[HN Gopher] Ask HN: Has anyone paid someone else to develop your...
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Ask HN: Has anyone paid someone else to develop your side projects?
TLDR: Has anyone paid others (solo or shop) to develop your ideas?
was the process relatively easy? was the end-product good? Would
you do it again? I'm getting to the point in my life where I'm
finding myself with less and less time. I have a job as a
programmer, a child on the way, and I live in a community that
demands a bit more of my time away from the computer, (not to
mention the child). I still think up fun ideas to do, and I don't
come up with 50 ideas a day like when I was younger, but I do come
up with 1 - 2 ideas each month / week / quarter, that I am able to
think about for longer, chew on, and think them through. I love it,
and being able to create things is the sole reason I got into
programming in the first place. Being able to say "Wouldn't it be
nice to have X" and then go off and create X is immensely
attractive to me, and I think I've matured to the point where I
think these ideas through so that I don't waste my time. However,
I just can't write them anymore. I roughly save all my programming
work for my employer around the hours of 9-5. The work is engaging
and the employer is ethical. All the little gaps of time around the
commitments aren't enough for programming side work. I love my job,
and I'm not proposing to just throw it away for my side fancies,
but I also like the idea of my side fancies. Often I wish someone
else would just make them, but I'll be the only one who's that
interested in them to that point. I do like learning technology
and experimenting with new things (CL atm), but if I try to build
my ideas in the new, I get stuck in the weeds very fast, and then
frustrated that I can't see my idea through to completion. I was
thinking about putting some money aside to pay for a developer, and
I was wondering if anyone had any experience in that; how did it
go? how long does it take? cost vs what you received?
recommendations? I came up with some general ideas on how it might
work, so please feel free to correct my mistakes before I make
them: * I'd try and find developers for the technology that I
know, so when I do take the project off their hands, I'm able to
tweak and extend it. * I'd be able to come up with the idea of the
program; general information it, some "story" cards to develop, and
some layouts to show how I want it to look * Practically I'd just
load them all up into some sort of asana board that I'd be able to
use with the developer; along with the figma/slides. * Weekly catch
up, tick them off one-by-one until the work is complete. I don't
know how pricing would work; would we just agree X amount up front?
Y per card size? I'm concerned a little bit that, when involving
others, the projects might get a little wonky; ie: if I tell a
developer that I want some sort of search function, they might bolt
on this big elastisearch contraption when I really just wanted to
use Postgresql FTS; I would have to architect the software a little
bit before I let the developers go at it. I'm not sure how much
other developers would like it. My main goal is that I'd still be
able to make and use the software and hack around it, but I just
want to pay someone to do the bulk work that I can't find the time
to do. What happened in your case? is this the right way to go
about it? Am I being deranged?
Author : drekipus
Score : 9 points
Date : 2021-12-09 22:14 UTC (46 minutes ago)
| byoung2 wrote:
| For me, side projects are a way for me to learn, so I really have
| to build them myself. That said, I try to focus my time on just
| the new thing I'm learning, and not, say, logo design and
| templating. So I get off the shelf templates and libraries for
| the boilerplate stuff.
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