needed. But
               | I'd honestly recommend Ableton+Push unless someone really
               | needs it to be standalone.
        
               | squigg wrote:
               | Not sure on how much use it is without Ableton, sorry -
               | I'll need someone else to answer that
        
               | heeton wrote:
               | Seconding this - the push was amazing for me without a
               | big music background, as chord exploration became shape
               | based, instead of needing piano knowledge.
        
               | boffinAudio wrote:
               | A Deluge [1] or a NORNS+GRID [2] rig is also a good way
               | to get the shape-based chord understanding without an
               | investment in clavier-thought:
               | 
               | [1] - http://synthstrom.com/
               | 
               | [2] - http://monome.org/
               | 
               | Actually, just the NORNS itself is going to get you
               | booted up with some ridiculously fantastic music theory,
               | especially if you're the kind that reads the source ..
        
               | boffinAudio wrote:
               | I have one of these that I regularly get a kick out of
               | smashing on my way to work each day:
               | 
               | https://www.kickstarter.com/projects/birdkids/offgrid-
               | make-m...
               | 
               | However I also have one of these that is also amazing,
               | just a bit fiddly to wire up to the iPad:
               | 
               | https://www.amazon.de/Keith-McMillen-Instruments-
               | Multitouch-...
               | 
               | Of course, and Akai LPD8 is cheaper, but also needs
               | fiddling - which is why the OffGrid is my current "pad of
               | the day" choice.
        
               | emptybottle wrote:
               | Loopy pro on iPad with an optional midi pad controller
        
               | adriand wrote:
               | Agree with others that the Push is good; I have a Push 2
               | that I love. It's great for chords and melodies because
               | the layout is massive (8x8). However, it's somewhat
               | expensive (the 2, anyway) and the pads themselves could
               | be better in terms of expressiveness/sensitivity. Also,
               | it's only worth getting a Push if you have Ableton; as a
               | controller for Ableton it really shines.
               | 
               | If you want really expressive pads, which foster dynamics
               | and also allow you to do things like finger drumming (I
               | really recommend questforgroove.com if that sounds
               | interesting to you), the best pad controllers are the
               | ones in the Maschine line-up, by Native Instruments. I
               | have an MK3 but the more basic versions are also
               | apparently very good. The layout is much smaller (4x4)
               | but the pads are massive and super sensitive, they are a
               | joy to play.
               | 
               | A lot of people also use Launch pads by Novation, I don't
               | know much about them, but they are quite popular and they
               | are, I believe, on the cheaper side.
               | https://novationmusic.com/en/launch
               | 
               | Rumour has it that a Push 3 is not too far away, so keep
               | that in mind when considering the Push lineup from
               | Ableton.
        
               | smoldesu wrote:
               | > Also, it's only worth getting a Push if you have
               | Ableton; as a controller for Ableton it really shines.
               | 
               | Quick addendum here: I've got a Push 1 that I cribbed for
               | $150 on Ebay a few years ago (a steal at the time!) and
               | absolutely loved my time with it/Ableton Live. When I
               | switched my machines over to Linux though, Ableton didn't
               | follow, so instead I picked up Bitwig and tried using
               | that as a drop-in replacement.
               | 
               | Now, Bitwig is a pretty dang good DAW (I could write an
               | entire essay's worth on why I love it), but what _really_
               | knocked my socks off was DrivenByMoss ' extentions[0]:
               | this guy wrote an impressively expansive Bitwig plugin
               | that lets you use the Push as something other than a
               | generic MIDI controller. What's more is that I think I
               | actually prefer the DrivenByMoss workflow to Ableton's.
               | Partially because of Bitwig's modularity and partially
               | because of the degree of control on display, you can do
               | some outright stupid stuff with Bitwig+Push that isn't
               | really possible on Live. It really is some of the most
               | fun I've ever had making music.
               | 
               | [0] http://www.mossgrabers.de/Software/Reaper/Reaper.html
        
           | geocrasher wrote:
           | Rick Beato _is_ awesome. If you enjoy him, you should check
           | out Pat Finnerty.
           | 
           | https://www.youtube.com/channel/UCnLozCO8w7uJODg8_iAGaVw
           | 
           | He has a series called "What makes this song stink" which is
           | just gold. And there are some digs at Beato all done in good
           | friendly fun.
        
       | hahamrfunnyguy wrote:
       | I am a synth fan, and I agree with some of what's presented in
       | the article. I think the author's approach overcomplicates things
       | though. Subtractive synthesis is pretty intuitive. I started with
       | a Korg Poly 800. The onboard battery was dead which meant no
       | patch storage and no sound because everything was zeroed out by
       | default. The guy at the music store showed me how to create a
       | quick patch and get some sound out of it.
       | 
       | Other than this brief demo, I knew nothing about synthesis at the
       | time and didn't even have a manual. Turns out, it wasn't really
       | needed because the process was simple and the front panel clearly
       | explained what everything did.
       | 
       | My advice would be yes, start with subtractive synthesis but
       | don't feel guilty about using a preset. Pretty soon you'll know
       | your way around the basics. You can always go to the manual or
       | other patches for reference. I think there is little value in
       | front-loading a lot of knowledge that you will soon forget.
       | 
       | Front panel of Poly 800:
       | http://bristol.sourceforge.net/poly800.shtml
        
       | boffinAudio wrote:
       | All of this is great advice to this 30+ year veteran of
       | synthesis. One thing I'd add: instead of buying new synths, buy
       | effects (pedals or rack or whatever). You'd be surprised how
       | amazing the difference can be between a synth and a synth+foot
       | pedals .. its like upgrading the signal flow by taking on another
       | module.
       | 
       | Also, if you're getting into synths and haven't encountered
       | VCVRack yet, you are in for a huge treat: http://vcvrack.com/
       | 
       | Get it, install it, log in and tick all the boxes for every free
       | module in the list. There is nothing quite like starting a new
       | VCVRack project and having close to a thousand new modules to
       | play with and experiment around with.
        
         | squigg wrote:
         | Good call out - I was also going to make a comment about the
         | importance of effects, but as the article is trying to keep
         | things simple, I didn't want to complicate matters!
         | 
         | The Valhalla DSP effects are fantastic value, and SuperMassive,
         | my absolute favourite, is also free as in beer. I suspect Sean
         | reads HN https://valhalladsp.com/
        
           | speed_spread wrote:
           | If only Valhalla effects came in Linux VST version... I've
           | been futzing around with linvst but it's a horrible kludge
           | (and still doesn't work). I'd happily pay the regular
           | buckaroos for a few professional plugins. Maybe these could
           | get delivered through Steam?
        
             | erwincoumans wrote:
             | There is this open source CloudSeed reverb, which has a C++
             | and C# version, I prefer the C++ one. With some knob
             | fiddling it gets closer to infinite reverbs, like in
             | Valhalla and Strymon Big Sky clouds.
             | 
             | https://github.com/ValdemarOrn/CloudSeed
             | 
             | I guess it can be compiled for Linux with some kung fu
             | build skills. I ported it over to Electrosmith Daisy STM32,
             | which is very cool too: https://www.electro-smith.com/daisy
        
             | ecocentrik wrote:
             | It's really a shame that more developers don't compile
             | their VSTs for Linux. The good news is that if you look
             | around there are plenty that do and give you everything you
             | need to make music on Linux.
             | 
             | https://www.kvraudio.com/marketplace/linux/new-to-kvr-
             | market...
        
               | Applejinx wrote:
               | Got to say I sympathize with those that don't. All of
               | mine including legacy stuff support LinuxVST (2.4) but it
               | doesn't look like the KVR marketplace has me listed.
               | Maybe they don't count free/OSS stuff?
               | 
               | There are whole little communities that do, but you have
               | to dig for 'em. I recently joined Unfa's patreon
               | (reviewer and popularizer of OSS and Linux music-making
               | gear) and joined his discord server. Only to discover
               | they had an emote of my face, due to my OSS plugin making
               | and because they liked my catchphrase 'I'm Chris from
               | Airwindows and hey... you can do this!'
               | 
               | And so you can. The stuff is out there, and if you look
               | around it's absurd what you can do. My favorite
               | discoveries lately are Bespoke, and the Surge Synth
               | ecosystem (hugely impressive and helpful to other OSS
               | projects of all types)
               | 
               | But you'll find it's a bit of a media freeze-out as far
               | as people TELLING you any of this is happening. I can
               | attest that if you do compile your stuff for Linux,
               | you'll hear almost nothing about it, including from the
               | folks you are supporting. I've got a Mediafire mirror for
               | my stuff that tracks downloads across all my updates.
               | Signed MacOSX bundle supporting M1 machines, 3023
               | downloads. LinuxVST, 325 downloads.
               | 
               | You do Linux support because you care about it as a
               | concept, not because you're going to get any benefit from
               | it. It doesn't pay, it costs (in dev time that won't be
               | compensated, any more than if you were developing one of
               | the little libraries upon which all the Internet
               | depends). You have to have other work lined up to support
               | you while you do the added Linux support.
        
             | boffinAudio wrote:
             | Check out the Zynthian, it is a monster of an FX box and
             | has a lot of quality stuff built in - plus, it has the
             | ability to host VST's and in fact is set up to do that out
             | of the box for the PianoTec VST's, so it may not be that
             | difficult a stretch to get Valhalla running under Zynthian,
             | too .. and once it is, you'll find yourself in a whole
             | universe of power. ;)
             | 
             | http://zynthian.org/
        
               | ecocentrik wrote:
               | Zynthian looks cool but it runs Linux on Raspberry Pi 4,
               | so it probably won't be any easier trying to get Windows
               | plugins to run it than on a Linux desktop system.
        
           | boffinAudio wrote:
           | IMHO, adding an FX pedal to a synth rig is one of the
           | easiest, simplest ways to upgrade that synth and give it a
           | new echelon of dynamics.
           | 
           | I also have to say that the Zynthian is probably one of the
           | best modules for this you can find, but that would definitely
           | be a degree of complexity higher than the article tries to
           | maintain. Still, an amazing FX box that really pushes the
           | value of the F/OSS FX/DSP community (http://zynthian.org/)
        
       | ehayes wrote:
       | A dynamo is great and all, but how do I become a Lord of Synth?
       | https://www.youtube.com/watch?v=WXgNo5Smino
        
       | cousin_it wrote:
       | > _narrow your scope and focus on one synth... make sure it's
       | subtractive._
       | 
       | For my part I went with physical modeling first. It quickly gives
       | results that are almost impossible with subtractive. Here's a
       | track where I made all sounds using Apple's Sculpture (mallets,
       | an acoustic guitar, and something like a bowed flute):
       | https://www.youtube.com/watch?v=qkUs-BdxtN8
       | 
       | I wish there were more synths like this, where you could design
       | sounds of imaginary physical objects. There's Sculpture, there's
       | Mutable Instruments stuff, and then everything else is a notch
       | below in sound or versatility. For awhile I was toying with the
       | idea to make a new open source synth for bowed and wind type of
       | sounds, but realistically I don't have the skills.
        
         | SeanLuke wrote:
         | I think physical modeling is a poor choice.
         | 
         | The advantage of subtractive synthesis is that each of its
         | elements (oscillators, filters, amplifiers, modulation,
         | effects) has an impact on the sound more or less independent of
         | the others, and so their parameters can be understood and
         | modified independently of the others.
         | 
         | In other techniques, notably FM and physical modeling, the
         | parameters and elements are very tightly coupled and nonlinear:
         | the particular effect of parameter X changes depending on the
         | setting of parameter Y. As a result you can't study the pieces
         | separately, but instead must understand the dynamics of the
         | entire system as a global unit. This is what made FM nearly
         | impossible for musicians to wrap their heads around: and it
         | also plagues physical modeling.
         | 
         | The other problem with physical modeling is that there are
         | _many_ physical modeling methods and architectures, and
         | learning one doesn 't help all that much with regard to the
         | others.
        
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