[HN Gopher] A K8s-based game where you seek out and destroy pods...
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A K8s-based game where you seek out and destroy pods in a shootem'
up style
Author : JordanTen
Score : 66 points
Date : 2022-01-07 19:38 UTC (3 hours ago)
(HTM) web link (github.com)
(TXT) w3m dump (github.com)
| 999900000999 wrote:
| One of the absolute coolest things I've seen here.
|
| However, I would absolutely love to be able to play it without
| running kubernetes. Geometry wars Was an awesome game
| JordanTen wrote:
| The good old days!
| badrabbit wrote:
| This is so cool, I hope the author keeps up with it!
| JordanTen wrote:
| Found here: https://kubelist.com/
| sovietmudkipz wrote:
| Haha awesome! Thanks for sharing this. I've been toying around
| with unity and have thought up a chaos engineering game or two. I
| haven't done anything yet but I certainly will want to. I'm
| reading through the code now :)
|
| https://github.com/Shogan/kube-chaos/blob/master/Assets/Kube...
|
| ...and here is one of the interesting files. Looks like the game
| is running shell commands (line 93). I predicted a C# library
| being used or hitting the kube API directly. Neat! I love seeing
| how people do stuff.
| merlincorey wrote:
| > I predicted a C# library being used or hitting the kube API
| directly.
|
| Apparently NuGet doesn't play nicely with Unity.
|
| The README has this to say:
|
| > The game is really just a POC, and I hacked it together
| pretty quickly. In an ideal world I would have got the C#
| kubernetes-client library working with Unity and used the kube
| API. NuGet and Unity don't play nicely together so for a quick
| hack solution I went with calling out to the kubectl process
| from in-game. These processes are launched in separate threads
| to keep the game smooth and pause-free. I don't do any fancy
| thread lifecycle management, so threads are aborted/killed
| randomly during the game. Performance still seems fine for the
| demo.
| sidpatil wrote:
| See also psDooM, a similar concept for Unix processes.
|
| http://psdoom.sourceforge.net/
| GenerocUsername wrote:
| Ha, an agency i worked at years ago did very similar with some
| Azure container service.
|
| We actually hosted the game in the pods, so if you took them all
| down simultaneously and refreshed you could get a brief 404 as
| they were spinning back up.
| truncj wrote:
| There's an OpenShift version themed as a Wild West gallery style
| shooter game as well.
|
| https://www.youtube.com/watch?v=BFoeq16ojU4
| https://github.com/openshift-evangelists/Wild-West-Spawner
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(page generated 2022-01-07 23:00 UTC)