[HN Gopher] Programmer's emotions
       ___________________________________________________________________
        
       Programmer's emotions
        
       Author : sidebits
       Score  : 220 points
       Date   : 2021-10-30 10:39 UTC (12 hours ago)
        
 (HTM) web link (blog.sidebits.tech)
 (TXT) w3m dump (blog.sidebits.tech)
        
       | rockmeamedee wrote:
       | The number one thing that got me to senior engineer, and will get
       | me to staff as I improve (though staff has more of a relationship
       | management component) is emotional management.
       | 
       | Staying in a long debugging session without ragequitting and
       | getting to the fix.
       | 
       | Pushing through when I feel really dumb for not knowing how a
       | react hook works or how to test a particular feature.
       | 
       | Not getting bored (or recognising it and pushing through) when
       | fixing a bug that is "trivial" but complicated.
       | 
       | Not getting angry when the codebase is not architected well or is
       | hard to understand.
       | 
       | In every one of these situations, better emotional management has
       | made me more productive, calmer, and I had a better outlook of
       | the situation in the end, so my suggestions to external
       | stakeholders about what to do next were more accurate.
       | 
       | And I'm still learning! I get bored and take 3x too long all the
       | time.
       | 
       | This is maybe an exaggeration, but after you learn about for
       | loops and functions, the rest of the job is emotional management.
       | 
       | Ok, maybe EQ becomes important a little bit after for loops, but
       | way earlier than you think. Maybe after 1 year of experience.
        
         | aunty_helen wrote:
         | > The number one thing that got me to senior engineer, and will
         | get me to staff as I improve (though staff has more of a
         | relationship management component)
         | 
         | I love the little rat race we've created for ourselves. When
         | did staff engineer become a thing? I've just noticed it but
         | feel like it's probably been around for a few years.
         | 
         | Next question when you get to staff engineer what next? Do you
         | become a lead engineer or staff engineer II?
         | 
         | Jokes aside
         | 
         | > Not getting angry when the codebase is not architected well
         | or is hard to understand.
         | 
         | This is the most important job hack for a software engineer of
         | any artificial title. Even more important when your title
         | starts with a C.
        
         | rpmisms wrote:
         | This spoke to me. Thank you for the check on my own imposter
         | syndrome.
        
       | rzzzwilson wrote:
       | Missing: frustration.
        
         | kvgr wrote:
         | The main one, frustration sometimes kill the whole day. At the
         | end the work is done in 30 minutes.
        
         | tiagod wrote:
         | That was also a glaring omission to my eyes. It's the emotion I
         | associate the most with programming, although I guess it's a
         | mix of some of the ones mentioned in the article.
        
         | GordonS wrote:
         | Also missing: blind fury
         | 
         | I occasionally find myself feeling like this after frustration
         | builds to a crescendo, and I've spent hours trying to get
         | something to work that should have taken no time at all!
        
           | stavros wrote:
           | That is when I truly hate technology and how bad all UX is.
        
           | csours wrote:
           | For the past 6 months or so I've asked myself if this is all
           | so hard... because from looking at how long it takes me to do
           | stuff and how often others fail at it, or the questions they
           | ask me, it MUST BE HARD, because no one around me is all that
           | good at it, and it takes us ALL way too long to do stuff that
           | looks like it should be simple and easy.
           | 
           | I think that acknowledging that something is hard gives you
           | some power over it. Like if we acknowledged that writing
           | documentation was hard, maybe we would apply more resources
           | to writing documentation.
        
       | MeinBlutIstBlau wrote:
       | The key is talking to people. Too many people on here complain
       | about meetings, 1x1's, and that they hate interacting with people
       | who don't understand what they're asking for, like management.
       | The real reason is cause many people (especially new grads) think
       | all their job centers around is code. It absolutely does not.
       | Having fun actually interacting with people around the abhorrent
       | minutia of everyday life is not only part of life, but shows you
       | also are not a said "robot."
       | 
       | Too many interns I've worked with at my comment are just monotone
       | unimaginative, unemotional, unfeeling drains. Any time they'd
       | talk during a zoom call it was like "God I'm only asking you how
       | your day was so you don't feel left out. When they had nothing to
       | share I was so excited cause we got to skip over them because
       | they were just so damn uninteresting to listen to.
       | 
       | But I feel like I'm one of the few that knows this, hence why I
       | enjoy doing these things. One of my Comp Sci instructors was this
       | way as well and he was very enthusiastic about everything. It's
       | why everybody liked him. Unfortunately since Comp Sci is a
       | legitimate hard science, especially being centered around math,
       | it drives out a lot of the perky speakers who don't like to
       | think. I do think it's good because it keeps out the people who
       | think this is all just an easy paycheck, but in reality, I think
       | Comp Sci majors should almost be required to be far more social
       | with others.
        
       | cushychicken wrote:
       | The sooner you realize that everyone on God's green earth is
       | acting from an emotional place, the sooner that human
       | interactions make sense.
       | 
       | How something makes people feel - or how they _think_ doing
       | something will make them feel - dictates the vast majority of
       | human behavior.
        
         | skohan wrote:
         | Yes I quite like the metaphor that our rational mind acts
         | largely as the press secretary for our emotions.
        
           | cushychicken wrote:
           | I have never heard that metaphor before but I like it very
           | much.
        
             | rgoulter wrote:
             | I think it's Jonathan Haidt who popularised that phrasing.
             | 
             | The first part of his book "The Righteous Mind" discusses
             | this aspect.
        
         | rocqua wrote:
         | I think it is also illumiating, if somewhat obvious, that
         | people tend to have well thought out reasons for doing
         | something. So if you see someone doing something obviously
         | stupid, you are probably not seeing the whole picture. It is
         | extremely worth it to try figuring out why they do that. And in
         | figuring that out it is important not to dismiss the other
         | person's ideas out of hand.
        
           | cushychicken wrote:
           | _people tend to have well thought out reasons for doing
           | something. So if you see someone doing something obviously
           | stupid, you are probably not seeing the whole picture_
           | 
           | I used to think this, until I read more about advertising and
           | how it's designed to trigger an emotional response. More and
           | more, I think it's really emotions that motivate most
           | behavior. There are many people, when asked "Why did you make
           | that decision?", will respond with some variant of "I don't
           | know, I just felt like it."
           | 
           | It implies to me that most people don't really know what they
           | feel, or why they feel that way. The corrolary to that, which
           | I find fascinating (and a bit sad), is that it means most
           | people really have no understanding of why they do what they
           | do. This as true of actions as trivial as picking a brand of
           | gum or selecting a parking spot, to choices as monumental as
           | deciding to get married or have children.
        
       | koonsolo wrote:
       | > Pride. When I made something neat or something worked on the
       | first attempt.
       | 
       | This should be split into:
       | 
       | Pride. When I made something neat
       | 
       | Suspicious. When something worked on the first attempt
        
         | varjag wrote:
         | Pride and prejudice.
        
       | black_13 wrote:
       | Narcissism
        
       | parf02 wrote:
       | Really enjoyed this piece. Many of my developper colleagues like
       | to boast that emotions have no place in our field. However this
       | is going against human nature and is in my opinion futile.
        
       | odonnellryan wrote:
       | I feel a lot of these, including the good emotions, are driven by
       | ego. My solution to some of this has been a mix of confidence and
       | humility. Try to be confident in your choices, but be quick to
       | admit you are wrong and quick to change direction when needed. It
       | is not confidence to hold onto a bad solution.
       | 
       | One of my major problems is being too conservative. A few times I
       | have been skeptical of a new technology or solution to a fault.
       | When we started to use that technology it turned out it worked!
       | My answer to this has been to try and be more open to
       | suggestions. Try and talk things through and be patient and
       | understanding.
        
       | voidfunc wrote:
       | I stopped feeling shame for my code after a couple years in
       | business. Every line out there is someone's little piece of shit.
       | We are just little shit machines producing ever more shit.
       | Sometimes we even use shit to patch up the gaps in existing shit.
       | We are also known to get bold sometimes and start fresh shit
       | piles usually because we have realized flashier shit gets you
       | promoted.
       | 
       | All code is shit.
        
       | DeusExMachina wrote:
       | > Anxiety, inadequacy, and shame are just not helpful. It is good
       | to reduce them if we can.
       | 
       | Uhm, not really. All emotions have evolved because they are
       | useful. The ones listed here could keep you from doing something
       | stupid, dangerous, or potentially deadly. They are also likely to
       | make you notice something wrong earlier than others.
       | 
       | Are those emotions not helpful in some cases? Absolutely.
       | Sometimes they are not justified. But that's true of any emotion.
       | Even positive emotions can make you reckless and take too much
       | unwarranted risk.
       | 
       | One might argue that _for a programmer_ those statements are more
       | accurate, but I 'm not so sure. Blow some deadlines because of
       | too little anxiety and too many positive emotions and you'll take
       | a hit for sure.
        
         | runj__ wrote:
         | On a societal and evolutionary level they're necessary
         | feelings, on an individual level they're just burdensome. You
         | can reason your way to the same results.
        
           | DeusExMachina wrote:
           | Can you? A lot of psychological literature shows that we are
           | far from being masters of ourselves.
           | 
           | Depresses people cannot reason themselves to any result at
           | all. Addicted people cannot reason themselves out of
           | addiction. You can fix many things with therapy, but that's
           | far from just "reasoning" and takes a lot of time and work.
           | 
           | Emotions come from a much older part of your brain than the
           | one for your reasoning skills, and thus have a far stronger
           | pull on your actions. That's not to say we are completely at
           | the mercy of our emotions. But controlling them is a matter
           | of practice and reinforcement, not pure logic.
        
           | skohan wrote:
           | Yeah this is a lesson I learned during the NBA playoffs
           | sometime in the mid 00's - I was supporting the Cavs, and the
           | whole series was hanging on a 3 foul shots by Lebron James. I
           | was watching in a bar, and was super agitated along with
           | everyone in the bar, and everyone in the arena as we could
           | see on TV. But I noticed that James him self was completely
           | stone-faced and calm. And I realized in that moment, that all
           | this agitation wasn't actually useful, and would not affect
           | the outcome. And even if I were the one in position to affect
           | the outcome, that kind of agitation would actually make
           | things worse.
           | 
           | That said, I've had colleagues who could probably do with a
           | bit more shame. Confidence and self-assuredness is great for
           | self-promotion, but if you can continuously produce shitty
           | output with a smile on your face I don't want to work with
           | you.
        
         | sidebits wrote:
         | I edited this sentence to make it clear that I mean only it in
         | the programming context. I believe that we could use positive
         | or neutral emotions instead of negative ones, at least in most
         | cases. Curiousness instead of inadequacy as the drive for
         | learning; humbleness instead of shame; desire to make something
         | great on time instead of anxiety. Of course, the more difficult
         | question is _how_ to do that.
        
           | DeusExMachina wrote:
           | Your personality largely determines your emotions and you
           | can't generate them at will.
           | 
           | "Twin studies and other research have shown that about half
           | of the variation between individuals results from their
           | genetic inheritance and half from their environment.
           | Researchers have found conscientiousness, extraversion,
           | openness to experience, and neuroticism to be relatively
           | stable from middle age through old age" [1]
           | 
           | What if you don't feel any curiousness? Or you feel it for
           | something that is counterproductive at the moment?
           | 
           | What if your desire of making something great clashes with
           | your boss order to make some more boring CRUD software
           | because that's what the client wants?
           | 
           | In these cases, anxiety and inadequacy could be the very
           | emotions that recenter you on what you should to do.
           | 
           | [1] https://en.wikipedia.org/wiki/Big_Five_personality_traits
        
             | skohan wrote:
             | I think you cannot control how you are made, but you can
             | control what you do with it. It's up to you to figure out
             | how to put yourself in situations where your personality
             | will be an asset rather than an obstacle.
             | 
             | As far as emotions like inadequacy and anxiety, I think
             | mindfulness is a useful tool in terms of differentiating
             | between having those emotions and dwelling in them.
             | 
             | For instance, recognizing one's sense of inadequacy, and
             | from a sober state of mind being able to decide whether
             | that is a signal to reenforce one's skills in some area, or
             | to remind oneself why that reaction is inappropriate in
             | this case is a healthy response. Just walking around
             | feeling bad all day due to imposter syndrome is not a
             | healthy response.
        
             | sidebits wrote:
             | I think this is a good point why it would be good if we, as
             | an industry, accommodate these emotions rather than force
             | them away or pretend they don't occur.
             | 
             | At the same time, it doesn't have to mean that one cannot
             | improve things independently. We can't change personality,
             | but we can change beliefs, which also affects what we feel.
             | 
             | Consider this: I used to feel really bad about having my
             | pull requests getting reviewed, because other programmers
             | would leave insensitive comments full of criticism. At one
             | point, I just realized that they are not motivated by
             | shaming me, but that they just care about the codebase's
             | quality (and are not very good at conveying emotions in
             | written comments). This change in perception literally
             | changed how I feel about it.
        
         | playpause wrote:
         | "All emotions are useful" is wrong, they just were useful at
         | some point. Anxiety in particular has very little utility today
         | and big downsides for health. It's a fight/flight response
         | thing that temporarily switches off important systems like
         | digestion while heightening our senses and making us feel
         | worried and alert. In the 21st century it creates far more
         | problems than it solves.
        
         | skohan wrote:
         | I watched a Robert Sapolsky lecture which made a lot of sense
         | on this topic. His point was that our psychological reactions
         | to things evolved because they were useful to our ancestors,
         | but not necessarily because they are useful _to us_.
         | 
         | The classic example would be the stress response. It's
         | perfectly useful to go into a flight-or-fight mode if you need
         | your body to be ready to escape an imminent threat like a lion
         | you spot in the long grass 100m away. But when you have the
         | same physiological reaction for weeks at a time due to a
         | looming work deadline, this is not something our minds and
         | bodies evolved to tolerate.
        
       | zaphodq42 wrote:
       | Irritation: when the documentation is incorrect or missing and I
       | have to figure out how the API works by guess work or hit and
       | trial.
       | 
       | Anger: when there is unnecessary red tape to get access to an API
       | while my competitors have the access.
       | 
       | Tired: when applying Nth money patch to use a broken API
       | 
       | PS: I work with external APIs a lot
        
       | kkoncevicius wrote:
       | I don't know if confusion should be considered an emotion.
       | Depending on the situation you can be confused and feel fear, or
       | you can be confused and be excited.
       | 
       | Same applies to "silliness" and "hesitation".
        
         | sidebits wrote:
         | I agree with you that my categorization is questionable, and
         | subjective. The comments here make it clear to me that
         | different people process things differently, and even give
         | different names to similar feelings.
        
         | csours wrote:
         | I don't know if shell scripts should be considered a
         | programming language.
        
           | kkoncevicius wrote:
           | What a snarky reply. Don't know if you get off on things like
           | that, but I hope it increased your mood.
        
             | gmfawcett wrote:
             | I didn't see any snark? He's making an interesting point,
             | if an oblique one.
        
             | csours wrote:
             | Perhaps you can see a parallel to your comment? And I do
             | get off on things like that, thank you!
        
         | whynaut wrote:
         | You can be happy and feel fear, or be happy and excited.
        
           | kkoncevicius wrote:
           | Well, happy and excited seems to be almost the same thing.
           | While happy and fear - I don't think I ever felt that way in
           | my life.
           | 
           | I wanted to see more about this distinction and found a
           | relevant Wiki page about emotions [1].
           | 
           | "Confusion" appears to be added as a separate emotion in some
           | classifications, while missing from others. When it's added
           | it is added as a neutral emotion (having 0 emotional "tone").
           | 
           | Personally, don't think I experience confusion as an emotion.
           | It's just a mental picture of my state and emotions arise
           | according to how I interpret that picture. Same as "I am
           | lost" or "I am missing a finger" are not emotions, thou they
           | would cause emotions to arise.
           | 
           | [1]: https://en.wikipedia.org/wiki/Emotion_classification
        
       | amelius wrote:
       | Addiction. From the endless edit-compile-test cycles.
       | 
       | Dopamine circuits go completely berserk.
        
         | sethammons wrote:
         | I recently changed over to management after being a principal
         | engineer. I miss my regular dopamine hits. Now feedback can
         | take weeks, months, or longer. It is a change for sure.
        
         | Rezwoodly wrote:
         | That's the the good stuff right there though.
        
           | amelius wrote:
           | Addiction, by definition, causes problems in other areas.
        
             | meken wrote:
             | Anything, in excess.
             | 
             | But, it seems that winning in life is figuring out how to
             | get healthy addictions (to work, exercising, good diet,
             | helping other people).
        
       | m0llusk wrote:
       | Programming work is emotional, and the technical interviews that
       | may get you there even more so.
        
       | Attummm wrote:
       | Looking at the comments, Having emotions is normal, but at work
       | we should try stay professional. In the article there is a
       | reference to his own bugs and during code review what he called a
       | nitpick. I found that a bit immature, should we wait until its a
       | bug in production?
       | 
       | I think the industrie would benefit if we all abide by egoless
       | programming.
       | 
       | https://blog.codinghorror.com/the-ten-commandments-of-egoles...
        
         | agent327 wrote:
         | Are you saying everything brought up during a code review is
         | relevant, i.e. that nitpicks just don't exist at all? Because I
         | feel that's a rather extremist point of view.
         | 
         | Note that a bug isn't a nitpick. A nitpick would be something
         | like "that variable name is a bit long" - it may be, but is it
         | really relevant in a business sense? Should either reviewer or
         | programmer be spending time on something like this? Should it
         | hold up an important commit?
         | 
         | Protesting that isn't 'immature', it indicates he understands
         | there is a trade-off between differing priorities. It's
         | something that is surprisingly uncommon among programmers,
         | unfortunately.
        
       | csours wrote:
       | I've been thinking about this A LOT over the last year. Knowledge
       | work is Emotional work.
       | 
       | Software developers make software for PEOPLE. Making things for
       | people requires empathy to be successful or else a whole lot of
       | luck.
       | 
       | Having empathy means putting myself out there. It means asking
       | questions that sound ignorant.
       | 
       | It means going from feeling like I had a great idea to seeing all
       | the flaws and shortcomings of that idea, and being willing to
       | accept the shortcomings of that idea and change my mind.
       | 
       | It means doing all of this and being 100% technically perfect.
       | One extra space - computer says no. Number in the wrong place -
       | computer says no. Off by one - computer says no. Tyop - computer
       | says no.
        
         | burlesona wrote:
         | I don't know if it was intentional, but IMO your last sentence
         | is perfect.
         | 
         | I agree with you about the emotional aspect, and I think it's
         | one of those blind spots that a lot of engineers have. In my
         | experience, the best software engineering is done by the
         | engineers who _care_ the most about the end user experience and
         | the work their software is doing. And the people who care most
         | aren't always the most brilliant computer scientists or
         | analytical minds.
        
         | tomxor wrote:
         | You also need to be careful with your empathy, it can get
         | burned if you are exposed to the wrong users too much. It's
         | good to stand back a bit before trying to relate to a user
         | issue and ask "does this person deserve my attention"... that
         | might not sound fair, but if you don't you will start to not
         | care at all.
        
         | Jensson wrote:
         | When people say you need soft skills to succeed they mean you
         | need to have empathy for your manager and make your manager
         | happy, nobody cares about the user. You see software riddled
         | with bugs everywhere etc that would get fixed easily if anyone
         | related to that project actually cared, but hey if the manager
         | doesn't notice the problem then the problem doesn't exist so
         | better not bring it up!
         | 
         | What you'll find is that many of those said to have bad soft
         | skills actually just cared way more about the users than their
         | coworkers. Steve Jobs or Linus Torvalds for example, if you
         | sacrifice the user experience then this kind of people will get
         | angry at you. If you are the top of the company it works, but
         | if you want to climb the corporate hierarchy it doesn't matter
         | you just need empathy for your boss, so you will get nothing
         | for getting upset when your manager and your peers sacrifice
         | user experience for no reason.
        
           | bitwize wrote:
           | Lack of empathy is commonly cited by Hackernews as the reason
           | why some Linux app doesn't work exactly the way its macOS
           | equivalent does.
        
             | asiachick wrote:
             | plug in a keyboard with an END key, oh ... like this one
             | 
             | https://www.apple.com/shop/product/MK2C3LL/A/magic-
             | keyboard-...
             | 
             | and then tell me again that apple cars about the user or
             | that HN wishes it was like MacOS :p
        
           | dasil003 wrote:
           | I hear you, but you're conflating two things and drawing an
           | overly reductive conclusion:
           | 
           | > _if you want to climb the corporate hierarchy it doesn 't
           | matter you just need empathy for your boss, so you will get
           | nothing for getting upset when your manager and your peers
           | sacrifice user experience for no reason._
           | 
           | The second half of this sentence is true for any concern not
           | just UX: if you get emotional about your manager and peers
           | doing [anything they consistently do as a group] under the
           | assumption they are doing it for no reason then you have
           | already failed to understand the culture and marginalized
           | yourself and your growth opportunities in that environment.
           | 
           | The first half is a false conclusion born out of the
           | bitterness of passion tempered by misunderstanding. It may be
           | true that in some nepotistic hierarchies that empathy for
           | your boss would be sufficient, but as an engineer who has
           | made a successful career by caring deeply about UX I can
           | assure you it's no way to live. In healthy corporate cultures
           | promotion to higher levels depends more on broad cross-
           | functional empathy and the ability to collaborate and have
           | good judgement with limited depth of information.
        
             | Jensson wrote:
             | Right, if your manager cares deeply about UX you should
             | too. That doesn't refute anything I said, it is still the
             | manager that is important.
        
               | dasil003 wrote:
               | My goal was not to refute you, it was to offer a broader
               | perspective based on decades of experience caring about
               | the same things you seem to care about.
               | 
               | The words I used were "overly reductive". Yes, what your
               | manager thinks is important, but so is the broader
               | company culture and what you believe to be right. If the
               | entire company doesn't value something and you do then
               | you're fighting a losing battle and you should get out
               | before your internal motivation is replaced by cynical
               | survivalism. On the other hand, if the company does but
               | your boss doesn't, then the trick is to keep your boss
               | happy and work on the stuff that matters to you with the
               | people that do care.
               | 
               | Keep in mind that managers come and go, if you subvert
               | your own values and judgement simply to align with your
               | manager, you may get a better performance review in the
               | short-term, but in the long term you lose yourself and
               | won't gain the kinds of leadership skills that are key to
               | long-term success.
        
         | rectang wrote:
         | Collaborating with a computer requires a weird kind of empathy,
         | too.
         | 
         | I've often observed that the best programmers are excellent at
         | giving directions to people: anticipating places where
         | confusion might occur, simplifying language, choosing slightly
         | longer but easier to understand routes, and so on. There seems
         | to be overlap between understanding the failure modes of a
         | human following your instructions and understanding the failure
         | modes of a computer following your instructions.
         | 
         | The machine takes you completely literally: if you tell it to
         | delete the production database, it will. It will not stop to
         | ask you, "uh, do you think that's a good idea?", unless you've
         | told it to do _that_ too. It has no common sense on its own.
         | And yet, because it is natural for humans to do so, programmers
         | anthropomorphize the machine.
         | 
         | So programmers empathize (if you will) with our machine
         | collaborators, which is similar in a way to empathizing with
         | users. But anthropomorphized computers and actual human users
         | aren't the same, and eliding them brings sorrow.
        
         | stackbutterflow wrote:
         | Regarding your last sentence, I think technical jobs, and
         | especially people who write code as part of their job, are
         | forced to develop a special kind of humility. Engineers,
         | scientists, technicians, deal with the law of physics everyday.
         | As a developer particularly you get immediate feedback dozens
         | if not hundred of times a day. You can't bullshit your way out
         | of a bug. The computer is cold, rational and executes the piece
         | of code you wrote. You can't convince it to run your program
         | with pretty words.
         | 
         | This is in contrast to other jobs, for example marketing
         | specialist. As a marketing specialist you spend weeks or months
         | on a well crafted marketing campaign, then you launch and the
         | results are not bad but yet not great either. There could be
         | millions of reasons for your campaign to have failed. You could
         | job-hop thinking you did a great job and blame the lukewarm
         | success on external factors.
         | 
         | There are people who spends their whole career failing at what
         | they do who would never know otherwise because their job lacks
         | this sort of cold instant feedback.
        
           | psfried wrote:
           | I get the gist of what you're saying, and broadly agree that
           | seasoned programmers tend to develop a strong sense of
           | professional humility. I have to say that I think the analogy
           | goes a bit too far, though. Even very poor programmers can
           | get things to compile and tests to pass. The things that make
           | a programmer very successful are still very nebulous and
           | difficult to measure, just like in creative professions.
        
           | Findecanor wrote:
           | Sure, you can bullshit your way out of a bug. It is called
           | making a "kludge", also known as "technical debt".
           | 
           | It happens all the time... unfortunately.
        
             | DangitBobby wrote:
             | You can also blame things that were actually your fault on
             | systemic problems. People will believe you.
        
           | whatshisface wrote:
           | Programmers also suffer from the problem of no objective
           | performance measure - there is no way to tell the difference
           | between good programmer + hard problem and average programmer
           | + easy problem.
        
             | taneq wrote:
             | Sure there is. You take each programmer's self-ranked
             | hardest N problems and get the other programmer to try and
             | solve them.
        
               | NateEag wrote:
               | People are not actually fungible.
               | 
               | Each of us has different skills, insights, strengths,
               | weaknesses, and life experience.
               | 
               | What caused one of us months of misery might be the next
               | person's perfect problem, what they were born to solve
               | flawlessly.
        
               | whatshisface wrote:
               | And if one person has had a career of spending 1 year on
               | each research problem while the other person has had a
               | career of spending ten minutes on each UI micro-bug? You
               | swap the problems, and person A spends 20 minutes, person
               | B spends half a year, and you think person A is better
               | even though they're actually 4x worse.
        
               | daniel-cussen wrote:
               | Plot hole. Why did he spend 1 year on each research
               | problem? After a year, what? A paper incorrectly proving
               | the goal was impossible because that's what PhD's in
               | industry say (I've seen this) so they're boss gets off
               | their case?
        
             | daniel-cussen wrote:
             | Have a crack at the problem yourself.
        
             | Jensson wrote:
             | Which is why many programmers don't want to make good UI's.
             | It is a ton of technical work to get all those features
             | working, and at the end people praise the UX designers for
             | doing a good job creating such a good UI and not the people
             | who coded it all together, except if it breaks then it is
             | the programmers fault. People say the code is the easy
             | part, but seemingly not a single big company can actually
             | manage to get the code right, and it gets even worse at
             | most smaller companies, so from my perspective we lack
             | programmers who knows what they are doing way more than we
             | lack programmers who has empathy.
             | 
             | No amount of empathy matters if the programmer ultimately
             | fails to code up a working system, you'd rather have a
             | programmer who can code up a working system with all the
             | fancy parts needed for good UX when given proper
             | requirements.
        
         | iamdbtoo wrote:
         | Yes. Thank you for putting this so succintly. I've been looking
         | for the words to describe it.
        
         | ehnto wrote:
         | A lot of software gets made at a disconnect from the user or
         | client as well, which is very demoralizing in itself. You never
         | get the opportunity to truly empathise with them to get their
         | needs explained correctly, and you also never get the
         | opportunity to explain yourself if you happened to
         | misunderstand the vague instructions given. Everyone has a bad
         | time, and the results are bad to boot.
         | 
         | Even when software I write is used by thousands, if I never
         | meet any users it may as well be as real as conversation with a
         | GPT chat bot. The text on the screen says things are going
         | well, the text is happy. I am pleased to help the text.
        
         | open-source-ux wrote:
         | Lack of empathy abounds among programmers writing user-facing
         | software. I am increasingly convinced lack of empathy is over-
         | represented among developers. It's a controversial thought, and
         | feel free to shoot it down.
         | 
         | But why the lack of empathy? Is it because developers are more
         | comfortable with computers than with people? This is a common
         | stereotype about programmers. Perhaps it has more than a hint
         | of truth to it?
         | 
         | Examples of abrasive behaviour in developer circles are too
         | numerous to list (from real life and online).
         | 
         | It's not just a lack of empathy towards fellow developers, lack
         | of empathy is even more marked when applied to "non-technical"
         | users who are often patronisingly viewed as clueless idiots
         | (and a source of irritation for developers).
         | 
         | So many UIs (visual and non-visual) and interactions are badly
         | designed by developers who show no empathy toward users
         | struggling to complete tasks. If you can't use the software
         | you're considered a clueless and annoying 'newbie'. ( _How dare
         | you suggest I 'dumb down' the interface to accommodate your
         | cluelessness_).
         | 
         | RTFM? (Read The Fucking Manual) Even this patronising acronym
         | speaks volumes about the sneering attitude among many
         | developers towards other developers and users. (Never mind the
         | fact that in most cases the manual doesn't exist or is so
         | poorly written as to be useless.)
        
           | Karrot_Kream wrote:
           | It probably started out as a character trait among early
           | programmers, but these days I'm convinced it's mostly a
           | cultural thing. It's not actually about the software as much
           | as these folks want to say it is by saying things like
           | "RTFM"; it's selecting for people with similar emotional
           | reactions to themselves. Consequently, you're also going to
           | see more abrasiveness in very online programmers. Devs that
           | don't want to deal with the abrasive gatekeeping and
           | bikeshedding online and just want to get shit done either
           | work on projects and share them in private circles or quietly
           | write cool software for industry. I know folks working on
           | microkernel stuff and capability-security that just don't
           | want to get into online language flamewars or complexity
           | flamewars, so they just don't publish their stuff on the big
           | link aggregators.
           | 
           | Entire online software communities (suckless, PL enthusiasts,
           | etc) have been created around cultures of rewarding
           | gatekeepers; things like "our software sucks because we're
           | forced to write it for _normies_" (suckless) or "oh those
           | capitalist, Fordian idiots causing us to use sad programming
           | languages that aren't Haskell/Ocaml/Lisp/etc" (PL
           | enthusiasts). It's sad because it holds these developers back
           | from understanding why people don't buy into their
           | philosophies. But for a lot of these folks, I don't think
           | writing and sharing software is the end goal. They want to
           | form a community and a culture with other people where they
           | can shit on the normies or Fordians because it offers them
           | pleasure in some form.
        
             | JoelMcCracken wrote:
             | The last time I remember seeing someone say "RTFM" is
             | probably something like 2006? in the freenode bash IRC
             | room. Where are you frequenting that you see such things?
             | 
             | I don't know any haskellers who I would think say or think
             | the things you say. Most of them realize that they're into
             | a niche thing. I think most of them want the good things of
             | haskell to be shared to the larger community, but we just
             | don't know how to get there from here.
             | 
             | Well, I take that back. There is _one_ person I know of who
             | is what I would consider gatekeeper-y, and I really
             | generally disagree with him on almost everything, except I
             | too like Haskell.
             | 
             | But this is one person out of the many many haskellers I
             | know.
        
               | Karrot_Kream wrote:
               | > The last time I remember seeing someone say "RTFM" is
               | probably something like 2006? in the freenode bash IRC
               | room. Where are you frequenting that you see such things?
               | 
               | Just a cursory search, nothing specific:
               | 
               | https://news.ycombinator.com/item?id=28831243
               | 
               | https://lobste.rs/s/yjvmlh/go_ing_insane_part_one_endless
               | _er...
               | 
               | https://lobste.rs/s/yjvmlh/go_ing_insane_part_one_endless
               | _er...
               | 
               | https://lobste.rs/s/yjvmlh/go_ing_insane_part_one_endless
               | _er...
               | 
               | https://lobste.rs/s/d1tk0e/overhead_returning_optional_va
               | lue...
               | 
               | https://lobste.rs/s/cpfajx/java_16_gets_records_jep_395#c
               | _dr...
               | 
               | https://news.ycombinator.com/item?id=29006854
               | 
               | I can definitely find more but this is what 5 minutes of
               | searching turned up, and while many of them come from the
               | same thread, I can find way more where that came from.
               | There's legitimately a vocal contingent online that wants
               | to gatekeep around PL usage. Note the language there:
               | "inferior language and ecosystems", "Rob Pike doesn't
               | trust programmers to be good", "The entire attitude is an
               | apology for the bare fact that Go doesn't have error-
               | handling syntax", "perhaps we care a little _too much_
               | about ordinary users? " These aren't solidarity-building
               | statements. They're about flaming, expressing
               | intransigent opinions, and gatekeeping.
               | 
               | > I don't know any haskellers who I would think say or
               | think the things you say. Most of them realize that
               | they're into a niche thing. I think most of them want the
               | good things of haskell to be shared to the larger
               | community, but we just don't know how to get there from
               | here.
               | 
               | When I said "PL enthusiasts" or "suckless", I don't
               | necessarily mean to say every, or even most, PL
               | enthusiasts fall into that bucket. Likewise devs
               | interested in simple architectures aren't all in the
               | "suckless" camp. Like I said, there's plenty of folks
               | doing great work exploring things like ML-based
               | functional programming or simple, composable designs.
               | What there also is though is a vocal community, probably
               | a minority, of folks who _do_ create a tribe of
               | gatekeepers. As I was saying in my last post, these folks
               | are usually the Very Online type as most folks trying to
               | actually get things done spend less time inciting
               | flamewars and more time actually writing code.
               | 
               | But my post is more about this strain of very (online)
               | visible toxicity in programming. Taking opinionated,
               | intransigent positions is disturbingly common in
               | programming and I largely think it's a practice holding
               | the state of the art back.
        
               | JoelMcCracken wrote:
               | I see. When I read your statement, I interpreted it as
               | statement about a majority of devs in such communities.
               | 
               | I actually came into the haskell community expecting MORE
               | of such behavior, becuase I think common wisdom is that
               | Haskell is full of gatekeeprs. I've been quite surprised
               | by how little of it there actually are.
               | 
               | I'm not sure I totally grok your point re: golang. Just
               | go read Rob pike's statement. That doesn't mean much
               | about golang per se; he may have been attempting to make
               | something suitable primarily for beginners, and hit upon
               | some kind of impossibly powerful design (i'm thinking
               | like scheme or something). But I hear about how bad
               | golang code _has_ to be, and well it makes me very sad.
               | 
               | Of course, golang does solve actual very real problems,
               | and failing to acknowledge this is holding back the
               | industry 100%. It also meets people where they are, not
               | where the language author is, which is of course
               | something we really need to come to terms with as a group
               | of people who want to push the industry forward.
        
               | Karrot_Kream wrote:
               | > I see. When I read your statement, I interpreted it as
               | statement about a majority of devs in such communities.
               | 
               | > I actually came into the haskell community expecting
               | MORE of such behavior, becuase I think common wisdom is
               | that Haskell is full of gatekeeprs. I've been quite
               | surprised by how little of it there actually are.
               | 
               | Yeah I don't mean to imply that this is something
               | specific to the Haskell or PL community. More that there
               | is a strain of vocal gatekeeping in the field of software
               | dev as a whole, and it finds most purchase in niche
               | communities like PL enthusiasts or simplicity
               | enthusiasts, probably often because small communities
               | don't always have the time/manpower to create consistent
               | messaging and guidelines.
               | 
               | > I'm not sure I totally grok your point re: golang. Just
               | go read Rob pike's statement. That doesn't mean much
               | about golang per se; he may have been attempting to make
               | something suitable primarily for beginners, and hit upon
               | some kind of impossibly powerful design (i'm thinking
               | like scheme or something). But I hear about how bad
               | golang code has to be, and well it makes me very sad.
               | 
               | I just linked those posts from a thread I found, it's not
               | really a point I'm trying to make myself, though hating
               | on Go is a common sport for folks who write in niche
               | languages. (So P(niche language writer | hater) is high,
               | not that P(hater | niche language writer) is high.)
               | 
               | > Of course, golang does solve actual very real problems,
               | and failing to acknowledge this is holding back the
               | industry 100%. It also meets people where they are, not
               | where the language author is, which is of course
               | something we really need to come to terms with as a group
               | of people who want to push the industry forward.
               | 
               | Right and that's all I mean. I firmly believe that
               | choosing a PL is often a complicated decision and is
               | often driven more by the problem domain than anything
               | else. But the toxic gatekeeping around the dialogue ends
               | up making everyone defensive and has people take
               | increasingly intransigent positions, which leads to silly
               | divides instead of folks working together to advance
               | SOTA.
        
           | throwaway2331 wrote:
           | I don't think it's that programmers are, on average, less
           | empathetic than "non-programmers/techies/whater."
           | 
           | In my experience, it's always been that people who are
           | technically-minded, usually don't have the soft skills to
           | make it look like they care -- without really getting
           | emotionally involved at all.
           | 
           | Most people are just trying to go about their day and deal
           | with their problems as they come up. Whether they be
           | financial, emotional, inter-rational, mental, or what have
           | you; everyone is primarily focused on themselves.
           | 
           | Most people will feign empathy and side-step such things with
           | some tact, because their livelihoods and current level of
           | comfort relies on other people liking (or atleast tolerating)
           | them. Whereas programmers have a little bit more insulation
           | -- a moat if you will -- for being tactless jackasses,
           | because other people will still tolerate them (for the
           | moment), so long as they ship that code and stay in their
           | caves, away from real people.
           | 
           | The same is true about many BB IBankers: what's the point in
           | being a decent human being? You're getting paid fat stacks to
           | brown-nose. The best, most soul-less brown-nosers get
           | rewarded by making MD/VP. Whether or not you have empathy is
           | irrelevant to your compensation, i.e. your comfort and
           | livelihood, i.e. your goals.
           | 
           | t. someone who used to be a virulent jackass thinking
           | meritocracy was the be-all, end-all
        
           | SomeCallMeTim wrote:
           | What you describe is orthogonal to whether a developer has
           | empathy, though.
           | 
           | 1. UX design is a trained skill that most developers don't
           | have. It's not a lack of empathy if you have no idea _how_ to
           | create a better user experience.
           | 
           | 2. Many developers are in it only for the paycheck. They do
           | exactly what they have to in order to keep being paid, and
           | not a minute more of effort goes into their work product.
           | They may be an excellent people-person, and in fact may be
           | able to talk themselves into raises and promotions at work
           | due to their excellent empathy skills. But if they really
           | don't care about the end user or the work product, that's not
           | a lack of _empathy_ as much as a lack of pride in work.
           | 
           | 3. RTFM may be misplaced if there really is no good manual,
           | but a significant fraction of the time I've seen it employed
           | (or more polite variants) was because there _was_ a manual
           | that had the exact answer the developer asking the question
           | was looking for, and the questioner just didn 't bother to
           | look. I spent an entire year and a half on a project
           | answering questions to the same developer with links to the
           | documentation where he could find the answers he was seeking.
           | I swear he would ask me something at least weekly, and I
           | always could just point him to exactly where I'd already
           | answered that question. It's not a lack of empathy to just
           | start saying RTFM. It's a failure of PATIENCE with someone
           | for asking the same question you've already answered a
           | hundred times because they're too lazy to look up the answer
           | themself.
           | 
           | And telling an end user to RTFM goes back to point #1 above:
           | If the user feels the need to ask how to use a product, then
           | that's a failure of UX. See Don Norman's many books on the
           | topic: He's fond of saying that an ideal user interface
           | shouldn't require instructions. An as in point #1, if you
           | needed instructions to begin with, that implies bad UX, which
           | isn't the fault of a programmer, but rather of a UX designer.
           | Most programmers also shouldn't be front-line on helping end
           | users anyway because of the patience issue I mentioned.
           | 
           | There are developers out there who just lack any form of
           | empathy. Granted. Anyone with the skill to code can likely
           | find work, regardless of their shortcomings; demand is such
           | that they will be hired even if they're generally jerks. But
           | I don't accept that programmers are _in general_ less
           | empathic than an average person. It 's just that empathy
           | isn't a job requirement.
        
           | varjag wrote:
           | If anything that's more a cliche than something
           | controversial.
        
         | dudeman13 wrote:
         | Add a product designer or project manager that actually do
         | things and all the empathy/making software for people becomes
         | optional.
        
           | Jensson wrote:
           | Only works of the product designer or project manager
           | actually has empathy to the users, which seems to be just as
           | rare as developers having it. They are hired to manage and
           | track user complaints and keep it below a certain level at
           | minimal costs to the company, not to empathize with users. Or
           | maybe that is what you meant, if you have dedicated people
           | for that role then nobody has to empathize with the user, the
           | product can churn along anyway.
        
             | dudeman13 wrote:
             | Ah, I meant for the programmer to empathize with the user.
             | 
             | If you have people dedicated to those roles, they should be
             | the ones that decide _what_ to do by default. As such,
             | programmers don 't really need to care about the user at
             | all (although they can)
             | 
             | Specs come in, software comes out :)
        
               | saynay wrote:
               | I feel like you need a balance there. If your programmers
               | cannot put themselves in the shoes of the users at all,
               | you need really really good specs. If they can, your
               | specs don't need to be as... specific, as you can rely
               | more on the programmers to make reasonable design
               | decisions.
        
         | austincheney wrote:
         | > Software developers make software for PEOPLE. Making things
         | for people requires empathy to be successful or else a whole
         | lot of luck.
         | 
         | I have spent my entire career watching people say this and
         | simultaneously doing the opposite out of either convenience or
         | insecurity. This illustrates either a complete misunderstanding
         | of empathy or some immature self-loving platitude.
        
       | LouisSayers wrote:
       | I'm honestly not sure how you can make it past say 10 years in
       | the industry without having the mental skills of a Buddhist Monk.
       | 
       | Coding isn't too bad for the most part, but on top of that it's
       | like you have to manage the product owners / managers, coach your
       | team mates, and put up with company politic dribble.
       | 
       | While you're doing all that people are constantly changing their
       | minds, making you task switch to jump on fires the previous devs
       | set up, and of course you're having to learn how to get around
       | some libraries undocumented "peculiarities" or learn WTF it is
       | that some legacy code is doing.
       | 
       | OH and you have to be full stack with knowledge in a,b,c,d,e,f,g.
       | 
       | "Coding" is draining because for the most part it's not coding...
       | 
       | After going through all the BS you just end up questioning why
       | you're at Company Z in the first place. You then come to the
       | conclusion that helping sell more ads isn't how you want to look
       | back on your life or that you're helping prop up a dying
       | product/industry, and you move on to the next shit show.
       | 
       | I'm honestly questioning whether I want to remain in the industry
       | or whether I should take up something like Acting. Interested to
       | hear if anyone's made a similar career move.
        
         | 8b16380d wrote:
         | The grass always seems greener. Dev jobs are objectively very
         | comfortable. Problems exist in all industries/occupations,
         | who's to say they aren't equally frustrating.
        
       | keyle wrote:
       | Couple more for me
       | 
       | Surprised, when something non trivial worked the first time
       | around. How could this be? This can't be right?
       | 
       | Floored, when I see the quality and quantity that some developers
       | are able to contribute or create.
        
       | sarsway wrote:
       | Pure dread, when you have signed up for a new gig and open an
       | existing code base for the first time. Starring at hundreds of
       | unknown files and folder with no idea what anything is and how it
       | all works. No going back, you're a new maintainer, so better get
       | to it. Usually after a few days you start getting a grasp, and
       | it's not so bad though :)
        
         | nutellaandgo wrote:
         | Even worse is being 1 year into the gig and still having no
         | idea...
        
       | legrande wrote:
       | > Relief. When I solved a problem I had been struggling with for
       | a long time.
       | 
       | I like to call this an 'Aha! Moment'. They happen rarely enough
       | though, so the dopamine hit is not enough to really _enjoy_
       | programming.
       | 
       | Also: programming for me needs ergonomics and accessibility. My
       | setup is really opinionated and catered to me only. Others can't
       | so easily jump into my setup and start coding away. They'd feel
       | really uncomfortable in my chair and have to understand all the
       | keyboard shortcuts I have burned into memory, as-well as a bunch
       | of macros.
        
       | jsemrau wrote:
       | I just completed a work package that was bugging me for a while
       | causing a lot of frustration. There is a lot of happiness in
       | getting stuff done.
        
       | thrower123 wrote:
       | I don't see rage listed. It should be. Sometimes it's almost
       | Homeric.
        
       | CarVac wrote:
       | There are two things in life that bring me joy like no other, and
       | they're basically the same: completing a physical fabrication
       | project and successfully implementing something in code.
       | 
       | The elation I get when it comes out exactly the way I imagined is
       | unrivaled.
        
       | 11thEarlOfMar wrote:
       | What is it about programmers that makes them (in general) not
       | expressive, effusive, gregarious, ...
       | 
       | I have a deadpan face most of the time, people complain about not
       | being able to read me. When I was younger, I rationalized that I
       | don't want emotions to cloud the logic of a conversation. But I
       | ultimately realized that I was deadpan all the time, whether in
       | work/reasoning discussions or personal interractions. Regardless,
       | my lack of reaction frequently confuses others and gets me into
       | trouble.
        
         | meken wrote:
         | Yes, I can relate. I realize now that fun conversation is
         | highly illogical, emotion based. I view my desire for control
         | and logic actually gets in the way of emotions, which makes
         | conversations less enjoyable.
        
           | v-erne wrote:
           | Me too. I feel that the key insight is that rational mind is
           | almost always too slow to keep flow of the conversation
           | interesting. It inevitably destroys timing and rhythm. You
           | can observe this clearly in stand-up performances -
           | rationality of the bit is only minor part, the delivery is
           | almost everything.
        
         | NateEag wrote:
         | I think programming appeals to people who don't natively do a
         | lot of emotional display or read emotions well.
         | 
         | Emotional responses and awareness have very little relevance
         | for the acts of writing and testing instructions for computers.
         | Machines don't know or care how you feel.
         | 
         | Thus, people to whom those things seem less relevant often
         | drift towards software development, IMO.
        
         | lfowles wrote:
         | Personally I was _overly expressive_ as a kid and it irked me
         | that people could so plainly read me, so over time I learned to
         | tone down my outward emotions. Might have gone a little too far
         | on that. Whoops.
        
         | n8cpdx wrote:
         | I don't fully understand, but I have the same issue.
         | 
         | I'll have a full day of coding work and I'll have the full
         | range of emotions - joy when t worked, fury when the underlying
         | UI framework is lower quality than my expectations for my work
         | output and I spend days or hours making awful workarounds.
         | Cough cough UWP. Cough cough Xamarin.Forms.
         | 
         | And then I try to go out for drinks after and it's like I'm an
         | actual robot. Text generation seems to work OK, but emotional
         | processing just isn't there. I can't access the part of my
         | brain that does all of the socially-expected facial
         | expressions, speech tone, and cadence.
         | 
         | When I was much younger, I was criticized for a constant
         | monotone delivery and I've since worked on fixing that with
         | great success. But if I spend more than an hour or two coding -
         | or if I get anywhere near a state of productivity- I end up
         | with a less convincing reproduction of human emotion than
         | Alexa.
         | 
         | It makes dating after work, or getting coffee with someone mid-
         | day, a serious challenge. I'm not opposed to hearing solutions
         | in the reply.
        
           | NateEag wrote:
           | None of this is well-researched or strongly evidenced, but a
           | few things that have helped me with similar problems:
           | 
           | * Reading Nonviolent Communication, by Marshall Rosenberg. I
           | have very low native empathy, and the techniques in that book
           | have helped me learn to understand and interact better with
           | more emotionally-responsive people. It also helped me learn
           | to recognize my own emotions better.
           | 
           | * Therapy. Finding a _good_ therapist is hard and they are
           | definitely not all good, but it can help a lot when you do.
           | 
           | * 2.5 grams of daily fish oil seems to have actually
           | increased my emotional response significantly. Totally
           | anecdotal, and not why I started taking it, but after about a
           | month of that dosage I started to notice a difference.
           | There's some evidence I may be on the autism spectrum (high-
           | functioning, once known as Asperger's), so this could relate
           | to that.
           | 
           | * Consciously taking breaks throughout the workday to pause,
           | stretch, and think about what emotions I'm feeling and why.
           | 
           | I hope some of that helps you.
        
             | Smaug123 wrote:
             | > Consciously taking breaks throughout the workday to
             | pause, stretch, and think about what emotions I'm feeling
             | and why.
             | 
             | +1 on this. If I'm not careful, my default mode is to get
             | in the zone for hours, and then eventually realise my body
             | is tired and hungry and cold (or whatever) and I have to do
             | some big intervention like collapsing into a vegetative
             | state for a while. Expanding your awareness, learning to
             | maintain a general sense of how your body is doing while
             | you're absorbed in the actual fun stuff, is a chore; but
             | it's one which pays off when you can notice you're hungry
             | after an hour and fix it quickly (rather than after four
             | hours, at which point the problem is much worse and you
             | might lose an extra hour just recovering from having no
             | energy). And the easiest way to get to a constant gentle
             | awareness of your physical state is to practice by
             | consciously interrupting yourself every so often to do the
             | checks, until the habit gradually fades into your
             | background processing.
        
       | plutonorm wrote:
       | And this is why programming is a horrible job. Once you lose the
       | satisfaction, which happens pretty quickly all that is left is
       | irritation and confusion and anger. Its absolutely miserable
       | work. But I'm completely stuck in it.
        
         | AnimalMuppet wrote:
         | I still feel the satisfaction. Not as often as at the
         | beginning, but I still feel it sometimes, even after 35 years.
        
       | mberning wrote:
       | I think a highly conscientious developer might feel all these
       | emotions. However, I am sure we have all worked with the
       | developer that is absolutely shameless.
        
         | shynrou wrote:
         | Shame is not really constructive though, if you know what you
         | are capable off, accept that you will always have to learn more
         | and do your best each day. There is no need for shame. Even if
         | your PR comes back with 20 issue even though you didn't see
         | any.
        
           | TheOtherHobbes wrote:
           | I don't think that's what shameless means in this context.
           | 
           | Shameless means being as unconscientious about all work as
           | possible in a consciously cynical way.
        
       | codemonkey2635 wrote:
       | >missing bitterness
       | 
       | ah, so he's a junior dev
        
       | devnull3 wrote:
       | Imposter Syndrome: Not an emotion per se.
        
         | meken wrote:
         | It's a belief. That everyone else is smarter than you.
         | 
         | Opposite of dunning-kruger, where you think you're smarter than
         | everyone else.
        
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