[HN Gopher] Game "While true: learn()" for free in Epic Store
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       Game "While true: learn()" for free in Epic Store
        
       Author : freemint
       Score  : 36 points
       Date   : 2021-12-03 19:03 UTC (3 hours ago)
        
 (HTM) web link (www.epicgames.com)
 (TXT) w3m dump (www.epicgames.com)
        
       | keyle wrote:
       | Huhhh, I'm a huge epic games fan, I've used UE4 for years
       | prior... but having to download another "steam" client for DRMs
       | makes it a huge turn off.
       | 
       | I don't need another launcher agent on my computer for your auto-
       | update telemetry loving nonsense, for trying out a game I might
       | not even like!
        
         | bovermyer wrote:
         | https://www.gog.com/game/while_true_learn
        
         | naikrovek wrote:
         | it's like gamers WANT a monopoly. I do not understand capital-G
         | Gamers, man. they're a very silly lot.
        
           | qudat wrote:
           | Natural monopolies are fine; coercive monopolies are not. As
           | long as Valve offers a better product/service at a cheaper
           | cost than their competition and that's why they have a
           | monopoly, then there is nothing wrong with that.
        
             | follower wrote:
             | The people that you want to hear from are the developers of
             | the games that Valve sells through Steam.
             | 
             | And you probably won't hear from them about their
             | experience. And that might cause you to wonder why.
        
           | morticiansflame wrote:
           | TBF, monopolies are convenient. It's simple & easy to get all
           | your stuff on Amazon nice and quick, but then you get intense
           | concentration of wealth and bad working conditions, for
           | example. There's always this kind of contradiction between
           | the convenience humans want, and the problems that come with
           | any kind of monopoly.
        
           | omni wrote:
           | As a user, the Epic store is massively inferior to the Steam
           | store on the merits. The UI is worse, the download and update
           | speeds are worse, the interface is worse, the portability is
           | worse, the social layer is worse, almost everything about it
           | is worse. You're acting like they're remotely comparable in
           | end-user experience, which they aren't. Gamers don't
           | necessarily want a monopoly, they just don't want to be
           | forced to use a shittier store to play certain games. If Epic
           | actually put any effort into their store I think there would
           | have been a lot less backlash.
        
             | SturgeonsLaw wrote:
             | Are you sure that doesn't just reflect a familiarity with
             | Steam more than anything? Because imo Steam has a dog of a
             | UI. Everything is tiny and doesn't scale well on high DPI,
             | common options are buried in menus, or several hyperlinks
             | deep (eg; installing a mod, joining your friend's active
             | game), the video controls are fiddly, management of your
             | friends list is painful.
             | 
             | Most long term Steam users know its quirks by now, but if
             | both Steam and Epic games store were launched today, in
             | their current state, Steam would struggle to get traction.
        
               | Arrath wrote:
               | The Epic Game Store (at least, the program, I dunno about
               | the web interface) doesn't even have _a shopping cart_,
               | you have to buy things individually. No amount of years
               | of Steam ecosystem buy-in are making me say this out of
               | favoritism or familiarity.
        
               | spywaregorilla wrote:
               | Nah epic game store has many huge and obvious flaws.
               | 
               | The reviews interface is just links to other websites
               | with little aggregate data. The library does this thing
               | where it greys out uninstalled games making it really
               | hard to identify them. It crashes a lot. The social
               | features aren't as well developed.
               | 
               | Steam's not perfect but it's surely superior. Though I
               | would gladly pay for a game on epic over steam if only
               | because epic has given me so much great shit
               | 
               | Enter the Gungeon, Control, Nioh, Alien Isolation,
               | Darkest Dungeon, Europa, etc.
        
       | cwkoss wrote:
       | Is this game good? I've resisted installing Epic Store so far,
       | but this looks pretty neat. Does it feel Zachtronics-y? If so,
       | I'll probably pull the trigger.
        
         | gameswithgo wrote:
         | Why are you resisting installing steams first real competition
         | which gives devs a bigger cut and regularly throws free games
         | at you?
        
           | greensoysauce wrote:
           | Because Tim is against gaming on Linux.
        
           | tehbeard wrote:
           | Because the competition is being done by throwing money at
           | it... and not in the let's build a fantastic, quick and nice
           | launcher with a world class user experience and amazing tools
           | for developers...
           | 
           | But in the same way VC funding artificially lowers the
           | costs/prices to the consumer until they've captured a market
           | and then bam, time to pump them for all they've got.
           | 
           | I use it to just grab a game if it's free... and every time I
           | realise they still haven't added dark mode to checkout to
           | match the rest of the app, and get my retinas burnt by the
           | sudden contrast flip.
        
             | naikrovek wrote:
             | you should learn more about Tim Sweeney. he is all about
             | store openness. read his rants about the windows 8 and
             | windows 10 store(s) for example.
        
               | tehbeard wrote:
               | While I have no love for Apple or any of the other
               | billion dollar techbro places, Sweeney was the one
               | running the corp. (Epic Games) that deliberately violated
               | a contract (let's leave the discussion of is 30%
               | ethical/justifable for a app store on the table for the
               | moment), and then used a pre-planned ad campaign to
               | galvanise an under-18 fanbase to try and control the
               | narrative, right?
        
               | spywaregorilla wrote:
               | Seems pretty unreasonable to forbid acknowledging the
               | ethical motivations of an action in a debate.
        
               | reificator wrote:
               | Having not read them I would be shocked if they differed
               | dramatically from the points Gabe Newell makes about
               | those same stores. At the end of the day both companies
               | are trying to avoid getting squeezed out by a platform-
               | pack-in monopoly.
        
               | naikrovek wrote:
               | well with a thick fuzzy qualifier like "differed
               | dramatically" I can't say which side of that you'd end up
               | on, but I can say that his views differ.
               | 
               | they were different and compelling enough to get
               | Microsoft to adopt most (maybe all, by now) of what he
               | insisted upon.
        
               | wruza wrote:
               | We are all about happiness and openness until sufficient
               | market share, then the music changes. Steam is a long
               | player, egs seems to be a fast one, that's it. You have a
               | point, but don't humanize corps too much.
        
           | roblabla wrote:
           | Because competing with steam through exclusive deals and free
           | games is not competing, it's racing to the bottom. I don't
           | see any actual improvements or innovations in the Epic Games
           | Store, it looks like a pure money grab.
        
             | dkjaudyeqooe wrote:
             | Steam has a massive head start and Epic has huge barriers
             | to entry. You can make a super nice launcher and it's not
             | going make many inroads among those who already have all
             | their games and friends on Steam. Epic is throwing money at
             | the problem, but they have few other real options. Where is
             | the money grab (especially in free games)?
             | 
             | How is Epic the bad guy here when Steam is in a monopoly
             | position? Epic should be commended for taking them on (and
             | Apple and Google).
        
             | naikrovek wrote:
             | sure, paying for games that you get to keep is a money
             | grab...
             | 
             | someone wanna explain this logic to me?
        
               | reificator wrote:
               | Do you want to explain where "paying for games that you
               | get to keep" entered this conversation?
               | 
               | The logic the GP was using was that exclusivity deals and
               | "the first hit is free" tactics are not ultimately in the
               | customer's interest.
        
               | naikrovek wrote:
               | that's arguable, but those tactics are good for getting
               | people to use your store. this is what ALL coupons and
               | advertising is actually manipulating you to do, and EGS
               | isn't doing anything different, there.
               | 
               | the thing EGS IS doing differently, however, is being
               | much more fair to creators of these games, and basing
               | their fees on the actual costs they must incur, instead
               | of just taking as much as they can, which is very much in
               | the consumer's best interest. it's in everyone's best
               | interest, because more profit for most game devs means
               | more games from those devs, and more games are what
               | consumers want.
        
             | spywaregorilla wrote:
             | The epic game store is vastly inferior to steam. But it
             | frequently has high quality games available for free. And
             | epic is pretty good to the indie game dev community. I see
             | no reason not to go for it.
             | 
             | Appeals to quality don't seem particularly meaningful when
             | the price of both is 0.
        
           | kgwxd wrote:
           | All Steam-like clients are useless middlemen. More of them is
           | not a good thing. Every desktop OS on the planet already has
           | ways to install and manage programs, and they don't demand a
           | cut.
        
           | tata71 wrote:
           | GOG isn't real competition?
        
         | artogahr wrote:
         | If you're going to go this route, just pirate it. The game is
         | good, definitely deserves the price.
        
           | cwkoss wrote:
           | Looks like it's available via steam paid, maybe I'll just buy
           | it.
        
             | sli wrote:
             | It goes on sale for $5 pretty frequently as well.
        
         | drran wrote:
         | > Does it feel Zachtronics-y?
         | 
         | Nope.
        
       | kgwxd wrote:
       | Never seen it before, looks interesting. I'd rather spend $12
       | than install the Epic launcher, it's on GOG and Steam too.
        
         | [deleted]
        
       | fonix wrote:
       | What is with people and not wanting to install EGS on their pcs?
       | Is it just the hip thing to do, they've seen it plastered all
       | over reddit so they've decided to jump on board? It's another
       | game store... they have 1-2 free games every single week, and
       | they're not junk games. Get the free games on the website and
       | when you come around to installing it someday you'll have a huge
       | library. There was backlash against Steam when it first came out
       | too, look now.
        
         | kgwxd wrote:
         | Because it's Epic. They bought up my favorite game, ended Linux
         | support for it, pulled it from Steam, turned it into another
         | cosmetic money-grab, and continue to make it worse every
         | update. The latest changes excited the community a bit but I'm
         | positive they're part of a plan that the community is going to
         | be absolutely furious about and then, to kick a dead horse,
         | they'll add EAC, even though it's impossible to cheat.
         | 
         | Petty reasons? Yeah, but they haven't offered anything worth
         | changing my mind over yet.
        
           | scollet wrote:
           | Tangentially related, but they killed party match-making with
           | rank disparity requirements. Not sure if this was to prevent
           | smurfing, but I can't play with friends who are over one rank
           | higher.
           | 
           | Personal grudge of the week.
        
         | 999900000999 wrote:
         | I really really hate what Epic does.
         | 
         | No one wants to use their store, so they pay for games to
         | appear exclusively. I hate this so much for certain games I'll
         | just buy it on console.
        
         | programd wrote:
         | I understand people having ideological issues about not wanting
         | to deal with Epic, but don't let dogma stand in the way of
         | experiencing some real innovation.
         | 
         | What I mean is that besides the free games, one big reason to
         | install Epic is to play around with Unreal 4/5 game engine.
         | There's some very impressive innovation going on in the game
         | engine space, and whatever you may think of Epic the company,
         | Epic the engineering organization is knocking it out of the
         | park here.
         | 
         | From zero experience you can build a photorealistic open world
         | game environment in about a week of watching Youtube tutorials
         | and downloading free assets from the Unreal marketplace.
         | Anybody who hangs out on HN should be able to pick it up very
         | quickly. Frankly it's pretty amazing what you can do with
         | Unreal in very little time. Unreal 5 (still early access) looks
         | even more impressive in its capabilities - watch some Youtube
         | videos about it.
         | 
         | I firmly believe that entertainment is heading in the direction
         | of anybody being able to create their own worlds to play in,
         | with multiplayer to host their friends no less. Unreal (and
         | Unity) are the adult version of the tools kids are already
         | using on Roblox and Minecraft and both engines are improving by
         | leaps and bounds. Think of using those tools as the gateway to
         | the non-Meta metaverse, where anybody can create and run their
         | own huge, quirky, and amazing virtual world.
        
         | vaer-k wrote:
         | Because it's a terrible client with virtually no features, yet
         | their business tactics strongarm players into using it. Nobody
         | likes to be forced to use a certain product. EGS doesn't even
         | offer a fraction of what Steam can do. Here's what I can come
         | up with off the top of my head; I'm sure others can chime in
         | with more.
         | 
         | Steam has a robust marketplace, with _user reviews_ and a slew
         | of sorting and shopping cart features.
         | 
         | Steam has friends, chat, voice chat, and group chat.
         | 
         | Steam has built-in, turnkey stream broadcasting of games.
         | 
         | Steam allows friends to drop in and play a game cooperatively
         | with you, even if they don't own the game too.
         | 
         | Steam has remote play with friends.
         | 
         | Steam has remote streaming to devices around your home, and big
         | screen mode so you can plop on the couch and enjoy an optimized
         | UI and a gamepad.
         | 
         | Steam has robust gamepad support and configuration.
         | 
         | Steam has industry-leading Linux support.
         | 
         | Steam has VR mode, with custom spaces, interfaces, and a market
         | of useful tools and mods to enhance the experience.
         | 
         | Steam has a music player and a built-in web browser.
         | 
         | Steam lets you add non-steam games to your library for
         | convenient access.
         | 
         | Steam has customizable user profiles and fun social features,
         | like card trading.
         | 
         | Steam has experimental mods and features via Steam Labs.
         | 
         | Now, ask yourself, how does it feel when EGS coerces players
         | into using their inferior storefront through strongarm business
         | practices.
        
           | revolvingocelot wrote:
           | A hugely important addendum: Steam is owned by Valve, which
           | is _not a publicly traded company_. GabeN 's private hat
           | empire can do whatever it wants.
        
             | Arrath wrote:
             | This feels like a positive, to me. After watching so much
             | quarterly profit chasing races to the bottom across so many
             | aspects of the economy.
        
           | scubbo wrote:
           | (Not the person you're replying to) These are all reasonable
           | complaints! I, personally, barely care about _any_ of them
           | (in particular, I don't think I've ever read a review on
           | Steam, I almost-never play multiplayer or modded games, and I
           | would hate to stream my games), so, for me, Epic is exactly
           | as fully-featured as Steam is - but these are reasonable
           | reasons why other people might feel a gap.
           | 
           | (EDIT: in particular, I always find the complaint that Epic
           | lacks a shopping cart to be hilarious, because I hadn't even
           | noticed that Steam _has_ a cart until that was pointed out. I
           | can't imagine ever wanting to buy more than one game at
           | once!)
        
             | vaer-k wrote:
             | That's all well and good, and if you like EGS, that's your
             | prerogative. My response is to a question of why people
             | _don 't_ like EGS. The point is not even that Steam is
             | better (it is); instead the point is that nobody likes to
             | be forced to use a platform they don't prefer, and this is
             | made especially onerous when the forced platform is so
             | very, very inferior.
        
             | revolvingocelot wrote:
             | EGS _still_ doesn 't have a cart?!
             | 
             | IMO it speaks to a disturbing implication of priorities on
             | the part of EGS. The concept of a cart isn't exactly
             | groundbreaking in ecommerce, and its absence suggests to me
             | that the store's primary purpose isn't to easily allow
             | humans to purchase games.
        
               | vaer-k wrote:
               | Exactly right. This is it right here. It's openly hostile
               | to users, especially considering the broader context of
               | Weeny's pejorative comments about his customers.
        
           | skocznymroczny wrote:
           | Well, Steam also started by strongarming players into it if
           | you want to play Half Life 2. Also Steam is still
           | strongarming players by Steamworks integration. Half of AAA
           | games use Steamworks, and if you don't want to use Steam, you
           | can't play the game, even if you buy a boxed copy.
        
             | govg wrote:
             | Asking genuinely, what are these AAA games that require
             | Steamworks? None of the big publishers require use of Steam
             | (EA / Ubisoft / Activision), most of them have their own
             | launchers that get launched anyway when you open their
             | games via Steam.
        
         | [deleted]
        
         | setpatchaddress wrote:
         | I use a PC as gaming console for my 4k TV. The EGS windows app
         | is unusable on a 4k TV. Steam, GOG, and Ubisoft Connect all
         | work fine on the same TV.
         | 
         | On top of that, I don't like Epic's business and legal
         | practices. Can't buy my soul with free games.
        
           | naikrovek wrote:
           | what practices are those? paying publishers for _temporary_
           | exclusivity? not sure how that would buy a soul, but ok.
        
         | officeplant wrote:
         | It's a crap client that isn't up to the standards of modern
         | game clients. I still can't move my game downloads to a backup
         | in instances where I reformat my machine (or move to a new
         | machine) and expect them to work when moved back. Meanwhile
         | that kind of thing has worked in steam for a decade, and games
         | I install via GoG don't care anyway because they don't need a
         | client to work. IIRC Epic still doesn't have a working cloud
         | save feature either. I get really tired of having to download
         | 400GB of games just because the free games from Epic don't like
         | being moved around.
         | 
         | They offer no value to the end user other than the free games
         | to bait people onto their store.
        
         | Karsteski wrote:
         | Yea it's a bit odd although I understand it. People want all
         | their games in one place. That being said, as much as I love
         | Valve, Steam and what they're doing for the gaming community, I
         | definitely want more competition in the PC game market.
         | 
         | Competition is ultimately beneficial for the consumer, after
         | all :)
        
           | Tomte wrote:
           | GOG's client can be connected to Steam and Epic accounts, so
           | you have all games in one place.
        
             | Karsteski wrote:
             | O, I didn't know this. Thanks for the tip!
        
             | baumandm wrote:
             | But it only runs on Windows, unfortunately.
        
         | dcastonguay wrote:
         | For me it's just because I don't want another piece of software
         | on my machine that adds essentially no value on its own running
         | in the background that I also have to manage to ensure that
         | it's not running in the background when I don't want it to.
         | 
         | I'm resistant (and I think this is the case with others as
         | well) to the idea that games must exist inside of their
         | creator's special portal; it's a level of abstraction that I
         | wish did not exist. Every modern desktop OS has some way of
         | directly installing applications and many of them also provide
         | their own stores (Mac App Store, Windows Store, etc.). The only
         | thing "game store competition" is doing is creating a "now you
         | have [x] standards" problem where the pitch of "all your games
         | are located in one place" ends up becoming "all your games are
         | in a bunch of places which you'll be able to access after
         | you've installed several different applications".
        
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       (page generated 2021-12-03 23:02 UTC)