[HN Gopher] Using AI to Animate Children's Drawings
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Using AI to Animate Children's Drawings
Author : infodocket
Score : 74 points
Date : 2021-12-16 17:12 UTC (5 hours ago)
(HTM) web link (about.fb.com)
(TXT) w3m dump (about.fb.com)
| chimen wrote:
| Very nice. I just can't trust FB with my children's
| time/attention.
| GhettoComputers wrote:
| Why should you trust any technology that is designed to zombify
| children into inactivity and media consumption?
| ziddoap wrote:
| You probably shouldn't, and I don't think the parent poster
| would disagree.
|
| Just because they said they don't trust FB doesn't mean they
| implicitly trust everyone/thing else.
| GhettoComputers wrote:
| I think we should be careful of addictive technology in
| general, and it should be seen as a classifier rather than
| inherent tech innovation or new threats. Video games for
| instance can be very addicting, I wish I had done things
| differently. Drugs can be seen as obvious addictions but
| dopamine hits from electronics isn't seen the same way.
| vimy wrote:
| Why do they wait with sharing the code and dataset?
| gilbetron wrote:
| Neat tech, looks like fun! However, I kinda think there should be
| a requirement with AI techniques like this to show the cases when
| it doesn't work well, to help cool the hype :)
| hjessmith wrote:
| That's a good point. FB/Meta did a blog post talking about the
| tech. There are some failure examples there:
|
| https://ai.facebook.com/blog/using-ai-to-bring-childrens-dra...
| gwern wrote:
| This or the demo itself should be the actual submitted link.
| andybak wrote:
| Found a silly sketch of me by my partner and it worked a treat:
| https://sketch.metademolab.com/share/c9c289362dca4d4d96ee5b4...
|
| Of course the resemblance is spooky.
| kingcharles wrote:
| My, that's a very long... arm... you have.
| gampleman wrote:
| Seems like this would be super useful for a 2D game engine,
| especially one aimed at beginners, where you could sketch a
| character, describe an animation you want and export a game asset
| (or even better an editable art asset to fine tune if required).
| Jeff_Brown wrote:
| Oh, the things we'll get before we get flying cars ...
| coolspot wrote:
| We have flying cars already, they are called "Cessna".
| me_me_mu_mu wrote:
| It doesn't look it it will fit in my car port.
| edge17 wrote:
| You're just living in the wrong place
| https://www.thedrive.com/news/38555/wide-streets-massive-
| gar...
| aaron695 wrote:
| That's the entire point though isn't it. You don't know
| what you want.
|
| You won't buy a flying car because you won't do on street
| parking.
|
| People claim they want flying cars but what they really
| want is AI to Animate Children's Drawings
| forgotmyoldacc wrote:
| Practical flying cars were invented in 1950:
| https://en.wikipedia.org/wiki/Aerocar. From what I can tell,
| there wasn't enough demand.
| biasdose wrote:
| I know this is innocent (maybe not) but who approved this at
| fb... maybe don't frame this as building AI that will capture
| kids attentions. Why does it even need to be framed like this...
| it could be stick figures or ANYTHING. Its comical.
| dqpb wrote:
| This is impressive. Here is the direct link to the demo:
| https://sketch.metademolab.com/
| jeffrogers wrote:
| They just keep coming for the kids.
|
| This isn't even redeemable from a technical perspective as Disney
| has been doing this same thing on their cruise ships -in the
| Animator's Palate dining hall- for at least a decade.
| netrus wrote:
| The technically interesting thing is the automatic generation
| of the "bones", something the Disney solution does not do -
| they make you draw your character within a predefined grid.
| nerdponx wrote:
| It's definitely technically interesting.
|
| But it's too bad that every new piece of technology nowadays
| has a huge asterisk attached: please sign away your family's
| privacy and security, We Promise You Can Trust Us. I guess
| I'll just have to pass.
| treesprite82 wrote:
| > This isn't even redeemable from a technical perspective as
| Disney has been doing this same thing on their cruise ships -in
| the Animator's Palate dining hall- for at least a decade.
|
| The main interesting part about Facebook's approach is
| inferring bones from a humanoid drawing (even if other
| unrelated objects are on the page). From what I can tell off of
| some Youtube videos, the Disney version has guests draw the
| bones already separated on a template like this:
| https://i.imgur.com/AGxvsFq.png
|
| A couple more things Facebook's method appears to handle
| better, but wouldn't be strictly out-of-reach for traditional
| methods, are morphing the limbs rather than having them as
| separate detached parts and identifying which parts of the
| background are inside of the figure so should be kept opaque.
| Comparison: https://i.imgur.com/KlJbtqy.png
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