[HN Gopher] Compute vs. Hardware
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Compute vs. Hardware
Author : craigjb
Score : 9 points
Date : 2021-10-27 22:04 UTC (56 minutes ago)
(HTM) web link (tellusim.com)
(TXT) w3m dump (tellusim.com)
| sillysaurusx wrote:
| Floating point rasterization brings me back to 1993 style
| rasterizers (when I was 5...) and all of the problems they
| entail. Dropouts, double renders, endless edge problems, seams...
| rasterization is a lot of fun. It's one of the only areas I can
| think of where fixed point isn't merely a feature, it's a
| necessity.
|
| Not that rasterization was the point. :)
|
| Ironically, I searched for a reference explaining all of these
| problems, and wound up finding my own HN comment.
| https://news.ycombinator.com/item?id=21736821 (Who said HN
| results rarely show up on Google?)
|
| That five part Chris Hecker rasterization series really is the
| jams though. It covers so much ground, and it even has code that
| can (with effort) still run. I've wanted to reimplement it in JS
| and make a web version.
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