[HN Gopher] Building Generative Glitch Art Tools
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Building Generative Glitch Art Tools
Author : picdit
Score : 81 points
Date : 2021-12-31 17:53 UTC (1 days ago)
(HTM) web link (adamfuhrer.com)
(TXT) w3m dump (adamfuhrer.com)
| johtso wrote:
| Reminds me of this tool that lets you corrupt jpeg files:
| https://snorpey.github.io/jpg-glitch/
| frouge wrote:
| I personally use Glitch Lab for Android that has a sick depth
| of use, loving it.
| mandmandam wrote:
| Wow, that is amazing. Thank you for creating it and sharing.
|
| I'd ask you how it's so, so fast but I doubt I'd grok the
| answer.
| knuthsat wrote:
| I remember having such a nice discovery of "glitch art" when I
| was writing my own quantization algorithm (discrete cosine
| transform [and inverse]) and I had a bug but got nice looking
| outputs, like this one:
|
| https://i.imgur.com/LMjg40v.png
|
| Not sure I remember what the bug was (probably some
| overflow/clipping issues when dealing with 8 bit numbers) but the
| original image (above) was unprocessed frame from a movie (I
| don't remember which one).
|
| Once the bug was fixed, there was little difference (except for
| the blocking effect of quantization). Was quite surprised how
| such a small bug creates such drastic visual difference.
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(page generated 2022-01-01 23:02 UTC)