[HN Gopher] Compute vs. Hardware
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       Compute vs. Hardware
        
       Author : craigjb
       Score  : 9 points
       Date   : 2021-10-27 22:04 UTC (56 minutes ago)
        
 (HTM) web link (tellusim.com)
 (TXT) w3m dump (tellusim.com)
        
       | sillysaurusx wrote:
       | Floating point rasterization brings me back to 1993 style
       | rasterizers (when I was 5...) and all of the problems they
       | entail. Dropouts, double renders, endless edge problems, seams...
       | rasterization is a lot of fun. It's one of the only areas I can
       | think of where fixed point isn't merely a feature, it's a
       | necessity.
       | 
       | Not that rasterization was the point. :)
       | 
       | Ironically, I searched for a reference explaining all of these
       | problems, and wound up finding my own HN comment.
       | https://news.ycombinator.com/item?id=21736821 (Who said HN
       | results rarely show up on Google?)
       | 
       | That five part Chris Hecker rasterization series really is the
       | jams though. It covers so much ground, and it even has code that
       | can (with effort) still run. I've wanted to reimplement it in JS
       | and make a web version.
        
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       (page generated 2021-10-27 23:01 UTC)